This sets up API to release OutputSurface from LTHClient.
[chromium-blink-merge.git] / cc / trees / layer_tree_settings.h
blob2cc4fbccf01be5154cdf382c1ece9db1aa9b3f86
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/debug/layer_tree_debug_state.h"
13 #include "cc/output/renderer_settings.h"
14 #include "cc/scheduler/scheduler_settings.h"
15 #include "third_party/skia/include/core/SkColor.h"
16 #include "ui/gfx/geometry/size.h"
18 namespace cc {
20 class CC_EXPORT LayerSettings {
21 public:
22 LayerSettings();
23 ~LayerSettings();
25 bool use_compositor_animation_timelines;
28 class CC_EXPORT LayerTreeSettings {
29 public:
30 LayerTreeSettings();
31 ~LayerTreeSettings();
33 RendererSettings renderer_settings;
34 bool single_thread_proxy_scheduler;
35 bool use_external_begin_frame_source;
36 bool main_frame_before_activation_enabled;
37 bool using_synchronous_renderer_compositor;
38 bool accelerated_animation_enabled;
39 bool can_use_lcd_text;
40 bool use_distance_field_text;
41 bool gpu_rasterization_enabled;
42 bool gpu_rasterization_forced;
43 int gpu_rasterization_msaa_sample_count;
44 float gpu_rasterization_skewport_target_time_in_seconds;
45 bool create_low_res_tiling;
47 enum ScrollbarAnimator {
48 NO_ANIMATOR,
49 LINEAR_FADE,
50 THINNING,
52 ScrollbarAnimator scrollbar_animator;
53 int scrollbar_fade_delay_ms;
54 int scrollbar_fade_resize_delay_ms;
55 int scrollbar_fade_duration_ms;
56 SkColor solid_color_scrollbar_color;
57 bool timeout_and_draw_when_animation_checkerboards;
58 bool layer_transforms_should_scale_layer_contents;
59 bool layers_always_allowed_lcd_text;
60 float minimum_contents_scale;
61 float low_res_contents_scale_factor;
62 float top_controls_show_threshold;
63 float top_controls_hide_threshold;
64 double background_animation_rate;
65 gfx::Size default_tile_size;
66 gfx::Size max_untiled_layer_size;
67 gfx::Size default_tile_grid_size;
68 gfx::Size minimum_occlusion_tracking_size;
69 size_t tiling_interest_area_padding;
70 float skewport_target_time_in_seconds;
71 int skewport_extrapolation_limit_in_content_pixels;
72 size_t max_memory_for_prepaint_percentage;
73 bool strict_layer_property_change_checking;
74 bool use_zero_copy;
75 bool use_persistent_map_for_gpu_memory_buffers;
76 bool enable_elastic_overscroll;
77 // An array of image texture targets for each GpuMemoryBuffer format.
78 std::vector<unsigned> use_image_texture_targets;
79 bool ignore_root_layer_flings;
80 size_t scheduled_raster_task_limit;
81 bool use_occlusion_for_tile_prioritization;
82 bool record_full_layer;
83 bool verify_property_trees;
84 bool gather_images;
85 bool use_compositor_animation_timelines;
86 bool wait_for_beginframe_interval;
87 int max_staging_buffer_usage_in_bytes;
89 LayerTreeDebugState initial_debug_state;
91 SchedulerSettings ToSchedulerSettings() const;
94 } // namespace cc
96 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_