1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RASTER_TEXTURE_COMPRESSOR_ETC1_H_
6 #define CC_RASTER_TEXTURE_COMPRESSOR_ETC1_H_
8 #include "cc/raster/texture_compressor.h"
10 #include "base/compiler_specific.h"
11 #include "base/logging.h"
16 inline T
clamp(T val
, T min
, T max
) {
17 return val
< min
? min
: (val
> max
? max
: val
);
20 inline uint8_t round_to_5_bits(float val
) {
21 return clamp
<uint8_t>(val
* 31.0f
/ 255.0f
+ 0.5f
, 0, 31);
24 inline uint8_t round_to_4_bits(float val
) {
25 return clamp
<uint8_t>(val
* 15.0f
/ 255.0f
+ 0.5f
, 0, 15);
29 struct BgraColorType
{
35 uint8_t components
[4];
41 ALIGNAS(16) static const int16_t g_codeword_tables
[8][4] = {
49 {-183, -47, 47, 183}};
51 // Maps modifier indices to pixel index values.
53 static const uint8_t g_mod_to_pix
[4] = {3, 2, 0, 1};
55 // The ETC1 specification index texels as follows:
56 // [a][e][i][m] [ 0][ 4][ 8][12]
57 // [b][f][j][n] <-> [ 1][ 5][ 9][13]
58 // [c][g][k][o] [ 2][ 6][10][14]
59 // [d][h][l][p] [ 3][ 7][11][15]
61 // [ 0][ 1][ 2][ 3] [ 0][ 1][ 4][ 5]
62 // [ 4][ 5][ 6][ 7] <-> [ 8][ 9][12][13]
63 // [ 8][ 9][10][11] [ 2][ 3][ 6][ 7]
64 // [12][13][14][15] [10][11][14][15]
66 // However, when extracting sub blocks from BGRA data the natural array
67 // indexing order ends up different:
68 // vertical0: [a][e][b][f] horizontal0: [a][e][i][m]
69 // [c][g][d][h] [b][f][j][n]
70 // vertical1: [i][m][j][n] horizontal1: [c][g][k][o]
71 // [k][o][l][p] [d][h][l][p]
73 // In order to translate from the natural array indices in a sub block to the
74 // indices (number) used by specification and hardware we use this table.
75 static const uint8_t g_idx_to_num
[4][8] = {
76 {0, 4, 1, 5, 2, 6, 3, 7}, // Vertical block 0.
77 {8, 12, 9, 13, 10, 14, 11, 15}, // Vertical block 1.
78 {0, 4, 8, 12, 1, 5, 9, 13}, // Horizontal block 0.
79 {2, 6, 10, 14, 3, 7, 11, 15} // Horizontal block 1.
82 inline void WriteColors444(uint8_t* block
,
84 const Color
& color1
) {
85 // Write output color for BGRA textures.
86 block
[0] = (color0
.channels
.r
& 0xf0) | (color1
.channels
.r
>> 4);
87 block
[1] = (color0
.channels
.g
& 0xf0) | (color1
.channels
.g
>> 4);
88 block
[2] = (color0
.channels
.b
& 0xf0) | (color1
.channels
.b
>> 4);
91 inline void WriteColors555(uint8_t* block
,
93 const Color
& color1
) {
94 // Table for conversion to 3-bit two complement format.
95 static const uint8_t two_compl_trans_table
[8] = {
107 static_cast<int16_t>(color1
.channels
.r
>> 3) - (color0
.channels
.r
>> 3);
109 static_cast<int16_t>(color1
.channels
.g
>> 3) - (color0
.channels
.g
>> 3);
111 static_cast<int16_t>(color1
.channels
.b
>> 3) - (color0
.channels
.b
>> 3);
112 DCHECK_GE(delta_r
, -4);
113 DCHECK_LE(delta_r
, 3);
114 DCHECK_GE(delta_g
, -4);
115 DCHECK_LE(delta_g
, 3);
116 DCHECK_GE(delta_b
, -4);
117 DCHECK_LE(delta_b
, 3);
119 // Write output color for BGRA textures.
120 block
[0] = (color0
.channels
.r
& 0xf8) | two_compl_trans_table
[delta_r
+ 4];
121 block
[1] = (color0
.channels
.g
& 0xf8) | two_compl_trans_table
[delta_g
+ 4];
122 block
[2] = (color0
.channels
.b
& 0xf8) | two_compl_trans_table
[delta_b
+ 4];
125 inline void WriteCodewordTable(uint8_t* block
,
126 uint8_t sub_block_id
,
128 DCHECK_LT(sub_block_id
, 2);
131 uint8_t shift
= (2 + (3 - sub_block_id
* 3));
132 block
[3] &= ~(0x07 << shift
);
133 block
[3] |= table
<< shift
;
136 inline void WritePixelData(uint8_t* block
, uint32_t pixel_data
) {
137 block
[4] |= pixel_data
>> 24;
138 block
[5] |= (pixel_data
>> 16) & 0xff;
139 block
[6] |= (pixel_data
>> 8) & 0xff;
140 block
[7] |= pixel_data
& 0xff;
143 inline void WriteFlip(uint8_t* block
, bool flip
) {
145 block
[3] |= static_cast<uint8_t>(flip
);
148 inline void WriteDiff(uint8_t* block
, bool diff
) {
150 block
[3] |= static_cast<uint8_t>(diff
) << 1;
153 // Compress and rounds BGR888 into BGR444. The resulting BGR444 color is
154 // expanded to BGR888 as it would be in hardware after decompression. The
155 // actual 444-bit data is available in the four most significant bits of each
157 inline Color
MakeColor444(const float* bgr
) {
158 uint8_t b4
= round_to_4_bits(bgr
[0]);
159 uint8_t g4
= round_to_4_bits(bgr
[1]);
160 uint8_t r4
= round_to_4_bits(bgr
[2]);
162 bgr444
.channels
.b
= (b4
<< 4) | b4
;
163 bgr444
.channels
.g
= (g4
<< 4) | g4
;
164 bgr444
.channels
.r
= (r4
<< 4) | r4
;
165 // Added to distinguish between expanded 555 and 444 colors.
166 bgr444
.channels
.a
= 0x44;
170 // Compress and rounds BGR888 into BGR555. The resulting BGR555 color is
171 // expanded to BGR888 as it would be in hardware after decompression. The
172 // actual 555-bit data is available in the five most significant bits of each
174 inline Color
MakeColor555(const float* bgr
) {
175 uint8_t b5
= round_to_5_bits(bgr
[0]);
176 uint8_t g5
= round_to_5_bits(bgr
[1]);
177 uint8_t r5
= round_to_5_bits(bgr
[2]);
179 bgr555
.channels
.b
= (b5
<< 3) | (b5
>> 2);
180 bgr555
.channels
.g
= (g5
<< 3) | (g5
>> 2);
181 bgr555
.channels
.r
= (r5
<< 3) | (r5
>> 2);
182 // Added to distinguish between expanded 555 and 444 colors.
183 bgr555
.channels
.a
= 0x55;
187 class CC_EXPORT TextureCompressorETC1
: public TextureCompressor
{
189 TextureCompressorETC1() {}
191 // Compress a texture using ETC1. Note that the |quality| parameter is
192 // ignored. The current implementation does not support different quality
194 void Compress(const uint8_t* src
,
198 Quality quality
) override
;
201 DISALLOW_COPY_AND_ASSIGN(TextureCompressorETC1
);
206 #endif // CC_RASTER_TEXTURE_COMPRESSOR_ETC1_H_