Clean-up refactoring of chrome_content_browser_client to use GetPermissionContext...
[chromium-blink-merge.git] / ui / compositor / compositor.cc
blobb7ed37373c0a1e68cdaabc57e27ac82edcf3676e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/compositor.h"
7 #include <algorithm>
8 #include <deque>
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/strings/string_util.h"
15 #include "base/sys_info.h"
16 #include "base/trace_event/trace_event.h"
17 #include "cc/base/latency_info_swap_promise.h"
18 #include "cc/base/switches.h"
19 #include "cc/input/input_handler.h"
20 #include "cc/layers/layer.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/output/context_provider.h"
23 #include "cc/scheduler/begin_frame_source.h"
24 #include "cc/surfaces/surface_id_allocator.h"
25 #include "cc/trees/layer_tree_host.h"
26 #include "third_party/skia/include/core/SkBitmap.h"
27 #include "ui/compositor/compositor_observer.h"
28 #include "ui/compositor/compositor_switches.h"
29 #include "ui/compositor/compositor_vsync_manager.h"
30 #include "ui/compositor/dip_util.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/layer_animator_collection.h"
33 #include "ui/gfx/frame_time.h"
34 #include "ui/gl/gl_context.h"
35 #include "ui/gl/gl_switches.h"
37 namespace {
39 const double kDefaultRefreshRate = 60.0;
40 const double kTestRefreshRate = 200.0;
42 const int kCompositorLockTimeoutMs = 67;
44 } // namespace
46 namespace ui {
48 CompositorLock::CompositorLock(Compositor* compositor)
49 : compositor_(compositor) {
50 compositor_->task_runner_->PostDelayedTask(
51 FROM_HERE,
52 base::Bind(&CompositorLock::CancelLock, AsWeakPtr()),
53 base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs));
56 CompositorLock::~CompositorLock() {
57 CancelLock();
60 void CompositorLock::CancelLock() {
61 if (!compositor_)
62 return;
63 compositor_->UnlockCompositor();
64 compositor_ = NULL;
67 Compositor::Compositor(gfx::AcceleratedWidget widget,
68 ui::ContextFactory* context_factory,
69 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
70 : context_factory_(context_factory),
71 root_layer_(NULL),
72 widget_(widget),
73 surface_id_allocator_(context_factory->CreateSurfaceIdAllocator()),
74 compositor_thread_loop_(context_factory->GetCompositorMessageLoop()),
75 task_runner_(task_runner),
76 vsync_manager_(new CompositorVSyncManager()),
77 device_scale_factor_(0.0f),
78 last_started_frame_(0),
79 last_ended_frame_(0),
80 num_failed_recreate_attempts_(0),
81 disable_schedule_composite_(false),
82 compositor_lock_(NULL),
83 layer_animator_collection_(this),
84 weak_ptr_factory_(this) {
85 root_web_layer_ = cc::Layer::Create();
87 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
89 cc::LayerTreeSettings settings;
90 // When impl-side painting is enabled, this will ensure PictureLayers always
91 // can have LCD text, to match the previous behaviour with ContentLayers,
92 // where LCD-not-allowed notifications were ignored.
93 settings.layers_always_allowed_lcd_text = true;
94 settings.renderer_settings.refresh_rate =
95 context_factory_->DoesCreateTestContexts() ? kTestRefreshRate
96 : kDefaultRefreshRate;
97 settings.main_frame_before_activation_enabled = false;
98 settings.throttle_frame_production =
99 !command_line->HasSwitch(switches::kDisableGpuVsync);
100 #if !defined(OS_MACOSX)
101 settings.renderer_settings.partial_swap_enabled =
102 !command_line->HasSwitch(cc::switches::kUIDisablePartialSwap);
103 #endif
104 #if defined(OS_CHROMEOS)
105 settings.per_tile_painting_enabled = true;
106 #endif
107 #if defined(OS_WIN)
108 settings.disable_hi_res_timer_tasks_on_battery =
109 !context_factory_->DoesCreateTestContexts();
110 settings.renderer_settings.finish_rendering_on_resize = true;
111 #endif
113 // These flags should be mirrored by renderer versions in content/renderer/.
114 settings.initial_debug_state.show_debug_borders =
115 command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders);
116 settings.initial_debug_state.show_fps_counter =
117 command_line->HasSwitch(cc::switches::kUIShowFPSCounter);
118 settings.initial_debug_state.show_layer_animation_bounds_rects =
119 command_line->HasSwitch(cc::switches::kUIShowLayerAnimationBounds);
120 settings.initial_debug_state.show_paint_rects =
121 command_line->HasSwitch(switches::kUIShowPaintRects);
122 settings.initial_debug_state.show_property_changed_rects =
123 command_line->HasSwitch(cc::switches::kUIShowPropertyChangedRects);
124 settings.initial_debug_state.show_surface_damage_rects =
125 command_line->HasSwitch(cc::switches::kUIShowSurfaceDamageRects);
126 settings.initial_debug_state.show_screen_space_rects =
127 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects);
128 settings.initial_debug_state.show_replica_screen_space_rects =
129 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects);
130 settings.initial_debug_state.show_occluding_rects =
131 command_line->HasSwitch(cc::switches::kUIShowOccludingRects);
132 settings.initial_debug_state.show_non_occluding_rects =
133 command_line->HasSwitch(cc::switches::kUIShowNonOccludingRects);
135 settings.initial_debug_state.SetRecordRenderingStats(
136 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
138 settings.impl_side_painting = IsUIImplSidePaintingEnabled();
139 settings.use_zero_copy = IsUIZeroCopyEnabled();
141 base::TimeTicks before_create = base::TimeTicks::Now();
142 if (compositor_thread_loop_.get()) {
143 host_ = cc::LayerTreeHost::CreateThreaded(
144 this,
145 context_factory_->GetSharedBitmapManager(),
146 context_factory_->GetGpuMemoryBufferManager(),
147 settings,
148 task_runner_,
149 compositor_thread_loop_,
150 nullptr);
151 } else {
152 host_ = cc::LayerTreeHost::CreateSingleThreaded(
153 this,
154 this,
155 context_factory_->GetSharedBitmapManager(),
156 context_factory_->GetGpuMemoryBufferManager(),
157 settings,
158 task_runner_,
159 nullptr);
161 UMA_HISTOGRAM_TIMES("GPU.CreateBrowserCompositor",
162 base::TimeTicks::Now() - before_create);
163 host_->SetRootLayer(root_web_layer_);
164 host_->set_surface_id_namespace(surface_id_allocator_->id_namespace());
165 host_->SetLayerTreeHostClientReady();
168 Compositor::~Compositor() {
169 TRACE_EVENT0("shutdown", "Compositor::destructor");
171 CancelCompositorLock();
172 DCHECK(!compositor_lock_);
174 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
175 OnCompositingShuttingDown(this));
177 if (root_layer_)
178 root_layer_->SetCompositor(NULL);
180 // Stop all outstanding draws before telling the ContextFactory to tear
181 // down any contexts that the |host_| may rely upon.
182 host_.reset();
184 context_factory_->RemoveCompositor(this);
187 void Compositor::SetOutputSurface(
188 scoped_ptr<cc::OutputSurface> output_surface) {
189 host_->SetOutputSurface(output_surface.Pass());
192 void Compositor::ScheduleDraw() {
193 host_->SetNeedsCommit();
196 void Compositor::SetRootLayer(Layer* root_layer) {
197 if (root_layer_ == root_layer)
198 return;
199 if (root_layer_)
200 root_layer_->SetCompositor(NULL);
201 root_layer_ = root_layer;
202 if (root_layer_ && !root_layer_->GetCompositor())
203 root_layer_->SetCompositor(this);
204 root_web_layer_->RemoveAllChildren();
205 if (root_layer_)
206 root_web_layer_->AddChild(root_layer_->cc_layer());
209 void Compositor::SetHostHasTransparentBackground(
210 bool host_has_transparent_background) {
211 host_->set_has_transparent_background(host_has_transparent_background);
214 void Compositor::ScheduleFullRedraw() {
215 // TODO(enne): Some callers (mac) call this function expecting that it
216 // will also commit. This should probably just redraw the screen
217 // from damage and not commit. ScheduleDraw/ScheduleRedraw need
218 // better names.
219 host_->SetNeedsRedraw();
220 host_->SetNeedsCommit();
223 void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) {
224 // TODO(enne): Make this not commit. See ScheduleFullRedraw.
225 host_->SetNeedsRedrawRect(damage_rect);
226 host_->SetNeedsCommit();
229 void Compositor::DisableSwapUntilResize() {
230 host_->FinishAllRendering();
231 context_factory_->ResizeDisplay(this, gfx::Size());
234 void Compositor::SetLatencyInfo(const ui::LatencyInfo& latency_info) {
235 scoped_ptr<cc::SwapPromise> swap_promise(
236 new cc::LatencyInfoSwapPromise(latency_info));
237 host_->QueueSwapPromise(swap_promise.Pass());
240 void Compositor::SetScaleAndSize(float scale, const gfx::Size& size_in_pixel) {
241 DCHECK_GT(scale, 0);
242 if (!size_in_pixel.IsEmpty()) {
243 size_ = size_in_pixel;
244 host_->SetViewportSize(size_in_pixel);
245 root_web_layer_->SetBounds(size_in_pixel);
246 context_factory_->ResizeDisplay(this, size_in_pixel);
248 if (device_scale_factor_ != scale) {
249 device_scale_factor_ = scale;
250 host_->SetDeviceScaleFactor(scale);
251 if (root_layer_)
252 root_layer_->OnDeviceScaleFactorChanged(scale);
256 void Compositor::SetBackgroundColor(SkColor color) {
257 host_->set_background_color(color);
258 ScheduleDraw();
261 void Compositor::SetVisible(bool visible) {
262 host_->SetVisible(visible);
265 scoped_refptr<CompositorVSyncManager> Compositor::vsync_manager() const {
266 return vsync_manager_;
269 void Compositor::AddObserver(CompositorObserver* observer) {
270 observer_list_.AddObserver(observer);
273 void Compositor::RemoveObserver(CompositorObserver* observer) {
274 observer_list_.RemoveObserver(observer);
277 bool Compositor::HasObserver(const CompositorObserver* observer) const {
278 return observer_list_.HasObserver(observer);
281 void Compositor::AddAnimationObserver(CompositorAnimationObserver* observer) {
282 animation_observer_list_.AddObserver(observer);
283 host_->SetNeedsAnimate();
286 void Compositor::RemoveAnimationObserver(
287 CompositorAnimationObserver* observer) {
288 animation_observer_list_.RemoveObserver(observer);
291 bool Compositor::HasAnimationObserver(
292 const CompositorAnimationObserver* observer) const {
293 return animation_observer_list_.HasObserver(observer);
296 void Compositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
297 FOR_EACH_OBSERVER(CompositorAnimationObserver,
298 animation_observer_list_,
299 OnAnimationStep(args.frame_time));
300 if (animation_observer_list_.might_have_observers())
301 host_->SetNeedsAnimate();
304 void Compositor::Layout() {
305 // We're sending damage that will be addressed during this composite
306 // cycle, so we don't need to schedule another composite to address it.
307 disable_schedule_composite_ = true;
308 if (root_layer_)
309 root_layer_->SendDamagedRects();
310 disable_schedule_composite_ = false;
313 void Compositor::RequestNewOutputSurface() {
314 bool fallback =
315 num_failed_recreate_attempts_ >= OUTPUT_SURFACE_RETRIES_BEFORE_FALLBACK;
316 context_factory_->CreateOutputSurface(weak_ptr_factory_.GetWeakPtr(),
317 fallback);
320 void Compositor::DidInitializeOutputSurface() {
321 num_failed_recreate_attempts_ = 0;
324 void Compositor::DidFailToInitializeOutputSurface() {
325 num_failed_recreate_attempts_++;
327 // Tolerate a certain number of recreation failures to work around races
328 // in the output-surface-lost machinery.
329 if (num_failed_recreate_attempts_ >= MAX_OUTPUT_SURFACE_RETRIES)
330 LOG(FATAL) << "Failed to create a fallback OutputSurface.";
332 base::MessageLoop::current()->PostTask(
333 FROM_HERE, base::Bind(&Compositor::RequestNewOutputSurface,
334 weak_ptr_factory_.GetWeakPtr()));
337 void Compositor::DidCommit() {
338 DCHECK(!IsLocked());
339 FOR_EACH_OBSERVER(CompositorObserver,
340 observer_list_,
341 OnCompositingDidCommit(this));
344 void Compositor::DidCommitAndDrawFrame() {
347 void Compositor::DidCompleteSwapBuffers() {
348 // DidPostSwapBuffers is a SingleThreadProxy-only feature. Synthetically
349 // generate OnCompositingStarted messages for the threaded case so that
350 // OnCompositingStarted/OnCompositingEnded messages match.
351 if (compositor_thread_loop_.get()) {
352 base::TimeTicks start_time = gfx::FrameTime::Now();
353 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
354 OnCompositingStarted(this, start_time));
356 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
357 OnCompositingEnded(this));
360 void Compositor::DidPostSwapBuffers() {
361 base::TimeTicks start_time = gfx::FrameTime::Now();
362 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
363 OnCompositingStarted(this, start_time));
366 void Compositor::DidAbortSwapBuffers() {
367 FOR_EACH_OBSERVER(CompositorObserver,
368 observer_list_,
369 OnCompositingAborted(this));
372 const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const {
373 return host_->debug_state();
376 void Compositor::SetLayerTreeDebugState(
377 const cc::LayerTreeDebugState& debug_state) {
378 host_->SetDebugState(debug_state);
381 const cc::RendererSettings& Compositor::GetRendererSettings() const {
382 return host_->settings().renderer_settings;
385 scoped_refptr<CompositorLock> Compositor::GetCompositorLock() {
386 if (!compositor_lock_) {
387 compositor_lock_ = new CompositorLock(this);
388 host_->SetDeferCommits(true);
389 FOR_EACH_OBSERVER(CompositorObserver,
390 observer_list_,
391 OnCompositingLockStateChanged(this));
393 return compositor_lock_;
396 void Compositor::UnlockCompositor() {
397 DCHECK(compositor_lock_);
398 compositor_lock_ = NULL;
399 host_->SetDeferCommits(false);
400 FOR_EACH_OBSERVER(CompositorObserver,
401 observer_list_,
402 OnCompositingLockStateChanged(this));
405 void Compositor::CancelCompositorLock() {
406 if (compositor_lock_)
407 compositor_lock_->CancelLock();
410 } // namespace ui