1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_controller.h"
10 #include "ash/ash_switches.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/root_window_controller.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/test/ash_test_base.h"
16 #include "ash/test/display_manager_test_api.h"
17 #include "ash/test/test_user_wallpaper_delegate.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/threading/sequenced_worker_pool.h"
20 #include "content/public/browser/browser_thread.h"
21 #include "content/public/test/test_browser_thread.h"
22 #include "content/public/test/test_utils.h"
23 #include "third_party/skia/include/core/SkBitmap.h"
24 #include "third_party/skia/include/core/SkColor.h"
25 #include "ui/aura/window_event_dispatcher.h"
26 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
27 #include "ui/compositor/test/layer_animator_test_controller.h"
29 using aura::RootWindow
;
35 // Containers IDs used for tests.
36 const int kDesktopBackgroundId
= ash::kShellWindowId_DesktopBackgroundContainer
;
37 const int kLockScreenBackgroundId
=
38 ash::kShellWindowId_LockScreenBackgroundContainer
;
40 // Returns number of child windows in a shell window container.
41 int ChildCountForContainer(int container_id
) {
42 Window
* root
= ash::Shell::GetPrimaryRootWindow();
43 Window
* container
= root
->GetChildById(container_id
);
44 return static_cast<int>(container
->children().size());
47 // Steps a widget's layer animation until it is completed. Animations must be
49 void RunAnimationForWidget(views::Widget
* widget
) {
50 // Animations must be enabled for stepping to work.
51 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
52 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
54 ui::Layer
* layer
= widget
->GetNativeView()->layer();
55 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
56 // Multiple steps are required to complete complex animations.
57 // TODO(vollick): This should not be necessary. crbug.com/154017
58 while (controller
.animator()->is_animating()) {
59 controller
.StartThreadedAnimationsIfNeeded();
60 base::TimeTicks step_time
= controller
.animator()->last_step_time();
61 layer
->GetAnimator()->Step(step_time
+
62 base::TimeDelta::FromMilliseconds(1000));
68 class DesktopBackgroundControllerTest
: public test::AshTestBase
{
70 DesktopBackgroundControllerTest()
72 wallpaper_delegate_(NULL
) {
74 virtual ~DesktopBackgroundControllerTest() {}
76 virtual void SetUp() OVERRIDE
{
77 test::AshTestBase::SetUp();
78 // Ash shell initialization creates wallpaper. Reset it so we can manually
79 // control wallpaper creation and animation in our tests.
80 RootWindowController
* root_window_controller
=
81 Shell::GetPrimaryRootWindowController();
82 root_window_controller
->SetWallpaperController(NULL
);
83 root_window_controller
->SetAnimatingWallpaperController(NULL
);
84 controller_
= Shell::GetInstance()->desktop_background_controller();
85 wallpaper_delegate_
= static_cast<test::TestUserWallpaperDelegate
*>(
86 Shell::GetInstance()->user_wallpaper_delegate());
87 controller_
->set_wallpaper_reload_delay_for_test(0);
91 // A color that can be passed to CreateImage(). Specifically chosen to not
92 // conflict with any of the default wallpaper colors.
93 static const SkColor kCustomWallpaperColor
= SK_ColorMAGENTA
;
95 // Creates an image of size |size|.
96 gfx::ImageSkia
CreateImage(int width
, int height
, SkColor color
) {
98 bitmap
.allocN32Pixels(width
, height
);
99 bitmap
.eraseColor(color
);
100 gfx::ImageSkia image
= gfx::ImageSkia::CreateFrom1xBitmap(bitmap
);
104 // Runs kAnimatingDesktopController's animation to completion.
105 // TODO(bshe): Don't require tests to run animations; it's slow.
106 void RunDesktopControllerAnimation() {
107 DesktopBackgroundWidgetController
* controller
=
108 Shell::GetPrimaryRootWindowController()
109 ->animating_wallpaper_controller()
110 ->GetController(false);
111 EXPECT_TRUE(!!controller
);
112 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller
->widget()));
115 DesktopBackgroundController
* controller_
; // Not owned.
117 test::TestUserWallpaperDelegate
* wallpaper_delegate_
;
120 DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest
);
123 TEST_F(DesktopBackgroundControllerTest
, BasicReparenting
) {
124 DesktopBackgroundController
* controller
=
125 Shell::GetInstance()->desktop_background_controller();
126 controller
->CreateEmptyWallpaper();
128 // Wallpaper view/window exists in the desktop background container and
129 // nothing is in the lock screen background container.
130 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
131 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
133 // Moving background to lock container should succeed the first time but
134 // subsequent calls should do nothing.
135 EXPECT_TRUE(controller
->MoveDesktopToLockedContainer());
136 EXPECT_FALSE(controller
->MoveDesktopToLockedContainer());
138 // One window is moved from desktop to lock container.
139 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
140 EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId
));
142 // Moving background to desktop container should succeed the first time.
143 EXPECT_TRUE(controller
->MoveDesktopToUnlockedContainer());
144 EXPECT_FALSE(controller
->MoveDesktopToUnlockedContainer());
146 // One window is moved from lock to desktop container.
147 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
148 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
151 TEST_F(DesktopBackgroundControllerTest
, ControllerOwnership
) {
152 // We cannot short-circuit animations for this test.
153 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
154 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
156 // Create wallpaper and background view.
157 DesktopBackgroundController
* controller
=
158 Shell::GetInstance()->desktop_background_controller();
159 controller
->CreateEmptyWallpaper();
161 // The new wallpaper is ready to start animating. kAnimatingDesktopController
162 // holds the widget controller instance. kDesktopController will get it later.
163 RootWindowController
* root_window_controller
=
164 Shell::GetPrimaryRootWindowController();
165 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
166 GetController(false));
168 // kDesktopController will receive the widget controller when the animation
170 EXPECT_FALSE(root_window_controller
->wallpaper_controller());
172 // Force the widget's layer animation to play to completion.
173 RunDesktopControllerAnimation();
175 // Ownership has moved from kAnimatingDesktopController to kDesktopController.
176 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
177 GetController(false));
178 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
181 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
182 // move all desktop views if there are more than one.
183 TEST_F(DesktopBackgroundControllerTest
, BackgroundMovementDuringUnlock
) {
184 // We cannot short-circuit animations for this test.
185 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
186 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
188 // Reset wallpaper state, see ControllerOwnership above.
189 DesktopBackgroundController
* controller
=
190 Shell::GetInstance()->desktop_background_controller();
191 controller
->CreateEmptyWallpaper();
193 // Run wallpaper show animation to completion.
194 RunDesktopControllerAnimation();
196 // User locks the screen, which moves the background forward.
197 controller
->MoveDesktopToLockedContainer();
199 // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop
200 // background that will animate in on top of the old one.
201 controller
->CreateEmptyWallpaper();
203 // In this state we have two desktop background views stored in different
204 // properties. Both are in the lock screen background container.
205 RootWindowController
* root_window_controller
=
206 Shell::GetPrimaryRootWindowController();
207 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
208 GetController(false));
209 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
210 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
211 EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId
));
213 // Before the wallpaper's animation completes, user unlocks the screen, which
214 // moves the desktop to the back.
215 controller
->MoveDesktopToUnlockedContainer();
217 // Ensure both desktop backgrounds have moved.
218 EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId
));
219 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
221 // Finish the new desktop background animation.
222 RunDesktopControllerAnimation();
224 // Now there is one desktop background, in the back.
225 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
226 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
229 // Test for crbug.com/156542. Animating wallpaper should immediately finish
230 // animation and replace current wallpaper before next animation starts.
231 TEST_F(DesktopBackgroundControllerTest
, ChangeWallpaperQuick
) {
232 // We cannot short-circuit animations for this test.
233 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
234 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
236 // Reset wallpaper state, see ControllerOwnership above.
237 DesktopBackgroundController
* controller
=
238 Shell::GetInstance()->desktop_background_controller();
239 controller
->CreateEmptyWallpaper();
241 // Run wallpaper show animation to completion.
242 RunDesktopControllerAnimation();
244 // Change to a new wallpaper.
245 controller
->CreateEmptyWallpaper();
247 RootWindowController
* root_window_controller
=
248 Shell::GetPrimaryRootWindowController();
249 DesktopBackgroundWidgetController
* animating_controller
=
250 root_window_controller
->animating_wallpaper_controller()->GetController(
252 EXPECT_TRUE(animating_controller
);
253 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
255 // Change to another wallpaper before animation finished.
256 controller
->CreateEmptyWallpaper();
258 // The animating controller should immediately move to desktop controller.
259 EXPECT_EQ(animating_controller
,
260 root_window_controller
->wallpaper_controller());
262 // Cache the new animating controller.
263 animating_controller
= root_window_controller
->
264 animating_wallpaper_controller()->GetController(false);
266 // Run wallpaper show animation to completion.
267 ASSERT_NO_FATAL_FAILURE(
268 RunAnimationForWidget(
269 root_window_controller
->animating_wallpaper_controller()->
270 GetController(false)->widget()));
272 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
273 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
274 GetController(false));
275 // The desktop controller should be the last created animating controller.
276 EXPECT_EQ(animating_controller
,
277 root_window_controller
->wallpaper_controller());
280 TEST_F(DesktopBackgroundControllerTest
, ResizeCustomWallpaper
) {
281 if (!SupportsMultipleDisplays())
284 test::DisplayManagerTestApi
display_manager_test_api(
285 Shell::GetInstance()->display_manager());
286 display_manager_test_api
.UpdateDisplay("320x200");
288 gfx::ImageSkia image
= CreateImage(640, 480, kCustomWallpaperColor
);
290 // Set the image as custom wallpaper, wait for the resize to finish, and check
291 // that the resized image is the expected size.
292 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
293 EXPECT_TRUE(image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
294 content::BrowserThread::GetBlockingPool()->FlushForTesting();
295 content::RunAllPendingInMessageLoop();
296 gfx::ImageSkia resized_image
= controller_
->GetWallpaper();
297 EXPECT_FALSE(image
.BackedBySameObjectAs(resized_image
));
298 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image
.size().ToString());
300 // Load the original wallpaper again and check that we're still using the
301 // previously-resized image instead of doing another resize
302 // (http://crbug.com/321402).
303 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
304 content::BrowserThread::GetBlockingPool()->FlushForTesting();
305 content::RunAllPendingInMessageLoop();
306 EXPECT_TRUE(resized_image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
309 TEST_F(DesktopBackgroundControllerTest
, GetMaxDisplaySize
) {
310 // Device scale factor shouldn't affect the native size.
311 UpdateDisplay("1000x300*2");
314 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
316 // Rotated display should return the rotated size.
317 UpdateDisplay("1000x300*2/r");
320 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
322 // UI Scaling shouldn't affect the native size.
323 UpdateDisplay("1000x300*2@1.5");
326 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
328 if (!SupportsMultipleDisplays())
331 // First display has maximum size.
332 UpdateDisplay("400x300,100x100");
335 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
337 // Second display has maximum size.
338 UpdateDisplay("400x300,500x600");
341 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
343 // Maximum width and height belongs to different displays.
344 UpdateDisplay("400x300,100x500");
347 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());