Fix iOS build for XCode 4.6.
[chromium-blink-merge.git] / ppapi / api / ppb_audio.idl
blob6d0dcb8d2b1f10d2b34208b6e43dc4c0c532db49
1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /**
7 * This file defines the <code>PPB_Audio</code> interface, which provides
8 * realtime stereo audio streaming capabilities.
9 */
11 [generate_thunk]
13 label Chrome {
14 M14 = 1.0
17 /**
18 * <code>PPB_Audio_Callback</code> defines the type of an audio callback
19 * function used to fill the audio buffer with data. Please see the
20 * Create() function in the <code>PPB_Audio</code> interface for
21 * more details on this callback.
23 typedef void PPB_Audio_Callback([out] mem_t sample_buffer,
24 [in] uint32_t buffer_size_in_bytes,
25 [inout] mem_t user_data);
27 /**
28 * The <code>PPB_Audio</code> interface contains pointers to several functions
29 * for handling audio resources. Refer to the
30 * <a href="/native-client/{{pepperversion}}/devguide/coding/audio">Audio</a>
31 * chapter in the Developer's Guide for information on using this interface.
32 * Please see descriptions for each <code>PPB_Audio</code> and
33 * <code>PPB_AudioConfig</code> function for more details. A C example using
34 * <code>PPB_Audio</code> and <code>PPB_AudioConfig</code> follows.
36 * <strong>Example: </strong>
38 * @code
39 * void audio_callback(void* sample_buffer,
40 * uint32_t buffer_size_in_bytes,
41 * void* user_data) {
42 * ... quickly fill in the buffer with samples and return to caller ...
43 * }
45 * ...Assume the application has cached the audio configuration interface in
46 * audio_config_interface and the audio interface in
47 * audio_interface...
49 * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
50 * PP_AUDIOSAMPLERATE_44100, 4096);
51 * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
52 * pp_instance, PP_AUDIOSAMPLERATE_44100, count);
53 * PP_Resource pp_audio = audio_interface->Create(pp_instance, pp_audio_config,
54 * audio_callback, NULL);
55 * audio_interface->StartPlayback(pp_audio);
57 * ...audio_callback() will now be periodically invoked on a separate thread...
58 * @endcode
60 interface PPB_Audio {
61 /**
62 * Create() creates an audio resource. No sound will be heard until
63 * StartPlayback() is called. The callback is called with the buffer address
64 * and given user data whenever the buffer needs to be filled. From within the
65 * callback, you should not call <code>PPB_Audio</code> functions. The
66 * callback will be called on a different thread than the one which created
67 * the interface. For performance-critical applications (i.e. low-latency
68 * audio), the callback should avoid blocking or calling functions that can
69 * obtain locks, such as malloc. The layout and the size of the buffer passed
70 * to the audio callback will be determined by the device configuration and is
71 * specified in the <code>AudioConfig</code> documentation.
73 * @param[in] instance A <code>PP_Instance</code> identifying one instance
74 * of a module.
75 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
76 * config resource.
77 * @param[in] audio_callback A <code>PPB_Audio_Callback</code> callback
78 * function that the browser calls when it needs more samples to play.
79 * @param[in] user_data A pointer to user data used in the callback function.
81 * @return A <code>PP_Resource</code> containing the audio resource if
82 * successful or 0 if the configuration cannot be honored or the callback is
83 * null.
85 PP_Resource Create(
86 [in] PP_Instance instance,
87 [in] PP_Resource config,
88 [in] PPB_Audio_Callback audio_callback,
89 [inout] mem_t user_data);
91 /**
92 * IsAudio() determines if the provided resource is an audio resource.
94 * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
95 * resource.
97 * @return A <code>PP_Bool</code> containing containing <code>PP_TRUE</code>
98 * if the given resource is an Audio resource, otherwise
99 * <code>PP_FALSE</code>.
101 PP_Bool IsAudio(
102 [in] PP_Resource resource);
105 * GetCurrrentConfig() returns an audio config resource for the given audio
106 * resource.
108 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
109 * resource.
111 * @return A <code>PP_Resource</code> containing the audio config resource if
112 * successful.
114 PP_Resource GetCurrentConfig(
115 [in] PP_Resource audio);
118 * StartPlayback() starts the playback of the audio resource and begins
119 * periodically calling the callback.
121 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
122 * resource.
124 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
125 * successful, otherwise <code>PP_FALSE</code>. Also returns
126 * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
127 * in progress.
129 PP_Bool StartPlayback(
130 [in] PP_Resource audio);
133 * StopPlayback() stops the playback of the audio resource.
135 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
136 * resource.
138 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
139 * successful, otherwise <code>PP_FALSE</code>. Also returns
140 * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
141 * stopped. If a callback is in progress, StopPlayback() will block until the
142 * callback completes.
144 PP_Bool StopPlayback(
145 [in] PP_Resource audio);