1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_BASE_MATH_UTIL_H_
6 #define CC_BASE_MATH_UTIL_H_
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "cc/base/cc_export.h"
15 #include "ui/gfx/box_f.h"
16 #include "ui/gfx/point3_f.h"
17 #include "ui/gfx/point_f.h"
18 #include "ui/gfx/size.h"
19 #include "ui/gfx/transform.h"
39 struct HomogeneousCoordinate
{
40 HomogeneousCoordinate(SkMScalar x
, SkMScalar y
, SkMScalar z
, SkMScalar w
) {
47 bool ShouldBeClipped() const { return w() <= 0.0; }
49 gfx::PointF
CartesianPoint2d() const {
50 if (w() == SK_MScalar1
)
51 return gfx::PointF(x(), y());
53 // For now, because this code is used privately only by MathUtil, it should
54 // never be called when w == 0, and we do not yet need to handle that case.
56 SkMScalar inv_w
= SK_MScalar1
/ w();
57 return gfx::PointF(x() * inv_w
, y() * inv_w
);
60 gfx::Point3F
CartesianPoint3d() const {
61 if (w() == SK_MScalar1
)
62 return gfx::Point3F(x(), y(), z());
64 // For now, because this code is used privately only by MathUtil, it should
65 // never be called when w == 0, and we do not yet need to handle that case.
67 SkMScalar inv_w
= SK_MScalar1
/ w();
68 return gfx::Point3F(x() * inv_w
, y() * inv_w
, z() * inv_w
);
71 SkMScalar
x() const { return vec
[0]; }
72 SkMScalar
y() const { return vec
[1]; }
73 SkMScalar
z() const { return vec
[2]; }
74 SkMScalar
w() const { return vec
[3]; }
79 class CC_EXPORT MathUtil
{
81 static const double kPiDouble
;
82 static const float kPiFloat
;
84 static double Deg2Rad(double deg
) { return deg
* kPiDouble
/ 180.0; }
85 static double Rad2Deg(double rad
) { return rad
* 180.0 / kPiDouble
; }
87 static float Deg2Rad(float deg
) { return deg
* kPiFloat
/ 180.0f
; }
88 static float Rad2Deg(float rad
) { return rad
* 180.0f
/ kPiFloat
; }
90 static float Round(float f
) {
91 return (f
> 0.f
) ? std::floor(f
+ 0.5f
) : std::ceil(f
- 0.5f
);
93 static double Round(double d
) {
94 return (d
> 0.0) ? std::floor(d
+ 0.5) : std::ceil(d
- 0.5);
97 template <typename T
> static T
ClampToRange(T value
, T min
, T max
) {
98 return std::min(std::max(value
, min
), max
);
101 // Background: Existing transform code does not do the right thing in
102 // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
103 // causes one of the transformed vertices to go to w < 0. In those cases, it
104 // is necessary to perform clipping in homogeneous coordinates, after applying
105 // the transform, before dividing-by-w to convert to cartesian coordinates.
107 // These functions return the axis-aligned rect that encloses the correctly
108 // clipped, transformed polygon.
109 static gfx::Rect
MapEnclosingClippedRect(const gfx::Transform
& transform
,
110 const gfx::Rect
& rect
);
111 static gfx::RectF
MapClippedRect(const gfx::Transform
& transform
,
112 const gfx::RectF
& rect
);
113 static gfx::Rect
ProjectEnclosingClippedRect(const gfx::Transform
& transform
,
114 const gfx::Rect
& rect
);
115 static gfx::RectF
ProjectClippedRect(const gfx::Transform
& transform
,
116 const gfx::RectF
& rect
);
118 // Returns an array of vertices that represent the clipped polygon. After
119 // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
120 // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
121 // which means the entire quad was clipped, and none of the vertices in the
123 static void MapClippedQuad(const gfx::Transform
& transform
,
124 const gfx::QuadF
& src_quad
,
125 gfx::PointF clipped_quad
[8],
126 int* num_vertices_in_clipped_quad
);
127 static bool MapClippedQuad3d(const gfx::Transform
& transform
,
128 const gfx::QuadF
& src_quad
,
129 gfx::Point3F clipped_quad
[8],
130 int* num_vertices_in_clipped_quad
);
132 static gfx::RectF
ComputeEnclosingRectOfVertices(const gfx::PointF vertices
[],
134 static gfx::RectF
ComputeEnclosingClippedRect(
135 const HomogeneousCoordinate
& h1
,
136 const HomogeneousCoordinate
& h2
,
137 const HomogeneousCoordinate
& h3
,
138 const HomogeneousCoordinate
& h4
);
140 // NOTE: These functions do not do correct clipping against w = 0 plane, but
141 // they correctly detect the clipped condition via the boolean clipped.
142 static gfx::QuadF
MapQuad(const gfx::Transform
& transform
,
143 const gfx::QuadF
& quad
,
145 static gfx::QuadF
MapQuad3d(const gfx::Transform
& transform
,
149 static gfx::PointF
MapPoint(const gfx::Transform
& transform
,
150 const gfx::PointF
& point
,
152 static gfx::Point3F
MapPoint(const gfx::Transform
&,
155 static gfx::QuadF
ProjectQuad(const gfx::Transform
& transform
,
156 const gfx::QuadF
& quad
,
158 static gfx::PointF
ProjectPoint(const gfx::Transform
& transform
,
159 const gfx::PointF
& point
,
161 // Identical to the above function, but coerces the homogeneous coordinate to
162 // a 3d rather than a 2d point.
163 static gfx::Point3F
ProjectPoint3D(const gfx::Transform
& transform
,
164 const gfx::PointF
& point
,
167 static gfx::Vector2dF
ComputeTransform2dScaleComponents(const gfx::Transform
&,
168 float fallbackValue
);
170 // Makes a rect that has the same relationship to input_outer_rect as
171 // scale_inner_rect has to scale_outer_rect. scale_inner_rect should be
172 // contained within scale_outer_rect, and likewise the rectangle that is
173 // returned will be within input_outer_rect at a similar relative, scaled
175 static gfx::RectF
ScaleRectProportional(const gfx::RectF
& input_outer_rect
,
176 const gfx::RectF
& scale_outer_rect
,
177 const gfx::RectF
& scale_inner_rect
);
179 // Returns the smallest angle between the given two vectors in degrees.
180 // Neither vector is assumed to be normalized.
181 static float SmallestAngleBetweenVectors(const gfx::Vector2dF
& v1
,
182 const gfx::Vector2dF
& v2
);
184 // Projects the |source| vector onto |destination|. Neither vector is assumed
186 static gfx::Vector2dF
ProjectVector(const gfx::Vector2dF
& source
,
187 const gfx::Vector2dF
& destination
);
189 // Conversion to value.
190 static scoped_ptr
<base::Value
> AsValue(const gfx::Size
& s
);
191 static scoped_ptr
<base::Value
> AsValue(const gfx::Rect
& r
);
192 static bool FromValue(const base::Value
*, gfx::Rect
* out_rect
);
193 static scoped_ptr
<base::Value
> AsValue(const gfx::PointF
& q
);
195 static void AddToTracedValue(const gfx::Size
& s
,
196 base::debug::TracedValue
* res
);
197 static void AddToTracedValue(const gfx::SizeF
& s
,
198 base::debug::TracedValue
* res
);
199 static void AddToTracedValue(const gfx::Rect
& r
,
200 base::debug::TracedValue
* res
);
201 static void AddToTracedValue(const gfx::PointF
& q
,
202 base::debug::TracedValue
* res
);
203 static void AddToTracedValue(const gfx::Point3F
&,
204 base::debug::TracedValue
* res
);
205 static void AddToTracedValue(const gfx::Vector2d
& v
,
206 base::debug::TracedValue
* res
);
207 static void AddToTracedValue(const gfx::Vector2dF
& v
,
208 base::debug::TracedValue
* res
);
209 static void AddToTracedValue(const gfx::QuadF
& q
,
210 base::debug::TracedValue
* res
);
211 static void AddToTracedValue(const gfx::RectF
& rect
,
212 base::debug::TracedValue
* res
);
213 static void AddToTracedValue(const gfx::Transform
& transform
,
214 base::debug::TracedValue
* res
);
215 static void AddToTracedValue(const gfx::BoxF
& box
,
216 base::debug::TracedValue
* res
);
218 // Returns a base::Value representation of the floating point value.
219 // If the value is inf, returns max double/float representation.
220 static double AsDoubleSafely(double value
);
221 static float AsFloatSafely(float value
);
226 #endif // CC_BASE_MATH_UTIL_H_