Update mojo surfaces bindings and mojo/cc/ glue
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blobf1145c175b3b664ebcf94f810aee815e983e8257
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
39 namespace cc {
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
46 class LayerImpl;
47 class LayerTreeHostImplTimeSourceAdapter;
48 class LayerTreeImpl;
49 class MemoryHistory;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
57 class ResourcePool;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
67 public:
68 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70 virtual void CommitVSyncParameters(base::TimeTicks timebase,
71 base::TimeDelta interval) = 0;
72 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74 virtual void DidSwapBuffersOnImplThread() = 0;
75 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76 virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78 virtual void NotifyReadyToActivate() = 0;
79 // Please call these 3 functions through
80 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
81 // SetNeedsAnimate().
82 virtual void SetNeedsRedrawOnImplThread() = 0;
83 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84 virtual void SetNeedsAnimateOnImplThread() = 0;
85 virtual void DidInitializeVisibleTileOnImplThread() = 0;
86 virtual void SetNeedsCommitOnImplThread() = 0;
87 virtual void SetNeedsManageTilesOnImplThread() = 0;
88 virtual void PostAnimationEventsToMainThreadOnImplThread(
89 scoped_ptr<AnimationEventsVector> events) = 0;
90 // Returns true if resources were deleted by this call.
91 virtual bool ReduceContentsTextureMemoryOnImplThread(
92 size_t limit_bytes,
93 int priority_cutoff) = 0;
94 virtual bool IsInsideDraw() = 0;
95 virtual void RenewTreePriority() = 0;
96 virtual void PostDelayedScrollbarFadeOnImplThread(
97 const base::Closure& start_fade,
98 base::TimeDelta delay) = 0;
99 virtual void DidActivateSyncTree() = 0;
100 virtual void DidManageTiles() = 0;
102 protected:
103 virtual ~LayerTreeHostImplClient() {}
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
107 // state.
108 class CC_EXPORT LayerTreeHostImpl
109 : public InputHandler,
110 public RendererClient,
111 public TileManagerClient,
112 public OutputSurfaceClient,
113 public TopControlsManagerClient,
114 public ScrollbarAnimationControllerClient,
115 public base::SupportsWeakPtr<LayerTreeHostImpl> {
116 public:
117 static scoped_ptr<LayerTreeHostImpl> Create(
118 const LayerTreeSettings& settings,
119 LayerTreeHostImplClient* client,
120 Proxy* proxy,
121 RenderingStatsInstrumentation* rendering_stats_instrumentation,
122 SharedBitmapManager* manager,
123 int id);
124 virtual ~LayerTreeHostImpl();
126 // InputHandler implementation
127 virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128 virtual InputHandler::ScrollStatus ScrollBegin(
129 const gfx::Point& viewport_point,
130 InputHandler::ScrollInputType type) OVERRIDE;
131 virtual InputHandler::ScrollStatus ScrollAnimated(
132 const gfx::Point& viewport_point,
133 const gfx::Vector2dF& scroll_delta) OVERRIDE;
134 virtual bool ScrollBy(const gfx::Point& viewport_point,
135 const gfx::Vector2dF& scroll_delta) OVERRIDE;
136 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137 ScrollDirection direction) OVERRIDE;
138 virtual void SetRootLayerScrollOffsetDelegate(
139 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140 virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141 virtual void ScrollEnd() OVERRIDE;
142 virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143 virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144 virtual void PinchGestureBegin() OVERRIDE;
145 virtual void PinchGestureUpdate(float magnify_delta,
146 const gfx::Point& anchor) OVERRIDE;
147 virtual void PinchGestureEnd() OVERRIDE;
148 virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
149 bool anchor_point,
150 float page_scale,
151 base::TimeDelta duration) OVERRIDE;
152 virtual void SetNeedsAnimate() OVERRIDE;
153 virtual bool IsCurrentlyScrollingLayerAt(
154 const gfx::Point& viewport_point,
155 InputHandler::ScrollInputType type) OVERRIDE;
156 virtual bool HaveTouchEventHandlersAt(
157 const gfx::Point& viewport_port) OVERRIDE;
158 virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
159 ui::LatencyInfo* latency) OVERRIDE;
161 // TopControlsManagerClient implementation.
162 virtual void DidChangeTopControlsPosition() OVERRIDE;
163 virtual bool HaveRootScrollLayer() const OVERRIDE;
165 struct CC_EXPORT FrameData : public RenderPassSink {
166 FrameData();
167 virtual ~FrameData();
168 void AsValueInto(base::debug::TracedValue* value) const;
170 std::vector<gfx::Rect> occluding_screen_space_rects;
171 std::vector<gfx::Rect> non_occluding_screen_space_rects;
172 RenderPassList render_passes;
173 RenderPassIdHashMap render_passes_by_id;
174 const LayerImplList* render_surface_layer_list;
175 LayerImplList will_draw_layers;
176 bool contains_incomplete_tile;
177 bool has_no_damage;
179 // RenderPassSink implementation.
180 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
183 virtual void BeginMainFrameAborted(bool did_handle);
184 virtual void BeginCommit();
185 virtual void CommitComplete();
186 virtual void Animate(base::TimeTicks monotonic_time);
187 virtual void UpdateAnimationState(bool start_ready_animations);
188 void ActivateAnimations();
189 void MainThreadHasStoppedFlinging();
190 void UpdateBackgroundAnimateTicking(bool should_background_tick);
191 void DidAnimateScrollOffset();
192 void SetViewportDamage(const gfx::Rect& damage_rect);
194 virtual void ManageTiles();
196 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197 // should try to avoid displaying the frame. If PrepareToDraw is called,
198 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199 // called between the two.
200 virtual DrawResult PrepareToDraw(FrameData* frame);
201 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
202 // Must be called if and only if PrepareToDraw was called.
203 void DidDrawAllLayers(const FrameData& frame);
205 const LayerTreeSettings& settings() const { return settings_; }
207 // Evict all textures by enforcing a memory policy with an allocation of 0.
208 void EvictTexturesForTesting();
210 // When blocking, this prevents client_->NotifyReadyToActivate() from being
211 // called. When disabled, it calls client_->NotifyReadyToActivate()
212 // immediately if any notifications had been blocked while blocking.
213 virtual void BlockNotifyReadyToActivateForTesting(bool block);
215 // This allows us to inject DidInitializeVisibleTile events for testing.
216 void DidInitializeVisibleTileForTesting();
218 // Resets all of the trees to an empty state.
219 void ResetTreesForTesting();
221 DrawMode GetDrawMode() const;
223 // Viewport size in draw space: this size is in physical pixels and is used
224 // for draw properties, tilings, quads and render passes.
225 gfx::Size DrawViewportSize() const;
227 // Viewport rect in view space used for tiling prioritization.
228 const gfx::Rect ViewportRectForTilePriority() const;
230 // RendererClient implementation.
231 virtual void SetFullRootLayerDamage() OVERRIDE;
233 // TileManagerClient implementation.
234 virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
235 const OVERRIDE;
236 virtual void NotifyReadyToActivate() OVERRIDE;
237 virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
238 virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
239 TreePriority tree_priority) OVERRIDE;
240 virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
241 TreePriority tree_priority) OVERRIDE;
243 // ScrollbarAnimationControllerClient implementation.
244 virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
245 base::TimeDelta delay) OVERRIDE;
246 virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
248 // OutputSurfaceClient implementation.
249 virtual void DeferredInitialize() OVERRIDE;
250 virtual void ReleaseGL() OVERRIDE;
251 virtual void CommitVSyncParameters(base::TimeTicks timebase,
252 base::TimeDelta interval) OVERRIDE;
253 virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
254 virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
256 virtual void SetExternalDrawConstraints(
257 const gfx::Transform& transform,
258 const gfx::Rect& viewport,
259 const gfx::Rect& clip,
260 const gfx::Rect& viewport_rect_for_tile_priority,
261 const gfx::Transform& transform_for_tile_priority,
262 bool resourceless_software_draw) OVERRIDE;
263 virtual void DidLoseOutputSurface() OVERRIDE;
264 virtual void DidSwapBuffers() OVERRIDE;
265 virtual void DidSwapBuffersComplete() OVERRIDE;
266 virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
267 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
268 virtual void SetTreeActivationCallback(const base::Closure& callback)
269 OVERRIDE;
271 // Called from LayerTreeImpl.
272 void OnCanDrawStateChangedForTree();
274 // Implementation.
275 int id() const { return id_; }
276 bool CanDraw() const;
277 OutputSurface* output_surface() const { return output_surface_.get(); }
279 std::string LayerTreeAsJson() const;
281 void FinishAllRendering();
282 int SourceAnimationFrameNumber() const;
284 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
285 bool IsContextLost();
286 TileManager* tile_manager() { return tile_manager_.get(); }
287 void SetUseGpuRasterization(bool use_gpu);
288 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
289 bool create_low_res_tiling() const {
290 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
292 ResourcePool* resource_pool() { return resource_pool_.get(); }
293 Renderer* renderer() { return renderer_.get(); }
294 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
296 virtual bool SwapBuffers(const FrameData& frame);
297 void SetNeedsBeginFrame(bool enable);
298 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
299 void DidModifyTilePriorities();
301 LayerTreeImpl* active_tree() { return active_tree_.get(); }
302 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
303 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
304 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
305 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
306 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
307 // Returns the tree LTH synchronizes with.
308 LayerTreeImpl* sync_tree() {
309 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
311 virtual void CreatePendingTree();
312 virtual void UpdateVisibleTiles();
313 virtual void ActivateSyncTree();
315 // Shortcuts to layers on the active tree.
316 LayerImpl* RootLayer() const;
317 LayerImpl* InnerViewportScrollLayer() const;
318 LayerImpl* OuterViewportScrollLayer() const;
319 LayerImpl* CurrentlyScrollingLayer() const;
321 int scroll_layer_id_when_mouse_over_scrollbar() const {
322 return scroll_layer_id_when_mouse_over_scrollbar_;
324 bool scroll_affects_scroll_handler() const {
325 return scroll_affects_scroll_handler_;
327 void QueueSwapPromiseForMainThreadScrollUpdate(
328 scoped_ptr<SwapPromise> swap_promise);
330 bool IsCurrentlyScrolling() const;
332 virtual void SetVisible(bool visible);
333 bool visible() const { return visible_; }
335 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
336 void SetNeedsRedraw();
338 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
340 size_t memory_allocation_limit_bytes() const;
341 int memory_allocation_priority_cutoff() const;
343 void SetViewportSize(const gfx::Size& device_viewport_size);
344 gfx::Size device_viewport_size() const { return device_viewport_size_; }
346 void SetTopControlsLayoutHeight(float top_controls_layout_height);
347 float top_controls_layout_height() const {
348 return top_controls_layout_height_;
351 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
352 const gfx::Size& overhang_ui_resource_size);
354 void SetDeviceScaleFactor(float device_scale_factor);
355 float device_scale_factor() const { return device_scale_factor_; }
357 const gfx::Transform& DrawTransform() const;
359 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
361 bool needs_animate_layers() const {
362 return !animation_registrar_->active_animation_controllers().empty();
365 void set_max_memory_needed_bytes(size_t bytes) {
366 max_memory_needed_bytes_ = bytes;
369 FrameRateCounter* fps_counter() {
370 return fps_counter_.get();
372 PaintTimeCounter* paint_time_counter() {
373 return paint_time_counter_.get();
375 MemoryHistory* memory_history() {
376 return memory_history_.get();
378 DebugRectHistory* debug_rect_history() {
379 return debug_rect_history_.get();
381 ResourceProvider* resource_provider() {
382 return resource_provider_.get();
384 TopControlsManager* top_controls_manager() {
385 return top_controls_manager_.get();
387 const GlobalStateThatImpactsTilePriority& global_tile_state() {
388 return global_tile_state_;
391 Proxy* proxy() const { return proxy_; }
393 AnimationRegistrar* animation_registrar() const {
394 return animation_registrar_.get();
397 void SetDebugState(const LayerTreeDebugState& new_debug_state);
398 const LayerTreeDebugState& debug_state() const { return debug_state_; }
400 class CC_EXPORT CullRenderPassesWithNoQuads {
401 public:
402 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
403 const FrameData& frame) const;
405 // Iterates in draw order, so that when a surface is removed, and its
406 // target becomes empty, then its target can be removed also.
407 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
408 size_t RenderPassListEnd(const RenderPassList& list) const {
409 return list.size();
411 size_t RenderPassListNext(size_t it) const { return it + 1; }
414 template <typename RenderPassCuller>
415 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
417 gfx::Vector2dF accumulated_root_overscroll() const {
418 return accumulated_root_overscroll_;
421 bool pinch_gesture_active() const { return pinch_gesture_active_; }
423 void SetTreePriority(TreePriority priority);
425 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
426 void ResetCurrentBeginFrameArgsForNextFrame();
427 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
429 // Expected time between two begin impl frame calls.
430 base::TimeDelta begin_impl_frame_interval() const {
431 return begin_impl_frame_interval_;
434 void AsValueInto(base::debug::TracedValue* value) const {
435 return AsValueWithFrameInto(NULL, value);
437 void AsValueWithFrameInto(FrameData* frame,
438 base::debug::TracedValue* value) const;
439 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
440 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
441 FrameData* frame) const;
442 scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
443 const;
444 void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
446 bool page_scale_animation_active() const { return !!page_scale_animation_; }
448 virtual void CreateUIResource(UIResourceId uid,
449 const UIResourceBitmap& bitmap);
450 // Deletes a UI resource. May safely be called more than once.
451 virtual void DeleteUIResource(UIResourceId uid);
452 void EvictAllUIResources();
453 bool EvictedUIResourcesExist() const;
455 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
456 UIResourceId uid) const;
458 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
460 struct UIResourceData {
461 ResourceProvider::ResourceId resource_id;
462 gfx::Size size;
463 bool opaque;
466 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
468 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
469 // Viewport rectangle and clip in nonflipped window space. These rects
470 // should only be used by Renderer subclasses to populate glViewport/glClip
471 // and their software-mode equivalents.
472 gfx::Rect DeviceViewport() const;
473 gfx::Rect DeviceClip() const;
475 // When a SwapPromiseMonitor is created on the impl thread, it calls
476 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
477 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
478 // to unregister itself.
479 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
480 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
482 void RegisterPictureLayerImpl(PictureLayerImpl* layer);
483 void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
485 void GetPictureLayerImplPairs(
486 std::vector<PictureLayerImpl::Pair>* layers) const;
488 protected:
489 LayerTreeHostImpl(
490 const LayerTreeSettings& settings,
491 LayerTreeHostImplClient* client,
492 Proxy* proxy,
493 RenderingStatsInstrumentation* rendering_stats_instrumentation,
494 SharedBitmapManager* manager,
495 int id);
497 void UpdateInnerViewportContainerSize();
499 // Virtual for testing.
500 virtual void AnimateLayers(base::TimeTicks monotonic_time);
502 // Virtual for testing.
503 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
505 const AnimationRegistrar::AnimationControllerMap&
506 active_animation_controllers() const {
507 return animation_registrar_->active_animation_controllers();
510 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
512 LayerTreeHostImplClient* client_;
513 Proxy* proxy_;
515 private:
516 void CreateAndSetRenderer();
517 void CreateAndSetTileManager();
518 void DestroyTileManager();
519 void ReleaseTreeResources();
520 void EnforceZeroBudget(bool zero_budget);
522 bool UsePendingTreeForSync() const;
523 bool UseZeroCopyTextureUpload() const;
524 bool UseOneCopyTextureUpload() const;
526 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
527 void AnimatePageScale(base::TimeTicks monotonic_time);
528 void AnimateScrollbars(base::TimeTicks monotonic_time);
529 void AnimateTopControls(base::TimeTicks monotonic_time);
531 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
532 LayerImpl* layer_impl,
533 float scale_from_viewport_to_screen_space,
534 const gfx::PointF& viewport_point,
535 const gfx::Vector2dF& viewport_delta);
537 void TrackDamageForAllSurfaces(
538 LayerImpl* root_draw_layer,
539 const LayerImplList& render_surface_layer_list);
541 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
543 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
544 // must be called if this helper function is called. Returns DRAW_SUCCESS if
545 // the frame should be drawn.
546 DrawResult CalculateRenderPasses(FrameData* frame);
548 void ClearCurrentlyScrollingLayer();
550 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
551 const gfx::PointF& device_viewport_point);
553 void AnimateScrollbarsRecursive(LayerImpl* layer,
554 base::TimeTicks time);
556 LayerImpl* FindScrollLayerForDeviceViewportPoint(
557 const gfx::PointF& device_viewport_point,
558 InputHandler::ScrollInputType type,
559 LayerImpl* layer_hit_by_point,
560 bool* scroll_on_main_thread,
561 bool* optional_has_ancestor_scroll_handler) const;
562 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
563 LayerImpl* layer_impl);
564 void StartScrollbarFadeRecursive(LayerImpl* layer);
565 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
566 bool zero_budget);
567 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
569 void DidInitializeVisibleTile();
571 void MarkUIResourceNotEvicted(UIResourceId uid);
573 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
574 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
576 typedef base::hash_map<UIResourceId, UIResourceData>
577 UIResourceMap;
578 UIResourceMap ui_resource_map_;
580 // Resources that were evicted by EvictAllUIResources. Resources are removed
581 // from this when they are touched by a create or destroy from the UI resource
582 // request queue.
583 std::set<UIResourceId> evicted_ui_resources_;
585 scoped_ptr<OutputSurface> output_surface_;
586 scoped_refptr<ContextProvider> offscreen_context_provider_;
588 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
589 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
590 scoped_ptr<ResourceProvider> resource_provider_;
591 scoped_ptr<TileManager> tile_manager_;
592 bool use_gpu_rasterization_;
593 scoped_ptr<RasterWorkerPool> raster_worker_pool_;
594 scoped_ptr<ResourcePool> resource_pool_;
595 scoped_ptr<ResourcePool> staging_resource_pool_;
596 scoped_ptr<Renderer> renderer_;
598 GlobalStateThatImpactsTilePriority global_tile_state_;
600 // Tree currently being drawn.
601 scoped_ptr<LayerTreeImpl> active_tree_;
603 // In impl-side painting mode, tree with possibly incomplete rasterized
604 // content. May be promoted to active by ActivatePendingTree().
605 scoped_ptr<LayerTreeImpl> pending_tree_;
607 // In impl-side painting mode, inert tree with layers that can be recycled
608 // by the next sync from the main thread.
609 scoped_ptr<LayerTreeImpl> recycle_tree_;
611 InputHandlerClient* input_handler_client_;
612 bool did_lock_scrolling_layer_;
613 bool should_bubble_scrolls_;
614 bool wheel_scrolling_;
615 bool scroll_affects_scroll_handler_;
616 int scroll_layer_id_when_mouse_over_scrollbar_;
617 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
619 bool tile_priorities_dirty_;
621 // The optional delegate for the root layer scroll offset.
622 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
623 LayerTreeSettings settings_;
624 LayerTreeDebugState debug_state_;
625 bool visible_;
626 ManagedMemoryPolicy cached_managed_memory_policy_;
628 gfx::Vector2dF accumulated_root_overscroll_;
630 bool pinch_gesture_active_;
631 bool pinch_gesture_end_should_clear_scrolling_layer_;
632 gfx::Point previous_pinch_anchor_;
634 scoped_ptr<TopControlsManager> top_controls_manager_;
636 scoped_ptr<PageScaleAnimation> page_scale_animation_;
638 // This is used for ticking animations slowly when hidden.
639 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
641 scoped_ptr<FrameRateCounter> fps_counter_;
642 scoped_ptr<PaintTimeCounter> paint_time_counter_;
643 scoped_ptr<MemoryHistory> memory_history_;
644 scoped_ptr<DebugRectHistory> debug_rect_history_;
646 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
648 // The maximum memory that would be used by the prioritized resource
649 // manager, if there were no limit on memory usage.
650 size_t max_memory_needed_bytes_;
652 bool zero_budget_;
654 // Viewport size passed in from the main thread, in physical pixels. This
655 // value is the default size for all concepts of physical viewport (draw
656 // viewport, scrolling viewport and device viewport), but it can be
657 // overridden.
658 gfx::Size device_viewport_size_;
660 // Conversion factor from CSS pixels to physical pixels when
661 // pageScaleFactor=1.
662 float device_scale_factor_;
664 // UI resource to use for drawing overhang gutters.
665 UIResourceId overhang_ui_resource_id_;
666 gfx::Size overhang_ui_resource_size_;
668 // Height of the top controls as known by Blink.
669 float top_controls_layout_height_;
671 // Optional top-level constraints that can be set by the OutputSurface.
672 // - external_transform_ applies a transform above the root layer
673 // - external_viewport_ is used DrawProperties, tile management and
674 // glViewport/window projection matrix.
675 // - external_clip_ specifies a top-level clip rect
676 // - viewport_rect_for_tile_priority_ is the rect in view space used for
677 // tiling priority.
678 gfx::Transform external_transform_;
679 gfx::Rect external_viewport_;
680 gfx::Rect external_clip_;
681 gfx::Rect viewport_rect_for_tile_priority_;
682 bool resourceless_software_draw_;
684 gfx::Rect viewport_damage_rect_;
686 BeginFrameArgs current_begin_frame_args_;
688 // Expected time between two begin impl frame calls.
689 base::TimeDelta begin_impl_frame_interval_;
691 scoped_ptr<AnimationRegistrar> animation_registrar_;
693 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
694 MicroBenchmarkControllerImpl micro_benchmark_controller_;
696 bool need_to_update_visible_tiles_before_draw_;
697 bool have_valid_output_surface_;
699 // Optional callback to notify of new tree activations.
700 base::Closure tree_activation_callback_;
702 SharedBitmapManager* shared_bitmap_manager_;
703 int id_;
705 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
707 size_t transfer_buffer_memory_limit_;
709 std::vector<PictureLayerImpl*> picture_layers_;
710 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
712 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
715 } // namespace cc
717 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_