1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
10 #include "base/basictypes.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/debug/layer_tree_debug_state.h"
13 #include "cc/output/renderer_settings.h"
14 #include "cc/scheduler/scheduler_settings.h"
15 #include "third_party/skia/include/core/SkColor.h"
16 #include "ui/gfx/geometry/size.h"
20 class CC_EXPORT LayerSettings
{
25 bool use_compositor_animation_timelines
;
28 class CC_EXPORT LayerTreeSettings
{
33 RendererSettings renderer_settings
;
34 bool single_thread_proxy_scheduler
;
35 bool use_external_begin_frame_source
;
36 bool main_frame_before_activation_enabled
;
37 bool using_synchronous_renderer_compositor
;
38 bool accelerated_animation_enabled
;
39 bool can_use_lcd_text
;
40 bool use_distance_field_text
;
41 bool gpu_rasterization_enabled
;
42 bool gpu_rasterization_forced
;
43 int gpu_rasterization_msaa_sample_count
;
44 float gpu_rasterization_skewport_target_time_in_seconds
;
45 bool create_low_res_tiling
;
47 enum ScrollbarAnimator
{
52 ScrollbarAnimator scrollbar_animator
;
53 int scrollbar_fade_delay_ms
;
54 int scrollbar_fade_resize_delay_ms
;
55 int scrollbar_fade_duration_ms
;
56 SkColor solid_color_scrollbar_color
;
57 bool timeout_and_draw_when_animation_checkerboards
;
58 bool layer_transforms_should_scale_layer_contents
;
59 bool layers_always_allowed_lcd_text
;
60 float minimum_contents_scale
;
61 float low_res_contents_scale_factor
;
62 float top_controls_show_threshold
;
63 float top_controls_hide_threshold
;
64 double background_animation_rate
;
65 gfx::Size default_tile_size
;
66 gfx::Size max_untiled_layer_size
;
67 gfx::Size default_tile_grid_size
;
68 gfx::Size minimum_occlusion_tracking_size
;
69 size_t tiling_interest_area_padding
;
70 float skewport_target_time_in_seconds
;
71 int skewport_extrapolation_limit_in_content_pixels
;
72 size_t max_memory_for_prepaint_percentage
;
73 bool strict_layer_property_change_checking
;
75 bool use_persistent_map_for_gpu_memory_buffers
;
76 bool enable_elastic_overscroll
;
77 // An array of image texture targets for each GpuMemoryBuffer format.
78 std::vector
<unsigned> use_image_texture_targets
;
79 bool ignore_root_layer_flings
;
80 size_t scheduled_raster_task_limit
;
81 bool use_occlusion_for_tile_prioritization
;
82 bool record_full_layer
;
83 bool use_display_lists
;
84 bool verify_property_trees
;
86 bool use_compositor_animation_timelines
;
87 bool invert_viewport_scroll_order
;
88 bool wait_for_beginframe_interval
;
89 int max_staging_buffer_usage_in_bytes
;
91 LayerTreeDebugState initial_debug_state
;
93 SchedulerSettings
ToSchedulerSettings() const;
98 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_