1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Multiply-included message file, hence no include guard.
7 // This file defines the IPCs for the browser-side implementation of
10 // This IPC interface is based on the WebSocket multiplexing draft spec,
11 // http://tools.ietf.org/html/draft-ietf-hybi-websocket-multiplexing-09
16 #include "base/basictypes.h"
17 #include "content/common/content_export.h"
18 #include "content/common/websocket.h"
19 #include "ipc/ipc_message_macros.h"
21 #include "url/origin.h"
23 #undef IPC_MESSAGE_EXPORT
24 #define IPC_MESSAGE_EXPORT CONTENT_EXPORT
25 #define IPC_MESSAGE_START WebSocketMsgStart
27 IPC_ENUM_TRAITS_MAX_VALUE(content::WebSocketMessageType
,
28 content::WEB_SOCKET_MESSAGE_TYPE_LAST
)
30 IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeRequest
)
31 IPC_STRUCT_TRAITS_MEMBER(url
)
32 IPC_STRUCT_TRAITS_MEMBER(headers
)
33 IPC_STRUCT_TRAITS_MEMBER(headers_text
)
34 IPC_STRUCT_TRAITS_MEMBER(request_time
)
35 IPC_STRUCT_TRAITS_END()
37 IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeResponse
)
38 IPC_STRUCT_TRAITS_MEMBER(url
)
39 IPC_STRUCT_TRAITS_MEMBER(status_code
)
40 IPC_STRUCT_TRAITS_MEMBER(status_text
)
41 IPC_STRUCT_TRAITS_MEMBER(headers
)
42 IPC_STRUCT_TRAITS_MEMBER(headers_text
)
43 IPC_STRUCT_TRAITS_MEMBER(response_time
)
44 IPC_STRUCT_TRAITS_END()
46 // WebSocket messages sent from the renderer to the browser.
48 // Open new virtual WebSocket connection to |socket_url|. |channel_id| is an
49 // identifier chosen by the renderer for the new channel. It cannot correspond
50 // to an existing open channel, and must be between 1 and
51 // 0x7FFFFFFF. |requested_protocols| is a list of tokens identifying
52 // sub-protocols the renderer would like to use, as described in RFC6455
53 // "Subprotocols Using the WebSocket Protocol".
55 // The browser process will not send |channel_id| as-is to the remote server; it
56 // will try to use a short id on the wire. This saves the renderer from
57 // having to try to choose the ids cleverly.
58 IPC_MESSAGE_ROUTED4(WebSocketHostMsg_AddChannelRequest
,
59 GURL
/* socket_url */,
60 std::vector
<std::string
> /* requested_protocols */,
61 url::Origin
/* origin */,
62 int /* render_frame_id */)
64 // WebSocket messages sent from the browser to the renderer.
66 // Respond to an AddChannelRequest for channel |channel_id|. |channel_id| is
67 // scoped to the renderer process; while it is unique per-renderer, the browser
68 // may have multiple renderers using the same id. If |fail| is true, the channel
69 // could not be established (the cause of the failure is not provided to the
70 // renderer in order to limit its ability to abuse WebSockets to perform network
71 // probing, etc.). If |fail| is set then the |channel_id| is available for
72 // re-use. |selected_protocol| is the sub-protocol the server selected,
73 // or empty if no sub-protocol was selected. |extensions| is the list of
74 // extensions negotiated for the connection.
75 IPC_MESSAGE_ROUTED3(WebSocketMsg_AddChannelResponse
,
77 std::string
/* selected_protocol */,
78 std::string
/* extensions */)
80 // Notify the renderer that the browser has started an opening handshake.
81 // This message is for showing the request in the inspector and
82 // can be omitted if the inspector is not active.
83 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyStartOpeningHandshake
,
84 content::WebSocketHandshakeRequest
/* request */)
86 // Notify the renderer that the browser has finished an opening handshake.
87 // This message precedes AddChannelResponse.
88 // This message is for showing the response in the inspector and
89 // can be omitted if the inspector is not active.
90 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFinishOpeningHandshake
,
91 content::WebSocketHandshakeResponse
/* response */)
93 // Notify the renderer that the browser is required to fail the connection
94 // (see RFC6455 7.1.7 for details).
95 // When the renderer process receives this messages it does the following:
96 // 1. Fire an error event.
97 // 2. Show |message| to the inspector.
98 // 3. Close the channel immediately uncleanly, as if it received
99 // DropChannel(was_clean = false, code = 1006, reason = "").
100 // |message| will be shown in the inspector and won't be passed to the script.
101 // TODO(yhirano): Find the way to pass |message| directly to the inspector
103 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFailure
,
104 std::string
/* message */)
106 // WebSocket messages that can be sent in either direction.
108 // Send a non-control frame on |channel_id|. If the sender is the renderer, it
109 // will be sent to the remote server. If the sender is the browser, it comes
110 // from the remote server. |fin| indicates that this frame is the last in the
111 // current message. |type| is the type of the message. On the first frame of a
112 // message, it must be set to either WEB_SOCKET_MESSAGE_TYPE_TEXT or
113 // WEB_SOCKET_MESSAGE_TYPE_BINARY. On subsequent frames, it must be set to
114 // WEB_SOCKET_MESSAGE_TYPE_CONTINUATION, and the type is the same as that of the
115 // first message. If |type| is WEB_SOCKET_MESSAGE_TYPE_TEXT, then the
116 // concatenation of the |data| from every frame in the message must be valid
117 // UTF-8. If |fin| is not set, |data| must be non-empty.
118 IPC_MESSAGE_ROUTED3(WebSocketMsg_SendFrame
,
120 content::WebSocketMessageType
/* type */,
121 std::vector
<char> /* data */)
123 // Add |quota| tokens of send quota for channel |channel_id|. |quota| must be a
124 // positive integer. Both the browser and the renderer set send quota for the
125 // other side, and check that quota has not been exceeded when receiving
126 // messages. Both sides start a new channel with a quota of 0, and must wait for
127 // a FlowControl message before calling SendFrame. The total available quota on
128 // one side must never exceed 0x7FFFFFFFFFFFFFFF tokens.
129 IPC_MESSAGE_ROUTED1(WebSocketMsg_FlowControl
,
133 // When sent by the renderer, this will cause a DropChannel message to be sent
134 // if the multiplex extension is in use, otherwise a Close message will be sent
135 // and the TCP/IP connection will be closed.
136 // When sent by the browser, this indicates that a Close or DropChannel has been
137 // received, the connection was closed, or a network or protocol error
138 // occurred. On receiving DropChannel, the renderer process may consider the
139 // |channel_id| available for reuse by a new AddChannelRequest.
140 // |code| is one of the reason codes specified in RFC6455 or
141 // draft-ietf-hybi-websocket-multiplexing-09. |reason|, if non-empty, is a
142 // UTF-8 encoded string which may be useful for debugging but is not necessarily
143 // human-readable, as supplied by the server in the Close or DropChannel
145 // If |was_clean| is false on a message from the browser, then the WebSocket
146 // connection was not closed cleanly. If |was_clean| is false on a message from
147 // the renderer, then the connection should be closed immediately without a
148 // closing handshake and the renderer cannot accept any new messages on this
150 IPC_MESSAGE_ROUTED3(WebSocketMsg_DropChannel
,
151 bool /* was_clean */,
152 unsigned short /* code */,
153 std::string
/* reason */)
155 // Notify the renderer that a closing handshake has been initiated by the
156 // server, so that it can set the Javascript readyState to CLOSING.
157 IPC_MESSAGE_ROUTED0(WebSocketMsg_NotifyClosing
)