Add support for DX11 based H/W video decoding on Windows 8+
[chromium-blink-merge.git] / content / common / gpu / media / video_decode_accelerator_unittest.cc
blobf88b2c5a810de298ae0e5c56bdbbb70baa3e627d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // The bulk of this file is support code; sorry about that. Here's an overview
6 // to hopefully help readers of this code:
7 // - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or
8 // Win/EGL.
9 // - ClientState is an enum for the state of the decode client used by the test.
10 // - ClientStateNotification is a barrier abstraction that allows the test code
11 // to be written sequentially and wait for the decode client to see certain
12 // state transitions.
13 // - GLRenderingVDAClient is a VideoDecodeAccelerator::Client implementation
14 // - Finally actual TEST cases are at the bottom of this file, using the above
15 // infrastructure.
17 #include <fcntl.h>
18 #include <sys/stat.h>
19 #include <sys/types.h>
20 #include <algorithm>
21 #include <deque>
22 #include <map>
24 // Include gtest.h out of order because <X11/X.h> #define's Bool & None, which
25 // gtest uses as struct names (inside a namespace). This means that
26 // #include'ing gtest after anything that pulls in X.h fails to compile.
27 // This is http://code.google.com/p/googletest/issues/detail?id=371
28 #include "testing/gtest/include/gtest/gtest.h"
30 #include "base/at_exit.h"
31 #include "base/bind.h"
32 #include "base/callback_helpers.h"
33 #include "base/command_line.h"
34 #include "base/files/file.h"
35 #include "base/files/file_util.h"
36 #include "base/format_macros.h"
37 #include "base/md5.h"
38 #include "base/message_loop/message_loop_proxy.h"
39 #include "base/process/process_handle.h"
40 #include "base/stl_util.h"
41 #include "base/strings/string_number_conversions.h"
42 #include "base/strings/string_split.h"
43 #include "base/strings/stringize_macros.h"
44 #include "base/strings/stringprintf.h"
45 #include "base/strings/utf_string_conversions.h"
46 #include "base/synchronization/condition_variable.h"
47 #include "base/synchronization/lock.h"
48 #include "base/synchronization/waitable_event.h"
49 #include "base/thread_task_runner_handle.h"
50 #include "base/threading/thread.h"
51 #include "content/common/gpu/media/fake_video_decode_accelerator.h"
52 #include "content/common/gpu/media/rendering_helper.h"
53 #include "content/common/gpu/media/video_accelerator_unittest_helpers.h"
54 #include "content/public/common/content_switches.h"
55 #include "media/filters/h264_parser.h"
56 #include "ui/gfx/codec/png_codec.h"
57 #include "ui/gl/gl_image.h"
59 #if defined(OS_WIN)
60 #include "base/win/windows_version.h"
61 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
62 #elif defined(OS_CHROMEOS)
63 #if defined(USE_V4L2_CODEC)
64 #include "content/common/gpu/media/v4l2_device.h"
65 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
66 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
67 #endif
68 #if defined(ARCH_CPU_X86_FAMILY)
69 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
70 #include "content/common/gpu/media/vaapi_wrapper.h"
71 #endif // defined(ARCH_CPU_X86_FAMILY)
72 #else
73 #error The VideoAccelerator tests are not supported on this platform.
74 #endif // OS_WIN
76 #if defined(USE_OZONE)
77 #include "ui/ozone/public/ozone_gpu_test_helper.h"
78 #include "ui/ozone/public/ozone_platform.h"
79 #endif // defined(USE_OZONE)
81 using media::VideoDecodeAccelerator;
83 namespace content {
84 namespace {
86 // Values optionally filled in from flags; see main() below.
87 // The syntax of multiple test videos is:
88 // test-video1;test-video2;test-video3
89 // where only the first video is required and other optional videos would be
90 // decoded by concurrent decoders.
91 // The syntax of each test-video is:
92 // filename:width:height:numframes:numfragments:minFPSwithRender:minFPSnoRender
93 // where only the first field is required. Value details:
94 // - |filename| must be an h264 Annex B (NAL) stream or an IVF VP8/9 stream.
95 // - |width| and |height| are in pixels.
96 // - |numframes| is the number of picture frames in the file.
97 // - |numfragments| NALU (h264) or frame (VP8/9) count in the stream.
98 // - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds
99 // expected to be achieved with and without rendering to the screen, resp.
100 // (the latter tests just decode speed).
101 // - |profile| is the media::VideoCodecProfile set during Initialization.
102 // An empty value for a numeric field means "ignore".
103 const base::FilePath::CharType* g_test_video_data =
104 // FILE_PATH_LITERAL("test-25fps.vp8:320:240:250:250:50:175:11");
105 FILE_PATH_LITERAL("test-25fps.h264:320:240:250:258:50:175:1");
107 // The file path of the test output log. This is used to communicate the test
108 // results to CrOS autotests. We can enable the log and specify the filename by
109 // the "--output_log" switch.
110 const base::FilePath::CharType* g_output_log = NULL;
112 // The value is set by the switch "--rendering_fps".
113 double g_rendering_fps = 60;
115 // The value is set by the switch "--rendering_warm_up".
116 int g_rendering_warm_up = 0;
118 // The value is set by the switch "--num_play_throughs". The video will play
119 // the specified number of times. In different test cases, we have different
120 // values for |num_play_throughs|. This setting will override the value. A
121 // special value "0" means no override.
122 int g_num_play_throughs = 0;
123 // Fake decode
124 int g_fake_decoder = 0;
126 // Environment to store rendering thread.
127 class VideoDecodeAcceleratorTestEnvironment;
128 VideoDecodeAcceleratorTestEnvironment* g_env;
130 // Magic constants for differentiating the reasons for NotifyResetDone being
131 // called.
132 enum ResetPoint {
133 // Reset() just after calling Decode() with a fragment containing config info.
134 RESET_AFTER_FIRST_CONFIG_INFO = -4,
135 START_OF_STREAM_RESET = -3,
136 MID_STREAM_RESET = -2,
137 END_OF_STREAM_RESET = -1
140 const int kMaxResetAfterFrameNum = 100;
141 const int kMaxFramesToDelayReuse = 64;
142 const base::TimeDelta kReuseDelay = base::TimeDelta::FromSeconds(1);
143 // Simulate WebRTC and call VDA::Decode 30 times per second.
144 const int kWebRtcDecodeCallsPerSecond = 30;
146 struct TestVideoFile {
147 explicit TestVideoFile(base::FilePath::StringType file_name)
148 : file_name(file_name),
149 width(-1),
150 height(-1),
151 num_frames(-1),
152 num_fragments(-1),
153 min_fps_render(-1),
154 min_fps_no_render(-1),
155 profile(media::VIDEO_CODEC_PROFILE_UNKNOWN),
156 reset_after_frame_num(END_OF_STREAM_RESET) {
159 base::FilePath::StringType file_name;
160 int width;
161 int height;
162 int num_frames;
163 int num_fragments;
164 int min_fps_render;
165 int min_fps_no_render;
166 media::VideoCodecProfile profile;
167 int reset_after_frame_num;
168 std::string data_str;
171 const gfx::Size kThumbnailsPageSize(1600, 1200);
172 const gfx::Size kThumbnailSize(160, 120);
173 const int kMD5StringLength = 32;
175 // Read in golden MD5s for the thumbnailed rendering of this video
176 void ReadGoldenThumbnailMD5s(const TestVideoFile* video_file,
177 std::vector<std::string>* md5_strings) {
178 base::FilePath filepath(video_file->file_name);
179 filepath = filepath.AddExtension(FILE_PATH_LITERAL(".md5"));
180 std::string all_md5s;
181 base::ReadFileToString(filepath, &all_md5s);
182 base::SplitString(all_md5s, '\n', md5_strings);
183 // Check these are legitimate MD5s.
184 for (std::vector<std::string>::iterator md5_string = md5_strings->begin();
185 md5_string != md5_strings->end(); ++md5_string) {
186 // Ignore the empty string added by SplitString
187 if (!md5_string->length())
188 continue;
189 // Ignore comments
190 if (md5_string->at(0) == '#')
191 continue;
193 CHECK_EQ(static_cast<int>(md5_string->length()),
194 kMD5StringLength) << *md5_string;
195 bool hex_only = std::count_if(md5_string->begin(),
196 md5_string->end(), isxdigit) ==
197 kMD5StringLength;
198 CHECK(hex_only) << *md5_string;
200 CHECK_GE(md5_strings->size(), 1U) << all_md5s;
203 // State of the GLRenderingVDAClient below. Order matters here as the test
204 // makes assumptions about it.
205 enum ClientState {
206 CS_CREATED = 0,
207 CS_DECODER_SET = 1,
208 CS_INITIALIZED = 2,
209 CS_FLUSHING = 3,
210 CS_FLUSHED = 4,
211 CS_RESETTING = 5,
212 CS_RESET = 6,
213 CS_ERROR = 7,
214 CS_DESTROYED = 8,
215 CS_MAX, // Must be last entry.
218 // Initialize the GPU thread for rendering. We only need to setup once
219 // for all test cases.
220 class VideoDecodeAcceleratorTestEnvironment : public ::testing::Environment {
221 public:
222 VideoDecodeAcceleratorTestEnvironment()
223 : rendering_thread_("GLRenderingVDAClientThread") {}
225 void SetUp() override {
226 rendering_thread_.Start();
228 base::WaitableEvent done(false, false);
229 rendering_thread_.task_runner()->PostTask(
230 FROM_HERE, base::Bind(&RenderingHelper::InitializeOneOff, &done));
231 done.Wait();
233 #if defined(USE_OZONE)
234 // Need to initialize after the rendering side since the rendering side
235 // initializes the "GPU" parts of Ozone.
237 // This also needs to be done in the test environment since this shouldn't
238 // be initialized multiple times for the same Ozone platform.
239 gpu_helper_.Initialize(base::ThreadTaskRunnerHandle::Get(),
240 GetRenderingTaskRunner());
241 #endif
244 void TearDown() override { rendering_thread_.Stop(); }
246 scoped_refptr<base::SingleThreadTaskRunner> GetRenderingTaskRunner() const {
247 return rendering_thread_.task_runner();
250 private:
251 base::Thread rendering_thread_;
252 #if defined(USE_OZONE)
253 ui::OzoneGpuTestHelper gpu_helper_;
254 #endif
256 DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorTestEnvironment);
259 // A helper class used to manage the lifetime of a Texture.
260 class TextureRef : public base::RefCounted<TextureRef> {
261 public:
262 TextureRef(uint32 texture_id, const base::Closure& no_longer_needed_cb)
263 : texture_id_(texture_id), no_longer_needed_cb_(no_longer_needed_cb) {}
265 int32 texture_id() const { return texture_id_; }
267 private:
268 friend class base::RefCounted<TextureRef>;
269 ~TextureRef();
271 uint32 texture_id_;
272 base::Closure no_longer_needed_cb_;
275 TextureRef::~TextureRef() {
276 base::ResetAndReturn(&no_longer_needed_cb_).Run();
279 // Client that can accept callbacks from a VideoDecodeAccelerator and is used by
280 // the TESTs below.
281 class GLRenderingVDAClient
282 : public VideoDecodeAccelerator::Client,
283 public base::SupportsWeakPtr<GLRenderingVDAClient> {
284 public:
285 // |window_id| the window_id of the client, which is used to identify the
286 // rendering area in the |rendering_helper|.
287 // Doesn't take ownership of |rendering_helper| or |note|, which must outlive
288 // |*this|.
289 // |num_play_throughs| indicates how many times to play through the video.
290 // |reset_after_frame_num| can be a frame number >=0 indicating a mid-stream
291 // Reset() should be done after that frame number is delivered, or
292 // END_OF_STREAM_RESET to indicate no mid-stream Reset().
293 // |delete_decoder_state| indicates when the underlying decoder should be
294 // Destroy()'d and deleted and can take values: N<0: delete after -N Decode()
295 // calls have been made, N>=0 means interpret as ClientState.
296 // Both |reset_after_frame_num| & |delete_decoder_state| apply only to the
297 // last play-through (governed by |num_play_throughs|).
298 // |suppress_rendering| indicates GL rendering is supressed or not.
299 // After |delay_reuse_after_frame_num| frame has been delivered, the client
300 // will start delaying the call to ReusePictureBuffer() for kReuseDelay.
301 // |decode_calls_per_second| is the number of VDA::Decode calls per second.
302 // If |decode_calls_per_second| > 0, |num_in_flight_decodes| must be 1.
303 GLRenderingVDAClient(size_t window_id,
304 RenderingHelper* rendering_helper,
305 ClientStateNotification<ClientState>* note,
306 const std::string& encoded_data,
307 int num_in_flight_decodes,
308 int num_play_throughs,
309 int reset_after_frame_num,
310 int delete_decoder_state,
311 int frame_width,
312 int frame_height,
313 media::VideoCodecProfile profile,
314 int fake_decoder,
315 bool suppress_rendering,
316 int delay_reuse_after_frame_num,
317 int decode_calls_per_second,
318 bool render_as_thumbnails);
319 ~GLRenderingVDAClient() override;
320 void CreateAndStartDecoder();
322 // VideoDecodeAccelerator::Client implementation.
323 // The heart of the Client.
324 void ProvidePictureBuffers(uint32 requested_num_of_buffers,
325 const gfx::Size& dimensions,
326 uint32 texture_target) override;
327 void DismissPictureBuffer(int32 picture_buffer_id) override;
328 void PictureReady(const media::Picture& picture) override;
329 // Simple state changes.
330 void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) override;
331 void NotifyFlushDone() override;
332 void NotifyResetDone() override;
333 void NotifyError(VideoDecodeAccelerator::Error error) override;
335 void OutputFrameDeliveryTimes(base::File* output);
337 // Simple getters for inspecting the state of the Client.
338 int num_done_bitstream_buffers() { return num_done_bitstream_buffers_; }
339 int num_skipped_fragments() { return num_skipped_fragments_; }
340 int num_queued_fragments() { return num_queued_fragments_; }
341 int num_decoded_frames() { return num_decoded_frames_; }
342 double frames_per_second();
343 // Return the median of the decode time of all decoded frames.
344 base::TimeDelta decode_time_median();
345 bool decoder_deleted() { return !decoder_.get(); }
347 private:
348 typedef std::map<int32, scoped_refptr<TextureRef>> TextureRefMap;
350 scoped_ptr<media::VideoDecodeAccelerator> CreateFakeVDA();
351 scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA();
352 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA();
353 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SliceVDA();
354 scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA();
356 void BindImage(uint32 client_texture_id,
357 uint32 texture_target,
358 scoped_refptr<gfx::GLImage> image);
360 void SetState(ClientState new_state);
361 void FinishInitialization();
362 void ReturnPicture(int32 picture_buffer_id);
364 // Delete the associated decoder helper.
365 void DeleteDecoder();
367 // Compute & return the first encoded bytes (including a start frame) to send
368 // to the decoder, starting at |start_pos| and returning one fragment. Skips
369 // to the first decodable position.
370 std::string GetBytesForFirstFragment(size_t start_pos, size_t* end_pos);
371 // Compute & return the encoded bytes of next fragment to send to the decoder
372 // (based on |start_pos|).
373 std::string GetBytesForNextFragment(size_t start_pos, size_t* end_pos);
374 // Helpers for GetBytesForNextFragment above.
375 void GetBytesForNextNALU(size_t start_pos, size_t* end_pos); // For h.264.
376 std::string GetBytesForNextFrame(
377 size_t start_pos, size_t* end_pos); // For VP8/9.
379 // Request decode of the next fragment in the encoded data.
380 void DecodeNextFragment();
382 size_t window_id_;
383 RenderingHelper* rendering_helper_;
384 gfx::Size frame_size_;
385 std::string encoded_data_;
386 const int num_in_flight_decodes_;
387 int outstanding_decodes_;
388 size_t encoded_data_next_pos_to_decode_;
389 int next_bitstream_buffer_id_;
390 ClientStateNotification<ClientState>* note_;
391 scoped_ptr<VideoDecodeAccelerator> decoder_;
392 scoped_ptr<base::WeakPtrFactory<VideoDecodeAccelerator> >
393 weak_decoder_factory_;
394 int remaining_play_throughs_;
395 int reset_after_frame_num_;
396 int delete_decoder_state_;
397 ClientState state_;
398 int num_skipped_fragments_;
399 int num_queued_fragments_;
400 int num_decoded_frames_;
401 int num_done_bitstream_buffers_;
402 base::TimeTicks initialize_done_ticks_;
403 media::VideoCodecProfile profile_;
404 int fake_decoder_;
405 GLenum texture_target_;
406 bool suppress_rendering_;
407 std::vector<base::TimeTicks> frame_delivery_times_;
408 int delay_reuse_after_frame_num_;
409 // A map from bitstream buffer id to the decode start time of the buffer.
410 std::map<int, base::TimeTicks> decode_start_time_;
411 // The decode time of all decoded frames.
412 std::vector<base::TimeDelta> decode_time_;
413 // The number of VDA::Decode calls per second. This is to simulate webrtc.
414 int decode_calls_per_second_;
415 bool render_as_thumbnails_;
417 // A map of the textures that are currently active for the decoder, i.e.,
418 // have been created via AssignPictureBuffers() and not dismissed via
419 // DismissPictureBuffer(). The keys in the map are the IDs of the
420 // corresponding picture buffers, and the values are TextureRefs to the
421 // textures.
422 TextureRefMap active_textures_;
424 // A map of the textures that are still pending in the renderer.
425 // We check this to ensure all frames are rendered before entering the
426 // CS_RESET_State.
427 TextureRefMap pending_textures_;
429 int32 next_picture_buffer_id_;
431 DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient);
434 GLRenderingVDAClient::GLRenderingVDAClient(
435 size_t window_id,
436 RenderingHelper* rendering_helper,
437 ClientStateNotification<ClientState>* note,
438 const std::string& encoded_data,
439 int num_in_flight_decodes,
440 int num_play_throughs,
441 int reset_after_frame_num,
442 int delete_decoder_state,
443 int frame_width,
444 int frame_height,
445 media::VideoCodecProfile profile,
446 int fake_decoder,
447 bool suppress_rendering,
448 int delay_reuse_after_frame_num,
449 int decode_calls_per_second,
450 bool render_as_thumbnails)
451 : window_id_(window_id),
452 rendering_helper_(rendering_helper),
453 frame_size_(frame_width, frame_height),
454 encoded_data_(encoded_data),
455 num_in_flight_decodes_(num_in_flight_decodes),
456 outstanding_decodes_(0),
457 encoded_data_next_pos_to_decode_(0),
458 next_bitstream_buffer_id_(0),
459 note_(note),
460 remaining_play_throughs_(num_play_throughs),
461 reset_after_frame_num_(reset_after_frame_num),
462 delete_decoder_state_(delete_decoder_state),
463 state_(CS_CREATED),
464 num_skipped_fragments_(0),
465 num_queued_fragments_(0),
466 num_decoded_frames_(0),
467 num_done_bitstream_buffers_(0),
468 fake_decoder_(fake_decoder),
469 texture_target_(0),
470 suppress_rendering_(suppress_rendering),
471 delay_reuse_after_frame_num_(delay_reuse_after_frame_num),
472 decode_calls_per_second_(decode_calls_per_second),
473 render_as_thumbnails_(render_as_thumbnails),
474 next_picture_buffer_id_(1) {
475 CHECK_GT(num_in_flight_decodes, 0);
476 CHECK_GT(num_play_throughs, 0);
477 // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0.
478 if (decode_calls_per_second_ > 0)
479 CHECK_EQ(1, num_in_flight_decodes_);
481 // Default to H264 baseline if no profile provided.
482 profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN
483 ? profile
484 : media::H264PROFILE_BASELINE);
487 GLRenderingVDAClient::~GLRenderingVDAClient() {
488 DeleteDecoder(); // Clean up in case of expected error.
489 CHECK(decoder_deleted());
490 SetState(CS_DESTROYED);
493 static bool DoNothingReturnTrue() { return true; }
495 scoped_ptr<media::VideoDecodeAccelerator>
496 GLRenderingVDAClient::CreateFakeVDA() {
497 scoped_ptr<media::VideoDecodeAccelerator> decoder;
498 if (fake_decoder_) {
499 decoder.reset(new FakeVideoDecodeAccelerator(
500 static_cast<gfx::GLContext*> (rendering_helper_->GetGLContextHandle()),
501 frame_size_,
502 base::Bind(&DoNothingReturnTrue)));
504 return decoder.Pass();
507 scoped_ptr<media::VideoDecodeAccelerator>
508 GLRenderingVDAClient::CreateDXVAVDA() {
509 scoped_ptr<media::VideoDecodeAccelerator> decoder;
510 #if defined(OS_WIN)
511 if (base::win::GetVersion() >= base::win::VERSION_WIN7)
512 decoder.reset(
513 new DXVAVideoDecodeAccelerator(
514 base::Bind(&DoNothingReturnTrue),
515 rendering_helper_->GetGLContext().get()));
516 #endif
517 return decoder.Pass();
520 scoped_ptr<media::VideoDecodeAccelerator>
521 GLRenderingVDAClient::CreateV4L2VDA() {
522 scoped_ptr<media::VideoDecodeAccelerator> decoder;
523 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
524 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
525 if (device.get()) {
526 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr();
527 decoder.reset(new V4L2VideoDecodeAccelerator(
528 static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()),
529 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()),
530 weak_client,
531 base::Bind(&DoNothingReturnTrue),
532 device,
533 base::MessageLoopProxy::current()));
535 #endif
536 return decoder.Pass();
539 scoped_ptr<media::VideoDecodeAccelerator>
540 GLRenderingVDAClient::CreateV4L2SliceVDA() {
541 scoped_ptr<media::VideoDecodeAccelerator> decoder;
542 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
543 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
544 if (device.get()) {
545 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr();
546 decoder.reset(new V4L2SliceVideoDecodeAccelerator(
547 device,
548 static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()),
549 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()),
550 weak_client,
551 base::Bind(&DoNothingReturnTrue),
552 base::MessageLoopProxy::current()));
554 #endif
555 return decoder.Pass();
558 scoped_ptr<media::VideoDecodeAccelerator>
559 GLRenderingVDAClient::CreateVaapiVDA() {
560 scoped_ptr<media::VideoDecodeAccelerator> decoder;
561 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
562 decoder.reset(new VaapiVideoDecodeAccelerator(
563 base::Bind(&DoNothingReturnTrue),
564 base::Bind(&GLRenderingVDAClient::BindImage, base::Unretained(this))));
565 #endif
566 return decoder.Pass();
569 void GLRenderingVDAClient::BindImage(uint32 client_texture_id,
570 uint32 texture_target,
571 scoped_refptr<gfx::GLImage> image) {
574 void GLRenderingVDAClient::CreateAndStartDecoder() {
575 CHECK(decoder_deleted());
576 CHECK(!decoder_.get());
578 VideoDecodeAccelerator::Client* client = this;
580 scoped_ptr<media::VideoDecodeAccelerator> decoders[] = {
581 CreateFakeVDA(),
582 CreateDXVAVDA(),
583 CreateV4L2VDA(),
584 CreateV4L2SliceVDA(),
585 CreateVaapiVDA(),
588 for (size_t i = 0; i < arraysize(decoders); ++i) {
589 if (!decoders[i])
590 continue;
591 decoder_ = decoders[i].Pass();
592 weak_decoder_factory_.reset(
593 new base::WeakPtrFactory<VideoDecodeAccelerator>(decoder_.get()));
594 if (decoder_->Initialize(profile_, client)) {
595 SetState(CS_DECODER_SET);
596 FinishInitialization();
597 return;
600 // Decoders are all initialize failed.
601 LOG(ERROR) << "VideoDecodeAccelerator::Initialize() failed";
602 CHECK(false);
605 void GLRenderingVDAClient::ProvidePictureBuffers(
606 uint32 requested_num_of_buffers,
607 const gfx::Size& dimensions,
608 uint32 texture_target) {
609 if (decoder_deleted())
610 return;
611 std::vector<media::PictureBuffer> buffers;
613 texture_target_ = texture_target;
614 for (uint32 i = 0; i < requested_num_of_buffers; ++i) {
615 uint32 texture_id;
616 base::WaitableEvent done(false, false);
617 rendering_helper_->CreateTexture(
618 texture_target_, &texture_id, dimensions, &done);
619 done.Wait();
621 int32 picture_buffer_id = next_picture_buffer_id_++;
622 CHECK(active_textures_
623 .insert(std::make_pair(
624 picture_buffer_id,
625 new TextureRef(texture_id,
626 base::Bind(&RenderingHelper::DeleteTexture,
627 base::Unretained(rendering_helper_),
628 texture_id))))
629 .second);
631 buffers.push_back(
632 media::PictureBuffer(picture_buffer_id, dimensions, texture_id));
634 decoder_->AssignPictureBuffers(buffers);
637 void GLRenderingVDAClient::DismissPictureBuffer(int32 picture_buffer_id) {
638 CHECK_EQ(1U, active_textures_.erase(picture_buffer_id));
641 void GLRenderingVDAClient::PictureReady(const media::Picture& picture) {
642 // We shouldn't be getting pictures delivered after Reset has completed.
643 CHECK_LT(state_, CS_RESET);
645 if (decoder_deleted())
646 return;
648 base::TimeTicks now = base::TimeTicks::Now();
650 frame_delivery_times_.push_back(now);
652 // Save the decode time of this picture.
653 std::map<int, base::TimeTicks>::iterator it =
654 decode_start_time_.find(picture.bitstream_buffer_id());
655 ASSERT_NE(decode_start_time_.end(), it);
656 decode_time_.push_back(now - it->second);
657 decode_start_time_.erase(it);
659 CHECK_LE(picture.bitstream_buffer_id(), next_bitstream_buffer_id_);
660 ++num_decoded_frames_;
662 // Mid-stream reset applies only to the last play-through per constructor
663 // comment.
664 if (remaining_play_throughs_ == 1 &&
665 reset_after_frame_num_ == num_decoded_frames_) {
666 reset_after_frame_num_ = MID_STREAM_RESET;
667 decoder_->Reset();
668 // Re-start decoding from the beginning of the stream to avoid needing to
669 // know how to find I-frames and so on in this test.
670 encoded_data_next_pos_to_decode_ = 0;
673 TextureRefMap::iterator texture_it =
674 active_textures_.find(picture.picture_buffer_id());
675 ASSERT_NE(active_textures_.end(), texture_it);
677 scoped_refptr<VideoFrameTexture> video_frame = new VideoFrameTexture(
678 texture_target_, texture_it->second->texture_id(),
679 base::Bind(&GLRenderingVDAClient::ReturnPicture, AsWeakPtr(),
680 picture.picture_buffer_id()));
681 ASSERT_TRUE(pending_textures_.insert(*texture_it).second);
683 if (render_as_thumbnails_) {
684 rendering_helper_->RenderThumbnail(video_frame->texture_target(),
685 video_frame->texture_id());
686 } else if (!suppress_rendering_) {
687 rendering_helper_->QueueVideoFrame(window_id_, video_frame);
691 void GLRenderingVDAClient::ReturnPicture(int32 picture_buffer_id) {
692 if (decoder_deleted())
693 return;
694 CHECK_EQ(1U, pending_textures_.erase(picture_buffer_id));
696 if (pending_textures_.empty() && state_ == CS_RESETTING) {
697 SetState(CS_RESET);
698 DeleteDecoder();
699 return;
702 if (num_decoded_frames_ > delay_reuse_after_frame_num_) {
703 base::MessageLoop::current()->PostDelayedTask(
704 FROM_HERE,
705 base::Bind(&VideoDecodeAccelerator::ReusePictureBuffer,
706 weak_decoder_factory_->GetWeakPtr(),
707 picture_buffer_id),
708 kReuseDelay);
709 } else {
710 decoder_->ReusePictureBuffer(picture_buffer_id);
714 void GLRenderingVDAClient::NotifyEndOfBitstreamBuffer(
715 int32 bitstream_buffer_id) {
716 // TODO(fischman): this test currently relies on this notification to make
717 // forward progress during a Reset(). But the VDA::Reset() API doesn't
718 // guarantee this, so stop relying on it (and remove the notifications from
719 // VaapiVideoDecodeAccelerator::FinishReset()).
720 ++num_done_bitstream_buffers_;
721 --outstanding_decodes_;
722 if (decode_calls_per_second_ == 0)
723 DecodeNextFragment();
726 void GLRenderingVDAClient::NotifyFlushDone() {
727 if (decoder_deleted())
728 return;
730 SetState(CS_FLUSHED);
731 --remaining_play_throughs_;
732 DCHECK_GE(remaining_play_throughs_, 0);
733 if (decoder_deleted())
734 return;
735 decoder_->Reset();
736 SetState(CS_RESETTING);
739 void GLRenderingVDAClient::NotifyResetDone() {
740 if (decoder_deleted())
741 return;
743 if (reset_after_frame_num_ == MID_STREAM_RESET) {
744 reset_after_frame_num_ = END_OF_STREAM_RESET;
745 DecodeNextFragment();
746 return;
747 } else if (reset_after_frame_num_ == START_OF_STREAM_RESET) {
748 reset_after_frame_num_ = END_OF_STREAM_RESET;
749 for (int i = 0; i < num_in_flight_decodes_; ++i)
750 DecodeNextFragment();
751 return;
754 if (remaining_play_throughs_) {
755 encoded_data_next_pos_to_decode_ = 0;
756 FinishInitialization();
757 return;
760 rendering_helper_->Flush(window_id_);
762 if (pending_textures_.empty()) {
763 SetState(CS_RESET);
764 DeleteDecoder();
768 void GLRenderingVDAClient::NotifyError(VideoDecodeAccelerator::Error error) {
769 SetState(CS_ERROR);
772 void GLRenderingVDAClient::OutputFrameDeliveryTimes(base::File* output) {
773 std::string s = base::StringPrintf("frame count: %" PRIuS "\n",
774 frame_delivery_times_.size());
775 output->WriteAtCurrentPos(s.data(), s.length());
776 base::TimeTicks t0 = initialize_done_ticks_;
777 for (size_t i = 0; i < frame_delivery_times_.size(); ++i) {
778 s = base::StringPrintf("frame %04" PRIuS ": %" PRId64 " us\n",
780 (frame_delivery_times_[i] - t0).InMicroseconds());
781 t0 = frame_delivery_times_[i];
782 output->WriteAtCurrentPos(s.data(), s.length());
786 static bool LookingAtNAL(const std::string& encoded, size_t pos) {
787 return encoded[pos] == 0 && encoded[pos + 1] == 0 &&
788 encoded[pos + 2] == 0 && encoded[pos + 3] == 1;
791 void GLRenderingVDAClient::SetState(ClientState new_state) {
792 note_->Notify(new_state);
793 state_ = new_state;
794 if (!remaining_play_throughs_ && new_state == delete_decoder_state_) {
795 CHECK(!decoder_deleted());
796 DeleteDecoder();
800 void GLRenderingVDAClient::FinishInitialization() {
801 SetState(CS_INITIALIZED);
802 initialize_done_ticks_ = base::TimeTicks::Now();
804 if (reset_after_frame_num_ == START_OF_STREAM_RESET) {
805 reset_after_frame_num_ = MID_STREAM_RESET;
806 decoder_->Reset();
807 return;
810 for (int i = 0; i < num_in_flight_decodes_; ++i)
811 DecodeNextFragment();
812 DCHECK_EQ(outstanding_decodes_, num_in_flight_decodes_);
815 void GLRenderingVDAClient::DeleteDecoder() {
816 if (decoder_deleted())
817 return;
818 weak_decoder_factory_.reset();
819 decoder_.reset();
820 STLClearObject(&encoded_data_);
821 active_textures_.clear();
823 // Cascade through the rest of the states to simplify test code below.
824 for (int i = state_ + 1; i < CS_MAX; ++i)
825 SetState(static_cast<ClientState>(i));
828 std::string GLRenderingVDAClient::GetBytesForFirstFragment(
829 size_t start_pos, size_t* end_pos) {
830 if (profile_ < media::H264PROFILE_MAX) {
831 *end_pos = start_pos;
832 while (*end_pos + 4 < encoded_data_.size()) {
833 if ((encoded_data_[*end_pos + 4] & 0x1f) == 0x7) // SPS start frame
834 return GetBytesForNextFragment(*end_pos, end_pos);
835 GetBytesForNextNALU(*end_pos, end_pos);
836 num_skipped_fragments_++;
838 *end_pos = start_pos;
839 return std::string();
841 DCHECK_LE(profile_, media::VP9PROFILE_MAX);
842 return GetBytesForNextFragment(start_pos, end_pos);
845 std::string GLRenderingVDAClient::GetBytesForNextFragment(
846 size_t start_pos, size_t* end_pos) {
847 if (profile_ < media::H264PROFILE_MAX) {
848 *end_pos = start_pos;
849 GetBytesForNextNALU(*end_pos, end_pos);
850 if (start_pos != *end_pos) {
851 num_queued_fragments_++;
853 return encoded_data_.substr(start_pos, *end_pos - start_pos);
855 DCHECK_LE(profile_, media::VP9PROFILE_MAX);
856 return GetBytesForNextFrame(start_pos, end_pos);
859 void GLRenderingVDAClient::GetBytesForNextNALU(
860 size_t start_pos, size_t* end_pos) {
861 *end_pos = start_pos;
862 if (*end_pos + 4 > encoded_data_.size())
863 return;
864 CHECK(LookingAtNAL(encoded_data_, start_pos));
865 *end_pos += 4;
866 while (*end_pos + 4 <= encoded_data_.size() &&
867 !LookingAtNAL(encoded_data_, *end_pos)) {
868 ++*end_pos;
870 if (*end_pos + 3 >= encoded_data_.size())
871 *end_pos = encoded_data_.size();
874 std::string GLRenderingVDAClient::GetBytesForNextFrame(
875 size_t start_pos, size_t* end_pos) {
876 // Helpful description: http://wiki.multimedia.cx/index.php?title=IVF
877 std::string bytes;
878 if (start_pos == 0)
879 start_pos = 32; // Skip IVF header.
880 *end_pos = start_pos;
881 uint32 frame_size = *reinterpret_cast<uint32*>(&encoded_data_[*end_pos]);
882 *end_pos += 12; // Skip frame header.
883 bytes.append(encoded_data_.substr(*end_pos, frame_size));
884 *end_pos += frame_size;
885 num_queued_fragments_++;
886 return bytes;
889 static bool FragmentHasConfigInfo(const uint8* data, size_t size,
890 media::VideoCodecProfile profile) {
891 if (profile >= media::H264PROFILE_MIN &&
892 profile <= media::H264PROFILE_MAX) {
893 media::H264Parser parser;
894 parser.SetStream(data, size);
895 media::H264NALU nalu;
896 media::H264Parser::Result result = parser.AdvanceToNextNALU(&nalu);
897 if (result != media::H264Parser::kOk) {
898 // Let the VDA figure out there's something wrong with the stream.
899 return false;
902 return nalu.nal_unit_type == media::H264NALU::kSPS;
903 } else if (profile >= media::VP8PROFILE_MIN &&
904 profile <= media::VP9PROFILE_MAX) {
905 return (size > 0 && !(data[0] & 0x01));
907 // Shouldn't happen at this point.
908 LOG(FATAL) << "Invalid profile: " << profile;
909 return false;
912 void GLRenderingVDAClient::DecodeNextFragment() {
913 if (decoder_deleted())
914 return;
915 if (encoded_data_next_pos_to_decode_ == encoded_data_.size()) {
916 if (outstanding_decodes_ == 0) {
917 decoder_->Flush();
918 SetState(CS_FLUSHING);
920 return;
922 size_t end_pos;
923 std::string next_fragment_bytes;
924 if (encoded_data_next_pos_to_decode_ == 0) {
925 next_fragment_bytes = GetBytesForFirstFragment(0, &end_pos);
926 } else {
927 next_fragment_bytes =
928 GetBytesForNextFragment(encoded_data_next_pos_to_decode_, &end_pos);
930 size_t next_fragment_size = next_fragment_bytes.size();
932 // Call Reset() just after Decode() if the fragment contains config info.
933 // This tests how the VDA behaves when it gets a reset request before it has
934 // a chance to ProvidePictureBuffers().
935 bool reset_here = false;
936 if (reset_after_frame_num_ == RESET_AFTER_FIRST_CONFIG_INFO) {
937 reset_here = FragmentHasConfigInfo(
938 reinterpret_cast<const uint8*>(next_fragment_bytes.data()),
939 next_fragment_size,
940 profile_);
941 if (reset_here)
942 reset_after_frame_num_ = END_OF_STREAM_RESET;
945 // Populate the shared memory buffer w/ the fragment, duplicate its handle,
946 // and hand it off to the decoder.
947 base::SharedMemory shm;
948 CHECK(shm.CreateAndMapAnonymous(next_fragment_size));
949 memcpy(shm.memory(), next_fragment_bytes.data(), next_fragment_size);
950 base::SharedMemoryHandle dup_handle;
951 CHECK(shm.ShareToProcess(base::GetCurrentProcessHandle(), &dup_handle));
952 media::BitstreamBuffer bitstream_buffer(
953 next_bitstream_buffer_id_, dup_handle, next_fragment_size);
954 decode_start_time_[next_bitstream_buffer_id_] = base::TimeTicks::Now();
955 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
956 next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
957 decoder_->Decode(bitstream_buffer);
958 ++outstanding_decodes_;
959 if (!remaining_play_throughs_ &&
960 -delete_decoder_state_ == next_bitstream_buffer_id_) {
961 DeleteDecoder();
964 if (reset_here) {
965 reset_after_frame_num_ = MID_STREAM_RESET;
966 decoder_->Reset();
967 // Restart from the beginning to re-Decode() the SPS we just sent.
968 encoded_data_next_pos_to_decode_ = 0;
969 } else {
970 encoded_data_next_pos_to_decode_ = end_pos;
973 if (decode_calls_per_second_ > 0) {
974 base::MessageLoop::current()->PostDelayedTask(
975 FROM_HERE,
976 base::Bind(&GLRenderingVDAClient::DecodeNextFragment, AsWeakPtr()),
977 base::TimeDelta::FromSeconds(1) / decode_calls_per_second_);
981 double GLRenderingVDAClient::frames_per_second() {
982 base::TimeDelta delta = frame_delivery_times_.back() - initialize_done_ticks_;
983 return num_decoded_frames_ / delta.InSecondsF();
986 base::TimeDelta GLRenderingVDAClient::decode_time_median() {
987 if (decode_time_.size() == 0)
988 return base::TimeDelta();
989 std::sort(decode_time_.begin(), decode_time_.end());
990 int index = decode_time_.size() / 2;
991 if (decode_time_.size() % 2 != 0)
992 return decode_time_[index];
994 return (decode_time_[index] + decode_time_[index - 1]) / 2;
997 class VideoDecodeAcceleratorTest : public ::testing::Test {
998 protected:
999 VideoDecodeAcceleratorTest();
1000 void SetUp() override;
1001 void TearDown() override;
1003 // Parse |data| into its constituent parts, set the various output fields
1004 // accordingly, and read in video stream. CHECK-fails on unexpected or
1005 // missing required data. Unspecified optional fields are set to -1.
1006 void ParseAndReadTestVideoData(base::FilePath::StringType data,
1007 std::vector<TestVideoFile*>* test_video_files);
1009 // Update the parameters of |test_video_files| according to
1010 // |num_concurrent_decoders| and |reset_point|. Ex: the expected number of
1011 // frames should be adjusted if decoder is reset in the middle of the stream.
1012 void UpdateTestVideoFileParams(
1013 size_t num_concurrent_decoders,
1014 int reset_point,
1015 std::vector<TestVideoFile*>* test_video_files);
1017 void InitializeRenderingHelper(const RenderingHelperParams& helper_params);
1018 void CreateAndStartDecoder(GLRenderingVDAClient* client,
1019 ClientStateNotification<ClientState>* note);
1020 void WaitUntilDecodeFinish(ClientStateNotification<ClientState>* note);
1021 void WaitUntilIdle();
1022 void OutputLogFile(const base::FilePath::CharType* log_path,
1023 const std::string& content);
1025 std::vector<TestVideoFile*> test_video_files_;
1026 RenderingHelper rendering_helper_;
1028 private:
1029 // Required for Thread to work. Not used otherwise.
1030 base::ShadowingAtExitManager at_exit_manager_;
1032 DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorTest);
1035 VideoDecodeAcceleratorTest::VideoDecodeAcceleratorTest() {
1038 void VideoDecodeAcceleratorTest::SetUp() {
1039 ParseAndReadTestVideoData(g_test_video_data, &test_video_files_);
1042 void VideoDecodeAcceleratorTest::TearDown() {
1043 g_env->GetRenderingTaskRunner()->PostTask(
1044 FROM_HERE, base::Bind(&STLDeleteElements<std::vector<TestVideoFile*>>,
1045 &test_video_files_));
1047 base::WaitableEvent done(false, false);
1048 g_env->GetRenderingTaskRunner()->PostTask(
1049 FROM_HERE, base::Bind(&RenderingHelper::UnInitialize,
1050 base::Unretained(&rendering_helper_), &done));
1051 done.Wait();
1053 rendering_helper_.TearDown();
1056 void VideoDecodeAcceleratorTest::ParseAndReadTestVideoData(
1057 base::FilePath::StringType data,
1058 std::vector<TestVideoFile*>* test_video_files) {
1059 std::vector<base::FilePath::StringType> entries;
1060 base::SplitString(data, ';', &entries);
1061 CHECK_GE(entries.size(), 1U) << data;
1062 for (size_t index = 0; index < entries.size(); ++index) {
1063 std::vector<base::FilePath::StringType> fields;
1064 base::SplitString(entries[index], ':', &fields);
1065 CHECK_GE(fields.size(), 1U) << entries[index];
1066 CHECK_LE(fields.size(), 8U) << entries[index];
1067 TestVideoFile* video_file = new TestVideoFile(fields[0]);
1068 if (!fields[1].empty())
1069 CHECK(base::StringToInt(fields[1], &video_file->width));
1070 if (!fields[2].empty())
1071 CHECK(base::StringToInt(fields[2], &video_file->height));
1072 if (!fields[3].empty())
1073 CHECK(base::StringToInt(fields[3], &video_file->num_frames));
1074 if (!fields[4].empty())
1075 CHECK(base::StringToInt(fields[4], &video_file->num_fragments));
1076 if (!fields[5].empty())
1077 CHECK(base::StringToInt(fields[5], &video_file->min_fps_render));
1078 if (!fields[6].empty())
1079 CHECK(base::StringToInt(fields[6], &video_file->min_fps_no_render));
1080 int profile = -1;
1081 if (!fields[7].empty())
1082 CHECK(base::StringToInt(fields[7], &profile));
1083 video_file->profile = static_cast<media::VideoCodecProfile>(profile);
1085 // Read in the video data.
1086 base::FilePath filepath(video_file->file_name);
1087 CHECK(base::ReadFileToString(filepath, &video_file->data_str))
1088 << "test_video_file: " << filepath.MaybeAsASCII();
1090 test_video_files->push_back(video_file);
1094 void VideoDecodeAcceleratorTest::UpdateTestVideoFileParams(
1095 size_t num_concurrent_decoders,
1096 int reset_point,
1097 std::vector<TestVideoFile*>* test_video_files) {
1098 for (size_t i = 0; i < test_video_files->size(); i++) {
1099 TestVideoFile* video_file = (*test_video_files)[i];
1100 if (reset_point == MID_STREAM_RESET) {
1101 // Reset should not go beyond the last frame;
1102 // reset in the middle of the stream for short videos.
1103 video_file->reset_after_frame_num = kMaxResetAfterFrameNum;
1104 if (video_file->num_frames <= video_file->reset_after_frame_num)
1105 video_file->reset_after_frame_num = video_file->num_frames / 2;
1107 video_file->num_frames += video_file->reset_after_frame_num;
1108 } else {
1109 video_file->reset_after_frame_num = reset_point;
1112 if (video_file->min_fps_render != -1)
1113 video_file->min_fps_render /= num_concurrent_decoders;
1114 if (video_file->min_fps_no_render != -1)
1115 video_file->min_fps_no_render /= num_concurrent_decoders;
1119 void VideoDecodeAcceleratorTest::InitializeRenderingHelper(
1120 const RenderingHelperParams& helper_params) {
1121 rendering_helper_.Setup();
1123 base::WaitableEvent done(false, false);
1124 g_env->GetRenderingTaskRunner()->PostTask(
1125 FROM_HERE,
1126 base::Bind(&RenderingHelper::Initialize,
1127 base::Unretained(&rendering_helper_), helper_params, &done));
1128 done.Wait();
1131 void VideoDecodeAcceleratorTest::CreateAndStartDecoder(
1132 GLRenderingVDAClient* client,
1133 ClientStateNotification<ClientState>* note) {
1134 g_env->GetRenderingTaskRunner()->PostTask(
1135 FROM_HERE, base::Bind(&GLRenderingVDAClient::CreateAndStartDecoder,
1136 base::Unretained(client)));
1137 ASSERT_EQ(note->Wait(), CS_DECODER_SET);
1140 void VideoDecodeAcceleratorTest::WaitUntilDecodeFinish(
1141 ClientStateNotification<ClientState>* note) {
1142 for (int i = 0; i < CS_MAX; i++) {
1143 if (note->Wait() == CS_DESTROYED)
1144 break;
1148 void VideoDecodeAcceleratorTest::WaitUntilIdle() {
1149 base::WaitableEvent done(false, false);
1150 g_env->GetRenderingTaskRunner()->PostTask(
1151 FROM_HERE,
1152 base::Bind(&base::WaitableEvent::Signal, base::Unretained(&done)));
1153 done.Wait();
1156 void VideoDecodeAcceleratorTest::OutputLogFile(
1157 const base::FilePath::CharType* log_path,
1158 const std::string& content) {
1159 base::File file(base::FilePath(log_path),
1160 base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
1161 file.WriteAtCurrentPos(content.data(), content.length());
1164 // Test parameters:
1165 // - Number of concurrent decoders. The value takes effect when there is only
1166 // one input stream; otherwise, one decoder per input stream will be
1167 // instantiated.
1168 // - Number of concurrent in-flight Decode() calls per decoder.
1169 // - Number of play-throughs.
1170 // - reset_after_frame_num: see GLRenderingVDAClient ctor.
1171 // - delete_decoder_phase: see GLRenderingVDAClient ctor.
1172 // - whether to test slow rendering by delaying ReusePictureBuffer().
1173 // - whether the video frames are rendered as thumbnails.
1174 class VideoDecodeAcceleratorParamTest
1175 : public VideoDecodeAcceleratorTest,
1176 public ::testing::WithParamInterface<
1177 Tuple<int, int, int, ResetPoint, ClientState, bool, bool> > {
1180 // Helper so that gtest failures emit a more readable version of the tuple than
1181 // its byte representation.
1182 ::std::ostream& operator<<(
1183 ::std::ostream& os,
1184 const Tuple<int, int, int, ResetPoint, ClientState, bool, bool>& t) {
1185 return os << get<0>(t) << ", " << get<1>(t) << ", " << get<2>(t) << ", "
1186 << get<3>(t) << ", " << get<4>(t) << ", " << get<5>(t) << ", "
1187 << get<6>(t);
1190 // Wait for |note| to report a state and if it's not |expected_state| then
1191 // assert |client| has deleted its decoder.
1192 static void AssertWaitForStateOrDeleted(
1193 ClientStateNotification<ClientState>* note,
1194 GLRenderingVDAClient* client,
1195 ClientState expected_state) {
1196 ClientState state = note->Wait();
1197 if (state == expected_state) return;
1198 ASSERT_TRUE(client->decoder_deleted())
1199 << "Decoder not deleted but Wait() returned " << state
1200 << ", instead of " << expected_state;
1203 // We assert a minimal number of concurrent decoders we expect to succeed.
1204 // Different platforms can support more concurrent decoders, so we don't assert
1205 // failure above this.
1206 enum { kMinSupportedNumConcurrentDecoders = 3 };
1208 // Test the most straightforward case possible: data is decoded from a single
1209 // chunk and rendered to the screen.
1210 TEST_P(VideoDecodeAcceleratorParamTest, TestSimpleDecode) {
1211 size_t num_concurrent_decoders = get<0>(GetParam());
1212 const size_t num_in_flight_decodes = get<1>(GetParam());
1213 int num_play_throughs = get<2>(GetParam());
1214 const int reset_point = get<3>(GetParam());
1215 const int delete_decoder_state = get<4>(GetParam());
1216 bool test_reuse_delay = get<5>(GetParam());
1217 const bool render_as_thumbnails = get<6>(GetParam());
1219 if (test_video_files_.size() > 1)
1220 num_concurrent_decoders = test_video_files_.size();
1222 if (g_num_play_throughs > 0)
1223 num_play_throughs = g_num_play_throughs;
1225 UpdateTestVideoFileParams(
1226 num_concurrent_decoders, reset_point, &test_video_files_);
1228 // Suppress GL rendering for all tests when the "--rendering_fps" is 0.
1229 const bool suppress_rendering = g_rendering_fps == 0;
1231 std::vector<ClientStateNotification<ClientState>*>
1232 notes(num_concurrent_decoders, NULL);
1233 std::vector<GLRenderingVDAClient*> clients(num_concurrent_decoders, NULL);
1235 RenderingHelperParams helper_params;
1236 helper_params.rendering_fps = g_rendering_fps;
1237 helper_params.warm_up_iterations = g_rendering_warm_up;
1238 helper_params.render_as_thumbnails = render_as_thumbnails;
1239 if (render_as_thumbnails) {
1240 // Only one decoder is supported with thumbnail rendering
1241 CHECK_EQ(num_concurrent_decoders, 1U);
1242 helper_params.thumbnails_page_size = kThumbnailsPageSize;
1243 helper_params.thumbnail_size = kThumbnailSize;
1246 // First kick off all the decoders.
1247 for (size_t index = 0; index < num_concurrent_decoders; ++index) {
1248 TestVideoFile* video_file =
1249 test_video_files_[index % test_video_files_.size()];
1250 ClientStateNotification<ClientState>* note =
1251 new ClientStateNotification<ClientState>();
1252 notes[index] = note;
1254 int delay_after_frame_num = std::numeric_limits<int>::max();
1255 if (test_reuse_delay &&
1256 kMaxFramesToDelayReuse * 2 < video_file->num_frames) {
1257 delay_after_frame_num = video_file->num_frames - kMaxFramesToDelayReuse;
1260 GLRenderingVDAClient* client =
1261 new GLRenderingVDAClient(index,
1262 &rendering_helper_,
1263 note,
1264 video_file->data_str,
1265 num_in_flight_decodes,
1266 num_play_throughs,
1267 video_file->reset_after_frame_num,
1268 delete_decoder_state,
1269 video_file->width,
1270 video_file->height,
1271 video_file->profile,
1272 g_fake_decoder,
1273 suppress_rendering,
1274 delay_after_frame_num,
1276 render_as_thumbnails);
1278 clients[index] = client;
1279 helper_params.window_sizes.push_back(
1280 render_as_thumbnails
1281 ? kThumbnailsPageSize
1282 : gfx::Size(video_file->width, video_file->height));
1285 InitializeRenderingHelper(helper_params);
1287 for (size_t index = 0; index < num_concurrent_decoders; ++index) {
1288 CreateAndStartDecoder(clients[index], notes[index]);
1291 // Then wait for all the decodes to finish.
1292 // Only check performance & correctness later if we play through only once.
1293 bool skip_performance_and_correctness_checks = num_play_throughs > 1;
1294 for (size_t i = 0; i < num_concurrent_decoders; ++i) {
1295 ClientStateNotification<ClientState>* note = notes[i];
1296 ClientState state = note->Wait();
1297 if (state != CS_INITIALIZED) {
1298 skip_performance_and_correctness_checks = true;
1299 // We expect initialization to fail only when more than the supported
1300 // number of decoders is instantiated. Assert here that something else
1301 // didn't trigger failure.
1302 ASSERT_GT(num_concurrent_decoders,
1303 static_cast<size_t>(kMinSupportedNumConcurrentDecoders));
1304 continue;
1306 ASSERT_EQ(state, CS_INITIALIZED);
1307 for (int n = 0; n < num_play_throughs; ++n) {
1308 // For play-throughs other than the first, we expect initialization to
1309 // succeed unconditionally.
1310 if (n > 0) {
1311 ASSERT_NO_FATAL_FAILURE(
1312 AssertWaitForStateOrDeleted(note, clients[i], CS_INITIALIZED));
1314 // InitializeDone kicks off decoding inside the client, so we just need to
1315 // wait for Flush.
1316 ASSERT_NO_FATAL_FAILURE(
1317 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHING));
1318 ASSERT_NO_FATAL_FAILURE(
1319 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHED));
1320 // FlushDone requests Reset().
1321 ASSERT_NO_FATAL_FAILURE(
1322 AssertWaitForStateOrDeleted(note, clients[i], CS_RESETTING));
1324 ASSERT_NO_FATAL_FAILURE(
1325 AssertWaitForStateOrDeleted(note, clients[i], CS_RESET));
1326 // ResetDone requests Destroy().
1327 ASSERT_NO_FATAL_FAILURE(
1328 AssertWaitForStateOrDeleted(note, clients[i], CS_DESTROYED));
1330 // Finally assert that decoding went as expected.
1331 for (size_t i = 0; i < num_concurrent_decoders &&
1332 !skip_performance_and_correctness_checks; ++i) {
1333 // We can only make performance/correctness assertions if the decoder was
1334 // allowed to finish.
1335 if (delete_decoder_state < CS_FLUSHED)
1336 continue;
1337 GLRenderingVDAClient* client = clients[i];
1338 TestVideoFile* video_file = test_video_files_[i % test_video_files_.size()];
1339 if (video_file->num_frames > 0) {
1340 // Expect the decoded frames may be more than the video frames as frames
1341 // could still be returned until resetting done.
1342 if (video_file->reset_after_frame_num > 0)
1343 EXPECT_GE(client->num_decoded_frames(), video_file->num_frames);
1344 else
1345 EXPECT_EQ(client->num_decoded_frames(), video_file->num_frames);
1347 if (reset_point == END_OF_STREAM_RESET) {
1348 EXPECT_EQ(video_file->num_fragments, client->num_skipped_fragments() +
1349 client->num_queued_fragments());
1350 EXPECT_EQ(client->num_done_bitstream_buffers(),
1351 client->num_queued_fragments());
1353 LOG(INFO) << "Decoder " << i << " fps: " << client->frames_per_second();
1354 if (!render_as_thumbnails) {
1355 int min_fps = suppress_rendering ?
1356 video_file->min_fps_no_render : video_file->min_fps_render;
1357 if (min_fps > 0 && !test_reuse_delay)
1358 EXPECT_GT(client->frames_per_second(), min_fps);
1362 if (render_as_thumbnails) {
1363 std::vector<unsigned char> rgb;
1364 bool alpha_solid;
1365 base::WaitableEvent done(false, false);
1366 g_env->GetRenderingTaskRunner()->PostTask(
1367 FROM_HERE, base::Bind(&RenderingHelper::GetThumbnailsAsRGB,
1368 base::Unretained(&rendering_helper_), &rgb,
1369 &alpha_solid, &done));
1370 done.Wait();
1372 std::vector<std::string> golden_md5s;
1373 std::string md5_string = base::MD5String(
1374 base::StringPiece(reinterpret_cast<char*>(&rgb[0]), rgb.size()));
1375 ReadGoldenThumbnailMD5s(test_video_files_[0], &golden_md5s);
1376 std::vector<std::string>::iterator match =
1377 find(golden_md5s.begin(), golden_md5s.end(), md5_string);
1378 if (match == golden_md5s.end()) {
1379 // Convert raw RGB into PNG for export.
1380 std::vector<unsigned char> png;
1381 gfx::PNGCodec::Encode(&rgb[0],
1382 gfx::PNGCodec::FORMAT_RGB,
1383 kThumbnailsPageSize,
1384 kThumbnailsPageSize.width() * 3,
1385 true,
1386 std::vector<gfx::PNGCodec::Comment>(),
1387 &png);
1389 LOG(ERROR) << "Unknown thumbnails MD5: " << md5_string;
1391 base::FilePath filepath(test_video_files_[0]->file_name);
1392 filepath = filepath.AddExtension(FILE_PATH_LITERAL(".bad_thumbnails"));
1393 filepath = filepath.AddExtension(FILE_PATH_LITERAL(".png"));
1394 int num_bytes = base::WriteFile(filepath,
1395 reinterpret_cast<char*>(&png[0]),
1396 png.size());
1397 ASSERT_EQ(num_bytes, static_cast<int>(png.size()));
1399 ASSERT_NE(match, golden_md5s.end());
1400 EXPECT_EQ(alpha_solid, true) << "RGBA frame had incorrect alpha";
1403 // Output the frame delivery time to file
1404 // We can only make performance/correctness assertions if the decoder was
1405 // allowed to finish.
1406 if (g_output_log != NULL && delete_decoder_state >= CS_FLUSHED) {
1407 base::File output_file(
1408 base::FilePath(g_output_log),
1409 base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
1410 for (size_t i = 0; i < num_concurrent_decoders; ++i) {
1411 clients[i]->OutputFrameDeliveryTimes(&output_file);
1415 g_env->GetRenderingTaskRunner()->PostTask(
1416 FROM_HERE,
1417 base::Bind(&STLDeleteElements<std::vector<GLRenderingVDAClient*>>,
1418 &clients));
1419 g_env->GetRenderingTaskRunner()->PostTask(
1420 FROM_HERE,
1421 base::Bind(&STLDeleteElements<
1422 std::vector<ClientStateNotification<ClientState>*>>,
1423 &notes));
1424 WaitUntilIdle();
1427 // Test that replay after EOS works fine.
1428 INSTANTIATE_TEST_CASE_P(
1429 ReplayAfterEOS, VideoDecodeAcceleratorParamTest,
1430 ::testing::Values(
1431 MakeTuple(1, 1, 4, END_OF_STREAM_RESET, CS_RESET, false, false)));
1433 // Test that Reset() before the first Decode() works fine.
1434 INSTANTIATE_TEST_CASE_P(
1435 ResetBeforeDecode, VideoDecodeAcceleratorParamTest,
1436 ::testing::Values(
1437 MakeTuple(1, 1, 1, START_OF_STREAM_RESET, CS_RESET, false, false)));
1439 // Test Reset() immediately after Decode() containing config info.
1440 INSTANTIATE_TEST_CASE_P(
1441 ResetAfterFirstConfigInfo, VideoDecodeAcceleratorParamTest,
1442 ::testing::Values(
1443 MakeTuple(
1444 1, 1, 1, RESET_AFTER_FIRST_CONFIG_INFO, CS_RESET, false, false)));
1446 // Test that Reset() mid-stream works fine and doesn't affect decoding even when
1447 // Decode() calls are made during the reset.
1448 INSTANTIATE_TEST_CASE_P(
1449 MidStreamReset, VideoDecodeAcceleratorParamTest,
1450 ::testing::Values(
1451 MakeTuple(1, 1, 1, MID_STREAM_RESET, CS_RESET, false, false)));
1453 INSTANTIATE_TEST_CASE_P(
1454 SlowRendering, VideoDecodeAcceleratorParamTest,
1455 ::testing::Values(
1456 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, true, false)));
1458 // Test that Destroy() mid-stream works fine (primarily this is testing that no
1459 // crashes occur).
1460 INSTANTIATE_TEST_CASE_P(
1461 TearDownTiming, VideoDecodeAcceleratorParamTest,
1462 ::testing::Values(
1463 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_DECODER_SET, false, false),
1464 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_INITIALIZED, false, false),
1465 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHING, false, false),
1466 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED, false, false),
1467 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESETTING, false, false),
1468 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
1469 MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
1470 static_cast<ClientState>(-1), false, false),
1471 MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
1472 static_cast<ClientState>(-10), false, false),
1473 MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
1474 static_cast<ClientState>(-100), false, false)));
1476 // Test that decoding various variation works with multiple in-flight decodes.
1477 INSTANTIATE_TEST_CASE_P(
1478 DecodeVariations, VideoDecodeAcceleratorParamTest,
1479 ::testing::Values(
1480 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
1481 MakeTuple(1, 10, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
1482 // Tests queuing.
1483 MakeTuple(1, 15, 1, END_OF_STREAM_RESET, CS_RESET, false, false)));
1485 // Find out how many concurrent decoders can go before we exhaust system
1486 // resources.
1487 INSTANTIATE_TEST_CASE_P(
1488 ResourceExhaustion, VideoDecodeAcceleratorParamTest,
1489 ::testing::Values(
1490 // +0 hack below to promote enum to int.
1491 MakeTuple(kMinSupportedNumConcurrentDecoders + 0, 1, 1,
1492 END_OF_STREAM_RESET, CS_RESET, false, false),
1493 MakeTuple(kMinSupportedNumConcurrentDecoders + 1, 1, 1,
1494 END_OF_STREAM_RESET, CS_RESET, false, false)));
1496 // Thumbnailing test
1497 INSTANTIATE_TEST_CASE_P(
1498 Thumbnail, VideoDecodeAcceleratorParamTest,
1499 ::testing::Values(
1500 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, true)));
1502 // Measure the median of the decode time when VDA::Decode is called 30 times per
1503 // second.
1504 TEST_F(VideoDecodeAcceleratorTest, TestDecodeTimeMedian) {
1505 RenderingHelperParams helper_params;
1507 // Disable rendering by setting the rendering_fps = 0.
1508 helper_params.rendering_fps = 0;
1509 helper_params.warm_up_iterations = 0;
1510 helper_params.render_as_thumbnails = false;
1512 ClientStateNotification<ClientState>* note =
1513 new ClientStateNotification<ClientState>();
1514 GLRenderingVDAClient* client =
1515 new GLRenderingVDAClient(0,
1516 &rendering_helper_,
1517 note,
1518 test_video_files_[0]->data_str,
1521 test_video_files_[0]->reset_after_frame_num,
1522 CS_RESET,
1523 test_video_files_[0]->width,
1524 test_video_files_[0]->height,
1525 test_video_files_[0]->profile,
1526 g_fake_decoder,
1527 true,
1528 std::numeric_limits<int>::max(),
1529 kWebRtcDecodeCallsPerSecond,
1530 false /* render_as_thumbnail */);
1531 helper_params.window_sizes.push_back(
1532 gfx::Size(test_video_files_[0]->width, test_video_files_[0]->height));
1533 InitializeRenderingHelper(helper_params);
1534 CreateAndStartDecoder(client, note);
1535 WaitUntilDecodeFinish(note);
1537 base::TimeDelta decode_time_median = client->decode_time_median();
1538 std::string output_string =
1539 base::StringPrintf("Decode time median: %" PRId64 " us",
1540 decode_time_median.InMicroseconds());
1541 LOG(INFO) << output_string;
1543 if (g_output_log != NULL)
1544 OutputLogFile(g_output_log, output_string);
1546 g_env->GetRenderingTaskRunner()->DeleteSoon(FROM_HERE, client);
1547 g_env->GetRenderingTaskRunner()->DeleteSoon(FROM_HERE, note);
1548 WaitUntilIdle();
1551 // TODO(fischman, vrk): add more tests! In particular:
1552 // - Test life-cycle: Seek/Stop/Pause/Play for a single decoder.
1553 // - Test alternate configurations
1554 // - Test failure conditions.
1555 // - Test frame size changes mid-stream
1557 } // namespace
1558 } // namespace content
1560 int main(int argc, char **argv) {
1561 testing::InitGoogleTest(&argc, argv); // Removes gtest-specific args.
1562 base::CommandLine::Init(argc, argv);
1564 // Needed to enable DVLOG through --vmodule.
1565 logging::LoggingSettings settings;
1566 settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
1567 CHECK(logging::InitLogging(settings));
1569 const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess();
1570 DCHECK(cmd_line);
1572 base::CommandLine::SwitchMap switches = cmd_line->GetSwitches();
1573 for (base::CommandLine::SwitchMap::const_iterator it = switches.begin();
1574 it != switches.end(); ++it) {
1575 if (it->first == "test_video_data") {
1576 content::g_test_video_data = it->second.c_str();
1577 continue;
1579 // The output log for VDA performance test.
1580 if (it->first == "output_log") {
1581 content::g_output_log = it->second.c_str();
1582 continue;
1584 if (it->first == "rendering_fps") {
1585 // On Windows, CommandLine::StringType is wstring. We need to convert
1586 // it to std::string first
1587 std::string input(it->second.begin(), it->second.end());
1588 CHECK(base::StringToDouble(input, &content::g_rendering_fps));
1589 continue;
1591 if (it->first == "rendering_warm_up") {
1592 std::string input(it->second.begin(), it->second.end());
1593 CHECK(base::StringToInt(input, &content::g_rendering_warm_up));
1594 continue;
1596 // TODO(owenlin): Remove this flag once it is not used in autotest.
1597 if (it->first == "disable_rendering") {
1598 content::g_rendering_fps = 0;
1599 continue;
1602 if (it->first == "num_play_throughs") {
1603 std::string input(it->second.begin(), it->second.end());
1604 CHECK(base::StringToInt(input, &content::g_num_play_throughs));
1605 continue;
1607 if (it->first == "fake_decoder") {
1608 content::g_fake_decoder = 1;
1609 continue;
1611 if (it->first == "v" || it->first == "vmodule")
1612 continue;
1613 if (it->first == "ozone-platform" || it->first == "ozone-use-surfaceless")
1614 continue;
1615 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second;
1618 base::ShadowingAtExitManager at_exit_manager;
1619 #if defined(OS_WIN) || defined(USE_OZONE)
1620 // For windows the decoding thread initializes the media foundation decoder
1621 // which uses COM. We need the thread to be a UI thread.
1622 // On Ozone, the backend initializes the event system using a UI
1623 // thread.
1624 base::MessageLoopForUI main_loop;
1625 #else
1626 base::MessageLoop main_loop;
1627 #endif // OS_WIN || USE_OZONE
1629 #if defined(USE_OZONE)
1630 ui::OzonePlatform::InitializeForUI();
1631 #endif
1633 content::g_env =
1634 reinterpret_cast<content::VideoDecodeAcceleratorTestEnvironment*>(
1635 testing::AddGlobalTestEnvironment(
1636 new content::VideoDecodeAcceleratorTestEnvironment()));
1638 return RUN_ALL_TESTS();