* Changing crash report limitation logic to have more control over extreme cases.
[chromium-blink-merge.git] / ipc / unix_domain_socket_util_unittest.cc
blob57365a5840df1facefb2c76ae75abdc83098a847
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <sys/socket.h>
7 #include "base/bind.h"
8 #include "base/files/file_path.h"
9 #include "base/location.h"
10 #include "base/path_service.h"
11 #include "base/posix/eintr_wrapper.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/synchronization/waitable_event.h"
14 #include "base/threading/thread.h"
15 #include "base/threading/thread_restrictions.h"
16 #include "ipc/unix_domain_socket_util.h"
17 #include "testing/gtest/include/gtest/gtest.h"
19 namespace {
21 class SocketAcceptor : public base::MessageLoopForIO::Watcher {
22 public:
23 SocketAcceptor(int fd, base::SingleThreadTaskRunner* target_thread)
24 : server_fd_(-1),
25 target_thread_(target_thread),
26 started_watching_event_(false, false),
27 accepted_event_(false, false) {
28 target_thread->PostTask(FROM_HERE,
29 base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd));
32 ~SocketAcceptor() override {
33 Close();
36 int server_fd() const { return server_fd_; }
38 void WaitUntilReady() {
39 started_watching_event_.Wait();
42 void WaitForAccept() {
43 accepted_event_.Wait();
46 void Close() {
47 if (watcher_.get()) {
48 target_thread_->PostTask(FROM_HERE,
49 base::Bind(&SocketAcceptor::StopWatching, base::Unretained(this),
50 watcher_.release()));
54 private:
55 void StartWatching(int fd) {
56 watcher_.reset(new base::MessageLoopForIO::FileDescriptorWatcher);
57 base::MessageLoopForIO::current()->WatchFileDescriptor(
58 fd, true, base::MessageLoopForIO::WATCH_READ, watcher_.get(), this);
59 started_watching_event_.Signal();
61 void StopWatching(base::MessageLoopForIO::FileDescriptorWatcher* watcher) {
62 watcher->StopWatchingFileDescriptor();
63 delete watcher;
65 void OnFileCanReadWithoutBlocking(int fd) override {
66 ASSERT_EQ(-1, server_fd_);
67 IPC::ServerAcceptConnection(fd, &server_fd_);
68 watcher_->StopWatchingFileDescriptor();
69 accepted_event_.Signal();
71 void OnFileCanWriteWithoutBlocking(int fd) override {}
73 int server_fd_;
74 base::SingleThreadTaskRunner* target_thread_;
75 scoped_ptr<base::MessageLoopForIO::FileDescriptorWatcher> watcher_;
76 base::WaitableEvent started_watching_event_;
77 base::WaitableEvent accepted_event_;
79 DISALLOW_COPY_AND_ASSIGN(SocketAcceptor);
82 const base::FilePath GetChannelDir() {
83 base::FilePath tmp_dir;
84 PathService::Get(base::DIR_TEMP, &tmp_dir);
85 return tmp_dir;
88 class TestUnixSocketConnection {
89 public:
90 TestUnixSocketConnection()
91 : worker_("WorkerThread"),
92 server_listen_fd_(-1),
93 server_fd_(-1),
94 client_fd_(-1) {
95 socket_name_ = GetChannelDir().Append("TestSocket");
96 base::Thread::Options options;
97 options.message_loop_type = base::MessageLoop::TYPE_IO;
98 worker_.StartWithOptions(options);
101 bool CreateServerSocket() {
102 IPC::CreateServerUnixDomainSocket(socket_name_, &server_listen_fd_);
103 if (server_listen_fd_ < 0)
104 return false;
105 struct stat socket_stat;
106 stat(socket_name_.value().c_str(), &socket_stat);
107 EXPECT_TRUE(S_ISSOCK(socket_stat.st_mode));
108 acceptor_.reset(
109 new SocketAcceptor(server_listen_fd_, worker_.task_runner().get()));
110 acceptor_->WaitUntilReady();
111 return true;
114 bool CreateClientSocket() {
115 DCHECK(server_listen_fd_ >= 0);
116 IPC::CreateClientUnixDomainSocket(socket_name_, &client_fd_);
117 if (client_fd_ < 0)
118 return false;
119 acceptor_->WaitForAccept();
120 server_fd_ = acceptor_->server_fd();
121 return server_fd_ >= 0;
124 virtual ~TestUnixSocketConnection() {
125 if (client_fd_ >= 0)
126 close(client_fd_);
127 if (server_fd_ >= 0)
128 close(server_fd_);
129 if (server_listen_fd_ >= 0) {
130 close(server_listen_fd_);
131 unlink(socket_name_.value().c_str());
135 int client_fd() const { return client_fd_; }
136 int server_fd() const { return server_fd_; }
138 private:
139 base::Thread worker_;
140 base::FilePath socket_name_;
141 int server_listen_fd_;
142 int server_fd_;
143 int client_fd_;
144 scoped_ptr<SocketAcceptor> acceptor_;
147 // Ensure that IPC::CreateServerUnixDomainSocket creates a socket that
148 // IPC::CreateClientUnixDomainSocket can successfully connect to.
149 TEST(UnixDomainSocketUtil, Connect) {
150 TestUnixSocketConnection connection;
151 ASSERT_TRUE(connection.CreateServerSocket());
152 ASSERT_TRUE(connection.CreateClientSocket());
155 // Ensure that messages can be sent across the resulting socket.
156 TEST(UnixDomainSocketUtil, SendReceive) {
157 TestUnixSocketConnection connection;
158 ASSERT_TRUE(connection.CreateServerSocket());
159 ASSERT_TRUE(connection.CreateClientSocket());
161 const char buffer[] = "Hello, server!";
162 size_t buf_len = sizeof(buffer);
163 size_t sent_bytes =
164 HANDLE_EINTR(send(connection.client_fd(), buffer, buf_len, 0));
165 ASSERT_EQ(buf_len, sent_bytes);
166 char recv_buf[sizeof(buffer)];
167 size_t received_bytes =
168 HANDLE_EINTR(recv(connection.server_fd(), recv_buf, buf_len, 0));
169 ASSERT_EQ(buf_len, received_bytes);
170 ASSERT_EQ(0, memcmp(recv_buf, buffer, buf_len));
173 } // namespace