1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/message_pump_default.h"
7 #include "base/logging.h"
8 #include "base/threading/thread_restrictions.h"
10 #if defined(OS_MACOSX)
11 #include "base/mac/scoped_nsautorelease_pool.h"
16 MessagePumpDefault::MessagePumpDefault()
17 : keep_running_(true),
18 event_(false, false) {
21 void MessagePumpDefault::Run(Delegate
* delegate
) {
22 DCHECK(keep_running_
) << "Quit must have been called outside of Run!";
25 #if defined(OS_MACOSX)
26 mac::ScopedNSAutoreleasePool autorelease_pool
;
29 bool did_work
= delegate
->DoWork();
33 did_work
|= delegate
->DoDelayedWork(&delayed_work_time_
);
40 did_work
= delegate
->DoIdleWork();
47 base::ThreadRestrictions::ScopedAllowWait allow_wait
;
48 if (delayed_work_time_
.is_null()) {
51 TimeDelta delay
= delayed_work_time_
- TimeTicks::Now();
52 if (delay
> TimeDelta()) {
53 event_
.TimedWait(delay
);
55 // It looks like delayed_work_time_ indicates a time in the past, so we
56 // need to call DoDelayedWork now.
57 delayed_work_time_
= TimeTicks();
60 // Since event_ is auto-reset, we don't need to do anything special here
61 // other than service each delegate method.
67 void MessagePumpDefault::Quit() {
68 keep_running_
= false;
71 void MessagePumpDefault::ScheduleWork() {
72 // Since this can be called on any thread, we need to ensure that our Run
77 void MessagePumpDefault::ScheduleDelayedWork(
78 const TimeTicks
& delayed_work_time
) {
79 // We know that we can't be blocked on Wait right now since this method can
80 // only be called on the same thread as Run, so we only need to update our
81 // record of how long to sleep when we do sleep.
82 delayed_work_time_
= delayed_work_time
;