Update V8 to version 4.7.42.
[chromium-blink-merge.git] / content / common / gpu / gpu_memory_manager.h
blob01967d6cecb55ce3a53fc61753a3ebfb3c243861
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_
8 #include <list>
9 #include <map>
11 #include "base/basictypes.h"
12 #include "base/cancelable_callback.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/memory/weak_ptr.h"
16 #include "content/common/content_export.h"
17 #include "content/public/common/gpu_memory_stats.h"
18 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
19 #include "gpu/command_buffer/service/memory_tracking.h"
21 namespace content {
23 class GpuChannelManager;
24 class GpuMemoryManagerClient;
25 class GpuMemoryManagerClientState;
26 class GpuMemoryTrackingGroup;
28 class CONTENT_EXPORT GpuMemoryManager :
29 public base::SupportsWeakPtr<GpuMemoryManager> {
30 public:
31 #if defined(OS_ANDROID) || (defined(OS_LINUX) && !defined(OS_CHROMEOS))
32 enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit = 1 };
33 #else
34 enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit = 8 };
35 #endif
36 enum ScheduleManageTime {
37 // Add a call to Manage to the thread's message loop immediately.
38 kScheduleManageNow,
39 // Add a Manage call to the thread's message loop for execution 1/60th of
40 // of a second from now.
41 kScheduleManageLater,
44 GpuMemoryManager(GpuChannelManager* channel_manager,
45 uint64 max_surfaces_with_frontbuffer_soft_limit);
46 ~GpuMemoryManager();
48 // Schedule a Manage() call. If immediate is true, we PostTask without delay.
49 // Otherwise PostDelayedTask using a CancelableClosure and allow multiple
50 // delayed calls to "queue" up. This way, we do not spam clients in certain
51 // lower priority situations. An immediate schedule manage will cancel any
52 // queued delayed manage.
53 void ScheduleManage(ScheduleManageTime schedule_manage_time);
55 // Retrieve GPU Resource consumption statistics for the task manager
56 void GetVideoMemoryUsageStats(
57 content::GPUVideoMemoryUsageStats* video_memory_usage_stats) const;
59 GpuMemoryManagerClientState* CreateClientState(
60 GpuMemoryManagerClient* client, bool has_surface, bool visible);
62 GpuMemoryTrackingGroup* CreateTrackingGroup(
63 base::ProcessId pid, gpu::gles2::MemoryTracker* memory_tracker);
65 uint64 GetTrackerMemoryUsage(gpu::gles2::MemoryTracker* tracker) const;
66 uint64 GetMaximumClientAllocation() const {
67 return client_hard_limit_bytes_;
70 private:
71 friend class GpuMemoryManagerTest;
72 friend class GpuMemoryTrackingGroup;
73 friend class GpuMemoryManagerClientState;
75 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
76 TestManageBasicFunctionality);
77 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
78 TestManageChangingVisibility);
79 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
80 TestManageManyVisibleStubs);
81 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
82 TestManageManyNotVisibleStubs);
83 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
84 TestManageChangingLastUsedTime);
85 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
86 TestManageChangingImportanceShareGroup);
87 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
88 TestForegroundStubsGetBonusAllocation);
89 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
90 TestUpdateAvailableGpuMemory);
91 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
92 GpuMemoryAllocationCompareTests);
93 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
94 StubMemoryStatsForLastManageTests);
95 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
96 TestManagedUsageTracking);
97 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
98 BackgroundMru);
99 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
100 AllowNonvisibleMemory);
101 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
102 BackgroundDiscardPersistent);
103 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
104 UnmanagedTracking);
105 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest,
106 DefaultAllocation);
108 typedef std::map<gpu::gles2::MemoryTracker*, GpuMemoryTrackingGroup*>
109 TrackingGroupMap;
111 typedef std::list<GpuMemoryManagerClientState*> ClientStateList;
113 void Manage();
114 void SetClientsHibernatedState() const;
115 void AssignSurfacesAllocations();
116 void AssignNonSurfacesAllocations();
118 // Update the amount of GPU memory we think we have in the system, based
119 // on what the stubs' contexts report.
120 void UpdateAvailableGpuMemory();
122 // Send memory usage stats to the browser process.
123 void SendUmaStatsToBrowser();
125 // Get the current number of bytes allocated.
126 uint64 GetCurrentUsage() const {
127 return bytes_allocated_managed_current_ +
128 bytes_allocated_unmanaged_current_;
131 // GpuMemoryTrackingGroup interface
132 void TrackMemoryAllocatedChange(
133 GpuMemoryTrackingGroup* tracking_group,
134 uint64 old_size,
135 uint64 new_size,
136 gpu::gles2::MemoryTracker::Pool tracking_pool);
137 void OnDestroyTrackingGroup(GpuMemoryTrackingGroup* tracking_group);
138 bool EnsureGPUMemoryAvailable(uint64 size_needed);
140 // GpuMemoryManagerClientState interface
141 void SetClientStateVisible(
142 GpuMemoryManagerClientState* client_state, bool visible);
143 void OnDestroyClientState(GpuMemoryManagerClientState* client);
145 // Add or remove a client from its clients list (visible, nonvisible, or
146 // nonsurface). When adding the client, add it to the front of the list.
147 void AddClientToList(GpuMemoryManagerClientState* client_state);
148 void RemoveClientFromList(GpuMemoryManagerClientState* client_state);
149 ClientStateList* GetClientList(GpuMemoryManagerClientState* client_state);
151 // Interfaces for testing
152 void TestingDisableScheduleManage() { disable_schedule_manage_ = true; }
154 GpuChannelManager* channel_manager_;
156 // A list of all visible and nonvisible clients, in most-recently-used
157 // order (most recently used is first).
158 ClientStateList clients_visible_mru_;
159 ClientStateList clients_nonvisible_mru_;
161 // A list of all clients that don't have a surface.
162 ClientStateList clients_nonsurface_;
164 // All context groups' tracking structures
165 TrackingGroupMap tracking_groups_;
167 base::CancelableClosure delayed_manage_callback_;
168 bool manage_immediate_scheduled_;
169 bool disable_schedule_manage_;
171 uint64 max_surfaces_with_frontbuffer_soft_limit_;
173 // The maximum amount of memory that may be allocated for a single client.
174 uint64 client_hard_limit_bytes_;
176 // The current total memory usage, and historical maximum memory usage
177 uint64 bytes_allocated_managed_current_;
178 uint64 bytes_allocated_unmanaged_current_;
179 uint64 bytes_allocated_historical_max_;
181 DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager);
184 } // namespace content
186 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_