Mark NavigateTest@testNavigateMany() as flaky
[chromium-blink-merge.git] / cc / layers / render_surface.h
blob77e11563bec0410d2820ecd8fd52a0c6b93739a7
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #ifndef CC_LAYERS_RENDER_SURFACE_H_
7 #define CC_LAYERS_RENDER_SURFACE_H_
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/geometry/rect_f.h"
17 #include "ui/gfx/transform.h"
19 namespace cc {
21 class Layer;
23 class CC_EXPORT RenderSurface {
24 public:
25 explicit RenderSurface(Layer* owning_layer);
26 ~RenderSurface();
28 // Returns the rect that encloses the RenderSurfaceImpl including any
29 // reflection.
30 gfx::RectF DrawableContentRect() const;
32 void SetContentRect(const gfx::Rect& content_rect) {
33 content_rect_ = content_rect;
35 gfx::Rect content_rect() const { return content_rect_; }
37 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; }
38 float draw_opacity() const { return draw_opacity_; }
40 void SetDrawTransform(const gfx::Transform& draw_transform) {
41 draw_transform_ = draw_transform;
43 const gfx::Transform& draw_transform() const { return draw_transform_; }
45 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) {
46 screen_space_transform_ = screen_space_transform;
48 const gfx::Transform& screen_space_transform() const {
49 return screen_space_transform_;
52 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) {
53 replica_draw_transform_ = replica_draw_transform;
55 const gfx::Transform& replica_draw_transform() const {
56 return replica_draw_transform_;
59 void SetReplicaScreenSpaceTransform(
60 const gfx::Transform& replica_screen_space_transform) {
61 replica_screen_space_transform_ = replica_screen_space_transform;
63 const gfx::Transform& replica_screen_space_transform() const {
64 return replica_screen_space_transform_;
67 bool is_clipped() const { return is_clipped_; }
68 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; }
70 gfx::Rect clip_rect() const { return clip_rect_; }
71 void SetClipRect(const gfx::Rect& clip_rect) { clip_rect_ = clip_rect; }
73 // When false, the RenderSurface does not contribute to another target
74 // RenderSurface that is being drawn for the current frame. It could still be
75 // drawn to as a target, but its output will not be a part of any other
76 // surface.
77 bool contributes_to_drawn_surface() const {
78 return contributes_to_drawn_surface_;
80 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) {
81 contributes_to_drawn_surface_ = contributes_to_drawn_surface;
84 LayerList& layer_list() { return layer_list_; }
85 // A no-op since DelegatedRendererLayers on the main thread don't have any
86 // RenderPasses so they can't contribute to a surface.
87 void AddContributingDelegatedRenderPassLayer(Layer* layer) {}
89 void SetNearestOcclusionImmuneAncestor(RenderSurface* surface) {
90 nearest_occlusion_immune_ancestor_ = surface;
92 const RenderSurface* nearest_occlusion_immune_ancestor() const {
93 return nearest_occlusion_immune_ancestor_;
96 void ClearLayerLists();
98 private:
99 Layer* owning_layer_;
101 // Uses this surface's space.
102 gfx::Rect content_rect_;
104 float draw_opacity_;
105 gfx::Transform draw_transform_;
106 gfx::Transform screen_space_transform_;
107 gfx::Transform replica_draw_transform_;
108 gfx::Transform replica_screen_space_transform_;
110 bool is_clipped_;
111 bool contributes_to_drawn_surface_;
113 // Uses the space of the surface's target surface.
114 gfx::Rect clip_rect_;
116 LayerList layer_list_;
118 // The nearest ancestor target surface that will contain the contents of this
119 // surface, and that ignores outside occlusion. This can point to itself.
120 RenderSurface* nearest_occlusion_immune_ancestor_;
122 DISALLOW_COPY_AND_ASSIGN(RenderSurface);
125 } // namespace cc
126 #endif // CC_LAYERS_RENDER_SURFACE_H_