Mark NavigateTest@testNavigateMany() as flaky
[chromium-blink-merge.git] / cc / trees / layer_tree_host.h
blobd26338753743e046f573d6083d41804589534d59
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
8 #include <limits>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/cancelable_callback.h"
15 #include "base/containers/hash_tables.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/weak_ptr.h"
19 #include "base/time/time.h"
20 #include "base/timer/timer.h"
21 #include "cc/animation/animation_events.h"
22 #include "cc/base/cc_export.h"
23 #include "cc/base/scoped_ptr_vector.h"
24 #include "cc/debug/frame_timing_tracker.h"
25 #include "cc/debug/micro_benchmark.h"
26 #include "cc/debug/micro_benchmark_controller.h"
27 #include "cc/input/input_handler.h"
28 #include "cc/input/layer_selection_bound.h"
29 #include "cc/input/scrollbar.h"
30 #include "cc/input/top_controls_state.h"
31 #include "cc/layers/layer_lists.h"
32 #include "cc/output/output_surface.h"
33 #include "cc/output/renderer_capabilities.h"
34 #include "cc/output/swap_promise.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/surfaces/surface_sequence.h"
38 #include "cc/trees/layer_tree_host_client.h"
39 #include "cc/trees/layer_tree_host_common.h"
40 #include "cc/trees/layer_tree_settings.h"
41 #include "cc/trees/mutator_host_client.h"
42 #include "cc/trees/proxy.h"
43 #include "cc/trees/swap_promise_monitor.h"
44 #include "third_party/skia/include/core/SkColor.h"
45 #include "ui/gfx/geometry/rect.h"
47 namespace gpu {
48 class GpuMemoryBufferManager;
51 namespace cc {
52 class AnimationRegistrar;
53 class AnimationHost;
54 class BeginFrameSource;
55 class HeadsUpDisplayLayer;
56 class Layer;
57 class LayerTreeHostImpl;
58 class LayerTreeHostImplClient;
59 class LayerTreeHostSingleThreadClient;
60 class PropertyTrees;
61 class Region;
62 class RenderingStatsInstrumentation;
63 class ResourceProvider;
64 class ResourceUpdateQueue;
65 class SharedBitmapManager;
66 class TaskGraphRunner;
67 class TopControlsManager;
68 class UIResourceRequest;
69 struct PendingPageScaleAnimation;
70 struct RenderingStats;
71 struct ScrollAndScaleSet;
73 class CC_EXPORT LayerTreeHost : public MutatorHostClient {
74 public:
75 // TODO(sad): InitParams should be a movable type so that it can be
76 // std::move()d to the Create* functions.
77 struct CC_EXPORT InitParams {
78 LayerTreeHostClient* client = nullptr;
79 SharedBitmapManager* shared_bitmap_manager = nullptr;
80 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = nullptr;
81 TaskGraphRunner* task_graph_runner = nullptr;
82 LayerTreeSettings const* settings = nullptr;
83 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner;
84 scoped_ptr<BeginFrameSource> external_begin_frame_source;
86 InitParams();
87 ~InitParams();
90 // The SharedBitmapManager will be used on the compositor thread.
91 static scoped_ptr<LayerTreeHost> CreateThreaded(
92 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
93 InitParams* params);
95 static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
96 LayerTreeHostSingleThreadClient* single_thread_client,
97 InitParams* params);
98 virtual ~LayerTreeHost();
100 void SetLayerTreeHostClientReady();
102 // LayerTreeHost interface to Proxy.
103 void WillBeginMainFrame();
104 void DidBeginMainFrame();
105 void BeginMainFrame(const BeginFrameArgs& args);
106 void BeginMainFrameNotExpectedSoon();
107 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
108 void DidStopFlinging();
109 void Layout();
110 void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
111 void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
112 void WillCommit();
113 void CommitComplete();
114 void SetOutputSurface(scoped_ptr<OutputSurface> output_surface);
115 void RequestNewOutputSurface();
116 void DidInitializeOutputSurface();
117 void DidFailToInitializeOutputSurface();
118 virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
119 LayerTreeHostImplClient* client);
120 void DidLoseOutputSurface();
121 bool output_surface_lost() const { return output_surface_lost_; }
122 void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
123 void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
124 bool UpdateLayers();
126 // Called when the compositor completed page scale animation.
127 void DidCompletePageScaleAnimation();
129 LayerTreeHostClient* client() { return client_; }
130 const base::WeakPtr<InputHandler>& GetInputHandler() {
131 return input_handler_weak_ptr_;
134 void NotifyInputThrottledUntilCommit();
136 void LayoutAndUpdateLayers();
137 void Composite(base::TimeTicks frame_begin_time);
139 void FinishAllRendering();
141 void SetDeferCommits(bool defer_commits);
143 int source_frame_number() const { return source_frame_number_; }
145 int meta_information_sequence_number() {
146 return meta_information_sequence_number_;
149 void IncrementMetaInformationSequenceNumber() {
150 meta_information_sequence_number_++;
153 void SetNeedsDisplayOnAllLayers();
155 void CollectRenderingStats(RenderingStats* stats) const;
157 RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
158 return rendering_stats_instrumentation_.get();
161 const RendererCapabilities& GetRendererCapabilities() const;
163 void SetNeedsAnimate();
164 virtual void SetNeedsUpdateLayers();
165 virtual void SetNeedsCommit();
166 virtual void SetNeedsFullTreeSync();
167 virtual void SetNeedsMetaInfoRecomputation(
168 bool needs_meta_info_recomputation);
169 void SetNeedsRedraw();
170 void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
171 bool CommitRequested() const;
172 bool BeginMainFrameRequested() const;
174 void SetNextCommitWaitsForActivation();
176 void SetNextCommitForcesRedraw();
178 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
180 void SetRootLayer(scoped_refptr<Layer> root_layer);
181 Layer* root_layer() { return root_layer_.get(); }
182 const Layer* root_layer() const { return root_layer_.get(); }
183 const Layer* overscroll_elasticity_layer() const {
184 return overscroll_elasticity_layer_.get();
186 const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
187 void RegisterViewportLayers(scoped_refptr<Layer> overscroll_elasticity_layer,
188 scoped_refptr<Layer> page_scale_layer,
189 scoped_refptr<Layer> inner_viewport_scroll_layer,
190 scoped_refptr<Layer> outer_viewport_scroll_layer);
191 Layer* inner_viewport_scroll_layer() const {
192 return inner_viewport_scroll_layer_.get();
194 Layer* outer_viewport_scroll_layer() const {
195 return outer_viewport_scroll_layer_.get();
198 void RegisterSelection(const LayerSelection& selection);
200 const LayerTreeSettings& settings() const { return settings_; }
202 void SetDebugState(const LayerTreeDebugState& debug_state);
203 const LayerTreeDebugState& debug_state() const { return debug_state_; }
205 bool has_gpu_rasterization_trigger() const {
206 return has_gpu_rasterization_trigger_;
208 void SetHasGpuRasterizationTrigger(bool has_trigger);
210 void SetViewportSize(const gfx::Size& device_viewport_size);
211 void SetTopControlsHeight(float height, bool shrink);
212 void SetTopControlsShownRatio(float ratio);
214 gfx::Size device_viewport_size() const { return device_viewport_size_; }
216 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
217 void SetPageScaleFactorAndLimits(float page_scale_factor,
218 float min_page_scale_factor,
219 float max_page_scale_factor);
220 float page_scale_factor() const { return page_scale_factor_; }
221 gfx::Vector2dF elastic_overscroll() const { return elastic_overscroll_; }
223 SkColor background_color() const { return background_color_; }
224 void set_background_color(SkColor color) { background_color_ = color; }
226 void set_has_transparent_background(bool transparent) {
227 has_transparent_background_ = transparent;
230 void SetVisible(bool visible);
231 bool visible() const { return visible_; }
233 void SetThrottleFrameProduction(bool throttle);
235 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
236 bool use_anchor,
237 float scale,
238 base::TimeDelta duration);
240 void ApplyScrollAndScale(ScrollAndScaleSet* info);
241 void SetImplTransform(const gfx::Transform& transform);
243 // Virtual for tests.
244 virtual void StartRateLimiter();
245 virtual void StopRateLimiter();
247 void RateLimit();
249 void SetDeviceScaleFactor(float device_scale_factor);
250 float device_scale_factor() const { return device_scale_factor_; }
252 void UpdateTopControlsState(TopControlsState constraints,
253 TopControlsState current,
254 bool animate);
256 HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
258 Proxy* proxy() const { return proxy_.get(); }
259 AnimationRegistrar* animation_registrar() const {
260 return animation_registrar_.get();
262 AnimationHost* animation_host() const { return animation_host_.get(); }
264 bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
266 // CreateUIResource creates a resource given a bitmap. The bitmap is
267 // generated via an interface function, which is called when initializing the
268 // resource and when the resource has been lost (due to lost context). The
269 // parameter of the interface is a single boolean, which indicates whether the
270 // resource has been lost or not. CreateUIResource returns an Id of the
271 // resource, which is always positive.
272 virtual UIResourceId CreateUIResource(UIResourceClient* client);
273 // Deletes a UI resource. May safely be called more than once.
274 virtual void DeleteUIResource(UIResourceId id);
275 // Put the recreation of all UI resources into the resource queue after they
276 // were evicted on the impl thread.
277 void RecreateUIResources();
279 virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
281 bool UsingSharedMemoryResources();
282 int id() const { return id_; }
284 // Returns the id of the benchmark on success, 0 otherwise.
285 int ScheduleMicroBenchmark(const std::string& benchmark_name,
286 scoped_ptr<base::Value> value,
287 const MicroBenchmark::DoneCallback& callback);
288 // Returns true if the message was successfully delivered and handled.
289 bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
291 // When a SwapPromiseMonitor is created on the main thread, it calls
292 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
293 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
294 // to unregister itself.
295 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
296 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
298 // Call this function when you expect there to be a swap buffer.
299 // See swap_promise.h for how to use SwapPromise.
300 void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
302 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
304 size_t num_queued_swap_promises() const { return swap_promise_list_.size(); }
306 void set_surface_id_namespace(uint32_t id_namespace);
307 SurfaceSequence CreateSurfaceSequence();
309 void SetChildrenNeedBeginFrames(bool children_need_begin_frames) const;
310 void SendBeginFramesToChildren(const BeginFrameArgs& args) const;
312 void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval);
314 PropertyTrees* property_trees() { return &property_trees_; }
315 bool needs_meta_info_recomputation() {
316 return needs_meta_info_recomputation_;
319 void RecordFrameTimingEvents(
320 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
321 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events);
323 Layer* LayerById(int id) const;
324 void RegisterLayer(Layer* layer);
325 void UnregisterLayer(Layer* layer);
326 // LayerTreeMutatorsClient implementation.
327 bool IsLayerInTree(int layer_id, LayerTreeType tree_type) const override;
328 void SetMutatorsNeedCommit() override;
329 void SetLayerFilterMutated(int layer_id,
330 LayerTreeType tree_type,
331 const FilterOperations& filters) override;
332 void SetLayerOpacityMutated(int layer_id,
333 LayerTreeType tree_type,
334 float opacity) override;
335 void SetLayerTransformMutated(int layer_id,
336 LayerTreeType tree_type,
337 const gfx::Transform& transform) override;
338 void SetLayerScrollOffsetMutated(
339 int layer_id,
340 LayerTreeType tree_type,
341 const gfx::ScrollOffset& scroll_offset) override;
342 void ScrollOffsetAnimationFinished() override {}
343 gfx::ScrollOffset GetScrollOffsetForAnimation(int layer_id) const override;
345 bool ScrollOffsetAnimationWasInterrupted(const Layer* layer) const;
346 bool IsAnimatingFilterProperty(const Layer* layer) const;
347 bool IsAnimatingOpacityProperty(const Layer* layer) const;
348 bool IsAnimatingTransformProperty(const Layer* layer) const;
349 bool HasPotentiallyRunningFilterAnimation(const Layer* layer) const;
350 bool HasPotentiallyRunningOpacityAnimation(const Layer* layer) const;
351 bool HasPotentiallyRunningTransformAnimation(const Layer* layer) const;
352 bool AnimationsPreserveAxisAlignment(const Layer* layer) const;
353 bool HasAnyAnimation(const Layer* layer) const;
354 bool HasActiveAnimation(const Layer* layer) const;
356 protected:
357 explicit LayerTreeHost(InitParams* params);
358 void InitializeThreaded(
359 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
360 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
361 scoped_ptr<BeginFrameSource> external_begin_frame_source);
362 void InitializeSingleThreaded(
363 LayerTreeHostSingleThreadClient* single_thread_client,
364 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
365 scoped_ptr<BeginFrameSource> external_begin_frame_source);
366 void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
367 void SetOutputSurfaceLostForTesting(bool is_lost) {
368 output_surface_lost_ = is_lost;
371 // shared_bitmap_manager(), gpu_memory_buffer_manager(), and
372 // task_graph_runner() return valid values only until the LayerTreeHostImpl is
373 // created in CreateLayerTreeHostImpl().
374 SharedBitmapManager* shared_bitmap_manager() const {
375 return shared_bitmap_manager_;
377 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const {
378 return gpu_memory_buffer_manager_;
380 TaskGraphRunner* task_graph_runner() const { return task_graph_runner_; }
382 MicroBenchmarkController micro_benchmark_controller_;
384 void OnCommitForSwapPromises();
386 private:
387 void InitializeProxy(scoped_ptr<Proxy> proxy);
389 bool DoUpdateLayers(Layer* root_layer);
390 void UpdateHudLayer();
392 void ReduceMemoryUsage();
394 bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
396 struct UIResourceClientData {
397 UIResourceClient* client;
398 gfx::Size size;
401 typedef base::hash_map<UIResourceId, UIResourceClientData>
402 UIResourceClientMap;
403 UIResourceClientMap ui_resource_client_map_;
404 int next_ui_resource_id_;
406 typedef std::vector<UIResourceRequest> UIResourceRequestQueue;
407 UIResourceRequestQueue ui_resource_request_queue_;
409 void RecordGpuRasterizationHistogram();
410 void CalculateLCDTextMetricsCallback(Layer* layer);
412 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
414 bool inside_begin_main_frame_;
415 bool needs_full_tree_sync_;
416 bool needs_meta_info_recomputation_;
418 LayerTreeHostClient* client_;
419 scoped_ptr<Proxy> proxy_;
421 int source_frame_number_;
422 int meta_information_sequence_number_;
423 scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
425 bool output_surface_lost_;
427 scoped_refptr<Layer> root_layer_;
428 scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
430 base::WeakPtr<InputHandler> input_handler_weak_ptr_;
431 base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
433 const LayerTreeSettings settings_;
434 LayerTreeDebugState debug_state_;
436 gfx::Size device_viewport_size_;
437 bool top_controls_shrink_blink_size_;
438 float top_controls_height_;
439 float top_controls_shown_ratio_;
440 float device_scale_factor_;
442 bool visible_;
444 base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
446 float page_scale_factor_;
447 float min_page_scale_factor_;
448 float max_page_scale_factor_;
449 gfx::Vector2dF elastic_overscroll_;
450 bool has_gpu_rasterization_trigger_;
451 bool content_is_suitable_for_gpu_rasterization_;
452 bool gpu_rasterization_histogram_recorded_;
454 SkColor background_color_;
455 bool has_transparent_background_;
457 scoped_ptr<AnimationRegistrar> animation_registrar_;
458 scoped_ptr<AnimationHost> animation_host_;
460 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
462 // If set, then page scale animation has completed, but the client hasn't been
463 // notified about it yet.
464 bool did_complete_scale_animation_;
466 bool in_paint_layer_contents_;
468 int id_;
469 bool next_commit_forces_redraw_;
471 scoped_refptr<Layer> overscroll_elasticity_layer_;
472 scoped_refptr<Layer> page_scale_layer_;
473 scoped_refptr<Layer> inner_viewport_scroll_layer_;
474 scoped_refptr<Layer> outer_viewport_scroll_layer_;
476 LayerSelection selection_;
478 SharedBitmapManager* shared_bitmap_manager_;
479 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
480 TaskGraphRunner* task_graph_runner_;
482 ScopedPtrVector<SwapPromise> swap_promise_list_;
483 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
485 PropertyTrees property_trees_;
487 typedef base::hash_map<int, Layer*> LayerIdMap;
488 LayerIdMap layer_id_map_;
490 uint32_t surface_id_namespace_;
491 uint32_t next_surface_sequence_;
493 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
496 } // namespace cc
498 #endif // CC_TREES_LAYER_TREE_HOST_H_