Add simple cache backend experiment hidden behind a command line option.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blob203d1088ba88bb4630803b05fd9f2663535a76a5
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include <string>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop.h"
15 #include "base/process_util.h"
16 #include "base/run_loop.h"
17 #include "base/string_util.h"
18 #include "base/threading/platform_thread.h"
19 #include "base/threading/thread.h"
20 #include "base/synchronization/waitable_event.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent;
30 namespace IPC {
31 namespace {
33 // Base class for a "process" with listener and IPC threads.
34 class Worker : public Listener, public Sender {
35 public:
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode, const std::string& thread_name)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
40 mode_(mode),
41 ipc_thread_((thread_name + "_ipc").c_str()),
42 listener_thread_((thread_name + "_listener").c_str()),
43 overrided_thread_(NULL),
44 shutdown_event_(true, false),
45 is_shutdown_(false) {
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string& channel_name, Channel::Mode mode)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name),
53 mode_(mode),
54 ipc_thread_((channel_name + "_ipc").c_str()),
55 listener_thread_((channel_name + "_listener").c_str()),
56 overrided_thread_(NULL),
57 shutdown_event_(true, false),
58 is_shutdown_(false) {
61 virtual ~Worker() {
62 // Shutdown() must be called before destruction.
63 CHECK(is_shutdown_);
65 void AddRef() { }
66 void Release() { }
67 virtual bool Send(Message* msg) OVERRIDE { return channel_->Send(msg); }
68 bool SendWithTimeout(Message* msg, int timeout_ms) {
69 return channel_->SendWithTimeout(msg, timeout_ms);
71 void WaitForChannelCreation() { channel_created_->Wait(); }
72 void CloseChannel() {
73 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
74 channel_->Close();
76 void Start() {
77 StartThread(&listener_thread_, MessageLoop::TYPE_DEFAULT);
78 ListenerThread()->message_loop()->PostTask(
79 FROM_HERE, base::Bind(&Worker::OnStart, this));
81 void Shutdown() {
82 // The IPC thread needs to outlive SyncChannel. We can't do this in
83 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
84 // may result in a race conditions. See http://crbug.com/25841.
85 WaitableEvent listener_done(false, false), ipc_done(false, false);
86 ListenerThread()->message_loop()->PostTask(
87 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
88 &listener_done, &ipc_done));
89 listener_done.Wait();
90 ipc_done.Wait();
91 ipc_thread_.Stop();
92 listener_thread_.Stop();
93 is_shutdown_ = true;
95 void OverrideThread(base::Thread* overrided_thread) {
96 DCHECK(overrided_thread_ == NULL);
97 overrided_thread_ = overrided_thread;
99 bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
100 int answer = 0;
101 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
102 if (pump)
103 msg->EnableMessagePumping();
104 bool result = SendWithTimeout(msg, timeout);
105 DCHECK_EQ(result, succeed);
106 DCHECK_EQ(answer, (succeed ? 42 : 0));
107 return result;
109 bool SendDouble(bool pump, bool succeed) {
110 int answer = 0;
111 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
112 if (pump)
113 msg->EnableMessagePumping();
114 bool result = Send(msg);
115 DCHECK_EQ(result, succeed);
116 DCHECK_EQ(answer, (succeed ? 10 : 0));
117 return result;
119 const std::string& channel_name() { return channel_name_; }
120 Channel::Mode mode() { return mode_; }
121 WaitableEvent* done_event() { return done_.get(); }
122 WaitableEvent* shutdown_event() { return &shutdown_event_; }
123 void ResetChannel() { channel_.reset(); }
124 // Derived classes need to call this when they've completed their part of
125 // the test.
126 void Done() { done_->Signal(); }
128 protected:
129 SyncChannel* channel() { return channel_.get(); }
130 // Functions for dervied classes to implement if they wish.
131 virtual void Run() { }
132 virtual void OnAnswer(int* answer) { NOTREACHED(); }
133 virtual void OnAnswerDelay(Message* reply_msg) {
134 // The message handler map below can only take one entry for
135 // SyncChannelTestMsg_AnswerToLife, so since some classes want
136 // the normal version while other want the delayed reply, we
137 // call the normal version if the derived class didn't override
138 // this function.
139 int answer;
140 OnAnswer(&answer);
141 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
142 Send(reply_msg);
144 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
145 virtual void OnDoubleDelay(int in, Message* reply_msg) {
146 int result;
147 OnDouble(in, &result);
148 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
149 Send(reply_msg);
152 virtual void OnNestedTestMsg(Message* reply_msg) {
153 NOTREACHED();
156 virtual SyncChannel* CreateChannel() {
157 return new SyncChannel(
158 channel_name_, mode_, this, ipc_thread_.message_loop_proxy(), true,
159 &shutdown_event_);
162 base::Thread* ListenerThread() {
163 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
166 const base::Thread& ipc_thread() const { return ipc_thread_; }
168 private:
169 // Called on the listener thread to create the sync channel.
170 void OnStart() {
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_, MessageLoop::TYPE_IO);
173 channel_.reset(CreateChannel());
174 channel_created_->Signal();
175 Run();
178 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
179 WaitableEvent* ipc_event) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
181 channel_.reset();
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_.message_loop()->PostTask(
186 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
187 listener_event, ipc_event));
190 void OnIPCThreadShutdown(WaitableEvent* listener_event,
191 WaitableEvent* ipc_event) {
192 base::RunLoop().RunUntilIdle();
193 ipc_event->Signal();
195 listener_thread_.message_loop()->PostTask(
196 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
197 listener_event));
200 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
201 base::RunLoop().RunUntilIdle();
202 listener_event->Signal();
205 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
206 IPC_BEGIN_MESSAGE_MAP(Worker, message)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
209 OnAnswerDelay)
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
211 OnNestedTestMsg)
212 IPC_END_MESSAGE_MAP()
213 return true;
216 void StartThread(base::Thread* thread, MessageLoop::Type type) {
217 base::Thread::Options options;
218 options.message_loop_type = type;
219 thread->StartWithOptions(options);
222 scoped_ptr<WaitableEvent> done_;
223 scoped_ptr<WaitableEvent> channel_created_;
224 std::string channel_name_;
225 Channel::Mode mode_;
226 scoped_ptr<SyncChannel> channel_;
227 base::Thread ipc_thread_;
228 base::Thread listener_thread_;
229 base::Thread* overrided_thread_;
231 base::WaitableEvent shutdown_event_;
233 bool is_shutdown_;
235 DISALLOW_COPY_AND_ASSIGN(Worker);
239 // Starts the test with the given workers. This function deletes the workers
240 // when it's done.
241 void RunTest(std::vector<Worker*> workers) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i = 0; i < workers.size(); ++i) {
245 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
246 workers[i]->Start();
247 workers[i]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i = 0; i < workers.size(); ++i) {
253 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
254 workers[i]->Start();
257 // wait for all the workers to finish
258 for (size_t i = 0; i < workers.size(); ++i)
259 workers[i]->done_event()->Wait();
261 for (size_t i = 0; i < workers.size(); ++i) {
262 workers[i]->Shutdown();
263 delete workers[i];
267 class IPCSyncChannelTest : public testing::Test {
268 private:
269 MessageLoop message_loop_;
272 //------------------------------------------------------------------------------
274 class SimpleServer : public Worker {
275 public:
276 explicit SimpleServer(bool pump_during_send)
277 : Worker(Channel::MODE_SERVER, "simpler_server"),
278 pump_during_send_(pump_during_send) { }
279 virtual void Run() OVERRIDE {
280 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
281 Done();
284 bool pump_during_send_;
287 class SimpleClient : public Worker {
288 public:
289 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
291 virtual void OnAnswer(int* answer) OVERRIDE {
292 *answer = 42;
293 Done();
297 void Simple(bool pump_during_send) {
298 std::vector<Worker*> workers;
299 workers.push_back(new SimpleServer(pump_during_send));
300 workers.push_back(new SimpleClient());
301 RunTest(workers);
304 // Tests basic synchronous call
305 TEST_F(IPCSyncChannelTest, Simple) {
306 Simple(false);
307 Simple(true);
310 //------------------------------------------------------------------------------
312 // Worker classes which override how the sync channel is created to use the
313 // two-step initialization (calling the lightweight constructor and then
314 // ChannelProxy::Init separately) process.
315 class TwoStepServer : public Worker {
316 public:
317 explicit TwoStepServer(bool create_pipe_now)
318 : Worker(Channel::MODE_SERVER, "simpler_server"),
319 create_pipe_now_(create_pipe_now) { }
321 virtual void Run() OVERRIDE {
322 SendAnswerToLife(false, base::kNoTimeout, true);
323 Done();
326 virtual SyncChannel* CreateChannel() OVERRIDE {
327 SyncChannel* channel = new SyncChannel(
328 this, ipc_thread().message_loop_proxy(), shutdown_event());
329 channel->Init(channel_name(), mode(), create_pipe_now_);
330 return channel;
333 bool create_pipe_now_;
336 class TwoStepClient : public Worker {
337 public:
338 TwoStepClient(bool create_pipe_now)
339 : Worker(Channel::MODE_CLIENT, "simple_client"),
340 create_pipe_now_(create_pipe_now) { }
342 virtual void OnAnswer(int* answer) OVERRIDE {
343 *answer = 42;
344 Done();
347 virtual SyncChannel* CreateChannel() OVERRIDE {
348 SyncChannel* channel = new SyncChannel(
349 this, ipc_thread().message_loop_proxy(), shutdown_event());
350 channel->Init(channel_name(), mode(), create_pipe_now_);
351 return channel;
354 bool create_pipe_now_;
357 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
358 std::vector<Worker*> workers;
359 workers.push_back(new TwoStepServer(create_server_pipe_now));
360 workers.push_back(new TwoStepClient(create_client_pipe_now));
361 RunTest(workers);
364 // Tests basic two-step initialization, where you call the lightweight
365 // constructor then Init.
366 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
367 TwoStep(false, false);
368 TwoStep(false, true);
369 TwoStep(true, false);
370 TwoStep(true, true);
373 //------------------------------------------------------------------------------
375 class DelayClient : public Worker {
376 public:
377 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
379 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
380 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
381 Send(reply_msg);
382 Done();
386 void DelayReply(bool pump_during_send) {
387 std::vector<Worker*> workers;
388 workers.push_back(new SimpleServer(pump_during_send));
389 workers.push_back(new DelayClient());
390 RunTest(workers);
393 // Tests that asynchronous replies work
394 TEST_F(IPCSyncChannelTest, DelayReply) {
395 DelayReply(false);
396 DelayReply(true);
399 //------------------------------------------------------------------------------
401 class NoHangServer : public Worker {
402 public:
403 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
404 : Worker(Channel::MODE_SERVER, "no_hang_server"),
405 got_first_reply_(got_first_reply),
406 pump_during_send_(pump_during_send) { }
407 virtual void Run() OVERRIDE {
408 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
409 got_first_reply_->Signal();
411 SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
412 Done();
415 WaitableEvent* got_first_reply_;
416 bool pump_during_send_;
419 class NoHangClient : public Worker {
420 public:
421 explicit NoHangClient(WaitableEvent* got_first_reply)
422 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
423 got_first_reply_(got_first_reply) { }
425 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
426 // Use the DELAY_REPLY macro so that we can force the reply to be sent
427 // before this function returns (when the channel will be reset).
428 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
429 Send(reply_msg);
430 got_first_reply_->Wait();
431 CloseChannel();
432 Done();
435 WaitableEvent* got_first_reply_;
438 void NoHang(bool pump_during_send) {
439 WaitableEvent got_first_reply(false, false);
440 std::vector<Worker*> workers;
441 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
442 workers.push_back(new NoHangClient(&got_first_reply));
443 RunTest(workers);
446 // Tests that caller doesn't hang if receiver dies
447 TEST_F(IPCSyncChannelTest, NoHang) {
448 NoHang(false);
449 NoHang(true);
452 //------------------------------------------------------------------------------
454 class UnblockServer : public Worker {
455 public:
456 UnblockServer(bool pump_during_send, bool delete_during_send)
457 : Worker(Channel::MODE_SERVER, "unblock_server"),
458 pump_during_send_(pump_during_send),
459 delete_during_send_(delete_during_send) { }
460 virtual void Run() OVERRIDE {
461 if (delete_during_send_) {
462 // Use custom code since race conditions mean the answer may or may not be
463 // available.
464 int answer = 0;
465 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
466 if (pump_during_send_)
467 msg->EnableMessagePumping();
468 Send(msg);
469 } else {
470 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
472 Done();
475 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
476 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
477 Send(reply_msg);
478 if (delete_during_send_)
479 ResetChannel();
482 bool pump_during_send_;
483 bool delete_during_send_;
486 class UnblockClient : public Worker {
487 public:
488 explicit UnblockClient(bool pump_during_send)
489 : Worker(Channel::MODE_CLIENT, "unblock_client"),
490 pump_during_send_(pump_during_send) { }
492 virtual void OnAnswer(int* answer) OVERRIDE {
493 SendDouble(pump_during_send_, true);
494 *answer = 42;
495 Done();
498 bool pump_during_send_;
501 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
502 std::vector<Worker*> workers;
503 workers.push_back(new UnblockServer(server_pump, delete_during_send));
504 workers.push_back(new UnblockClient(client_pump));
505 RunTest(workers);
508 // Tests that the caller unblocks to answer a sync message from the receiver.
509 TEST_F(IPCSyncChannelTest, Unblock) {
510 Unblock(false, false, false);
511 Unblock(false, true, false);
512 Unblock(true, false, false);
513 Unblock(true, true, false);
516 //------------------------------------------------------------------------------
518 // Tests that the the SyncChannel object can be deleted during a Send.
519 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
520 Unblock(false, false, true);
521 Unblock(false, true, true);
522 Unblock(true, false, true);
523 Unblock(true, true, true);
526 //------------------------------------------------------------------------------
528 class RecursiveServer : public Worker {
529 public:
530 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
531 : Worker(Channel::MODE_SERVER, "recursive_server"),
532 expected_send_result_(expected_send_result),
533 pump_first_(pump_first), pump_second_(pump_second) {}
534 virtual void Run() OVERRIDE {
535 SendDouble(pump_first_, expected_send_result_);
536 Done();
539 virtual void OnDouble(int in, int* out) OVERRIDE {
540 *out = in * 2;
541 SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
544 bool expected_send_result_, pump_first_, pump_second_;
547 class RecursiveClient : public Worker {
548 public:
549 RecursiveClient(bool pump_during_send, bool close_channel)
550 : Worker(Channel::MODE_CLIENT, "recursive_client"),
551 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
553 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
554 SendDouble(pump_during_send_, !close_channel_);
555 if (close_channel_) {
556 delete reply_msg;
557 } else {
558 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
559 Send(reply_msg);
561 Done();
564 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
565 if (close_channel_) {
566 delete reply_msg;
567 CloseChannel();
568 } else {
569 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
570 Send(reply_msg);
574 bool pump_during_send_, close_channel_;
577 void Recursive(
578 bool server_pump_first, bool server_pump_second, bool client_pump) {
579 std::vector<Worker*> workers;
580 workers.push_back(
581 new RecursiveServer(true, server_pump_first, server_pump_second));
582 workers.push_back(new RecursiveClient(client_pump, false));
583 RunTest(workers);
586 // Tests a server calling Send while another Send is pending.
587 TEST_F(IPCSyncChannelTest, Recursive) {
588 Recursive(false, false, false);
589 Recursive(false, false, true);
590 Recursive(false, true, false);
591 Recursive(false, true, true);
592 Recursive(true, false, false);
593 Recursive(true, false, true);
594 Recursive(true, true, false);
595 Recursive(true, true, true);
598 //------------------------------------------------------------------------------
600 void RecursiveNoHang(
601 bool server_pump_first, bool server_pump_second, bool client_pump) {
602 std::vector<Worker*> workers;
603 workers.push_back(
604 new RecursiveServer(false, server_pump_first, server_pump_second));
605 workers.push_back(new RecursiveClient(client_pump, true));
606 RunTest(workers);
609 // Tests that if a caller makes a sync call during an existing sync call and
610 // the receiver dies, neither of the Send() calls hang.
611 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
612 RecursiveNoHang(false, false, false);
613 RecursiveNoHang(false, false, true);
614 RecursiveNoHang(false, true, false);
615 RecursiveNoHang(false, true, true);
616 RecursiveNoHang(true, false, false);
617 RecursiveNoHang(true, false, true);
618 RecursiveNoHang(true, true, false);
619 RecursiveNoHang(true, true, true);
622 //------------------------------------------------------------------------------
624 class MultipleServer1 : public Worker {
625 public:
626 explicit MultipleServer1(bool pump_during_send)
627 : Worker("test_channel1", Channel::MODE_SERVER),
628 pump_during_send_(pump_during_send) { }
630 virtual void Run() OVERRIDE {
631 SendDouble(pump_during_send_, true);
632 Done();
635 bool pump_during_send_;
638 class MultipleClient1 : public Worker {
639 public:
640 MultipleClient1(WaitableEvent* client1_msg_received,
641 WaitableEvent* client1_can_reply) :
642 Worker("test_channel1", Channel::MODE_CLIENT),
643 client1_msg_received_(client1_msg_received),
644 client1_can_reply_(client1_can_reply) { }
646 virtual void OnDouble(int in, int* out) OVERRIDE {
647 client1_msg_received_->Signal();
648 *out = in * 2;
649 client1_can_reply_->Wait();
650 Done();
653 private:
654 WaitableEvent *client1_msg_received_, *client1_can_reply_;
657 class MultipleServer2 : public Worker {
658 public:
659 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
661 virtual void OnAnswer(int* result) OVERRIDE {
662 *result = 42;
663 Done();
667 class MultipleClient2 : public Worker {
668 public:
669 MultipleClient2(
670 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
671 bool pump_during_send)
672 : Worker("test_channel2", Channel::MODE_CLIENT),
673 client1_msg_received_(client1_msg_received),
674 client1_can_reply_(client1_can_reply),
675 pump_during_send_(pump_during_send) { }
677 virtual void Run() OVERRIDE {
678 client1_msg_received_->Wait();
679 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
680 client1_can_reply_->Signal();
681 Done();
684 private:
685 WaitableEvent *client1_msg_received_, *client1_can_reply_;
686 bool pump_during_send_;
689 void Multiple(bool server_pump, bool client_pump) {
690 std::vector<Worker*> workers;
692 // A shared worker thread so that server1 and server2 run on one thread.
693 base::Thread worker_thread("Multiple");
694 ASSERT_TRUE(worker_thread.Start());
696 // Server1 sends a sync msg to client1, which blocks the reply until
697 // server2 (which runs on the same worker thread as server1) responds
698 // to a sync msg from client2.
699 WaitableEvent client1_msg_received(false, false);
700 WaitableEvent client1_can_reply(false, false);
702 Worker* worker;
704 worker = new MultipleServer2();
705 worker->OverrideThread(&worker_thread);
706 workers.push_back(worker);
708 worker = new MultipleClient2(
709 &client1_msg_received, &client1_can_reply, client_pump);
710 workers.push_back(worker);
712 worker = new MultipleServer1(server_pump);
713 worker->OverrideThread(&worker_thread);
714 workers.push_back(worker);
716 worker = new MultipleClient1(
717 &client1_msg_received, &client1_can_reply);
718 workers.push_back(worker);
720 RunTest(workers);
723 // Tests that multiple SyncObjects on the same listener thread can unblock each
724 // other.
725 TEST_F(IPCSyncChannelTest, Multiple) {
726 Multiple(false, false);
727 Multiple(false, true);
728 Multiple(true, false);
729 Multiple(true, true);
732 //------------------------------------------------------------------------------
734 // This class provides server side functionality to test the case where
735 // multiple sync channels are in use on the same thread on the client and
736 // nested calls are issued.
737 class QueuedReplyServer : public Worker {
738 public:
739 QueuedReplyServer(base::Thread* listener_thread,
740 const std::string& channel_name,
741 const std::string& reply_text)
742 : Worker(channel_name, Channel::MODE_SERVER),
743 reply_text_(reply_text) {
744 Worker::OverrideThread(listener_thread);
747 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
748 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
749 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
750 Send(reply_msg);
751 Done();
754 private:
755 std::string reply_text_;
758 // The QueuedReplyClient class provides functionality to test the case where
759 // multiple sync channels are in use on the same thread and they make nested
760 // sync calls, i.e. while the first channel waits for a response it makes a
761 // sync call on another channel.
762 // The callstack should unwind correctly, i.e. the outermost call should
763 // complete first, and so on.
764 class QueuedReplyClient : public Worker {
765 public:
766 QueuedReplyClient(base::Thread* listener_thread,
767 const std::string& channel_name,
768 const std::string& expected_text,
769 bool pump_during_send)
770 : Worker(channel_name, Channel::MODE_CLIENT),
771 pump_during_send_(pump_during_send),
772 expected_text_(expected_text) {
773 Worker::OverrideThread(listener_thread);
776 virtual void Run() OVERRIDE {
777 std::string response;
778 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
779 if (pump_during_send_)
780 msg->EnableMessagePumping();
781 bool result = Send(msg);
782 DCHECK(result);
783 DCHECK_EQ(response, expected_text_);
785 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
786 Done();
789 private:
790 bool pump_during_send_;
791 std::string expected_text_;
794 void QueuedReply(bool client_pump) {
795 std::vector<Worker*> workers;
797 // A shared worker thread for servers
798 base::Thread server_worker_thread("QueuedReply_ServerListener");
799 ASSERT_TRUE(server_worker_thread.Start());
801 base::Thread client_worker_thread("QueuedReply_ClientListener");
802 ASSERT_TRUE(client_worker_thread.Start());
804 Worker* worker;
806 worker = new QueuedReplyServer(&server_worker_thread,
807 "QueuedReply_Server1",
808 "Got first message");
809 workers.push_back(worker);
811 worker = new QueuedReplyServer(&server_worker_thread,
812 "QueuedReply_Server2",
813 "Got second message");
814 workers.push_back(worker);
816 worker = new QueuedReplyClient(&client_worker_thread,
817 "QueuedReply_Server1",
818 "Got first message",
819 client_pump);
820 workers.push_back(worker);
822 worker = new QueuedReplyClient(&client_worker_thread,
823 "QueuedReply_Server2",
824 "Got second message",
825 client_pump);
826 workers.push_back(worker);
828 RunTest(workers);
831 // While a blocking send is in progress, the listener thread might answer other
832 // synchronous messages. This tests that if during the response to another
833 // message the reply to the original messages comes, it is queued up correctly
834 // and the original Send is unblocked later.
835 // We also test that the send call stacks unwind correctly when the channel
836 // pumps messages while waiting for a response.
837 TEST_F(IPCSyncChannelTest, QueuedReply) {
838 QueuedReply(false);
839 QueuedReply(true);
842 //------------------------------------------------------------------------------
844 class ChattyClient : public Worker {
845 public:
846 ChattyClient() :
847 Worker(Channel::MODE_CLIENT, "chatty_client") { }
849 virtual void OnAnswer(int* answer) OVERRIDE {
850 // The PostMessage limit is 10k. Send 20% more than that.
851 const int kMessageLimit = 10000;
852 const int kMessagesToSend = kMessageLimit * 120 / 100;
853 for (int i = 0; i < kMessagesToSend; ++i) {
854 if (!SendDouble(false, true))
855 break;
857 *answer = 42;
858 Done();
862 void ChattyServer(bool pump_during_send) {
863 std::vector<Worker*> workers;
864 workers.push_back(new UnblockServer(pump_during_send, false));
865 workers.push_back(new ChattyClient());
866 RunTest(workers);
869 // Tests http://b/1093251 - that sending lots of sync messages while
870 // the receiver is waiting for a sync reply does not overflow the PostMessage
871 // queue.
872 TEST_F(IPCSyncChannelTest, ChattyServer) {
873 ChattyServer(false);
874 ChattyServer(true);
877 //------------------------------------------------------------------------------
879 class TimeoutServer : public Worker {
880 public:
881 TimeoutServer(int timeout_ms,
882 std::vector<bool> timeout_seq,
883 bool pump_during_send)
884 : Worker(Channel::MODE_SERVER, "timeout_server"),
885 timeout_ms_(timeout_ms),
886 timeout_seq_(timeout_seq),
887 pump_during_send_(pump_during_send) {
890 virtual void Run() OVERRIDE {
891 for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
892 iter != timeout_seq_.end(); ++iter) {
893 SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
895 Done();
898 private:
899 int timeout_ms_;
900 std::vector<bool> timeout_seq_;
901 bool pump_during_send_;
904 class UnresponsiveClient : public Worker {
905 public:
906 explicit UnresponsiveClient(std::vector<bool> timeout_seq)
907 : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
908 timeout_seq_(timeout_seq) {
911 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
912 DCHECK(!timeout_seq_.empty());
913 if (!timeout_seq_[0]) {
914 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
915 Send(reply_msg);
916 } else {
917 // Don't reply.
918 delete reply_msg;
920 timeout_seq_.erase(timeout_seq_.begin());
921 if (timeout_seq_.empty())
922 Done();
925 private:
926 // Whether we should time-out or respond to the various messages we receive.
927 std::vector<bool> timeout_seq_;
930 void SendWithTimeoutOK(bool pump_during_send) {
931 std::vector<Worker*> workers;
932 std::vector<bool> timeout_seq;
933 timeout_seq.push_back(false);
934 timeout_seq.push_back(false);
935 timeout_seq.push_back(false);
936 workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
937 workers.push_back(new SimpleClient());
938 RunTest(workers);
941 void SendWithTimeoutTimeout(bool pump_during_send) {
942 std::vector<Worker*> workers;
943 std::vector<bool> timeout_seq;
944 timeout_seq.push_back(true);
945 timeout_seq.push_back(false);
946 timeout_seq.push_back(false);
947 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
948 workers.push_back(new UnresponsiveClient(timeout_seq));
949 RunTest(workers);
952 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
953 std::vector<Worker*> workers;
954 std::vector<bool> timeout_seq;
955 timeout_seq.push_back(true);
956 timeout_seq.push_back(false);
957 timeout_seq.push_back(false);
958 timeout_seq.push_back(true);
959 timeout_seq.push_back(false);
960 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
961 workers.push_back(new UnresponsiveClient(timeout_seq));
962 RunTest(workers);
965 // Tests that SendWithTimeout does not time-out if the response comes back fast
966 // enough.
967 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
968 SendWithTimeoutOK(false);
969 SendWithTimeoutOK(true);
972 // Tests that SendWithTimeout does time-out.
973 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
974 SendWithTimeoutTimeout(false);
975 SendWithTimeoutTimeout(true);
978 // Sends some message that time-out and some that succeed.
979 TEST_F(IPCSyncChannelTest, SendWithTimeoutMixedOKAndTimeout) {
980 SendWithTimeoutMixedOKAndTimeout(false);
981 SendWithTimeoutMixedOKAndTimeout(true);
984 //------------------------------------------------------------------------------
986 void NestedCallback(Worker* server) {
987 // Sleep a bit so that we wake up after the reply has been received.
988 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
989 server->SendAnswerToLife(true, base::kNoTimeout, true);
992 bool timeout_occurred = false;
994 void TimeoutCallback() {
995 timeout_occurred = true;
998 class DoneEventRaceServer : public Worker {
999 public:
1000 DoneEventRaceServer()
1001 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
1003 virtual void Run() OVERRIDE {
1004 MessageLoop::current()->PostTask(FROM_HERE,
1005 base::Bind(&NestedCallback, this));
1006 MessageLoop::current()->PostDelayedTask(
1007 FROM_HERE,
1008 base::Bind(&TimeoutCallback),
1009 base::TimeDelta::FromSeconds(9));
1010 // Even though we have a timeout on the Send, it will succeed since for this
1011 // bug, the reply message comes back and is deserialized, however the done
1012 // event wasn't set. So we indirectly use the timeout task to notice if a
1013 // timeout occurred.
1014 SendAnswerToLife(true, 10000, true);
1015 DCHECK(!timeout_occurred);
1016 Done();
1020 // Tests http://b/1474092 - that if after the done_event is set but before
1021 // OnObjectSignaled is called another message is sent out, then after its
1022 // reply comes back OnObjectSignaled will be called for the first message.
1023 TEST_F(IPCSyncChannelTest, DoneEventRace) {
1024 std::vector<Worker*> workers;
1025 workers.push_back(new DoneEventRaceServer());
1026 workers.push_back(new SimpleClient());
1027 RunTest(workers);
1030 //------------------------------------------------------------------------------
1032 class TestSyncMessageFilter : public SyncMessageFilter {
1033 public:
1034 TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
1035 Worker* worker,
1036 scoped_refptr<base::MessageLoopProxy> message_loop)
1037 : SyncMessageFilter(shutdown_event),
1038 worker_(worker),
1039 message_loop_(message_loop) {
1042 virtual void OnFilterAdded(Channel* channel) OVERRIDE {
1043 SyncMessageFilter::OnFilterAdded(channel);
1044 message_loop_->PostTask(
1045 FROM_HERE,
1046 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
1049 void SendMessageOnHelperThread() {
1050 int answer = 0;
1051 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
1052 DCHECK(result);
1053 DCHECK_EQ(answer, 42);
1055 worker_->Done();
1058 private:
1059 virtual ~TestSyncMessageFilter() {}
1061 Worker* worker_;
1062 scoped_refptr<base::MessageLoopProxy> message_loop_;
1065 class SyncMessageFilterServer : public Worker {
1066 public:
1067 SyncMessageFilterServer()
1068 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
1069 thread_("helper_thread") {
1070 base::Thread::Options options;
1071 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
1072 thread_.StartWithOptions(options);
1073 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
1074 thread_.message_loop_proxy());
1077 virtual void Run() OVERRIDE {
1078 channel()->AddFilter(filter_.get());
1081 base::Thread thread_;
1082 scoped_refptr<TestSyncMessageFilter> filter_;
1085 // This class provides functionality to test the case that a Send on the sync
1086 // channel does not crash after the channel has been closed.
1087 class ServerSendAfterClose : public Worker {
1088 public:
1089 ServerSendAfterClose()
1090 : Worker(Channel::MODE_SERVER, "simpler_server"),
1091 send_result_(true) {
1094 bool SendDummy() {
1095 ListenerThread()->message_loop()->PostTask(
1096 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
1097 this, new SyncChannelTestMsg_NoArgs));
1098 return true;
1101 bool send_result() const {
1102 return send_result_;
1105 private:
1106 virtual void Run() OVERRIDE {
1107 CloseChannel();
1108 Done();
1111 virtual bool Send(Message* msg) OVERRIDE {
1112 send_result_ = Worker::Send(msg);
1113 Done();
1114 return send_result_;
1117 bool send_result_;
1120 // Tests basic synchronous call
1121 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1122 std::vector<Worker*> workers;
1123 workers.push_back(new SyncMessageFilterServer());
1124 workers.push_back(new SimpleClient());
1125 RunTest(workers);
1128 // Test the case when the channel is closed and a Send is attempted after that.
1129 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1130 ServerSendAfterClose server;
1131 server.Start();
1133 server.done_event()->Wait();
1134 server.done_event()->Reset();
1136 server.SendDummy();
1137 server.done_event()->Wait();
1139 EXPECT_FALSE(server.send_result());
1141 server.Shutdown();
1144 //------------------------------------------------------------------------------
1146 class RestrictedDispatchServer : public Worker {
1147 public:
1148 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1149 WaitableEvent* wait_event)
1150 : Worker("restricted_channel", Channel::MODE_SERVER),
1151 sent_ping_event_(sent_ping_event),
1152 wait_event_(wait_event) { }
1154 void OnDoPing(int ping) {
1155 // Send an asynchronous message that unblocks the caller.
1156 Message* msg = new SyncChannelTestMsg_Ping(ping);
1157 msg->set_unblock(true);
1158 Send(msg);
1159 // Signal the event after the message has been sent on the channel, on the
1160 // IPC thread.
1161 ipc_thread().message_loop()->PostTask(
1162 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1165 void OnPingTTL(int ping, int* out) {
1166 *out = ping;
1167 wait_event_->Wait();
1170 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1172 private:
1173 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1174 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1175 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1176 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1177 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1178 IPC_END_MESSAGE_MAP()
1179 return true;
1182 void OnPingSent() {
1183 sent_ping_event_->Signal();
1186 void OnNoArgs() { }
1187 WaitableEvent* sent_ping_event_;
1188 WaitableEvent* wait_event_;
1191 class NonRestrictedDispatchServer : public Worker {
1192 public:
1193 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1194 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1195 signal_event_(signal_event) {}
1197 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1199 void OnDoPingTTL(int ping) {
1200 int value = 0;
1201 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1202 signal_event_->Signal();
1205 private:
1206 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1207 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1208 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1209 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1210 IPC_END_MESSAGE_MAP()
1211 return true;
1214 void OnNoArgs() { }
1215 WaitableEvent* signal_event_;
1218 class RestrictedDispatchClient : public Worker {
1219 public:
1220 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1221 RestrictedDispatchServer* server,
1222 NonRestrictedDispatchServer* server2,
1223 int* success)
1224 : Worker("restricted_channel", Channel::MODE_CLIENT),
1225 ping_(0),
1226 server_(server),
1227 server2_(server2),
1228 success_(success),
1229 sent_ping_event_(sent_ping_event) {}
1231 virtual void Run() OVERRIDE {
1232 // Incoming messages from our channel should only be dispatched when we
1233 // send a message on that same channel.
1234 channel()->SetRestrictDispatchChannelGroup(1);
1236 server_->ListenerThread()->message_loop()->PostTask(
1237 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1238 sent_ping_event_->Wait();
1239 Send(new SyncChannelTestMsg_NoArgs);
1240 if (ping_ == 1)
1241 ++*success_;
1242 else
1243 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1245 non_restricted_channel_.reset(new SyncChannel(
1246 "non_restricted_channel", Channel::MODE_CLIENT, this,
1247 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1249 server_->ListenerThread()->message_loop()->PostTask(
1250 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1251 sent_ping_event_->Wait();
1252 // Check that the incoming message is *not* dispatched when sending on the
1253 // non restricted channel.
1254 // TODO(piman): there is a possibility of a false positive race condition
1255 // here, if the message that was posted on the server-side end of the pipe
1256 // is not visible yet on the client side, but I don't know how to solve this
1257 // without hooking into the internals of SyncChannel. I haven't seen it in
1258 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1259 // the following to fail).
1260 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1261 if (ping_ == 1)
1262 ++*success_;
1263 else
1264 LOG(ERROR) << "Send dispatched message from restricted channel";
1266 Send(new SyncChannelTestMsg_NoArgs);
1267 if (ping_ == 2)
1268 ++*success_;
1269 else
1270 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1272 // Check that the incoming message on the non-restricted channel is
1273 // dispatched when sending on the restricted channel.
1274 server2_->ListenerThread()->message_loop()->PostTask(
1275 FROM_HERE,
1276 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1277 int value = 0;
1278 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1279 if (ping_ == 3 && value == 4)
1280 ++*success_;
1281 else
1282 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1284 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1285 non_restricted_channel_.reset();
1286 Send(new SyncChannelTestMsg_Done);
1287 Done();
1290 private:
1291 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1292 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1293 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1294 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1295 IPC_END_MESSAGE_MAP()
1296 return true;
1299 void OnPing(int ping) {
1300 ping_ = ping;
1303 void OnPingTTL(int ping, IPC::Message* reply) {
1304 ping_ = ping;
1305 // This message comes from the NonRestrictedDispatchServer, we have to send
1306 // the reply back manually.
1307 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1308 non_restricted_channel_->Send(reply);
1311 int ping_;
1312 RestrictedDispatchServer* server_;
1313 NonRestrictedDispatchServer* server2_;
1314 int* success_;
1315 WaitableEvent* sent_ping_event_;
1316 scoped_ptr<SyncChannel> non_restricted_channel_;
1319 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1320 WaitableEvent sent_ping_event(false, false);
1321 WaitableEvent wait_event(false, false);
1322 RestrictedDispatchServer* server =
1323 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1324 NonRestrictedDispatchServer* server2 =
1325 new NonRestrictedDispatchServer(&wait_event);
1327 int success = 0;
1328 std::vector<Worker*> workers;
1329 workers.push_back(server);
1330 workers.push_back(server2);
1331 workers.push_back(new RestrictedDispatchClient(
1332 &sent_ping_event, server, server2, &success));
1333 RunTest(workers);
1334 EXPECT_EQ(4, success);
1337 //------------------------------------------------------------------------------
1339 // This test case inspired by crbug.com/108491
1340 // We create two servers that use the same ListenerThread but have
1341 // SetRestrictDispatchToSameChannel set to true.
1342 // We create clients, then use some specific WaitableEvent wait/signalling to
1343 // ensure that messages get dispatched in a way that causes a deadlock due to
1344 // a nested dispatch and an eligible message in a higher-level dispatch's
1345 // delayed_queue. Specifically, we start with client1 about so send an
1346 // unblocking message to server1, while the shared listener thread for the
1347 // servers server1 and server2 is about to send a non-unblocking message to
1348 // client1. At the same time, client2 will be about to send an unblocking
1349 // message to server2. Server1 will handle the client1->server1 message by
1350 // telling server2 to send a non-unblocking message to client2.
1351 // What should happen is that the send to server2 should find the pending,
1352 // same-context client2->server2 message to dispatch, causing client2 to
1353 // unblock then handle the server2->client2 message, so that the shared
1354 // servers' listener thread can then respond to the client1->server1 message.
1355 // Then client1 can handle the non-unblocking server1->client1 message.
1356 // The old code would end up in a state where the server2->client2 message is
1357 // sent, but the client2->server2 message (which is eligible for dispatch, and
1358 // which is what client2 is waiting for) is stashed in a local delayed_queue
1359 // that has server1's channel context, causing a deadlock.
1360 // WaitableEvents in the events array are used to:
1361 // event 0: indicate to client1 that server listener is in OnDoServerTask
1362 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1363 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1364 // event 3: indicate to client2 that server listener is in OnDoServerTask
1366 class RestrictedDispatchDeadlockServer : public Worker {
1367 public:
1368 RestrictedDispatchDeadlockServer(int server_num,
1369 WaitableEvent* server_ready_event,
1370 WaitableEvent** events,
1371 RestrictedDispatchDeadlockServer* peer)
1372 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1373 server_num_(server_num),
1374 server_ready_event_(server_ready_event),
1375 events_(events),
1376 peer_(peer) { }
1378 void OnDoServerTask() {
1379 events_[3]->Signal();
1380 events_[2]->Wait();
1381 events_[0]->Signal();
1382 SendMessageToClient();
1385 virtual void Run() OVERRIDE {
1386 channel()->SetRestrictDispatchChannelGroup(1);
1387 server_ready_event_->Signal();
1390 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1392 private:
1393 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1394 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1395 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1396 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1397 IPC_END_MESSAGE_MAP()
1398 return true;
1401 void OnNoArgs() {
1402 if (server_num_ == 1) {
1403 DCHECK(peer_ != NULL);
1404 peer_->SendMessageToClient();
1408 void SendMessageToClient() {
1409 Message* msg = new SyncChannelTestMsg_NoArgs;
1410 msg->set_unblock(false);
1411 DCHECK(!msg->should_unblock());
1412 Send(msg);
1415 int server_num_;
1416 WaitableEvent* server_ready_event_;
1417 WaitableEvent** events_;
1418 RestrictedDispatchDeadlockServer* peer_;
1421 class RestrictedDispatchDeadlockClient2 : public Worker {
1422 public:
1423 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1424 WaitableEvent* server_ready_event,
1425 WaitableEvent** events)
1426 : Worker("channel2", Channel::MODE_CLIENT),
1427 server_ready_event_(server_ready_event),
1428 events_(events),
1429 received_msg_(false),
1430 received_noarg_reply_(false),
1431 done_issued_(false) {}
1433 virtual void Run() OVERRIDE {
1434 server_ready_event_->Wait();
1437 void OnDoClient2Task() {
1438 events_[3]->Wait();
1439 events_[1]->Signal();
1440 events_[2]->Signal();
1441 DCHECK(received_msg_ == false);
1443 Message* message = new SyncChannelTestMsg_NoArgs;
1444 message->set_unblock(true);
1445 Send(message);
1446 received_noarg_reply_ = true;
1449 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1450 private:
1451 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1452 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1453 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1454 IPC_END_MESSAGE_MAP()
1455 return true;
1458 void OnNoArgs() {
1459 received_msg_ = true;
1460 PossiblyDone();
1463 void PossiblyDone() {
1464 if (received_noarg_reply_ && received_msg_) {
1465 DCHECK(done_issued_ == false);
1466 done_issued_ = true;
1467 Send(new SyncChannelTestMsg_Done);
1468 Done();
1472 WaitableEvent* server_ready_event_;
1473 WaitableEvent** events_;
1474 bool received_msg_;
1475 bool received_noarg_reply_;
1476 bool done_issued_;
1479 class RestrictedDispatchDeadlockClient1 : public Worker {
1480 public:
1481 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1482 RestrictedDispatchDeadlockClient2* peer,
1483 WaitableEvent* server_ready_event,
1484 WaitableEvent** events)
1485 : Worker("channel1", Channel::MODE_CLIENT),
1486 server_(server),
1487 peer_(peer),
1488 server_ready_event_(server_ready_event),
1489 events_(events),
1490 received_msg_(false),
1491 received_noarg_reply_(false),
1492 done_issued_(false) {}
1494 virtual void Run() OVERRIDE {
1495 server_ready_event_->Wait();
1496 server_->ListenerThread()->message_loop()->PostTask(
1497 FROM_HERE,
1498 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1499 peer_->ListenerThread()->message_loop()->PostTask(
1500 FROM_HERE,
1501 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1502 events_[0]->Wait();
1503 events_[1]->Wait();
1504 DCHECK(received_msg_ == false);
1506 Message* message = new SyncChannelTestMsg_NoArgs;
1507 message->set_unblock(true);
1508 Send(message);
1509 received_noarg_reply_ = true;
1510 PossiblyDone();
1513 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1514 private:
1515 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1516 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1517 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1518 IPC_END_MESSAGE_MAP()
1519 return true;
1522 void OnNoArgs() {
1523 received_msg_ = true;
1524 PossiblyDone();
1527 void PossiblyDone() {
1528 if (received_noarg_reply_ && received_msg_) {
1529 DCHECK(done_issued_ == false);
1530 done_issued_ = true;
1531 Send(new SyncChannelTestMsg_Done);
1532 Done();
1536 RestrictedDispatchDeadlockServer* server_;
1537 RestrictedDispatchDeadlockClient2* peer_;
1538 WaitableEvent* server_ready_event_;
1539 WaitableEvent** events_;
1540 bool received_msg_;
1541 bool received_noarg_reply_;
1542 bool done_issued_;
1545 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1546 std::vector<Worker*> workers;
1548 // A shared worker thread so that server1 and server2 run on one thread.
1549 base::Thread worker_thread("RestrictedDispatchDeadlock");
1550 ASSERT_TRUE(worker_thread.Start());
1552 WaitableEvent server1_ready(false, false);
1553 WaitableEvent server2_ready(false, false);
1555 WaitableEvent event0(false, false);
1556 WaitableEvent event1(false, false);
1557 WaitableEvent event2(false, false);
1558 WaitableEvent event3(false, false);
1559 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1561 RestrictedDispatchDeadlockServer* server1;
1562 RestrictedDispatchDeadlockServer* server2;
1563 RestrictedDispatchDeadlockClient1* client1;
1564 RestrictedDispatchDeadlockClient2* client2;
1566 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1567 NULL);
1568 server2->OverrideThread(&worker_thread);
1569 workers.push_back(server2);
1571 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1572 events);
1573 workers.push_back(client2);
1575 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1576 server2);
1577 server1->OverrideThread(&worker_thread);
1578 workers.push_back(server1);
1580 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1581 &server1_ready, events);
1582 workers.push_back(client1);
1584 RunTest(workers);
1587 //------------------------------------------------------------------------------
1589 // This test case inspired by crbug.com/120530
1590 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1591 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1592 // re-enter when called from W4 while it's sending a message to W2.
1593 // The first worker drives the whole test so it must be treated specially.
1595 class RestrictedDispatchPipeWorker : public Worker {
1596 public:
1597 RestrictedDispatchPipeWorker(
1598 const std::string &channel1,
1599 WaitableEvent* event1,
1600 const std::string &channel2,
1601 WaitableEvent* event2,
1602 int group,
1603 int* success)
1604 : Worker(channel1, Channel::MODE_SERVER),
1605 event1_(event1),
1606 event2_(event2),
1607 other_channel_name_(channel2),
1608 group_(group),
1609 success_(success) {
1612 void OnPingTTL(int ping, int* ret) {
1613 *ret = 0;
1614 if (!ping)
1615 return;
1616 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1617 ++*ret;
1620 void OnDone() {
1621 if (is_first())
1622 return;
1623 other_channel_->Send(new SyncChannelTestMsg_Done);
1624 other_channel_.reset();
1625 Done();
1628 virtual void Run() OVERRIDE {
1629 channel()->SetRestrictDispatchChannelGroup(group_);
1630 if (is_first())
1631 event1_->Signal();
1632 event2_->Wait();
1633 other_channel_.reset(new SyncChannel(
1634 other_channel_name_, Channel::MODE_CLIENT, this,
1635 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1636 other_channel_->SetRestrictDispatchChannelGroup(group_);
1637 if (!is_first()) {
1638 event1_->Signal();
1639 return;
1641 *success_ = 0;
1642 int value = 0;
1643 OnPingTTL(3, &value);
1644 *success_ += (value == 3);
1645 OnPingTTL(4, &value);
1646 *success_ += (value == 4);
1647 OnPingTTL(5, &value);
1648 *success_ += (value == 5);
1649 other_channel_->Send(new SyncChannelTestMsg_Done);
1650 other_channel_.reset();
1651 Done();
1654 bool is_first() { return !!success_; }
1656 private:
1657 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1658 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1659 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1660 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1661 IPC_END_MESSAGE_MAP()
1662 return true;
1665 scoped_ptr<SyncChannel> other_channel_;
1666 WaitableEvent* event1_;
1667 WaitableEvent* event2_;
1668 std::string other_channel_name_;
1669 int group_;
1670 int* success_;
1673 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1674 int success = 0;
1675 std::vector<Worker*> workers;
1676 WaitableEvent event0(true, false);
1677 WaitableEvent event1(true, false);
1678 WaitableEvent event2(true, false);
1679 WaitableEvent event3(true, false);
1680 workers.push_back(new RestrictedDispatchPipeWorker(
1681 "channel0", &event0, "channel1", &event1, 1, &success));
1682 workers.push_back(new RestrictedDispatchPipeWorker(
1683 "channel1", &event1, "channel2", &event2, 2, NULL));
1684 workers.push_back(new RestrictedDispatchPipeWorker(
1685 "channel2", &event2, "channel3", &event3, 3, NULL));
1686 workers.push_back(new RestrictedDispatchPipeWorker(
1687 "channel3", &event3, "channel0", &event0, 4, NULL));
1688 RunTest(workers);
1689 EXPECT_EQ(3, success);
1692 //------------------------------------------------------------------------------
1694 // This test case inspired by crbug.com/122443
1695 // We want to make sure a reply message with the unblock flag set correctly
1696 // behaves as a reply, not a regular message.
1697 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1698 // during which it will dispatch a message comming from Client, at which point
1699 // it will send another message to Server2. While sending that second message it
1700 // will receive a reply from Server1 with the unblock flag.
1702 class ReentrantReplyServer1 : public Worker {
1703 public:
1704 ReentrantReplyServer1(WaitableEvent* server_ready)
1705 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1706 server_ready_(server_ready) { }
1708 virtual void Run() OVERRIDE {
1709 server2_channel_.reset(new SyncChannel(
1710 "reentrant_reply2", Channel::MODE_CLIENT, this,
1711 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1712 server_ready_->Signal();
1713 Message* msg = new SyncChannelTestMsg_Reentrant1();
1714 server2_channel_->Send(msg);
1715 server2_channel_.reset();
1716 Done();
1719 private:
1720 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1721 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1722 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1723 IPC_REPLY_HANDLER(OnReply)
1724 IPC_END_MESSAGE_MAP()
1725 return true;
1728 void OnReentrant2() {
1729 Message* msg = new SyncChannelTestMsg_Reentrant3();
1730 server2_channel_->Send(msg);
1733 void OnReply(const Message& message) {
1734 // If we get here, the Send() will never receive the reply (thus would
1735 // hang), so abort instead.
1736 LOG(FATAL) << "Reply message was dispatched";
1739 WaitableEvent* server_ready_;
1740 scoped_ptr<SyncChannel> server2_channel_;
1743 class ReentrantReplyServer2 : public Worker {
1744 public:
1745 ReentrantReplyServer2()
1746 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1747 reply_(NULL) { }
1749 private:
1750 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1751 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1752 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1753 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1754 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1755 IPC_END_MESSAGE_MAP()
1756 return true;
1759 void OnReentrant1(Message* reply) {
1760 DCHECK(!reply_);
1761 reply_ = reply;
1764 void OnReentrant3() {
1765 DCHECK(reply_);
1766 Message* reply = reply_;
1767 reply_ = NULL;
1768 reply->set_unblock(true);
1769 Send(reply);
1770 Done();
1773 Message* reply_;
1776 class ReentrantReplyClient : public Worker {
1777 public:
1778 ReentrantReplyClient(WaitableEvent* server_ready)
1779 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1780 server_ready_(server_ready) { }
1782 virtual void Run() OVERRIDE {
1783 server_ready_->Wait();
1784 Send(new SyncChannelTestMsg_Reentrant2());
1785 Done();
1788 private:
1789 WaitableEvent* server_ready_;
1792 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1793 std::vector<Worker*> workers;
1794 WaitableEvent server_ready(false, false);
1795 workers.push_back(new ReentrantReplyServer2());
1796 workers.push_back(new ReentrantReplyServer1(&server_ready));
1797 workers.push_back(new ReentrantReplyClient(&server_ready));
1798 RunTest(workers);
1801 //------------------------------------------------------------------------------
1803 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1805 class VerifiedServer : public Worker {
1806 public:
1807 VerifiedServer(base::Thread* listener_thread,
1808 const std::string& channel_name,
1809 const std::string& reply_text)
1810 : Worker(channel_name, Channel::MODE_SERVER),
1811 reply_text_(reply_text) {
1812 Worker::OverrideThread(listener_thread);
1815 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
1816 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1817 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1818 Send(reply_msg);
1819 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1820 Done();
1823 private:
1824 std::string reply_text_;
1827 class VerifiedClient : public Worker {
1828 public:
1829 VerifiedClient(base::Thread* listener_thread,
1830 const std::string& channel_name,
1831 const std::string& expected_text)
1832 : Worker(channel_name, Channel::MODE_CLIENT),
1833 expected_text_(expected_text) {
1834 Worker::OverrideThread(listener_thread);
1837 virtual void Run() OVERRIDE {
1838 std::string response;
1839 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1840 bool result = Send(msg);
1841 DCHECK(result);
1842 DCHECK_EQ(response, expected_text_);
1843 // expected_text_ is only used in the above DCHECK. This line suppresses the
1844 // "unused private field" warning in release builds.
1845 (void)expected_text_;
1847 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1848 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1849 Done();
1852 private:
1853 std::string expected_text_;
1856 void Verified() {
1857 std::vector<Worker*> workers;
1859 // A shared worker thread for servers
1860 base::Thread server_worker_thread("Verified_ServerListener");
1861 ASSERT_TRUE(server_worker_thread.Start());
1863 base::Thread client_worker_thread("Verified_ClientListener");
1864 ASSERT_TRUE(client_worker_thread.Start());
1866 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1867 Worker* worker;
1869 worker = new VerifiedServer(&server_worker_thread,
1870 channel_id,
1871 "Got first message");
1872 workers.push_back(worker);
1874 worker = new VerifiedClient(&client_worker_thread,
1875 channel_id,
1876 "Got first message");
1877 workers.push_back(worker);
1879 RunTest(workers);
1882 // Windows needs to send an out-of-band secret to verify the client end of the
1883 // channel. Test that we still connect correctly in that case.
1884 TEST_F(IPCSyncChannelTest, Verified) {
1885 Verified();
1888 } // namespace
1889 } // namespace IPC