1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/shadow_border.h"
7 #include "third_party/skia/include/core/SkDrawLooper.h"
8 #include "ui/gfx/canvas.h"
9 #include "ui/gfx/geometry/insets.h"
10 #include "ui/gfx/geometry/rect.h"
11 #include "ui/gfx/skia_util.h"
12 #include "ui/views/view.h"
18 gfx::Insets
GetInsetsFromShadowValue(const gfx::ShadowValue
& shadow
) {
19 std::vector
<gfx::ShadowValue
> shadows
;
20 shadows
.push_back(shadow
);
21 return -gfx::ShadowValue::GetMargin(shadows
);
26 ShadowBorder::ShadowBorder(const gfx::ShadowValue
& shadow
)
28 shadow_value_(shadow
),
29 insets_(GetInsetsFromShadowValue(shadow
)) {
32 ShadowBorder::~ShadowBorder() {
35 // TODO(sidharthms): Re-painting a shadow looper on every paint call may yield
36 // poor performance. Ideally we should be caching the border to bitmaps.
37 void ShadowBorder::Paint(const views::View
& view
, gfx::Canvas
* canvas
) {
39 std::vector
<gfx::ShadowValue
> shadows
;
40 shadows
.push_back(shadow_value_
);
41 skia::RefPtr
<SkDrawLooper
> looper
= gfx::CreateShadowDrawLooper(shadows
);
42 paint
.setLooper(looper
.get());
43 paint
.setColor(SK_ColorTRANSPARENT
);
44 paint
.setStrokeJoin(SkPaint::kRound_Join
);
45 gfx::Rect
bounds(view
.size());
46 bounds
.Inset(-gfx::ShadowValue::GetMargin(shadows
));
47 canvas
->DrawRect(bounds
, paint
);
50 gfx::Insets
ShadowBorder::GetInsets() const {
54 gfx::Size
ShadowBorder::GetMinimumSize() const {
55 return gfx::Size(shadow_value_
.blur(), shadow_value_
.blur());