1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop.h"
15 #include "base/process_util.h"
16 #include "base/run_loop.h"
17 #include "base/string_util.h"
18 #include "base/threading/platform_thread.h"
19 #include "base/threading/thread.h"
20 #include "base/synchronization/waitable_event.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent
;
33 // Base class for a "process" with listener and IPC threads.
34 class Worker
: public Listener
, public Sender
{
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode
, const std::string
& thread_name
)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
41 ipc_thread_((thread_name
+ "_ipc").c_str()),
42 listener_thread_((thread_name
+ "_listener").c_str()),
43 overrided_thread_(NULL
),
44 shutdown_event_(true, false),
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string
& channel_name
, Channel::Mode mode
)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name
),
54 ipc_thread_((channel_name
+ "_ipc").c_str()),
55 listener_thread_((channel_name
+ "_listener").c_str()),
56 overrided_thread_(NULL
),
57 shutdown_event_(true, false),
62 // Shutdown() must be called before destruction.
67 virtual bool Send(Message
* msg
) OVERRIDE
{ return channel_
->Send(msg
); }
68 bool SendWithTimeout(Message
* msg
, int timeout_ms
) {
69 return channel_
->SendWithTimeout(msg
, timeout_ms
);
71 void WaitForChannelCreation() { channel_created_
->Wait(); }
73 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
77 StartThread(&listener_thread_
, MessageLoop::TYPE_DEFAULT
);
78 ListenerThread()->message_loop()->PostTask(
79 FROM_HERE
, base::Bind(&Worker::OnStart
, this));
82 // The IPC thread needs to outlive SyncChannel. We can't do this in
83 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
84 // may result in a race conditions. See http://crbug.com/25841.
85 WaitableEvent
listener_done(false, false), ipc_done(false, false);
86 ListenerThread()->message_loop()->PostTask(
87 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown1
, this,
88 &listener_done
, &ipc_done
));
92 listener_thread_
.Stop();
95 void OverrideThread(base::Thread
* overrided_thread
) {
96 DCHECK(overrided_thread_
== NULL
);
97 overrided_thread_
= overrided_thread
;
99 bool SendAnswerToLife(bool pump
, int timeout
, bool succeed
) {
101 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
103 msg
->EnableMessagePumping();
104 bool result
= SendWithTimeout(msg
, timeout
);
105 DCHECK_EQ(result
, succeed
);
106 DCHECK_EQ(answer
, (succeed
? 42 : 0));
109 bool SendDouble(bool pump
, bool succeed
) {
111 SyncMessage
* msg
= new SyncChannelTestMsg_Double(5, &answer
);
113 msg
->EnableMessagePumping();
114 bool result
= Send(msg
);
115 DCHECK_EQ(result
, succeed
);
116 DCHECK_EQ(answer
, (succeed
? 10 : 0));
119 const std::string
& channel_name() { return channel_name_
; }
120 Channel::Mode
mode() { return mode_
; }
121 WaitableEvent
* done_event() { return done_
.get(); }
122 WaitableEvent
* shutdown_event() { return &shutdown_event_
; }
123 void ResetChannel() { channel_
.reset(); }
124 // Derived classes need to call this when they've completed their part of
126 void Done() { done_
->Signal(); }
129 SyncChannel
* channel() { return channel_
.get(); }
130 // Functions for dervied classes to implement if they wish.
131 virtual void Run() { }
132 virtual void OnAnswer(int* answer
) { NOTREACHED(); }
133 virtual void OnAnswerDelay(Message
* reply_msg
) {
134 // The message handler map below can only take one entry for
135 // SyncChannelTestMsg_AnswerToLife, so since some classes want
136 // the normal version while other want the delayed reply, we
137 // call the normal version if the derived class didn't override
141 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, answer
);
144 virtual void OnDouble(int in
, int* out
) { NOTREACHED(); }
145 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) {
147 OnDouble(in
, &result
);
148 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, result
);
152 virtual void OnNestedTestMsg(Message
* reply_msg
) {
156 virtual SyncChannel
* CreateChannel() {
157 return new SyncChannel(
158 channel_name_
, mode_
, this, ipc_thread_
.message_loop_proxy(), true,
162 base::Thread
* ListenerThread() {
163 return overrided_thread_
? overrided_thread_
: &listener_thread_
;
166 const base::Thread
& ipc_thread() const { return ipc_thread_
; }
169 // Called on the listener thread to create the sync channel.
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_
, MessageLoop::TYPE_IO
);
173 channel_
.reset(CreateChannel());
174 channel_created_
->Signal();
178 void OnListenerThreadShutdown1(WaitableEvent
* listener_event
,
179 WaitableEvent
* ipc_event
) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_
.message_loop()->PostTask(
186 FROM_HERE
, base::Bind(&Worker::OnIPCThreadShutdown
, this,
187 listener_event
, ipc_event
));
190 void OnIPCThreadShutdown(WaitableEvent
* listener_event
,
191 WaitableEvent
* ipc_event
) {
192 base::RunLoop().RunUntilIdle();
195 listener_thread_
.message_loop()->PostTask(
196 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown2
, this,
200 void OnListenerThreadShutdown2(WaitableEvent
* listener_event
) {
201 base::RunLoop().RunUntilIdle();
202 listener_event
->Signal();
205 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
206 IPC_BEGIN_MESSAGE_MAP(Worker
, message
)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double
, OnDoubleDelay
)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife
,
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String
,
212 IPC_END_MESSAGE_MAP()
216 void StartThread(base::Thread
* thread
, MessageLoop::Type type
) {
217 base::Thread::Options options
;
218 options
.message_loop_type
= type
;
219 thread
->StartWithOptions(options
);
222 scoped_ptr
<WaitableEvent
> done_
;
223 scoped_ptr
<WaitableEvent
> channel_created_
;
224 std::string channel_name_
;
226 scoped_ptr
<SyncChannel
> channel_
;
227 base::Thread ipc_thread_
;
228 base::Thread listener_thread_
;
229 base::Thread
* overrided_thread_
;
231 base::WaitableEvent shutdown_event_
;
235 DISALLOW_COPY_AND_ASSIGN(Worker
);
239 // Starts the test with the given workers. This function deletes the workers
241 void RunTest(std::vector
<Worker
*> workers
) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i
= 0; i
< workers
.size(); ++i
) {
245 if (workers
[i
]->mode() & Channel::MODE_SERVER_FLAG
) {
247 workers
[i
]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i
= 0; i
< workers
.size(); ++i
) {
253 if (workers
[i
]->mode() & Channel::MODE_CLIENT_FLAG
)
257 // wait for all the workers to finish
258 for (size_t i
= 0; i
< workers
.size(); ++i
)
259 workers
[i
]->done_event()->Wait();
261 for (size_t i
= 0; i
< workers
.size(); ++i
) {
262 workers
[i
]->Shutdown();
267 class IPCSyncChannelTest
: public testing::Test
{
269 MessageLoop message_loop_
;
272 //------------------------------------------------------------------------------
274 class SimpleServer
: public Worker
{
276 explicit SimpleServer(bool pump_during_send
)
277 : Worker(Channel::MODE_SERVER
, "simpler_server"),
278 pump_during_send_(pump_during_send
) { }
279 virtual void Run() OVERRIDE
{
280 SendAnswerToLife(pump_during_send_
, base::kNoTimeout
, true);
284 bool pump_during_send_
;
287 class SimpleClient
: public Worker
{
289 SimpleClient() : Worker(Channel::MODE_CLIENT
, "simple_client") { }
291 virtual void OnAnswer(int* answer
) OVERRIDE
{
297 void Simple(bool pump_during_send
) {
298 std::vector
<Worker
*> workers
;
299 workers
.push_back(new SimpleServer(pump_during_send
));
300 workers
.push_back(new SimpleClient());
304 // Tests basic synchronous call
305 TEST_F(IPCSyncChannelTest
, Simple
) {
310 //------------------------------------------------------------------------------
312 // Worker classes which override how the sync channel is created to use the
313 // two-step initialization (calling the lightweight constructor and then
314 // ChannelProxy::Init separately) process.
315 class TwoStepServer
: public Worker
{
317 explicit TwoStepServer(bool create_pipe_now
)
318 : Worker(Channel::MODE_SERVER
, "simpler_server"),
319 create_pipe_now_(create_pipe_now
) { }
321 virtual void Run() OVERRIDE
{
322 SendAnswerToLife(false, base::kNoTimeout
, true);
326 virtual SyncChannel
* CreateChannel() OVERRIDE
{
327 SyncChannel
* channel
= new SyncChannel(
328 this, ipc_thread().message_loop_proxy(), shutdown_event());
329 channel
->Init(channel_name(), mode(), create_pipe_now_
);
333 bool create_pipe_now_
;
336 class TwoStepClient
: public Worker
{
338 TwoStepClient(bool create_pipe_now
)
339 : Worker(Channel::MODE_CLIENT
, "simple_client"),
340 create_pipe_now_(create_pipe_now
) { }
342 virtual void OnAnswer(int* answer
) OVERRIDE
{
347 virtual SyncChannel
* CreateChannel() OVERRIDE
{
348 SyncChannel
* channel
= new SyncChannel(
349 this, ipc_thread().message_loop_proxy(), shutdown_event());
350 channel
->Init(channel_name(), mode(), create_pipe_now_
);
354 bool create_pipe_now_
;
357 void TwoStep(bool create_server_pipe_now
, bool create_client_pipe_now
) {
358 std::vector
<Worker
*> workers
;
359 workers
.push_back(new TwoStepServer(create_server_pipe_now
));
360 workers
.push_back(new TwoStepClient(create_client_pipe_now
));
364 // Tests basic two-step initialization, where you call the lightweight
365 // constructor then Init.
366 TEST_F(IPCSyncChannelTest
, TwoStepInitialization
) {
367 TwoStep(false, false);
368 TwoStep(false, true);
369 TwoStep(true, false);
373 //------------------------------------------------------------------------------
375 class DelayClient
: public Worker
{
377 DelayClient() : Worker(Channel::MODE_CLIENT
, "delay_client") { }
379 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
380 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
386 void DelayReply(bool pump_during_send
) {
387 std::vector
<Worker
*> workers
;
388 workers
.push_back(new SimpleServer(pump_during_send
));
389 workers
.push_back(new DelayClient());
393 // Tests that asynchronous replies work
394 TEST_F(IPCSyncChannelTest
, DelayReply
) {
399 //------------------------------------------------------------------------------
401 class NoHangServer
: public Worker
{
403 NoHangServer(WaitableEvent
* got_first_reply
, bool pump_during_send
)
404 : Worker(Channel::MODE_SERVER
, "no_hang_server"),
405 got_first_reply_(got_first_reply
),
406 pump_during_send_(pump_during_send
) { }
407 virtual void Run() OVERRIDE
{
408 SendAnswerToLife(pump_during_send_
, base::kNoTimeout
, true);
409 got_first_reply_
->Signal();
411 SendAnswerToLife(pump_during_send_
, base::kNoTimeout
, false);
415 WaitableEvent
* got_first_reply_
;
416 bool pump_during_send_
;
419 class NoHangClient
: public Worker
{
421 explicit NoHangClient(WaitableEvent
* got_first_reply
)
422 : Worker(Channel::MODE_CLIENT
, "no_hang_client"),
423 got_first_reply_(got_first_reply
) { }
425 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
426 // Use the DELAY_REPLY macro so that we can force the reply to be sent
427 // before this function returns (when the channel will be reset).
428 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
430 got_first_reply_
->Wait();
435 WaitableEvent
* got_first_reply_
;
438 void NoHang(bool pump_during_send
) {
439 WaitableEvent
got_first_reply(false, false);
440 std::vector
<Worker
*> workers
;
441 workers
.push_back(new NoHangServer(&got_first_reply
, pump_during_send
));
442 workers
.push_back(new NoHangClient(&got_first_reply
));
446 // Tests that caller doesn't hang if receiver dies
447 TEST_F(IPCSyncChannelTest
, NoHang
) {
452 //------------------------------------------------------------------------------
454 class UnblockServer
: public Worker
{
456 UnblockServer(bool pump_during_send
, bool delete_during_send
)
457 : Worker(Channel::MODE_SERVER
, "unblock_server"),
458 pump_during_send_(pump_during_send
),
459 delete_during_send_(delete_during_send
) { }
460 virtual void Run() OVERRIDE
{
461 if (delete_during_send_
) {
462 // Use custom code since race conditions mean the answer may or may not be
465 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
466 if (pump_during_send_
)
467 msg
->EnableMessagePumping();
470 SendAnswerToLife(pump_during_send_
, base::kNoTimeout
, true);
475 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) OVERRIDE
{
476 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
478 if (delete_during_send_
)
482 bool pump_during_send_
;
483 bool delete_during_send_
;
486 class UnblockClient
: public Worker
{
488 explicit UnblockClient(bool pump_during_send
)
489 : Worker(Channel::MODE_CLIENT
, "unblock_client"),
490 pump_during_send_(pump_during_send
) { }
492 virtual void OnAnswer(int* answer
) OVERRIDE
{
493 SendDouble(pump_during_send_
, true);
498 bool pump_during_send_
;
501 void Unblock(bool server_pump
, bool client_pump
, bool delete_during_send
) {
502 std::vector
<Worker
*> workers
;
503 workers
.push_back(new UnblockServer(server_pump
, delete_during_send
));
504 workers
.push_back(new UnblockClient(client_pump
));
508 // Tests that the caller unblocks to answer a sync message from the receiver.
509 TEST_F(IPCSyncChannelTest
, Unblock
) {
510 Unblock(false, false, false);
511 Unblock(false, true, false);
512 Unblock(true, false, false);
513 Unblock(true, true, false);
516 //------------------------------------------------------------------------------
518 // Tests that the the SyncChannel object can be deleted during a Send.
519 TEST_F(IPCSyncChannelTest
, ChannelDeleteDuringSend
) {
520 Unblock(false, false, true);
521 Unblock(false, true, true);
522 Unblock(true, false, true);
523 Unblock(true, true, true);
526 //------------------------------------------------------------------------------
528 class RecursiveServer
: public Worker
{
530 RecursiveServer(bool expected_send_result
, bool pump_first
, bool pump_second
)
531 : Worker(Channel::MODE_SERVER
, "recursive_server"),
532 expected_send_result_(expected_send_result
),
533 pump_first_(pump_first
), pump_second_(pump_second
) {}
534 virtual void Run() OVERRIDE
{
535 SendDouble(pump_first_
, expected_send_result_
);
539 virtual void OnDouble(int in
, int* out
) OVERRIDE
{
541 SendAnswerToLife(pump_second_
, base::kNoTimeout
, expected_send_result_
);
544 bool expected_send_result_
, pump_first_
, pump_second_
;
547 class RecursiveClient
: public Worker
{
549 RecursiveClient(bool pump_during_send
, bool close_channel
)
550 : Worker(Channel::MODE_CLIENT
, "recursive_client"),
551 pump_during_send_(pump_during_send
), close_channel_(close_channel
) {}
553 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) OVERRIDE
{
554 SendDouble(pump_during_send_
, !close_channel_
);
555 if (close_channel_
) {
558 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
564 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
565 if (close_channel_
) {
569 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
574 bool pump_during_send_
, close_channel_
;
578 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
579 std::vector
<Worker
*> workers
;
581 new RecursiveServer(true, server_pump_first
, server_pump_second
));
582 workers
.push_back(new RecursiveClient(client_pump
, false));
586 // Tests a server calling Send while another Send is pending.
587 TEST_F(IPCSyncChannelTest
, Recursive
) {
588 Recursive(false, false, false);
589 Recursive(false, false, true);
590 Recursive(false, true, false);
591 Recursive(false, true, true);
592 Recursive(true, false, false);
593 Recursive(true, false, true);
594 Recursive(true, true, false);
595 Recursive(true, true, true);
598 //------------------------------------------------------------------------------
600 void RecursiveNoHang(
601 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
602 std::vector
<Worker
*> workers
;
604 new RecursiveServer(false, server_pump_first
, server_pump_second
));
605 workers
.push_back(new RecursiveClient(client_pump
, true));
609 // Tests that if a caller makes a sync call during an existing sync call and
610 // the receiver dies, neither of the Send() calls hang.
611 TEST_F(IPCSyncChannelTest
, RecursiveNoHang
) {
612 RecursiveNoHang(false, false, false);
613 RecursiveNoHang(false, false, true);
614 RecursiveNoHang(false, true, false);
615 RecursiveNoHang(false, true, true);
616 RecursiveNoHang(true, false, false);
617 RecursiveNoHang(true, false, true);
618 RecursiveNoHang(true, true, false);
619 RecursiveNoHang(true, true, true);
622 //------------------------------------------------------------------------------
624 class MultipleServer1
: public Worker
{
626 explicit MultipleServer1(bool pump_during_send
)
627 : Worker("test_channel1", Channel::MODE_SERVER
),
628 pump_during_send_(pump_during_send
) { }
630 virtual void Run() OVERRIDE
{
631 SendDouble(pump_during_send_
, true);
635 bool pump_during_send_
;
638 class MultipleClient1
: public Worker
{
640 MultipleClient1(WaitableEvent
* client1_msg_received
,
641 WaitableEvent
* client1_can_reply
) :
642 Worker("test_channel1", Channel::MODE_CLIENT
),
643 client1_msg_received_(client1_msg_received
),
644 client1_can_reply_(client1_can_reply
) { }
646 virtual void OnDouble(int in
, int* out
) OVERRIDE
{
647 client1_msg_received_
->Signal();
649 client1_can_reply_
->Wait();
654 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
657 class MultipleServer2
: public Worker
{
659 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER
) { }
661 virtual void OnAnswer(int* result
) OVERRIDE
{
667 class MultipleClient2
: public Worker
{
670 WaitableEvent
* client1_msg_received
, WaitableEvent
* client1_can_reply
,
671 bool pump_during_send
)
672 : Worker("test_channel2", Channel::MODE_CLIENT
),
673 client1_msg_received_(client1_msg_received
),
674 client1_can_reply_(client1_can_reply
),
675 pump_during_send_(pump_during_send
) { }
677 virtual void Run() OVERRIDE
{
678 client1_msg_received_
->Wait();
679 SendAnswerToLife(pump_during_send_
, base::kNoTimeout
, true);
680 client1_can_reply_
->Signal();
685 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
686 bool pump_during_send_
;
689 void Multiple(bool server_pump
, bool client_pump
) {
690 std::vector
<Worker
*> workers
;
692 // A shared worker thread so that server1 and server2 run on one thread.
693 base::Thread
worker_thread("Multiple");
694 ASSERT_TRUE(worker_thread
.Start());
696 // Server1 sends a sync msg to client1, which blocks the reply until
697 // server2 (which runs on the same worker thread as server1) responds
698 // to a sync msg from client2.
699 WaitableEvent
client1_msg_received(false, false);
700 WaitableEvent
client1_can_reply(false, false);
704 worker
= new MultipleServer2();
705 worker
->OverrideThread(&worker_thread
);
706 workers
.push_back(worker
);
708 worker
= new MultipleClient2(
709 &client1_msg_received
, &client1_can_reply
, client_pump
);
710 workers
.push_back(worker
);
712 worker
= new MultipleServer1(server_pump
);
713 worker
->OverrideThread(&worker_thread
);
714 workers
.push_back(worker
);
716 worker
= new MultipleClient1(
717 &client1_msg_received
, &client1_can_reply
);
718 workers
.push_back(worker
);
723 // Tests that multiple SyncObjects on the same listener thread can unblock each
725 TEST_F(IPCSyncChannelTest
, Multiple
) {
726 Multiple(false, false);
727 Multiple(false, true);
728 Multiple(true, false);
729 Multiple(true, true);
732 //------------------------------------------------------------------------------
734 // This class provides server side functionality to test the case where
735 // multiple sync channels are in use on the same thread on the client and
736 // nested calls are issued.
737 class QueuedReplyServer
: public Worker
{
739 QueuedReplyServer(base::Thread
* listener_thread
,
740 const std::string
& channel_name
,
741 const std::string
& reply_text
)
742 : Worker(channel_name
, Channel::MODE_SERVER
),
743 reply_text_(reply_text
) {
744 Worker::OverrideThread(listener_thread
);
747 virtual void OnNestedTestMsg(Message
* reply_msg
) OVERRIDE
{
748 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
749 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
755 std::string reply_text_
;
758 // The QueuedReplyClient class provides functionality to test the case where
759 // multiple sync channels are in use on the same thread and they make nested
760 // sync calls, i.e. while the first channel waits for a response it makes a
761 // sync call on another channel.
762 // The callstack should unwind correctly, i.e. the outermost call should
763 // complete first, and so on.
764 class QueuedReplyClient
: public Worker
{
766 QueuedReplyClient(base::Thread
* listener_thread
,
767 const std::string
& channel_name
,
768 const std::string
& expected_text
,
769 bool pump_during_send
)
770 : Worker(channel_name
, Channel::MODE_CLIENT
),
771 pump_during_send_(pump_during_send
),
772 expected_text_(expected_text
) {
773 Worker::OverrideThread(listener_thread
);
776 virtual void Run() OVERRIDE
{
777 std::string response
;
778 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
779 if (pump_during_send_
)
780 msg
->EnableMessagePumping();
781 bool result
= Send(msg
);
783 DCHECK_EQ(response
, expected_text_
);
785 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
790 bool pump_during_send_
;
791 std::string expected_text_
;
794 void QueuedReply(bool client_pump
) {
795 std::vector
<Worker
*> workers
;
797 // A shared worker thread for servers
798 base::Thread
server_worker_thread("QueuedReply_ServerListener");
799 ASSERT_TRUE(server_worker_thread
.Start());
801 base::Thread
client_worker_thread("QueuedReply_ClientListener");
802 ASSERT_TRUE(client_worker_thread
.Start());
806 worker
= new QueuedReplyServer(&server_worker_thread
,
807 "QueuedReply_Server1",
808 "Got first message");
809 workers
.push_back(worker
);
811 worker
= new QueuedReplyServer(&server_worker_thread
,
812 "QueuedReply_Server2",
813 "Got second message");
814 workers
.push_back(worker
);
816 worker
= new QueuedReplyClient(&client_worker_thread
,
817 "QueuedReply_Server1",
820 workers
.push_back(worker
);
822 worker
= new QueuedReplyClient(&client_worker_thread
,
823 "QueuedReply_Server2",
824 "Got second message",
826 workers
.push_back(worker
);
831 // While a blocking send is in progress, the listener thread might answer other
832 // synchronous messages. This tests that if during the response to another
833 // message the reply to the original messages comes, it is queued up correctly
834 // and the original Send is unblocked later.
835 // We also test that the send call stacks unwind correctly when the channel
836 // pumps messages while waiting for a response.
837 TEST_F(IPCSyncChannelTest
, QueuedReply
) {
842 //------------------------------------------------------------------------------
844 class ChattyClient
: public Worker
{
847 Worker(Channel::MODE_CLIENT
, "chatty_client") { }
849 virtual void OnAnswer(int* answer
) OVERRIDE
{
850 // The PostMessage limit is 10k. Send 20% more than that.
851 const int kMessageLimit
= 10000;
852 const int kMessagesToSend
= kMessageLimit
* 120 / 100;
853 for (int i
= 0; i
< kMessagesToSend
; ++i
) {
854 if (!SendDouble(false, true))
862 void ChattyServer(bool pump_during_send
) {
863 std::vector
<Worker
*> workers
;
864 workers
.push_back(new UnblockServer(pump_during_send
, false));
865 workers
.push_back(new ChattyClient());
869 // Tests http://b/1093251 - that sending lots of sync messages while
870 // the receiver is waiting for a sync reply does not overflow the PostMessage
872 TEST_F(IPCSyncChannelTest
, ChattyServer
) {
877 //------------------------------------------------------------------------------
879 class TimeoutServer
: public Worker
{
881 TimeoutServer(int timeout_ms
,
882 std::vector
<bool> timeout_seq
,
883 bool pump_during_send
)
884 : Worker(Channel::MODE_SERVER
, "timeout_server"),
885 timeout_ms_(timeout_ms
),
886 timeout_seq_(timeout_seq
),
887 pump_during_send_(pump_during_send
) {
890 virtual void Run() OVERRIDE
{
891 for (std::vector
<bool>::const_iterator iter
= timeout_seq_
.begin();
892 iter
!= timeout_seq_
.end(); ++iter
) {
893 SendAnswerToLife(pump_during_send_
, timeout_ms_
, !*iter
);
900 std::vector
<bool> timeout_seq_
;
901 bool pump_during_send_
;
904 class UnresponsiveClient
: public Worker
{
906 explicit UnresponsiveClient(std::vector
<bool> timeout_seq
)
907 : Worker(Channel::MODE_CLIENT
, "unresponsive_client"),
908 timeout_seq_(timeout_seq
) {
911 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
912 DCHECK(!timeout_seq_
.empty());
913 if (!timeout_seq_
[0]) {
914 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
920 timeout_seq_
.erase(timeout_seq_
.begin());
921 if (timeout_seq_
.empty())
926 // Whether we should time-out or respond to the various messages we receive.
927 std::vector
<bool> timeout_seq_
;
930 void SendWithTimeoutOK(bool pump_during_send
) {
931 std::vector
<Worker
*> workers
;
932 std::vector
<bool> timeout_seq
;
933 timeout_seq
.push_back(false);
934 timeout_seq
.push_back(false);
935 timeout_seq
.push_back(false);
936 workers
.push_back(new TimeoutServer(5000, timeout_seq
, pump_during_send
));
937 workers
.push_back(new SimpleClient());
941 void SendWithTimeoutTimeout(bool pump_during_send
) {
942 std::vector
<Worker
*> workers
;
943 std::vector
<bool> timeout_seq
;
944 timeout_seq
.push_back(true);
945 timeout_seq
.push_back(false);
946 timeout_seq
.push_back(false);
947 workers
.push_back(new TimeoutServer(100, timeout_seq
, pump_during_send
));
948 workers
.push_back(new UnresponsiveClient(timeout_seq
));
952 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send
) {
953 std::vector
<Worker
*> workers
;
954 std::vector
<bool> timeout_seq
;
955 timeout_seq
.push_back(true);
956 timeout_seq
.push_back(false);
957 timeout_seq
.push_back(false);
958 timeout_seq
.push_back(true);
959 timeout_seq
.push_back(false);
960 workers
.push_back(new TimeoutServer(100, timeout_seq
, pump_during_send
));
961 workers
.push_back(new UnresponsiveClient(timeout_seq
));
965 // Tests that SendWithTimeout does not time-out if the response comes back fast
967 TEST_F(IPCSyncChannelTest
, SendWithTimeoutOK
) {
968 SendWithTimeoutOK(false);
969 SendWithTimeoutOK(true);
972 // Tests that SendWithTimeout does time-out.
973 TEST_F(IPCSyncChannelTest
, SendWithTimeoutTimeout
) {
974 SendWithTimeoutTimeout(false);
975 SendWithTimeoutTimeout(true);
978 // Sends some message that time-out and some that succeed.
979 TEST_F(IPCSyncChannelTest
, SendWithTimeoutMixedOKAndTimeout
) {
980 SendWithTimeoutMixedOKAndTimeout(false);
981 SendWithTimeoutMixedOKAndTimeout(true);
984 //------------------------------------------------------------------------------
986 void NestedCallback(Worker
* server
) {
987 // Sleep a bit so that we wake up after the reply has been received.
988 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
989 server
->SendAnswerToLife(true, base::kNoTimeout
, true);
992 bool timeout_occurred
= false;
994 void TimeoutCallback() {
995 timeout_occurred
= true;
998 class DoneEventRaceServer
: public Worker
{
1000 DoneEventRaceServer()
1001 : Worker(Channel::MODE_SERVER
, "done_event_race_server") { }
1003 virtual void Run() OVERRIDE
{
1004 MessageLoop::current()->PostTask(FROM_HERE
,
1005 base::Bind(&NestedCallback
, this));
1006 MessageLoop::current()->PostDelayedTask(
1008 base::Bind(&TimeoutCallback
),
1009 base::TimeDelta::FromSeconds(9));
1010 // Even though we have a timeout on the Send, it will succeed since for this
1011 // bug, the reply message comes back and is deserialized, however the done
1012 // event wasn't set. So we indirectly use the timeout task to notice if a
1013 // timeout occurred.
1014 SendAnswerToLife(true, 10000, true);
1015 DCHECK(!timeout_occurred
);
1020 // Tests http://b/1474092 - that if after the done_event is set but before
1021 // OnObjectSignaled is called another message is sent out, then after its
1022 // reply comes back OnObjectSignaled will be called for the first message.
1023 TEST_F(IPCSyncChannelTest
, DoneEventRace
) {
1024 std::vector
<Worker
*> workers
;
1025 workers
.push_back(new DoneEventRaceServer());
1026 workers
.push_back(new SimpleClient());
1030 //------------------------------------------------------------------------------
1032 class TestSyncMessageFilter
: public SyncMessageFilter
{
1034 TestSyncMessageFilter(base::WaitableEvent
* shutdown_event
,
1036 scoped_refptr
<base::MessageLoopProxy
> message_loop
)
1037 : SyncMessageFilter(shutdown_event
),
1039 message_loop_(message_loop
) {
1042 virtual void OnFilterAdded(Channel
* channel
) OVERRIDE
{
1043 SyncMessageFilter::OnFilterAdded(channel
);
1044 message_loop_
->PostTask(
1046 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread
, this));
1049 void SendMessageOnHelperThread() {
1051 bool result
= Send(new SyncChannelTestMsg_AnswerToLife(&answer
));
1053 DCHECK_EQ(answer
, 42);
1059 virtual ~TestSyncMessageFilter() {}
1062 scoped_refptr
<base::MessageLoopProxy
> message_loop_
;
1065 class SyncMessageFilterServer
: public Worker
{
1067 SyncMessageFilterServer()
1068 : Worker(Channel::MODE_SERVER
, "sync_message_filter_server"),
1069 thread_("helper_thread") {
1070 base::Thread::Options options
;
1071 options
.message_loop_type
= MessageLoop::TYPE_DEFAULT
;
1072 thread_
.StartWithOptions(options
);
1073 filter_
= new TestSyncMessageFilter(shutdown_event(), this,
1074 thread_
.message_loop_proxy());
1077 virtual void Run() OVERRIDE
{
1078 channel()->AddFilter(filter_
.get());
1081 base::Thread thread_
;
1082 scoped_refptr
<TestSyncMessageFilter
> filter_
;
1085 // This class provides functionality to test the case that a Send on the sync
1086 // channel does not crash after the channel has been closed.
1087 class ServerSendAfterClose
: public Worker
{
1089 ServerSendAfterClose()
1090 : Worker(Channel::MODE_SERVER
, "simpler_server"),
1091 send_result_(true) {
1095 ListenerThread()->message_loop()->PostTask(
1096 FROM_HERE
, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send
),
1097 this, new SyncChannelTestMsg_NoArgs
));
1101 bool send_result() const {
1102 return send_result_
;
1106 virtual void Run() OVERRIDE
{
1111 virtual bool Send(Message
* msg
) OVERRIDE
{
1112 send_result_
= Worker::Send(msg
);
1114 return send_result_
;
1120 // Tests basic synchronous call
1121 TEST_F(IPCSyncChannelTest
, SyncMessageFilter
) {
1122 std::vector
<Worker
*> workers
;
1123 workers
.push_back(new SyncMessageFilterServer());
1124 workers
.push_back(new SimpleClient());
1128 // Test the case when the channel is closed and a Send is attempted after that.
1129 TEST_F(IPCSyncChannelTest
, SendAfterClose
) {
1130 ServerSendAfterClose server
;
1133 server
.done_event()->Wait();
1134 server
.done_event()->Reset();
1137 server
.done_event()->Wait();
1139 EXPECT_FALSE(server
.send_result());
1144 //------------------------------------------------------------------------------
1146 class RestrictedDispatchServer
: public Worker
{
1148 RestrictedDispatchServer(WaitableEvent
* sent_ping_event
,
1149 WaitableEvent
* wait_event
)
1150 : Worker("restricted_channel", Channel::MODE_SERVER
),
1151 sent_ping_event_(sent_ping_event
),
1152 wait_event_(wait_event
) { }
1154 void OnDoPing(int ping
) {
1155 // Send an asynchronous message that unblocks the caller.
1156 Message
* msg
= new SyncChannelTestMsg_Ping(ping
);
1157 msg
->set_unblock(true);
1159 // Signal the event after the message has been sent on the channel, on the
1161 ipc_thread().message_loop()->PostTask(
1162 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnPingSent
, this));
1165 void OnPingTTL(int ping
, int* out
) {
1167 wait_event_
->Wait();
1170 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1173 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1174 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer
, message
)
1175 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1176 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1177 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1178 IPC_END_MESSAGE_MAP()
1183 sent_ping_event_
->Signal();
1187 WaitableEvent
* sent_ping_event_
;
1188 WaitableEvent
* wait_event_
;
1191 class NonRestrictedDispatchServer
: public Worker
{
1193 NonRestrictedDispatchServer(WaitableEvent
* signal_event
)
1194 : Worker("non_restricted_channel", Channel::MODE_SERVER
),
1195 signal_event_(signal_event
) {}
1197 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1199 void OnDoPingTTL(int ping
) {
1201 Send(new SyncChannelTestMsg_PingTTL(ping
, &value
));
1202 signal_event_
->Signal();
1206 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1207 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer
, message
)
1208 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1209 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1210 IPC_END_MESSAGE_MAP()
1215 WaitableEvent
* signal_event_
;
1218 class RestrictedDispatchClient
: public Worker
{
1220 RestrictedDispatchClient(WaitableEvent
* sent_ping_event
,
1221 RestrictedDispatchServer
* server
,
1222 NonRestrictedDispatchServer
* server2
,
1224 : Worker("restricted_channel", Channel::MODE_CLIENT
),
1229 sent_ping_event_(sent_ping_event
) {}
1231 virtual void Run() OVERRIDE
{
1232 // Incoming messages from our channel should only be dispatched when we
1233 // send a message on that same channel.
1234 channel()->SetRestrictDispatchChannelGroup(1);
1236 server_
->ListenerThread()->message_loop()->PostTask(
1237 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 1));
1238 sent_ping_event_
->Wait();
1239 Send(new SyncChannelTestMsg_NoArgs
);
1243 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1245 non_restricted_channel_
.reset(new SyncChannel(
1246 "non_restricted_channel", Channel::MODE_CLIENT
, this,
1247 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1249 server_
->ListenerThread()->message_loop()->PostTask(
1250 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 2));
1251 sent_ping_event_
->Wait();
1252 // Check that the incoming message is *not* dispatched when sending on the
1253 // non restricted channel.
1254 // TODO(piman): there is a possibility of a false positive race condition
1255 // here, if the message that was posted on the server-side end of the pipe
1256 // is not visible yet on the client side, but I don't know how to solve this
1257 // without hooking into the internals of SyncChannel. I haven't seen it in
1258 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1259 // the following to fail).
1260 non_restricted_channel_
->Send(new SyncChannelTestMsg_NoArgs
);
1264 LOG(ERROR
) << "Send dispatched message from restricted channel";
1266 Send(new SyncChannelTestMsg_NoArgs
);
1270 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1272 // Check that the incoming message on the non-restricted channel is
1273 // dispatched when sending on the restricted channel.
1274 server2_
->ListenerThread()->message_loop()->PostTask(
1276 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL
, server2_
, 3));
1278 Send(new SyncChannelTestMsg_PingTTL(4, &value
));
1279 if (ping_
== 3 && value
== 4)
1282 LOG(ERROR
) << "Send failed to dispatch message from unrestricted channel";
1284 non_restricted_channel_
->Send(new SyncChannelTestMsg_Done
);
1285 non_restricted_channel_
.reset();
1286 Send(new SyncChannelTestMsg_Done
);
1291 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1292 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient
, message
)
1293 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping
, OnPing
)
1294 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1295 IPC_END_MESSAGE_MAP()
1299 void OnPing(int ping
) {
1303 void OnPingTTL(int ping
, IPC::Message
* reply
) {
1305 // This message comes from the NonRestrictedDispatchServer, we have to send
1306 // the reply back manually.
1307 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply
, ping
);
1308 non_restricted_channel_
->Send(reply
);
1312 RestrictedDispatchServer
* server_
;
1313 NonRestrictedDispatchServer
* server2_
;
1315 WaitableEvent
* sent_ping_event_
;
1316 scoped_ptr
<SyncChannel
> non_restricted_channel_
;
1319 TEST_F(IPCSyncChannelTest
, RestrictedDispatch
) {
1320 WaitableEvent
sent_ping_event(false, false);
1321 WaitableEvent
wait_event(false, false);
1322 RestrictedDispatchServer
* server
=
1323 new RestrictedDispatchServer(&sent_ping_event
, &wait_event
);
1324 NonRestrictedDispatchServer
* server2
=
1325 new NonRestrictedDispatchServer(&wait_event
);
1328 std::vector
<Worker
*> workers
;
1329 workers
.push_back(server
);
1330 workers
.push_back(server2
);
1331 workers
.push_back(new RestrictedDispatchClient(
1332 &sent_ping_event
, server
, server2
, &success
));
1334 EXPECT_EQ(4, success
);
1337 //------------------------------------------------------------------------------
1339 // This test case inspired by crbug.com/108491
1340 // We create two servers that use the same ListenerThread but have
1341 // SetRestrictDispatchToSameChannel set to true.
1342 // We create clients, then use some specific WaitableEvent wait/signalling to
1343 // ensure that messages get dispatched in a way that causes a deadlock due to
1344 // a nested dispatch and an eligible message in a higher-level dispatch's
1345 // delayed_queue. Specifically, we start with client1 about so send an
1346 // unblocking message to server1, while the shared listener thread for the
1347 // servers server1 and server2 is about to send a non-unblocking message to
1348 // client1. At the same time, client2 will be about to send an unblocking
1349 // message to server2. Server1 will handle the client1->server1 message by
1350 // telling server2 to send a non-unblocking message to client2.
1351 // What should happen is that the send to server2 should find the pending,
1352 // same-context client2->server2 message to dispatch, causing client2 to
1353 // unblock then handle the server2->client2 message, so that the shared
1354 // servers' listener thread can then respond to the client1->server1 message.
1355 // Then client1 can handle the non-unblocking server1->client1 message.
1356 // The old code would end up in a state where the server2->client2 message is
1357 // sent, but the client2->server2 message (which is eligible for dispatch, and
1358 // which is what client2 is waiting for) is stashed in a local delayed_queue
1359 // that has server1's channel context, causing a deadlock.
1360 // WaitableEvents in the events array are used to:
1361 // event 0: indicate to client1 that server listener is in OnDoServerTask
1362 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1363 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1364 // event 3: indicate to client2 that server listener is in OnDoServerTask
1366 class RestrictedDispatchDeadlockServer
: public Worker
{
1368 RestrictedDispatchDeadlockServer(int server_num
,
1369 WaitableEvent
* server_ready_event
,
1370 WaitableEvent
** events
,
1371 RestrictedDispatchDeadlockServer
* peer
)
1372 : Worker(server_num
== 1 ? "channel1" : "channel2", Channel::MODE_SERVER
),
1373 server_num_(server_num
),
1374 server_ready_event_(server_ready_event
),
1378 void OnDoServerTask() {
1379 events_
[3]->Signal();
1381 events_
[0]->Signal();
1382 SendMessageToClient();
1385 virtual void Run() OVERRIDE
{
1386 channel()->SetRestrictDispatchChannelGroup(1);
1387 server_ready_event_
->Signal();
1390 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1393 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1394 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer
, message
)
1395 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1396 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1397 IPC_END_MESSAGE_MAP()
1402 if (server_num_
== 1) {
1403 DCHECK(peer_
!= NULL
);
1404 peer_
->SendMessageToClient();
1408 void SendMessageToClient() {
1409 Message
* msg
= new SyncChannelTestMsg_NoArgs
;
1410 msg
->set_unblock(false);
1411 DCHECK(!msg
->should_unblock());
1416 WaitableEvent
* server_ready_event_
;
1417 WaitableEvent
** events_
;
1418 RestrictedDispatchDeadlockServer
* peer_
;
1421 class RestrictedDispatchDeadlockClient2
: public Worker
{
1423 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer
* server
,
1424 WaitableEvent
* server_ready_event
,
1425 WaitableEvent
** events
)
1426 : Worker("channel2", Channel::MODE_CLIENT
),
1427 server_ready_event_(server_ready_event
),
1429 received_msg_(false),
1430 received_noarg_reply_(false),
1431 done_issued_(false) {}
1433 virtual void Run() OVERRIDE
{
1434 server_ready_event_
->Wait();
1437 void OnDoClient2Task() {
1439 events_
[1]->Signal();
1440 events_
[2]->Signal();
1441 DCHECK(received_msg_
== false);
1443 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1444 message
->set_unblock(true);
1446 received_noarg_reply_
= true;
1449 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1451 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1452 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2
, message
)
1453 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1454 IPC_END_MESSAGE_MAP()
1459 received_msg_
= true;
1463 void PossiblyDone() {
1464 if (received_noarg_reply_
&& received_msg_
) {
1465 DCHECK(done_issued_
== false);
1466 done_issued_
= true;
1467 Send(new SyncChannelTestMsg_Done
);
1472 WaitableEvent
* server_ready_event_
;
1473 WaitableEvent
** events_
;
1475 bool received_noarg_reply_
;
1479 class RestrictedDispatchDeadlockClient1
: public Worker
{
1481 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer
* server
,
1482 RestrictedDispatchDeadlockClient2
* peer
,
1483 WaitableEvent
* server_ready_event
,
1484 WaitableEvent
** events
)
1485 : Worker("channel1", Channel::MODE_CLIENT
),
1488 server_ready_event_(server_ready_event
),
1490 received_msg_(false),
1491 received_noarg_reply_(false),
1492 done_issued_(false) {}
1494 virtual void Run() OVERRIDE
{
1495 server_ready_event_
->Wait();
1496 server_
->ListenerThread()->message_loop()->PostTask(
1498 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask
, server_
));
1499 peer_
->ListenerThread()->message_loop()->PostTask(
1501 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task
, peer_
));
1504 DCHECK(received_msg_
== false);
1506 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1507 message
->set_unblock(true);
1509 received_noarg_reply_
= true;
1513 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1515 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1516 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1
, message
)
1517 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1518 IPC_END_MESSAGE_MAP()
1523 received_msg_
= true;
1527 void PossiblyDone() {
1528 if (received_noarg_reply_
&& received_msg_
) {
1529 DCHECK(done_issued_
== false);
1530 done_issued_
= true;
1531 Send(new SyncChannelTestMsg_Done
);
1536 RestrictedDispatchDeadlockServer
* server_
;
1537 RestrictedDispatchDeadlockClient2
* peer_
;
1538 WaitableEvent
* server_ready_event_
;
1539 WaitableEvent
** events_
;
1541 bool received_noarg_reply_
;
1545 TEST_F(IPCSyncChannelTest
, RestrictedDispatchDeadlock
) {
1546 std::vector
<Worker
*> workers
;
1548 // A shared worker thread so that server1 and server2 run on one thread.
1549 base::Thread
worker_thread("RestrictedDispatchDeadlock");
1550 ASSERT_TRUE(worker_thread
.Start());
1552 WaitableEvent
server1_ready(false, false);
1553 WaitableEvent
server2_ready(false, false);
1555 WaitableEvent
event0(false, false);
1556 WaitableEvent
event1(false, false);
1557 WaitableEvent
event2(false, false);
1558 WaitableEvent
event3(false, false);
1559 WaitableEvent
* events
[4] = {&event0
, &event1
, &event2
, &event3
};
1561 RestrictedDispatchDeadlockServer
* server1
;
1562 RestrictedDispatchDeadlockServer
* server2
;
1563 RestrictedDispatchDeadlockClient1
* client1
;
1564 RestrictedDispatchDeadlockClient2
* client2
;
1566 server2
= new RestrictedDispatchDeadlockServer(2, &server2_ready
, events
,
1568 server2
->OverrideThread(&worker_thread
);
1569 workers
.push_back(server2
);
1571 client2
= new RestrictedDispatchDeadlockClient2(server2
, &server2_ready
,
1573 workers
.push_back(client2
);
1575 server1
= new RestrictedDispatchDeadlockServer(1, &server1_ready
, events
,
1577 server1
->OverrideThread(&worker_thread
);
1578 workers
.push_back(server1
);
1580 client1
= new RestrictedDispatchDeadlockClient1(server1
, client2
,
1581 &server1_ready
, events
);
1582 workers
.push_back(client1
);
1587 //------------------------------------------------------------------------------
1589 // This test case inspired by crbug.com/120530
1590 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1591 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1592 // re-enter when called from W4 while it's sending a message to W2.
1593 // The first worker drives the whole test so it must be treated specially.
1595 class RestrictedDispatchPipeWorker
: public Worker
{
1597 RestrictedDispatchPipeWorker(
1598 const std::string
&channel1
,
1599 WaitableEvent
* event1
,
1600 const std::string
&channel2
,
1601 WaitableEvent
* event2
,
1604 : Worker(channel1
, Channel::MODE_SERVER
),
1607 other_channel_name_(channel2
),
1612 void OnPingTTL(int ping
, int* ret
) {
1616 other_channel_
->Send(new SyncChannelTestMsg_PingTTL(ping
- 1, ret
));
1623 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1624 other_channel_
.reset();
1628 virtual void Run() OVERRIDE
{
1629 channel()->SetRestrictDispatchChannelGroup(group_
);
1633 other_channel_
.reset(new SyncChannel(
1634 other_channel_name_
, Channel::MODE_CLIENT
, this,
1635 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1636 other_channel_
->SetRestrictDispatchChannelGroup(group_
);
1643 OnPingTTL(3, &value
);
1644 *success_
+= (value
== 3);
1645 OnPingTTL(4, &value
);
1646 *success_
+= (value
== 4);
1647 OnPingTTL(5, &value
);
1648 *success_
+= (value
== 5);
1649 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1650 other_channel_
.reset();
1654 bool is_first() { return !!success_
; }
1657 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1658 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker
, message
)
1659 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1660 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, OnDone
)
1661 IPC_END_MESSAGE_MAP()
1665 scoped_ptr
<SyncChannel
> other_channel_
;
1666 WaitableEvent
* event1_
;
1667 WaitableEvent
* event2_
;
1668 std::string other_channel_name_
;
1673 TEST_F(IPCSyncChannelTest
, RestrictedDispatch4WayDeadlock
) {
1675 std::vector
<Worker
*> workers
;
1676 WaitableEvent
event0(true, false);
1677 WaitableEvent
event1(true, false);
1678 WaitableEvent
event2(true, false);
1679 WaitableEvent
event3(true, false);
1680 workers
.push_back(new RestrictedDispatchPipeWorker(
1681 "channel0", &event0
, "channel1", &event1
, 1, &success
));
1682 workers
.push_back(new RestrictedDispatchPipeWorker(
1683 "channel1", &event1
, "channel2", &event2
, 2, NULL
));
1684 workers
.push_back(new RestrictedDispatchPipeWorker(
1685 "channel2", &event2
, "channel3", &event3
, 3, NULL
));
1686 workers
.push_back(new RestrictedDispatchPipeWorker(
1687 "channel3", &event3
, "channel0", &event0
, 4, NULL
));
1689 EXPECT_EQ(3, success
);
1692 //------------------------------------------------------------------------------
1694 // This test case inspired by crbug.com/122443
1695 // We want to make sure a reply message with the unblock flag set correctly
1696 // behaves as a reply, not a regular message.
1697 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1698 // during which it will dispatch a message comming from Client, at which point
1699 // it will send another message to Server2. While sending that second message it
1700 // will receive a reply from Server1 with the unblock flag.
1702 class ReentrantReplyServer1
: public Worker
{
1704 ReentrantReplyServer1(WaitableEvent
* server_ready
)
1705 : Worker("reentrant_reply1", Channel::MODE_SERVER
),
1706 server_ready_(server_ready
) { }
1708 virtual void Run() OVERRIDE
{
1709 server2_channel_
.reset(new SyncChannel(
1710 "reentrant_reply2", Channel::MODE_CLIENT
, this,
1711 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1712 server_ready_
->Signal();
1713 Message
* msg
= new SyncChannelTestMsg_Reentrant1();
1714 server2_channel_
->Send(msg
);
1715 server2_channel_
.reset();
1720 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1721 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1
, message
)
1722 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2
, OnReentrant2
)
1723 IPC_REPLY_HANDLER(OnReply
)
1724 IPC_END_MESSAGE_MAP()
1728 void OnReentrant2() {
1729 Message
* msg
= new SyncChannelTestMsg_Reentrant3();
1730 server2_channel_
->Send(msg
);
1733 void OnReply(const Message
& message
) {
1734 // If we get here, the Send() will never receive the reply (thus would
1735 // hang), so abort instead.
1736 LOG(FATAL
) << "Reply message was dispatched";
1739 WaitableEvent
* server_ready_
;
1740 scoped_ptr
<SyncChannel
> server2_channel_
;
1743 class ReentrantReplyServer2
: public Worker
{
1745 ReentrantReplyServer2()
1746 : Worker("reentrant_reply2", Channel::MODE_SERVER
),
1750 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1751 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2
, message
)
1752 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1753 SyncChannelTestMsg_Reentrant1
, OnReentrant1
)
1754 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3
, OnReentrant3
)
1755 IPC_END_MESSAGE_MAP()
1759 void OnReentrant1(Message
* reply
) {
1764 void OnReentrant3() {
1766 Message
* reply
= reply_
;
1768 reply
->set_unblock(true);
1776 class ReentrantReplyClient
: public Worker
{
1778 ReentrantReplyClient(WaitableEvent
* server_ready
)
1779 : Worker("reentrant_reply1", Channel::MODE_CLIENT
),
1780 server_ready_(server_ready
) { }
1782 virtual void Run() OVERRIDE
{
1783 server_ready_
->Wait();
1784 Send(new SyncChannelTestMsg_Reentrant2());
1789 WaitableEvent
* server_ready_
;
1792 TEST_F(IPCSyncChannelTest
, ReentrantReply
) {
1793 std::vector
<Worker
*> workers
;
1794 WaitableEvent
server_ready(false, false);
1795 workers
.push_back(new ReentrantReplyServer2());
1796 workers
.push_back(new ReentrantReplyServer1(&server_ready
));
1797 workers
.push_back(new ReentrantReplyClient(&server_ready
));
1801 //------------------------------------------------------------------------------
1803 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1805 class VerifiedServer
: public Worker
{
1807 VerifiedServer(base::Thread
* listener_thread
,
1808 const std::string
& channel_name
,
1809 const std::string
& reply_text
)
1810 : Worker(channel_name
, Channel::MODE_SERVER
),
1811 reply_text_(reply_text
) {
1812 Worker::OverrideThread(listener_thread
);
1815 virtual void OnNestedTestMsg(Message
* reply_msg
) OVERRIDE
{
1816 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
1817 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
1819 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1824 std::string reply_text_
;
1827 class VerifiedClient
: public Worker
{
1829 VerifiedClient(base::Thread
* listener_thread
,
1830 const std::string
& channel_name
,
1831 const std::string
& expected_text
)
1832 : Worker(channel_name
, Channel::MODE_CLIENT
),
1833 expected_text_(expected_text
) {
1834 Worker::OverrideThread(listener_thread
);
1837 virtual void Run() OVERRIDE
{
1838 std::string response
;
1839 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
1840 bool result
= Send(msg
);
1842 DCHECK_EQ(response
, expected_text_
);
1843 // expected_text_ is only used in the above DCHECK. This line suppresses the
1844 // "unused private field" warning in release builds.
1845 (void)expected_text_
;
1847 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
1848 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1853 std::string expected_text_
;
1857 std::vector
<Worker
*> workers
;
1859 // A shared worker thread for servers
1860 base::Thread
server_worker_thread("Verified_ServerListener");
1861 ASSERT_TRUE(server_worker_thread
.Start());
1863 base::Thread
client_worker_thread("Verified_ClientListener");
1864 ASSERT_TRUE(client_worker_thread
.Start());
1866 std::string channel_id
= Channel::GenerateVerifiedChannelID("Verified");
1869 worker
= new VerifiedServer(&server_worker_thread
,
1871 "Got first message");
1872 workers
.push_back(worker
);
1874 worker
= new VerifiedClient(&client_worker_thread
,
1876 "Got first message");
1877 workers
.push_back(worker
);
1882 // Windows needs to send an out-of-band secret to verify the client end of the
1883 // channel. Test that we still connect correctly in that case.
1884 TEST_F(IPCSyncChannelTest
, Verified
) {