Update mojo surfaces bindings and mojo/cc/ glue
[chromium-blink-merge.git] / cc / layers / draw_properties.h
blob4bbce727deff70f122c131dad21a4b756a01d72c
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_
6 #define CC_LAYERS_DRAW_PROPERTIES_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/rect.h"
10 #include "ui/gfx/transform.h"
12 namespace cc {
14 // Container for properties that layers need to compute before they can be
15 // drawn.
16 template <typename LayerType>
17 struct CC_EXPORT DrawProperties {
18 DrawProperties()
19 : opacity(0.f),
20 opacity_is_animating(false),
21 screen_space_opacity_is_animating(false),
22 target_space_transform_is_animating(false),
23 screen_space_transform_is_animating(false),
24 can_use_lcd_text(false),
25 is_clipped(false),
26 render_target(NULL),
27 contents_scale_x(1.f),
28 contents_scale_y(1.f),
29 num_unclipped_descendants(0),
30 layer_or_descendant_has_copy_request(false),
31 layer_or_descendant_has_input_handler(false),
32 has_child_with_a_scroll_parent(false),
33 sorted_for_recursion(false),
34 index_of_first_descendants_addition(0),
35 num_descendants_added(0),
36 index_of_first_render_surface_layer_list_addition(0),
37 num_render_surfaces_added(0),
38 last_drawn_render_surface_layer_list_id(0),
39 ideal_contents_scale(0.f),
40 maximum_animation_contents_scale(0.f),
41 page_scale_factor(0.f),
42 device_scale_factor(0.f) {}
44 // Transforms objects from content space to target surface space, where
45 // this layer would be drawn.
46 gfx::Transform target_space_transform;
48 // Transforms objects from content space to screen space (viewport space).
49 gfx::Transform screen_space_transform;
51 // DrawProperties::opacity may be different than LayerType::opacity,
52 // particularly in the case when a RenderSurface re-parents the layer's
53 // opacity, or when opacity is compounded by the hierarchy.
54 float opacity;
56 // xxx_is_animating flags are used to indicate whether the DrawProperties
57 // are actually meaningful on the main thread. When the properties are
58 // animating, the main thread may not have the same values that are used
59 // to draw.
60 bool opacity_is_animating;
61 bool screen_space_opacity_is_animating;
62 bool target_space_transform_is_animating;
63 bool screen_space_transform_is_animating;
65 // True if the layer can use LCD text.
66 bool can_use_lcd_text;
68 // True if the layer needs to be clipped by clip_rect.
69 bool is_clipped;
71 // The layer whose coordinate space this layer draws into. This can be
72 // either the same layer (draw_properties_.render_target == this) or an
73 // ancestor of this layer.
74 LayerType* render_target;
76 // The surface that this layer and its subtree would contribute to.
77 scoped_ptr<typename LayerType::RenderSurfaceType> render_surface;
79 // This rect is in the layer's content space.
80 gfx::Rect visible_content_rect;
82 // In target surface space, the rect that encloses the clipped, drawable
83 // content of the layer.
84 gfx::Rect drawable_content_rect;
86 // In target surface space, the original rect that clipped this layer. This
87 // value is used to avoid unnecessarily changing GL scissor state.
88 gfx::Rect clip_rect;
90 // The scale used to move between layer space and content space, and bounds
91 // of the space. One is always a function of the other, but which one
92 // depends on the layer type. For picture layers, this is an ideal scale,
93 // and not always the one used.
94 float contents_scale_x;
95 float contents_scale_y;
96 gfx::Size content_bounds;
98 // Number of descendants with a clip parent that is our ancestor. NB - this
99 // does not include our clip children because they are clipped by us.
100 int num_unclipped_descendants;
102 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest
103 // present on it.
104 bool layer_or_descendant_has_copy_request;
106 // If true, the layer or one of its descendants has a wheel or touch handler.
107 bool layer_or_descendant_has_input_handler;
109 // This is true if the layer has any direct child that has a scroll parent.
110 // This layer will not be the scroll parent in this case. This information
111 // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our
112 // children have scroll parents, we will not need to recur out of order.
113 bool has_child_with_a_scroll_parent;
115 // This is true if the order (wrt to its siblings in the tree) in which the
116 // layer will be visited while computing draw properties has been determined.
117 bool sorted_for_recursion;
119 // If this layer is visited out of order, its contribution to the descendant
120 // and render surface layer lists will be put aside in a temporary list.
121 // These values will allow for an efficient reordering of these additions.
122 size_t index_of_first_descendants_addition;
123 size_t num_descendants_added;
124 size_t index_of_first_render_surface_layer_list_addition;
125 size_t num_render_surfaces_added;
127 // Each time we generate a new render surface layer list, an ID is used to
128 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID
129 // that marked the render surface layer list generation which last updated
130 // these draw properties and determined that this layer will draw itself.
131 // If these draw properties are not a part of the render surface layer list,
132 // or the layer doesn't contribute anything, then this ID will be either out
133 // of date or 0.
134 int last_drawn_render_surface_layer_list_id;
136 // The scale at which content for the layer should be rastered in order to be
137 // perfectly crisp.
138 float ideal_contents_scale;
140 // The maximum scale during the layers current animation at which content
141 // should be rastered at to be crisp.
142 float maximum_animation_contents_scale;
144 // The page scale factor that is applied to the layer. Since some layers may
145 // have page scale applied and others not, this may differ between layers.
146 float page_scale_factor;
148 // The device scale factor that is applied to the layer.
149 float device_scale_factor;
152 } // namespace cc
154 #endif // CC_LAYERS_DRAW_PROPERTIES_H_