1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "cc/base/math_util.h"
9 #include "cc/test/fake_output_surface.h"
10 #include "cc/test/fake_output_surface_client.h"
11 #include "cc/test/fake_picture_layer_tiling_client.h"
12 #include "cc/test/fake_picture_pile_impl.h"
13 #include "cc/test/test_context_provider.h"
14 #include "cc/test/test_shared_bitmap_manager.h"
15 #include "cc/tiles/picture_layer_tiling.h"
16 #include "cc/tiles/picture_layer_tiling_set.h"
17 #include "cc/trees/layer_tree_settings.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/gfx/geometry/quad_f.h"
20 #include "ui/gfx/geometry/rect_conversions.h"
21 #include "ui/gfx/geometry/size_conversions.h"
26 static gfx::Rect
ViewportInLayerSpace(
27 const gfx::Transform
& transform
,
28 const gfx::Size
& device_viewport
) {
30 gfx::Transform inverse
;
31 if (!transform
.GetInverse(&inverse
))
34 gfx::RectF viewport_in_layer_space
= MathUtil::ProjectClippedRect(
35 inverse
, gfx::RectF(gfx::Point(0, 0), device_viewport
));
36 return ToEnclosingRect(viewport_in_layer_space
);
39 class TestablePictureLayerTiling
: public PictureLayerTiling
{
41 using PictureLayerTiling::SetLiveTilesRect
;
42 using PictureLayerTiling::TileAt
;
44 static scoped_ptr
<TestablePictureLayerTiling
> Create(
47 scoped_refptr
<RasterSource
> raster_source
,
48 PictureLayerTilingClient
* client
,
49 const LayerTreeSettings
& settings
) {
50 return make_scoped_ptr(new TestablePictureLayerTiling(
51 tree
, contents_scale
, raster_source
, client
,
52 settings
.tiling_interest_area_padding
,
53 settings
.skewport_target_time_in_seconds
,
54 settings
.skewport_extrapolation_limit_in_content_pixels
));
57 gfx::Rect
live_tiles_rect() const { return live_tiles_rect_
; }
59 using PictureLayerTiling::ComputeSkewport
;
60 using PictureLayerTiling::RemoveTileAt
;
63 TestablePictureLayerTiling(WhichTree tree
,
65 scoped_refptr
<RasterSource
> raster_source
,
66 PictureLayerTilingClient
* client
,
67 size_t tiling_interest_area_padding
,
68 float skewport_target_time
,
69 int skewport_extrapolation_limit
)
70 : PictureLayerTiling(tree
,
74 tiling_interest_area_padding
,
76 skewport_extrapolation_limit
) {}
79 class PictureLayerTilingIteratorTest
: public testing::Test
{
81 PictureLayerTilingIteratorTest() {}
82 ~PictureLayerTilingIteratorTest() override
{}
84 void Initialize(const gfx::Size
& tile_size
,
86 const gfx::Size
& layer_bounds
) {
87 client_
.SetTileSize(tile_size
);
88 scoped_refptr
<FakePicturePileImpl
> pile
=
89 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
90 tiling_
= TestablePictureLayerTiling::Create(
91 PENDING_TREE
, contents_scale
, pile
, &client_
, LayerTreeSettings());
94 void InitializeActive(const gfx::Size
& tile_size
,
96 const gfx::Size
& layer_bounds
) {
97 client_
.SetTileSize(tile_size
);
98 scoped_refptr
<FakePicturePileImpl
> pile
=
99 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
100 tiling_
= TestablePictureLayerTiling::Create(
101 ACTIVE_TREE
, contents_scale
, pile
, &client_
, LayerTreeSettings());
104 void SetLiveRectAndVerifyTiles(const gfx::Rect
& live_tiles_rect
) {
105 tiling_
->SetLiveTilesRect(live_tiles_rect
);
107 std::vector
<Tile
*> tiles
= tiling_
->AllTilesForTesting();
108 for (std::vector
<Tile
*>::iterator iter
= tiles
.begin();
111 EXPECT_TRUE(live_tiles_rect
.Intersects((*iter
)->content_rect()));
115 void VerifyTilesExactlyCoverRect(
117 const gfx::Rect
& request_rect
,
118 const gfx::Rect
& expect_rect
) {
119 EXPECT_TRUE(request_rect
.Contains(expect_rect
));
121 // Iterators are not valid if this ratio is too large (i.e. the
122 // tiling is too high-res for a low-res destination rect.) This is an
123 // artifact of snapping geometry to integer coordinates and then mapping
124 // back to floating point texture coordinates.
125 float dest_to_contents_scale
= tiling_
->contents_scale() / rect_scale
;
126 ASSERT_LE(dest_to_contents_scale
, 2.0);
128 Region remaining
= expect_rect
;
129 for (PictureLayerTiling::CoverageIterator
130 iter(tiling_
.get(), rect_scale
, request_rect
);
133 // Geometry cannot overlap previous geometry at all
134 gfx::Rect geometry
= iter
.geometry_rect();
135 EXPECT_TRUE(expect_rect
.Contains(geometry
));
136 EXPECT_TRUE(remaining
.Contains(geometry
));
137 remaining
.Subtract(geometry
);
139 // Sanity check that texture coords are within the texture rect.
140 gfx::RectF texture_rect
= iter
.texture_rect();
141 EXPECT_GE(texture_rect
.x(), 0);
142 EXPECT_GE(texture_rect
.y(), 0);
143 EXPECT_LE(texture_rect
.right(), client_
.TileSize().width());
144 EXPECT_LE(texture_rect
.bottom(), client_
.TileSize().height());
147 // The entire rect must be filled by geometry from the tiling.
148 EXPECT_TRUE(remaining
.IsEmpty());
151 void VerifyTilesExactlyCoverRect(float rect_scale
, const gfx::Rect
& rect
) {
152 VerifyTilesExactlyCoverRect(rect_scale
, rect
, rect
);
157 const gfx::Rect
& rect
,
158 base::Callback
<void(Tile
* tile
,
159 const gfx::Rect
& geometry_rect
)> callback
) {
160 VerifyTiles(tiling_
.get(),
167 PictureLayerTiling
* tiling
,
169 const gfx::Rect
& rect
,
170 base::Callback
<void(Tile
* tile
,
171 const gfx::Rect
& geometry_rect
)> callback
) {
172 Region remaining
= rect
;
173 for (PictureLayerTiling::CoverageIterator
iter(tiling
, rect_scale
, rect
);
176 remaining
.Subtract(iter
.geometry_rect());
177 callback
.Run(*iter
, iter
.geometry_rect());
179 EXPECT_TRUE(remaining
.IsEmpty());
182 void VerifyTilesCoverNonContainedRect(float rect_scale
,
183 const gfx::Rect
& dest_rect
) {
184 float dest_to_contents_scale
= tiling_
->contents_scale() / rect_scale
;
185 gfx::Rect clamped_rect
= gfx::ScaleToEnclosingRect(
186 gfx::Rect(tiling_
->tiling_size()), 1.f
/ dest_to_contents_scale
);
187 clamped_rect
.Intersect(dest_rect
);
188 VerifyTilesExactlyCoverRect(rect_scale
, dest_rect
, clamped_rect
);
192 FakePictureLayerTilingClient client_
;
193 scoped_ptr
<TestablePictureLayerTiling
> tiling_
;
196 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest
);
199 TEST_F(PictureLayerTilingIteratorTest
, ResizeDeletesTiles
) {
200 // Verifies that a resize with invalidation for newly exposed pixels will
201 // deletes tiles that intersect that invalidation.
202 gfx::Size
tile_size(100, 100);
203 gfx::Size
original_layer_size(10, 10);
204 InitializeActive(tile_size
, 1.f
, original_layer_size
);
205 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size
));
207 // Tiling only has one tile, since its total size is less than one.
208 EXPECT_TRUE(tiling_
->TileAt(0, 0));
210 // Stop creating tiles so that any invalidations are left as holes.
211 gfx::Size
new_layer_size(200, 200);
212 scoped_refptr
<FakePicturePileImpl
> pile
=
213 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size
);
215 Region invalidation
=
216 SubtractRegions(gfx::Rect(tile_size
), gfx::Rect(original_layer_size
));
217 tiling_
->SetRasterSourceAndResize(pile
);
218 EXPECT_TRUE(tiling_
->TileAt(0, 0));
219 tiling_
->Invalidate(invalidation
);
220 EXPECT_FALSE(tiling_
->TileAt(0, 0));
223 TEST_F(PictureLayerTilingIteratorTest
, CreateMissingTilesStaysInsideLiveRect
) {
224 // The tiling has three rows and columns.
225 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(250, 250));
226 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_x());
227 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_y());
229 // The live tiles rect is at the very edge of the right-most and
230 // bottom-most tiles. Their border pixels would still be inside the live
231 // tiles rect, but the tiles should not exist just for that.
232 int right
= tiling_
->TilingDataForTesting().TileBounds(2, 2).x();
233 int bottom
= tiling_
->TilingDataForTesting().TileBounds(2, 2).y();
235 SetLiveRectAndVerifyTiles(gfx::Rect(right
, bottom
));
236 EXPECT_FALSE(tiling_
->TileAt(2, 0));
237 EXPECT_FALSE(tiling_
->TileAt(2, 1));
238 EXPECT_FALSE(tiling_
->TileAt(2, 2));
239 EXPECT_FALSE(tiling_
->TileAt(1, 2));
240 EXPECT_FALSE(tiling_
->TileAt(0, 2));
242 // Verify CreateMissingTilesInLiveTilesRect respects this.
243 tiling_
->CreateMissingTilesInLiveTilesRect();
244 EXPECT_FALSE(tiling_
->TileAt(2, 0));
245 EXPECT_FALSE(tiling_
->TileAt(2, 1));
246 EXPECT_FALSE(tiling_
->TileAt(2, 2));
247 EXPECT_FALSE(tiling_
->TileAt(1, 2));
248 EXPECT_FALSE(tiling_
->TileAt(0, 2));
251 TEST_F(PictureLayerTilingIteratorTest
, ResizeTilingOverTileBorders
) {
252 // The tiling has four rows and three columns.
253 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(250, 350));
254 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_x());
255 EXPECT_EQ(4, tiling_
->TilingDataForTesting().num_tiles_y());
257 // The live tiles rect covers the whole tiling.
258 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
260 // Tiles in the bottom row and right column exist.
261 EXPECT_TRUE(tiling_
->TileAt(2, 0));
262 EXPECT_TRUE(tiling_
->TileAt(2, 1));
263 EXPECT_TRUE(tiling_
->TileAt(2, 2));
264 EXPECT_TRUE(tiling_
->TileAt(2, 3));
265 EXPECT_TRUE(tiling_
->TileAt(1, 3));
266 EXPECT_TRUE(tiling_
->TileAt(0, 3));
268 int right
= tiling_
->TilingDataForTesting().TileBounds(2, 2).x();
269 int bottom
= tiling_
->TilingDataForTesting().TileBounds(2, 3).y();
271 // Shrink the tiling so that the last tile row/column is entirely in the
272 // border pixels of the interior tiles. That row/column is removed.
273 scoped_refptr
<FakePicturePileImpl
> pile
=
274 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
275 gfx::Size(right
+ 1, bottom
+ 1));
276 tiling_
->SetRasterSourceAndResize(pile
);
277 EXPECT_EQ(2, tiling_
->TilingDataForTesting().num_tiles_x());
278 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_y());
280 // The live tiles rect was clamped to the pile size.
281 EXPECT_EQ(gfx::Rect(right
+ 1, bottom
+ 1), tiling_
->live_tiles_rect());
283 // Since the row/column is gone, the tiles should be gone too.
284 EXPECT_FALSE(tiling_
->TileAt(2, 0));
285 EXPECT_FALSE(tiling_
->TileAt(2, 1));
286 EXPECT_FALSE(tiling_
->TileAt(2, 2));
287 EXPECT_FALSE(tiling_
->TileAt(2, 3));
288 EXPECT_FALSE(tiling_
->TileAt(1, 3));
289 EXPECT_FALSE(tiling_
->TileAt(0, 3));
291 // Growing outside the current right/bottom tiles border pixels should create
292 // the tiles again, even though the live rect has not changed size.
293 pile
= FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
294 gfx::Size(right
+ 2, bottom
+ 2));
295 tiling_
->SetRasterSourceAndResize(pile
);
296 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_x());
297 EXPECT_EQ(4, tiling_
->TilingDataForTesting().num_tiles_y());
300 EXPECT_EQ(gfx::Rect(right
+ 1, bottom
+ 1), tiling_
->live_tiles_rect());
302 // The last row/column tiles are inside the live tiles rect.
303 EXPECT_TRUE(gfx::Rect(right
+ 1, bottom
+ 1).Intersects(
304 tiling_
->TilingDataForTesting().TileBounds(2, 0)));
305 EXPECT_TRUE(gfx::Rect(right
+ 1, bottom
+ 1).Intersects(
306 tiling_
->TilingDataForTesting().TileBounds(0, 3)));
308 EXPECT_TRUE(tiling_
->TileAt(2, 0));
309 EXPECT_TRUE(tiling_
->TileAt(2, 1));
310 EXPECT_TRUE(tiling_
->TileAt(2, 2));
311 EXPECT_TRUE(tiling_
->TileAt(2, 3));
312 EXPECT_TRUE(tiling_
->TileAt(1, 3));
313 EXPECT_TRUE(tiling_
->TileAt(0, 3));
316 TEST_F(PictureLayerTilingIteratorTest
, ResizeLiveTileRectOverTileBorders
) {
317 // The tiling has three rows and columns.
318 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(250, 350));
319 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_x());
320 EXPECT_EQ(4, tiling_
->TilingDataForTesting().num_tiles_y());
322 // The live tiles rect covers the whole tiling.
323 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
325 // Tiles in the bottom row and right column exist.
326 EXPECT_TRUE(tiling_
->TileAt(2, 0));
327 EXPECT_TRUE(tiling_
->TileAt(2, 1));
328 EXPECT_TRUE(tiling_
->TileAt(2, 2));
329 EXPECT_TRUE(tiling_
->TileAt(2, 3));
330 EXPECT_TRUE(tiling_
->TileAt(1, 3));
331 EXPECT_TRUE(tiling_
->TileAt(0, 3));
333 // Shrink the live tiles rect to the very edge of the right-most and
334 // bottom-most tiles. Their border pixels would still be inside the live
335 // tiles rect, but the tiles should not exist just for that.
336 int right
= tiling_
->TilingDataForTesting().TileBounds(2, 3).x();
337 int bottom
= tiling_
->TilingDataForTesting().TileBounds(2, 3).y();
339 SetLiveRectAndVerifyTiles(gfx::Rect(right
, bottom
));
340 EXPECT_FALSE(tiling_
->TileAt(2, 0));
341 EXPECT_FALSE(tiling_
->TileAt(2, 1));
342 EXPECT_FALSE(tiling_
->TileAt(2, 2));
343 EXPECT_FALSE(tiling_
->TileAt(2, 3));
344 EXPECT_FALSE(tiling_
->TileAt(1, 3));
345 EXPECT_FALSE(tiling_
->TileAt(0, 3));
347 // Including the bottom row and right column again, should create the tiles.
348 SetLiveRectAndVerifyTiles(gfx::Rect(right
+ 1, bottom
+ 1));
349 EXPECT_TRUE(tiling_
->TileAt(2, 0));
350 EXPECT_TRUE(tiling_
->TileAt(2, 1));
351 EXPECT_TRUE(tiling_
->TileAt(2, 2));
352 EXPECT_TRUE(tiling_
->TileAt(2, 3));
353 EXPECT_TRUE(tiling_
->TileAt(1, 2));
354 EXPECT_TRUE(tiling_
->TileAt(0, 2));
356 // Shrink the live tiles rect to the very edge of the left-most and
357 // top-most tiles. Their border pixels would still be inside the live
358 // tiles rect, but the tiles should not exist just for that.
359 int left
= tiling_
->TilingDataForTesting().TileBounds(0, 0).right();
360 int top
= tiling_
->TilingDataForTesting().TileBounds(0, 0).bottom();
362 SetLiveRectAndVerifyTiles(gfx::Rect(left
, top
, 250 - left
, 350 - top
));
363 EXPECT_FALSE(tiling_
->TileAt(0, 3));
364 EXPECT_FALSE(tiling_
->TileAt(0, 2));
365 EXPECT_FALSE(tiling_
->TileAt(0, 1));
366 EXPECT_FALSE(tiling_
->TileAt(0, 0));
367 EXPECT_FALSE(tiling_
->TileAt(1, 0));
368 EXPECT_FALSE(tiling_
->TileAt(2, 0));
370 // Including the top row and left column again, should create the tiles.
371 SetLiveRectAndVerifyTiles(
372 gfx::Rect(left
- 1, top
- 1, 250 - left
, 350 - top
));
373 EXPECT_TRUE(tiling_
->TileAt(0, 3));
374 EXPECT_TRUE(tiling_
->TileAt(0, 2));
375 EXPECT_TRUE(tiling_
->TileAt(0, 1));
376 EXPECT_TRUE(tiling_
->TileAt(0, 0));
377 EXPECT_TRUE(tiling_
->TileAt(1, 0));
378 EXPECT_TRUE(tiling_
->TileAt(2, 0));
381 TEST_F(PictureLayerTilingIteratorTest
, ResizeLiveTileRectOverSameTiles
) {
382 // The tiling has four rows and three columns.
383 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(250, 350));
384 EXPECT_EQ(3, tiling_
->TilingDataForTesting().num_tiles_x());
385 EXPECT_EQ(4, tiling_
->TilingDataForTesting().num_tiles_y());
387 // The live tiles rect covers the whole tiling.
388 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
391 for (int i
= 0; i
< 3; ++i
) {
392 for (int j
= 0; j
< 4; ++j
)
393 EXPECT_TRUE(tiling_
->TileAt(i
, j
)) << i
<< "," << j
;
396 // Shrink the live tiles rect, but still cover all the tiles.
397 SetLiveRectAndVerifyTiles(gfx::Rect(1, 1, 249, 349));
399 // All tiles still exist.
400 for (int i
= 0; i
< 3; ++i
) {
401 for (int j
= 0; j
< 4; ++j
)
402 EXPECT_TRUE(tiling_
->TileAt(i
, j
)) << i
<< "," << j
;
405 // Grow the live tiles rect, but still cover all the same tiles.
406 SetLiveRectAndVerifyTiles(gfx::Rect(0, 0, 250, 350));
408 // All tiles still exist.
409 for (int i
= 0; i
< 3; ++i
) {
410 for (int j
= 0; j
< 4; ++j
)
411 EXPECT_TRUE(tiling_
->TileAt(i
, j
)) << i
<< "," << j
;
415 TEST_F(PictureLayerTilingIteratorTest
, ResizeOverBorderPixelsDeletesTiles
) {
416 // Verifies that a resize with invalidation for newly exposed pixels will
417 // deletes tiles that intersect that invalidation.
418 gfx::Size
tile_size(100, 100);
419 gfx::Size
original_layer_size(99, 99);
420 InitializeActive(tile_size
, 1.f
, original_layer_size
);
421 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size
));
423 // Tiling only has one tile, since its total size is less than one.
424 EXPECT_TRUE(tiling_
->TileAt(0, 0));
426 // Stop creating tiles so that any invalidations are left as holes.
427 scoped_refptr
<FakePicturePileImpl
> pile
=
428 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(
429 gfx::Size(200, 200));
430 tiling_
->SetRasterSourceAndResize(pile
);
432 Region invalidation
=
433 SubtractRegions(gfx::Rect(tile_size
), gfx::Rect(original_layer_size
));
434 EXPECT_TRUE(tiling_
->TileAt(0, 0));
435 tiling_
->Invalidate(invalidation
);
436 EXPECT_FALSE(tiling_
->TileAt(0, 0));
438 // The original tile was the same size after resize, but it would include new
440 EXPECT_EQ(gfx::Rect(original_layer_size
),
441 tiling_
->TilingDataForTesting().TileBounds(0, 0));
444 TEST_F(PictureLayerTilingIteratorTest
, LiveTilesExactlyCoverLiveTileRect
) {
445 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(1099, 801));
446 SetLiveRectAndVerifyTiles(gfx::Rect(100, 100));
447 SetLiveRectAndVerifyTiles(gfx::Rect(101, 99));
448 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
449 SetLiveRectAndVerifyTiles(gfx::Rect(1, 801));
450 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
451 SetLiveRectAndVerifyTiles(gfx::Rect(201, 800));
454 TEST_F(PictureLayerTilingIteratorTest
, IteratorCoversLayerBoundsNoScale
) {
455 Initialize(gfx::Size(100, 100), 1.f
, gfx::Size(1099, 801));
456 VerifyTilesExactlyCoverRect(1, gfx::Rect());
457 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1099, 801));
458 VerifyTilesExactlyCoverRect(1, gfx::Rect(52, 83, 789, 412));
460 // With borders, a size of 3x3 = 1 pixel of content.
461 Initialize(gfx::Size(3, 3), 1.f
, gfx::Size(10, 10));
462 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
463 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
464 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
465 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
468 TEST_F(PictureLayerTilingIteratorTest
, IteratorCoversLayerBoundsTilingScale
) {
469 Initialize(gfx::Size(200, 100), 2.0f
, gfx::Size(1005, 2010));
470 VerifyTilesExactlyCoverRect(1, gfx::Rect());
471 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
472 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
474 Initialize(gfx::Size(3, 3), 2.0f
, gfx::Size(10, 10));
475 VerifyTilesExactlyCoverRect(1, gfx::Rect());
476 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
477 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
478 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
479 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
481 Initialize(gfx::Size(100, 200), 0.5f
, gfx::Size(1005, 2010));
482 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
483 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
485 Initialize(gfx::Size(150, 250), 0.37f
, gfx::Size(1005, 2010));
486 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
487 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
489 Initialize(gfx::Size(312, 123), 0.01f
, gfx::Size(1005, 2010));
490 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
491 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
494 TEST_F(PictureLayerTilingIteratorTest
, IteratorCoversLayerBoundsBothScale
) {
495 Initialize(gfx::Size(50, 50), 4.0f
, gfx::Size(800, 600));
496 VerifyTilesExactlyCoverRect(2.0f
, gfx::Rect());
497 VerifyTilesExactlyCoverRect(2.0f
, gfx::Rect(0, 0, 1600, 1200));
498 VerifyTilesExactlyCoverRect(2.0f
, gfx::Rect(512, 365, 253, 182));
501 gfx::Size
bounds(800, 600);
502 gfx::Rect
full_rect(gfx::ToCeiledSize(gfx::ScaleSize(bounds
, scale
)));
503 Initialize(gfx::Size(256, 512), 5.2f
, bounds
);
504 VerifyTilesExactlyCoverRect(scale
, full_rect
);
505 VerifyTilesExactlyCoverRect(scale
, gfx::Rect(2014, 1579, 867, 1033));
508 TEST_F(PictureLayerTilingIteratorTest
, IteratorEmptyRect
) {
509 Initialize(gfx::Size(100, 100), 1.0f
, gfx::Size(800, 600));
512 PictureLayerTiling::CoverageIterator
iter(tiling_
.get(), 1.0f
, empty
);
516 TEST_F(PictureLayerTilingIteratorTest
, NonIntersectingRect
) {
517 Initialize(gfx::Size(100, 100), 1.0f
, gfx::Size(800, 600));
518 gfx::Rect
non_intersecting(1000, 1000, 50, 50);
519 PictureLayerTiling::CoverageIterator
iter(tiling_
.get(), 1, non_intersecting
);
523 TEST_F(PictureLayerTilingIteratorTest
, LayerEdgeTextureCoordinates
) {
524 Initialize(gfx::Size(300, 300), 1.0f
, gfx::Size(256, 256));
525 // All of these sizes are 256x256, scaled and ceiled.
526 VerifyTilesExactlyCoverRect(1.0f
, gfx::Rect(0, 0, 256, 256));
527 VerifyTilesExactlyCoverRect(0.8f
, gfx::Rect(0, 0, 205, 205));
528 VerifyTilesExactlyCoverRect(1.2f
, gfx::Rect(0, 0, 308, 308));
531 TEST_F(PictureLayerTilingIteratorTest
, NonContainedDestRect
) {
532 Initialize(gfx::Size(100, 100), 1.0f
, gfx::Size(400, 400));
534 // Too large in all dimensions
535 VerifyTilesCoverNonContainedRect(1.0f
, gfx::Rect(-1000, -1000, 2000, 2000));
536 VerifyTilesCoverNonContainedRect(1.5f
, gfx::Rect(-1000, -1000, 2000, 2000));
537 VerifyTilesCoverNonContainedRect(0.5f
, gfx::Rect(-1000, -1000, 2000, 2000));
539 // Partially covering content, but too large
540 VerifyTilesCoverNonContainedRect(1.0f
, gfx::Rect(-1000, 100, 2000, 100));
541 VerifyTilesCoverNonContainedRect(1.5f
, gfx::Rect(-1000, 100, 2000, 100));
542 VerifyTilesCoverNonContainedRect(0.5f
, gfx::Rect(-1000, 100, 2000, 100));
545 TEST(PictureLayerTilingTest
, SkewportLimits
) {
546 FakePictureLayerTilingClient client
;
548 gfx::Rect
viewport(0, 0, 100, 100);
549 gfx::Size
layer_bounds(200, 200);
551 client
.SetTileSize(gfx::Size(100, 100));
552 LayerTreeSettings settings
;
553 settings
.skewport_extrapolation_limit_in_content_pixels
= 75;
555 scoped_refptr
<FakePicturePileImpl
> pile
=
556 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
557 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
558 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
561 tiling
->ComputeTilePriorityRects(viewport
, 1.f
, 1.0, Occlusion());
563 // Move viewport down 50 pixels in 0.5 seconds.
564 gfx::Rect down_skewport
=
565 tiling
->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
567 EXPECT_EQ(0, down_skewport
.x());
568 EXPECT_EQ(50, down_skewport
.y());
569 EXPECT_EQ(100, down_skewport
.width());
570 EXPECT_EQ(175, down_skewport
.height());
571 EXPECT_TRUE(down_skewport
.Contains(gfx::Rect(0, 50, 100, 100)));
573 // Move viewport down 50 and right 10 pixels.
574 gfx::Rect down_right_skewport
=
575 tiling
->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
577 EXPECT_EQ(10, down_right_skewport
.x());
578 EXPECT_EQ(50, down_right_skewport
.y());
579 EXPECT_EQ(120, down_right_skewport
.width());
580 EXPECT_EQ(175, down_right_skewport
.height());
581 EXPECT_TRUE(down_right_skewport
.Contains(gfx::Rect(10, 50, 100, 100)));
583 // Move viewport left.
584 gfx::Rect left_skewport
=
585 tiling
->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100));
587 EXPECT_EQ(-125, left_skewport
.x());
588 EXPECT_EQ(0, left_skewport
.y());
589 EXPECT_EQ(175, left_skewport
.width());
590 EXPECT_EQ(100, left_skewport
.height());
591 EXPECT_TRUE(left_skewport
.Contains(gfx::Rect(-50, 0, 100, 100)));
594 gfx::Rect expand_skewport
=
595 tiling
->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200));
597 // x and y moved by -75 (-50 - 75 = -125).
598 // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75].
599 EXPECT_EQ(-125, expand_skewport
.x());
600 EXPECT_EQ(-125, expand_skewport
.y());
601 EXPECT_EQ(350, expand_skewport
.width());
602 EXPECT_EQ(350, expand_skewport
.height());
603 EXPECT_TRUE(expand_skewport
.Contains(gfx::Rect(-50, -50, 200, 200)));
605 // Expand the viewport past the limit in all directions.
606 gfx::Rect big_expand_skewport
=
607 tiling
->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500));
609 EXPECT_EQ(-575, big_expand_skewport
.x());
610 EXPECT_EQ(-575, big_expand_skewport
.y());
611 EXPECT_EQ(1650, big_expand_skewport
.width());
612 EXPECT_EQ(1650, big_expand_skewport
.height());
613 EXPECT_TRUE(big_expand_skewport
.Contains(gfx::Rect(-500, -500, 1500, 1500)));
615 // Shrink the skewport in all directions.
616 gfx::Rect shrink_viewport
=
617 tiling
->ComputeSkewport(1.5, gfx::Rect(0, 0, 100, 100));
618 EXPECT_EQ(0, shrink_viewport
.x());
619 EXPECT_EQ(0, shrink_viewport
.y());
620 EXPECT_EQ(100, shrink_viewport
.width());
621 EXPECT_EQ(100, shrink_viewport
.height());
623 // Move the skewport really far in one direction.
624 gfx::Rect move_skewport_far
=
625 tiling
->ComputeSkewport(1.5, gfx::Rect(0, 5000, 100, 100));
626 EXPECT_EQ(0, move_skewport_far
.x());
627 EXPECT_EQ(5000, move_skewport_far
.y());
628 EXPECT_EQ(100, move_skewport_far
.width());
629 EXPECT_EQ(175, move_skewport_far
.height());
630 EXPECT_TRUE(move_skewport_far
.Contains(gfx::Rect(0, 5000, 100, 100)));
633 TEST(PictureLayerTilingTest
, ComputeSkewportExtremeCases
) {
634 FakePictureLayerTilingClient client
;
636 gfx::Size
layer_bounds(200, 200);
637 client
.SetTileSize(gfx::Size(100, 100));
638 LayerTreeSettings settings
;
639 scoped_refptr
<FakePicturePileImpl
> pile
=
640 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
641 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
642 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
645 gfx::Rect
viewport1(-1918, 255860, 4010, 2356);
646 gfx::Rect
viewport2(-7088, -91738, 14212, 8350);
647 gfx::Rect
viewport3(-12730024, -158883296, 24607540, 14454512);
649 tiling
->ComputeTilePriorityRects(viewport1
, 1.f
, time
, Occlusion());
651 EXPECT_TRUE(tiling
->ComputeSkewport(time
, viewport2
).Contains(viewport2
));
652 tiling
->ComputeTilePriorityRects(viewport2
, 1.f
, time
, Occlusion());
654 EXPECT_TRUE(tiling
->ComputeSkewport(time
, viewport3
).Contains(viewport3
));
657 TEST(PictureLayerTilingTest
, ComputeSkewport
) {
658 FakePictureLayerTilingClient client
;
660 gfx::Rect
viewport(0, 0, 100, 100);
661 gfx::Size
layer_bounds(200, 200);
663 client
.SetTileSize(gfx::Size(100, 100));
665 scoped_refptr
<FakePicturePileImpl
> pile
=
666 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
667 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
668 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
669 LayerTreeSettings());
671 tiling
->ComputeTilePriorityRects(viewport
, 1.f
, 1.0, Occlusion());
673 // Move viewport down 50 pixels in 0.5 seconds.
674 gfx::Rect down_skewport
=
675 tiling
->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
677 EXPECT_EQ(0, down_skewport
.x());
678 EXPECT_EQ(50, down_skewport
.y());
679 EXPECT_EQ(100, down_skewport
.width());
680 EXPECT_EQ(200, down_skewport
.height());
683 gfx::Rect shrink_skewport
=
684 tiling
->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50));
686 EXPECT_EQ(25, shrink_skewport
.x());
687 EXPECT_EQ(25, shrink_skewport
.y());
688 EXPECT_EQ(50, shrink_skewport
.width());
689 EXPECT_EQ(50, shrink_skewport
.height());
691 // Move viewport down 50 and right 10 pixels.
692 gfx::Rect down_right_skewport
=
693 tiling
->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
695 EXPECT_EQ(10, down_right_skewport
.x());
696 EXPECT_EQ(50, down_right_skewport
.y());
697 EXPECT_EQ(120, down_right_skewport
.width());
698 EXPECT_EQ(200, down_right_skewport
.height());
700 // Move viewport left.
701 gfx::Rect left_skewport
=
702 tiling
->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100));
704 EXPECT_EQ(-60, left_skewport
.x());
705 EXPECT_EQ(0, left_skewport
.y());
706 EXPECT_EQ(140, left_skewport
.width());
707 EXPECT_EQ(100, left_skewport
.height());
709 // Expand viewport in 0.2 seconds.
710 gfx::Rect expanded_skewport
=
711 tiling
->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110));
713 EXPECT_EQ(-30, expanded_skewport
.x());
714 EXPECT_EQ(-30, expanded_skewport
.y());
715 EXPECT_EQ(160, expanded_skewport
.width());
716 EXPECT_EQ(160, expanded_skewport
.height());
719 TEST(PictureLayerTilingTest
, SkewportThroughUpdateTilePriorities
) {
720 FakePictureLayerTilingClient client
;
722 gfx::Rect
viewport(0, 0, 100, 100);
723 gfx::Size
layer_bounds(200, 200);
725 client
.SetTileSize(gfx::Size(100, 100));
727 scoped_refptr
<FakePicturePileImpl
> pile
=
728 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
729 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
730 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
731 LayerTreeSettings());
733 tiling
->ComputeTilePriorityRects(viewport
, 1.f
, 1.0, Occlusion());
735 // Move viewport down 50 pixels in 0.5 seconds.
736 gfx::Rect viewport_50
= gfx::Rect(0, 50, 100, 100);
737 gfx::Rect skewport_50
= tiling
->ComputeSkewport(1.5, viewport_50
);
739 EXPECT_EQ(gfx::Rect(0, 50, 100, 200), skewport_50
);
740 tiling
->ComputeTilePriorityRects(viewport_50
, 1.f
, 1.5, Occlusion());
742 gfx::Rect viewport_100
= gfx::Rect(0, 100, 100, 100);
743 gfx::Rect skewport_100
= tiling
->ComputeSkewport(2.0, viewport_100
);
745 EXPECT_EQ(gfx::Rect(0, 100, 100, 200), skewport_100
);
746 tiling
->ComputeTilePriorityRects(viewport_100
, 1.f
, 2.0, Occlusion());
748 // Advance time, but not the viewport.
749 gfx::Rect result
= tiling
->ComputeSkewport(2.5, viewport_100
);
750 // Since the history did advance, we should still get a skewport but a smaller
752 EXPECT_EQ(gfx::Rect(0, 100, 100, 150), result
);
753 tiling
->ComputeTilePriorityRects(viewport_100
, 1.f
, 2.5, Occlusion());
755 // Advance time again.
756 result
= tiling
->ComputeSkewport(3.0, viewport_100
);
757 EXPECT_EQ(viewport_100
, result
);
758 tiling
->ComputeTilePriorityRects(viewport_100
, 1.f
, 3.0, Occlusion());
760 // Ensure we have a skewport.
761 gfx::Rect viewport_150
= gfx::Rect(0, 150, 100, 100);
762 gfx::Rect skewport_150
= tiling
->ComputeSkewport(3.5, viewport_150
);
763 EXPECT_EQ(gfx::Rect(0, 150, 100, 150), skewport_150
);
764 tiling
->ComputeTilePriorityRects(viewport_150
, 1.f
, 3.5, Occlusion());
766 // Advance the viewport, but not the time.
767 gfx::Rect viewport_200
= gfx::Rect(0, 200, 100, 100);
768 gfx::Rect skewport_200
= tiling
->ComputeSkewport(3.5, viewport_200
);
769 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200
);
771 // Ensure that continued calls with the same value, produce the same skewport.
772 tiling
->ComputeTilePriorityRects(viewport_150
, 1.f
, 3.5, Occlusion());
773 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200
);
774 tiling
->ComputeTilePriorityRects(viewport_150
, 1.f
, 3.5, Occlusion());
775 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200
);
777 tiling
->ComputeTilePriorityRects(viewport_200
, 1.f
, 3.5, Occlusion());
779 // This should never happen, but advance the viewport yet again keeping the
781 gfx::Rect viewport_250
= gfx::Rect(0, 250, 100, 100);
782 gfx::Rect skewport_250
= tiling
->ComputeSkewport(3.5, viewport_250
);
783 EXPECT_EQ(viewport_250
, skewport_250
);
784 tiling
->ComputeTilePriorityRects(viewport_250
, 1.f
, 3.5, Occlusion());
787 TEST(PictureLayerTilingTest
, ViewportDistanceWithScale
) {
788 FakePictureLayerTilingClient client
;
790 gfx::Rect
viewport(0, 0, 100, 100);
791 gfx::Size
layer_bounds(1500, 1500);
793 client
.SetTileSize(gfx::Size(10, 10));
794 LayerTreeSettings settings
;
796 // Tiling at 0.25 scale: this should create 47x47 tiles of size 10x10.
797 // The reason is that each tile has a one pixel border, so tile at (1, 2)
798 // for instance begins at (8, 16) pixels. So tile at (46, 46) will begin at
799 // (368, 368) and extend to the end of 1500 * 0.25 = 375 edge of the
801 scoped_refptr
<FakePicturePileImpl
> pile
=
802 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
803 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
804 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 0.25f
, pile
, &client
,
806 gfx::Rect viewport_in_content_space
=
807 gfx::ToEnclosedRect(gfx::ScaleRect(viewport
, 0.25f
));
809 tiling
->ComputeTilePriorityRects(viewport
, 1.f
, 1.0, Occlusion());
810 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
812 // Compute the soon border.
813 float inset
= PictureLayerTiling::CalculateSoonBorderDistance(
814 viewport_in_content_space
, 1.0f
/ 0.25f
);
815 gfx::Rect soon_rect_in_content_space
= viewport_in_content_space
;
816 soon_rect_in_content_space
.Inset(-inset
, -inset
);
819 for (int i
= 0; i
< 47; ++i
) {
820 for (int j
= 0; j
< 47; ++j
) {
821 EXPECT_TRUE(tiling
->TileAt(i
, j
)) << "i: " << i
<< " j: " << j
;
824 for (int i
= 0; i
< 47; ++i
) {
825 EXPECT_FALSE(tiling
->TileAt(i
, 47)) << "i: " << i
;
826 EXPECT_FALSE(tiling
->TileAt(47, i
)) << "i: " << i
;
829 // No movement in the viewport implies that tiles will either be NOW
830 // or EVENTUALLY, with the exception of tiles that are between 0 and 312
831 // pixels away from the viewport, which will be in the SOON bin.
832 bool have_now
= false;
833 bool have_eventually
= false;
834 bool have_soon
= false;
835 for (int i
= 0; i
< 47; ++i
) {
836 for (int j
= 0; j
< 47; ++j
) {
837 Tile
* tile
= tiling
->TileAt(i
, j
);
838 PrioritizedTile prioritized_tile
= prioritized_tiles
[tile
];
839 TilePriority priority
= prioritized_tile
.priority();
841 gfx::Rect tile_rect
= tiling
->TilingDataForTesting().TileBounds(i
, j
);
842 if (viewport_in_content_space
.Intersects(tile_rect
)) {
843 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
844 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
846 } else if (soon_rect_in_content_space
.Intersects(tile_rect
)) {
847 EXPECT_EQ(TilePriority::SOON
, priority
.priority_bin
);
850 EXPECT_EQ(TilePriority::EVENTUALLY
, priority
.priority_bin
);
851 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
852 have_eventually
= true;
857 EXPECT_TRUE(have_now
);
858 EXPECT_TRUE(have_soon
);
859 EXPECT_TRUE(have_eventually
);
861 // Spot check some distances.
862 // Tile at 5, 1 should begin at 41x9 in content space (without borders),
863 // so the distance to a viewport that ends at 25x25 in content space
864 // should be 17 (41 - 25 + 1). In layer space, then that should be
865 // 17 / 0.25 = 68 pixels.
867 // We can verify that the content rect (with borders) is one pixel off
868 // 41,9 8x8 on all sides.
869 EXPECT_EQ(tiling
->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10");
871 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(5, 1)].priority();
872 EXPECT_FLOAT_EQ(68.f
, priority
.distance_to_visible
);
874 priority
= prioritized_tiles
[tiling
->TileAt(2, 5)].priority();
875 EXPECT_FLOAT_EQ(68.f
, priority
.distance_to_visible
);
877 priority
= prioritized_tiles
[tiling
->TileAt(3, 4)].priority();
878 EXPECT_FLOAT_EQ(40.f
, priority
.distance_to_visible
);
880 // Move the viewport down 40 pixels.
881 viewport
= gfx::Rect(0, 40, 100, 100);
882 viewport_in_content_space
=
883 gfx::ToEnclosedRect(gfx::ScaleRect(viewport
, 0.25f
));
884 gfx::Rect skewport
= tiling
->ComputeSkewport(2.0, viewport_in_content_space
);
886 // Compute the soon border.
887 inset
= PictureLayerTiling::CalculateSoonBorderDistance(
888 viewport_in_content_space
, 1.0f
/ 0.25f
);
889 soon_rect_in_content_space
= viewport_in_content_space
;
890 soon_rect_in_content_space
.Inset(-inset
, -inset
);
892 EXPECT_EQ(0, skewport
.x());
893 EXPECT_EQ(10, skewport
.y());
894 EXPECT_EQ(25, skewport
.width());
895 EXPECT_EQ(35, skewport
.height());
897 tiling
->ComputeTilePriorityRects(viewport
, 1.f
, 2.0, Occlusion());
898 prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
901 have_eventually
= false;
904 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and
905 // some EVENTUALLY tiles.
906 for (int i
= 0; i
< 47; ++i
) {
907 for (int j
= 0; j
< 47; ++j
) {
908 Tile
* tile
= tiling
->TileAt(i
, j
);
909 TilePriority priority
= prioritized_tiles
[tile
].priority();
911 gfx::Rect tile_rect
= tiling
->TilingDataForTesting().TileBounds(i
, j
);
912 if (viewport_in_content_space
.Intersects(tile_rect
)) {
913 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
) << "i: " << i
915 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
) << "i: " << i
918 } else if (skewport
.Intersects(tile_rect
) ||
919 soon_rect_in_content_space
.Intersects(tile_rect
)) {
920 EXPECT_EQ(TilePriority::SOON
, priority
.priority_bin
) << "i: " << i
922 EXPECT_GT(priority
.distance_to_visible
, 0.f
) << "i: " << i
926 EXPECT_EQ(TilePriority::EVENTUALLY
, priority
.priority_bin
)
927 << "i: " << i
<< " j: " << j
;
928 EXPECT_GT(priority
.distance_to_visible
, 0.f
) << "i: " << i
930 have_eventually
= true;
935 EXPECT_TRUE(have_now
);
936 EXPECT_TRUE(have_soon
);
937 EXPECT_TRUE(have_eventually
);
939 priority
= prioritized_tiles
[tiling
->TileAt(5, 1)].priority();
940 EXPECT_FLOAT_EQ(68.f
, priority
.distance_to_visible
);
942 priority
= prioritized_tiles
[tiling
->TileAt(2, 5)].priority();
943 EXPECT_FLOAT_EQ(28.f
, priority
.distance_to_visible
);
945 priority
= prioritized_tiles
[tiling
->TileAt(3, 4)].priority();
946 EXPECT_FLOAT_EQ(4.f
, priority
.distance_to_visible
);
948 // Change the underlying layer scale.
949 tiling
->ComputeTilePriorityRects(viewport
, 2.0f
, 3.0, Occlusion());
950 prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
952 priority
= prioritized_tiles
[tiling
->TileAt(5, 1)].priority();
953 EXPECT_FLOAT_EQ(136.f
, priority
.distance_to_visible
);
955 priority
= prioritized_tiles
[tiling
->TileAt(2, 5)].priority();
956 EXPECT_FLOAT_EQ(56.f
, priority
.distance_to_visible
);
958 priority
= prioritized_tiles
[tiling
->TileAt(3, 4)].priority();
959 EXPECT_FLOAT_EQ(8.f
, priority
.distance_to_visible
);
961 // Test additional scales.
962 tiling
= TestablePictureLayerTiling::Create(ACTIVE_TREE
, 0.2f
, pile
, &client
,
963 LayerTreeSettings());
964 tiling
->ComputeTilePriorityRects(viewport
, 1.0f
, 4.0, Occlusion());
965 prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
967 priority
= prioritized_tiles
[tiling
->TileAt(5, 1)].priority();
968 EXPECT_FLOAT_EQ(110.f
, priority
.distance_to_visible
);
970 priority
= prioritized_tiles
[tiling
->TileAt(2, 5)].priority();
971 EXPECT_FLOAT_EQ(70.f
, priority
.distance_to_visible
);
973 priority
= prioritized_tiles
[tiling
->TileAt(3, 4)].priority();
974 EXPECT_FLOAT_EQ(60.f
, priority
.distance_to_visible
);
976 tiling
->ComputeTilePriorityRects(viewport
, 0.5f
, 5.0, Occlusion());
977 prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
979 priority
= prioritized_tiles
[tiling
->TileAt(5, 1)].priority();
980 EXPECT_FLOAT_EQ(55.f
, priority
.distance_to_visible
);
982 priority
= prioritized_tiles
[tiling
->TileAt(2, 5)].priority();
983 EXPECT_FLOAT_EQ(35.f
, priority
.distance_to_visible
);
985 priority
= prioritized_tiles
[tiling
->TileAt(3, 4)].priority();
986 EXPECT_FLOAT_EQ(30.f
, priority
.distance_to_visible
);
989 static void TileExists(bool exists
, Tile
* tile
,
990 const gfx::Rect
& geometry_rect
) {
991 EXPECT_EQ(exists
, tile
!= NULL
) << geometry_rect
.ToString();
994 TEST_F(PictureLayerTilingIteratorTest
, TilesExist
) {
995 gfx::Size
layer_bounds(1099, 801);
996 Initialize(gfx::Size(100, 100), 1.f
, layer_bounds
);
997 VerifyTilesExactlyCoverRect(1.f
, gfx::Rect(layer_bounds
));
998 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, false));
1000 tiling_
->ComputeTilePriorityRects(
1001 gfx::Rect(layer_bounds
), // visible content rect
1002 1.f
, // current contents scale
1003 1.0, // current frame time
1005 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, true));
1007 // Make the viewport rect empty. All tiles are killed and become zombies.
1008 tiling_
->ComputeTilePriorityRects(gfx::Rect(), // visible content rect
1009 1.f
, // current contents scale
1010 2.0, // current frame time
1012 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, false));
1015 TEST_F(PictureLayerTilingIteratorTest
, TilesExistGiantViewport
) {
1016 gfx::Size
layer_bounds(1099, 801);
1017 Initialize(gfx::Size(100, 100), 1.f
, layer_bounds
);
1018 VerifyTilesExactlyCoverRect(1.f
, gfx::Rect(layer_bounds
));
1019 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, false));
1021 gfx::Rect
giant_rect(-10000000, -10000000, 1000000000, 1000000000);
1023 tiling_
->ComputeTilePriorityRects(
1024 gfx::Rect(layer_bounds
), // visible content rect
1025 1.f
, // current contents scale
1026 1.0, // current frame time
1028 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, true));
1030 // If the visible content rect is empty, it should still have live tiles.
1031 tiling_
->ComputeTilePriorityRects(giant_rect
, // visible content rect
1032 1.f
, // current contents scale
1033 2.0, // current frame time
1035 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, true));
1038 TEST_F(PictureLayerTilingIteratorTest
, TilesExistOutsideViewport
) {
1039 gfx::Size
layer_bounds(1099, 801);
1040 Initialize(gfx::Size(100, 100), 1.f
, layer_bounds
);
1041 VerifyTilesExactlyCoverRect(1.f
, gfx::Rect(layer_bounds
));
1042 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, false));
1044 // This rect does not intersect with the layer, as the layer is outside the
1046 gfx::Rect
viewport_rect(1100, 0, 1000, 1000);
1047 EXPECT_FALSE(viewport_rect
.Intersects(gfx::Rect(layer_bounds
)));
1049 tiling_
->ComputeTilePriorityRects(viewport_rect
, // visible content rect
1050 1.f
, // current contents scale
1051 1.0, // current frame time
1053 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, true));
1056 static void TilesIntersectingRectExist(const gfx::Rect
& rect
,
1057 bool intersect_exists
,
1059 const gfx::Rect
& geometry_rect
) {
1060 bool intersects
= rect
.Intersects(geometry_rect
);
1061 bool expected_exists
= intersect_exists
? intersects
: !intersects
;
1062 EXPECT_EQ(expected_exists
, tile
!= NULL
)
1063 << "Rects intersecting " << rect
.ToString() << " should exist. "
1064 << "Current tile rect is " << geometry_rect
.ToString();
1067 TEST_F(PictureLayerTilingIteratorTest
,
1068 TilesExistLargeViewportAndLayerWithSmallVisibleArea
) {
1069 gfx::Size
layer_bounds(10000, 10000);
1070 client_
.SetTileSize(gfx::Size(100, 100));
1071 LayerTreeSettings settings
;
1072 settings
.tiling_interest_area_padding
= 1;
1074 scoped_refptr
<FakePicturePileImpl
> pile
=
1075 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds
);
1076 tiling_
= TestablePictureLayerTiling::Create(PENDING_TREE
, 1.f
, pile
,
1077 &client_
, settings
);
1078 VerifyTilesExactlyCoverRect(1.f
, gfx::Rect(layer_bounds
));
1079 VerifyTiles(1.f
, gfx::Rect(layer_bounds
), base::Bind(&TileExists
, false));
1081 gfx::Rect
visible_rect(8000, 8000, 50, 50);
1083 tiling_
->ComputeTilePriorityRects(visible_rect
, // visible content rect
1084 1.f
, // current contents scale
1085 1.0, // current frame time
1088 gfx::Rect(layer_bounds
),
1089 base::Bind(&TilesIntersectingRectExist
, visible_rect
, true));
1092 TEST(ComputeTilePriorityRectsTest
, VisibleTiles
) {
1093 // The TilePriority of visible tiles should have zero distance_to_visible
1094 // and time_to_visible.
1095 FakePictureLayerTilingClient client
;
1097 gfx::Size
device_viewport(800, 600);
1098 gfx::Size
last_layer_bounds(200, 200);
1099 gfx::Size
current_layer_bounds(200, 200);
1100 float current_layer_contents_scale
= 1.f
;
1101 gfx::Transform current_screen_transform
;
1102 double current_frame_time_in_seconds
= 1.0;
1104 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1105 current_screen_transform
, device_viewport
);
1107 client
.SetTileSize(gfx::Size(100, 100));
1109 scoped_refptr
<FakePicturePileImpl
> pile
=
1110 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1111 current_layer_bounds
);
1112 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1113 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1114 LayerTreeSettings());
1116 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1117 current_layer_contents_scale
,
1118 current_frame_time_in_seconds
, Occlusion());
1119 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1121 ASSERT_TRUE(tiling
->TileAt(0, 0));
1122 ASSERT_TRUE(tiling
->TileAt(0, 1));
1123 ASSERT_TRUE(tiling
->TileAt(1, 0));
1124 ASSERT_TRUE(tiling
->TileAt(1, 1));
1126 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1127 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1128 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1130 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1131 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1132 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1134 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1135 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1136 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1138 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1139 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1140 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1143 TEST(ComputeTilePriorityRectsTest
, OffscreenTiles
) {
1144 // The TilePriority of offscreen tiles (without movement) should have nonzero
1145 // distance_to_visible and infinite time_to_visible.
1146 FakePictureLayerTilingClient client
;
1148 gfx::Size
device_viewport(800, 600);
1149 gfx::Size
last_layer_bounds(200, 200);
1150 gfx::Size
current_layer_bounds(200, 200);
1151 float current_layer_contents_scale
= 1.f
;
1152 gfx::Transform last_screen_transform
;
1153 gfx::Transform current_screen_transform
;
1154 double current_frame_time_in_seconds
= 1.0;
1156 current_screen_transform
.Translate(850, 0);
1157 last_screen_transform
= current_screen_transform
;
1159 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1160 current_screen_transform
, device_viewport
);
1162 client
.SetTileSize(gfx::Size(100, 100));
1164 scoped_refptr
<FakePicturePileImpl
> pile
=
1165 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1166 current_layer_bounds
);
1167 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1168 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1169 LayerTreeSettings());
1171 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1172 current_layer_contents_scale
,
1173 current_frame_time_in_seconds
, Occlusion());
1174 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1176 ASSERT_TRUE(tiling
->TileAt(0, 0));
1177 ASSERT_TRUE(tiling
->TileAt(0, 1));
1178 ASSERT_TRUE(tiling
->TileAt(1, 0));
1179 ASSERT_TRUE(tiling
->TileAt(1, 1));
1181 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1182 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1183 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1185 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1186 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1187 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1189 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1190 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1191 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1193 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1194 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1195 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1197 // Furthermore, in this scenario tiles on the right hand side should have a
1198 // larger distance to visible.
1199 TilePriority left
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1200 TilePriority right
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1201 EXPECT_GT(right
.distance_to_visible
, left
.distance_to_visible
);
1203 left
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1204 right
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1205 EXPECT_GT(right
.distance_to_visible
, left
.distance_to_visible
);
1208 TEST(ComputeTilePriorityRectsTest
, PartiallyOffscreenLayer
) {
1209 // Sanity check that a layer with some tiles visible and others offscreen has
1210 // correct TilePriorities for each tile.
1211 FakePictureLayerTilingClient client
;
1213 gfx::Size
device_viewport(800, 600);
1214 gfx::Size
last_layer_bounds(200, 200);
1215 gfx::Size
current_layer_bounds(200, 200);
1216 float current_layer_contents_scale
= 1.f
;
1217 gfx::Transform last_screen_transform
;
1218 gfx::Transform current_screen_transform
;
1219 double current_frame_time_in_seconds
= 1.0;
1221 current_screen_transform
.Translate(705, 505);
1222 last_screen_transform
= current_screen_transform
;
1224 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1225 current_screen_transform
, device_viewport
);
1227 client
.SetTileSize(gfx::Size(100, 100));
1229 scoped_refptr
<FakePicturePileImpl
> pile
=
1230 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1231 current_layer_bounds
);
1232 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1233 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1234 LayerTreeSettings());
1236 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1237 current_layer_contents_scale
,
1238 current_frame_time_in_seconds
, Occlusion());
1239 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1241 ASSERT_TRUE(tiling
->TileAt(0, 0));
1242 ASSERT_TRUE(tiling
->TileAt(0, 1));
1243 ASSERT_TRUE(tiling
->TileAt(1, 0));
1244 ASSERT_TRUE(tiling
->TileAt(1, 1));
1246 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1247 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1248 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1250 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1251 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1252 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1254 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1255 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1256 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1258 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1259 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1260 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1263 TEST(ComputeTilePriorityRectsTest
, PartiallyOffscreenRotatedLayer
) {
1264 // Each tile of a layer may be affected differently by a transform; Check
1265 // that ComputeTilePriorityRects correctly accounts for the transform between
1266 // layer space and screen space.
1267 FakePictureLayerTilingClient client
;
1269 gfx::Size
device_viewport(800, 600);
1270 gfx::Size
last_layer_bounds(200, 200);
1271 gfx::Size
current_layer_bounds(200, 200);
1272 float current_layer_contents_scale
= 1.f
;
1273 gfx::Transform last_screen_transform
;
1274 gfx::Transform current_screen_transform
;
1275 double current_frame_time_in_seconds
= 1.0;
1277 // A diagonally rotated layer that is partially off the bottom of the screen.
1278 // In this configuration, only the top-left tile would be visible.
1279 current_screen_transform
.Translate(600, 750);
1280 current_screen_transform
.RotateAboutZAxis(45);
1281 last_screen_transform
= current_screen_transform
;
1283 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1284 current_screen_transform
, device_viewport
);
1286 client
.SetTileSize(gfx::Size(100, 100));
1288 scoped_refptr
<FakePicturePileImpl
> pile
=
1289 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1290 current_layer_bounds
);
1291 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1292 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1293 LayerTreeSettings());
1295 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1296 current_layer_contents_scale
,
1297 current_frame_time_in_seconds
, Occlusion());
1298 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1300 ASSERT_TRUE(tiling
->TileAt(0, 0));
1301 ASSERT_TRUE(tiling
->TileAt(0, 1));
1302 ASSERT_TRUE(tiling
->TileAt(1, 0));
1303 ASSERT_TRUE(tiling
->TileAt(1, 1));
1305 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1306 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1307 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1309 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1310 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1311 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1313 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1314 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1315 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1317 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1318 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1319 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1321 // Furthermore, in this scenario the bottom-right tile should have the larger
1322 // distance to visible.
1323 TilePriority top_left
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1324 TilePriority top_right
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1325 TilePriority bottom_right
=
1326 prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1327 EXPECT_GT(top_right
.distance_to_visible
, top_left
.distance_to_visible
);
1329 EXPECT_EQ(bottom_right
.distance_to_visible
, top_right
.distance_to_visible
);
1332 TEST(ComputeTilePriorityRectsTest
, PerspectiveLayer
) {
1333 // Perspective transforms need to take a different code path.
1334 // This test checks tile priorities of a perspective layer.
1335 FakePictureLayerTilingClient client
;
1337 gfx::Size
device_viewport(800, 600);
1338 gfx::Rect
visible_layer_rect(0, 0, 0, 0); // offscreen.
1339 gfx::Size
last_layer_bounds(200, 200);
1340 gfx::Size
current_layer_bounds(200, 200);
1341 float current_layer_contents_scale
= 1.f
;
1342 gfx::Transform last_screen_transform
;
1343 gfx::Transform current_screen_transform
;
1344 double current_frame_time_in_seconds
= 1.0;
1346 // A 3d perspective layer rotated about its Y axis, translated to almost
1347 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1348 // the right side, so the top-left tile will technically be closer than the
1351 // Translate layer to offscreen
1352 current_screen_transform
.Translate(400.0, 630.0);
1353 // Apply perspective about the center of the layer
1354 current_screen_transform
.Translate(100.0, 100.0);
1355 current_screen_transform
.ApplyPerspectiveDepth(100.0);
1356 current_screen_transform
.RotateAboutYAxis(10.0);
1357 current_screen_transform
.Translate(-100.0, -100.0);
1358 last_screen_transform
= current_screen_transform
;
1360 // Sanity check that this transform wouldn't cause w<0 clipping.
1362 MathUtil::MapQuad(current_screen_transform
,
1363 gfx::QuadF(gfx::RectF(0, 0, 200, 200)),
1365 ASSERT_FALSE(clipped
);
1367 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1368 current_screen_transform
, device_viewport
);
1370 client
.SetTileSize(gfx::Size(100, 100));
1372 scoped_refptr
<FakePicturePileImpl
> pile
=
1373 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1374 current_layer_bounds
);
1375 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1376 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1377 LayerTreeSettings());
1379 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1380 current_layer_contents_scale
,
1381 current_frame_time_in_seconds
, Occlusion());
1382 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1384 ASSERT_TRUE(tiling
->TileAt(0, 0));
1385 ASSERT_TRUE(tiling
->TileAt(0, 1));
1386 ASSERT_TRUE(tiling
->TileAt(1, 0));
1387 ASSERT_TRUE(tiling
->TileAt(1, 1));
1389 // All tiles will have a positive distance_to_visible
1390 // and an infinite time_to_visible.
1391 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1392 EXPECT_FLOAT_EQ(priority
.distance_to_visible
, 0.f
);
1393 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1395 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1396 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1397 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1399 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1400 EXPECT_FLOAT_EQ(priority
.distance_to_visible
, 0.f
);
1401 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1403 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1404 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1405 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1407 // Furthermore, in this scenario the top-left distance_to_visible
1408 // will be smallest, followed by top-right. The bottom layers
1409 // will of course be further than the top layers.
1410 TilePriority top_left
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1411 TilePriority top_right
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1412 TilePriority bottom_left
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1413 TilePriority bottom_right
=
1414 prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1416 EXPECT_GT(bottom_right
.distance_to_visible
, top_right
.distance_to_visible
);
1418 EXPECT_GT(bottom_left
.distance_to_visible
, top_left
.distance_to_visible
);
1421 TEST(ComputeTilePriorityRectsTest
, PerspectiveLayerClippedByW
) {
1422 // Perspective transforms need to take a different code path.
1423 // This test checks tile priorities of a perspective layer.
1424 FakePictureLayerTilingClient client
;
1426 gfx::Size
device_viewport(800, 600);
1427 gfx::Size
last_layer_bounds(200, 200);
1428 gfx::Size
current_layer_bounds(200, 200);
1429 float current_layer_contents_scale
= 1.f
;
1430 gfx::Transform last_screen_transform
;
1431 gfx::Transform current_screen_transform
;
1432 double current_frame_time_in_seconds
= 1.0;
1434 // A 3d perspective layer rotated about its Y axis, translated to almost
1435 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1436 // the right side, so the top-left tile will technically be closer than the
1439 // Translate layer to offscreen
1440 current_screen_transform
.Translate(400.0, 970.0);
1441 // Apply perspective and rotation about the center of the layer
1442 current_screen_transform
.Translate(100.0, 100.0);
1443 current_screen_transform
.ApplyPerspectiveDepth(10.0);
1444 current_screen_transform
.RotateAboutYAxis(10.0);
1445 current_screen_transform
.Translate(-100.0, -100.0);
1446 last_screen_transform
= current_screen_transform
;
1448 // Sanity check that this transform does cause w<0 clipping for the left side
1449 // of the layer, but not the right side.
1451 MathUtil::MapQuad(current_screen_transform
,
1452 gfx::QuadF(gfx::RectF(0, 0, 100, 200)),
1454 ASSERT_TRUE(clipped
);
1456 MathUtil::MapQuad(current_screen_transform
,
1457 gfx::QuadF(gfx::RectF(100, 0, 100, 200)),
1459 ASSERT_FALSE(clipped
);
1461 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1462 current_screen_transform
, device_viewport
);
1464 client
.SetTileSize(gfx::Size(100, 100));
1466 scoped_refptr
<FakePicturePileImpl
> pile
=
1467 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1468 current_layer_bounds
);
1469 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1470 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1471 LayerTreeSettings());
1473 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1474 current_layer_contents_scale
,
1475 current_frame_time_in_seconds
, Occlusion());
1476 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1478 ASSERT_TRUE(tiling
->TileAt(0, 0));
1479 ASSERT_TRUE(tiling
->TileAt(0, 1));
1480 ASSERT_TRUE(tiling
->TileAt(1, 0));
1481 ASSERT_TRUE(tiling
->TileAt(1, 1));
1483 // Left-side tiles will be clipped by the transform, so we have to assume
1484 // they are visible just in case.
1485 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1486 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1487 EXPECT_FLOAT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1489 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1490 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1491 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1493 // Right-side tiles will have a positive distance_to_visible
1494 // and an infinite time_to_visible.
1495 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1496 EXPECT_FLOAT_EQ(priority
.distance_to_visible
, 0.f
);
1497 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1499 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1500 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1501 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1504 TEST(ComputeTilePriorityRectsTest
, BasicMotion
) {
1505 // Test that time_to_visible is computed correctly when
1506 // there is some motion.
1507 FakePictureLayerTilingClient client
;
1509 gfx::Size
device_viewport(800, 600);
1510 gfx::Rect
visible_layer_rect(0, 0, 0, 0);
1511 gfx::Size
last_layer_bounds(200, 200);
1512 gfx::Size
current_layer_bounds(200, 200);
1513 float last_layer_contents_scale
= 1.f
;
1514 float current_layer_contents_scale
= 1.f
;
1515 gfx::Transform last_screen_transform
;
1516 gfx::Transform current_screen_transform
;
1517 double last_frame_time_in_seconds
= 1.0;
1518 double current_frame_time_in_seconds
= 2.0;
1520 // Offscreen layer is coming closer to viewport at 1000 pixels per second.
1521 current_screen_transform
.Translate(1800, 0);
1522 last_screen_transform
.Translate(2800, 0);
1524 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1525 current_screen_transform
, device_viewport
);
1527 client
.SetTileSize(gfx::Size(100, 100));
1528 LayerTreeSettings settings
;
1530 scoped_refptr
<FakePicturePileImpl
> pile
=
1531 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1532 current_layer_bounds
);
1533 scoped_ptr
<TestablePictureLayerTiling
> tiling
=
1534 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1537 // previous ("last") frame
1538 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1539 last_layer_contents_scale
,
1540 last_frame_time_in_seconds
, Occlusion());
1543 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1544 current_layer_contents_scale
,
1545 current_frame_time_in_seconds
, Occlusion());
1546 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1548 ASSERT_TRUE(tiling
->TileAt(0, 0));
1549 ASSERT_TRUE(tiling
->TileAt(0, 1));
1550 ASSERT_TRUE(tiling
->TileAt(1, 0));
1551 ASSERT_TRUE(tiling
->TileAt(1, 1));
1553 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1554 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1555 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1557 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1558 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1559 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1561 // time_to_visible for the right hand side layers needs an extra 0.099
1562 // seconds because this tile is 99 pixels further away.
1563 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1564 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1565 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1567 priority
= prioritized_tiles
[tiling
->TileAt(1, 1)].priority();
1568 EXPECT_GT(priority
.distance_to_visible
, 0.f
);
1569 EXPECT_NE(TilePriority::NOW
, priority
.priority_bin
);
1572 TEST(ComputeTilePriorityRectsTest
, RotationMotion
) {
1573 // Each tile of a layer may be affected differently by a transform; Check
1574 // that ComputeTilePriorityRects correctly accounts for the transform between
1575 // layer space and screen space.
1577 FakePictureLayerTilingClient client
;
1578 scoped_ptr
<TestablePictureLayerTiling
> tiling
;
1580 gfx::Size
device_viewport(800, 600);
1581 gfx::Rect
visible_layer_rect(0, 0, 0, 0); // offscren.
1582 gfx::Size
last_layer_bounds(200, 200);
1583 gfx::Size
current_layer_bounds(200, 200);
1584 float last_layer_contents_scale
= 1.f
;
1585 float current_layer_contents_scale
= 1.f
;
1586 gfx::Transform last_screen_transform
;
1587 gfx::Transform current_screen_transform
;
1588 double last_frame_time_in_seconds
= 1.0;
1589 double current_frame_time_in_seconds
= 2.0;
1591 // Rotation motion is set up specifically so that:
1592 // - rotation occurs about the center of the layer
1593 // - the top-left tile becomes visible on rotation
1594 // - the top-right tile will have an infinite time_to_visible
1595 // because it is rotating away from viewport.
1596 // - bottom-left layer will have a positive non-zero time_to_visible
1597 // because it is rotating toward the viewport.
1598 current_screen_transform
.Translate(400, 550);
1599 current_screen_transform
.RotateAboutZAxis(45);
1601 last_screen_transform
.Translate(400, 550);
1603 gfx::Rect viewport_in_layer_space
= ViewportInLayerSpace(
1604 current_screen_transform
, device_viewport
);
1606 client
.SetTileSize(gfx::Size(100, 100));
1608 scoped_refptr
<FakePicturePileImpl
> pile
=
1609 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1610 current_layer_bounds
);
1611 tiling
= TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
, &client
,
1612 LayerTreeSettings());
1614 // previous ("last") frame
1615 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1616 last_layer_contents_scale
,
1617 last_frame_time_in_seconds
, Occlusion());
1620 tiling
->ComputeTilePriorityRects(viewport_in_layer_space
,
1621 current_layer_contents_scale
,
1622 current_frame_time_in_seconds
, Occlusion());
1623 auto prioritized_tiles
= tiling
->UpdateAndGetAllPrioritizedTilesForTesting();
1625 ASSERT_TRUE(tiling
->TileAt(0, 0));
1626 ASSERT_TRUE(tiling
->TileAt(0, 1));
1627 ASSERT_TRUE(tiling
->TileAt(1, 0));
1628 ASSERT_TRUE(tiling
->TileAt(1, 1));
1630 TilePriority priority
= prioritized_tiles
[tiling
->TileAt(0, 0)].priority();
1631 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1632 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1634 priority
= prioritized_tiles
[tiling
->TileAt(0, 1)].priority();
1635 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1636 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1638 priority
= prioritized_tiles
[tiling
->TileAt(1, 0)].priority();
1639 EXPECT_FLOAT_EQ(0.f
, priority
.distance_to_visible
);
1640 EXPECT_EQ(TilePriority::NOW
, priority
.priority_bin
);
1643 TEST(PictureLayerTilingTest
, RecycledTilesCleared
) {
1644 // This test performs the following:
1646 // - Two tilings, one active one recycled with all tiles shared.
1648 // - Viewport moves somewhere far away and active tiling clears tiles.
1649 // - Viewport moves back and a new active tiling tile is created.
1651 // - Recycle tiling does _not_ have the tile in the same location (thus it
1652 // will be shared next time a pending tiling is created).
1654 FakePictureLayerTilingClient active_client
;
1656 active_client
.SetTileSize(gfx::Size(100, 100));
1657 LayerTreeSettings settings
;
1659 scoped_refptr
<FakePicturePileImpl
> pile
=
1660 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1661 gfx::Size(10000, 10000));
1662 scoped_ptr
<TestablePictureLayerTiling
> active_tiling
=
1663 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
,
1664 &active_client
, settings
);
1665 // Create all tiles on this tiling.
1666 active_tiling
->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f
, 1.0f
,
1669 FakePictureLayerTilingClient recycle_client
;
1670 recycle_client
.SetTileSize(gfx::Size(100, 100));
1671 recycle_client
.set_twin_tiling(active_tiling
.get());
1673 pile
= FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1674 gfx::Size(10000, 10000));
1675 scoped_ptr
<TestablePictureLayerTiling
> recycle_tiling
=
1676 TestablePictureLayerTiling::Create(PENDING_TREE
, 1.0f
, pile
,
1677 &recycle_client
, settings
);
1679 // Create all tiles on the second tiling. All tiles should be shared.
1680 recycle_tiling
->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f
,
1683 // Set the second tiling as recycled.
1684 active_client
.set_twin_tiling(NULL
);
1685 recycle_client
.set_twin_tiling(NULL
);
1687 EXPECT_TRUE(active_tiling
->TileAt(0, 0));
1688 EXPECT_FALSE(recycle_tiling
->TileAt(0, 0));
1690 // Move the viewport far away from the (0, 0) tile.
1691 active_tiling
->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f
,
1693 // Ensure the tile was deleted.
1694 EXPECT_FALSE(active_tiling
->TileAt(0, 0));
1695 EXPECT_FALSE(recycle_tiling
->TileAt(0, 0));
1697 // Move the viewport back to (0, 0) tile.
1698 active_tiling
->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f
, 3.0,
1701 // Ensure that we now have a tile here on both active.
1702 EXPECT_TRUE(active_tiling
->TileAt(0, 0));
1703 EXPECT_FALSE(recycle_tiling
->TileAt(0, 0));
1706 TEST(PictureLayerTilingTest
, RecycledTilesClearedOnReset
) {
1707 FakePictureLayerTilingClient active_client
;
1708 active_client
.SetTileSize(gfx::Size(100, 100));
1710 scoped_refptr
<FakePicturePileImpl
> pile
=
1711 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1712 gfx::Size(100, 100));
1713 scoped_ptr
<TestablePictureLayerTiling
> active_tiling
=
1714 TestablePictureLayerTiling::Create(ACTIVE_TREE
, 1.0f
, pile
,
1715 &active_client
, LayerTreeSettings());
1716 // Create all tiles on this tiling.
1717 active_tiling
->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f
, 1.0f
,
1720 FakePictureLayerTilingClient recycle_client
;
1721 recycle_client
.SetTileSize(gfx::Size(100, 100));
1722 recycle_client
.set_twin_tiling(active_tiling
.get());
1724 LayerTreeSettings settings
;
1726 pile
= FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1727 gfx::Size(100, 100));
1728 scoped_ptr
<TestablePictureLayerTiling
> recycle_tiling
=
1729 TestablePictureLayerTiling::Create(PENDING_TREE
, 1.0f
, pile
,
1730 &recycle_client
, settings
);
1732 // Create all tiles on the recycle tiling. All tiles should be shared.
1733 recycle_tiling
->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f
,
1736 // Set the second tiling as recycled.
1737 active_client
.set_twin_tiling(NULL
);
1738 recycle_client
.set_twin_tiling(NULL
);
1740 EXPECT_TRUE(active_tiling
->TileAt(0, 0));
1741 EXPECT_FALSE(recycle_tiling
->TileAt(0, 0));
1743 // Reset the active tiling. The recycle tiles should be released too.
1744 active_tiling
->Reset();
1745 EXPECT_FALSE(active_tiling
->TileAt(0, 0));
1746 EXPECT_FALSE(recycle_tiling
->TileAt(0, 0));
1749 TEST_F(PictureLayerTilingIteratorTest
, ResizeTilesAndUpdateToCurrent
) {
1750 // The tiling has four rows and three columns.
1751 Initialize(gfx::Size(150, 100), 1.f
, gfx::Size(250, 150));
1752 tiling_
->CreateAllTilesForTesting();
1753 EXPECT_EQ(150, tiling_
->TilingDataForTesting().max_texture_size().width());
1754 EXPECT_EQ(100, tiling_
->TilingDataForTesting().max_texture_size().height());
1755 EXPECT_EQ(4u, tiling_
->AllTilesForTesting().size());
1757 client_
.SetTileSize(gfx::Size(250, 200));
1759 // Tile size in the tiling should still be 150x100.
1760 EXPECT_EQ(150, tiling_
->TilingDataForTesting().max_texture_size().width());
1761 EXPECT_EQ(100, tiling_
->TilingDataForTesting().max_texture_size().height());
1763 // The layer's size isn't changed, but the tile size was.
1764 scoped_refptr
<FakePicturePileImpl
> pile
=
1765 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1766 gfx::Size(250, 150));
1767 tiling_
->SetRasterSourceAndResize(pile
);
1769 // Tile size in the tiling should be resized to 250x200.
1770 EXPECT_EQ(250, tiling_
->TilingDataForTesting().max_texture_size().width());
1771 EXPECT_EQ(200, tiling_
->TilingDataForTesting().max_texture_size().height());
1772 EXPECT_EQ(0u, tiling_
->AllTilesForTesting().size());
1775 // This test runs into floating point issues because of big numbers.
1776 TEST_F(PictureLayerTilingIteratorTest
, GiantRect
) {
1777 gfx::Size
tile_size(256, 256);
1778 gfx::Size
layer_size(33554432, 33554432);
1779 bool filled
= false;
1780 float contents_scale
= 1.f
;
1782 client_
.SetTileSize(tile_size
);
1783 scoped_refptr
<FakePicturePileImpl
> pile
=
1784 FakePicturePileImpl::CreatePile(tile_size
, layer_size
, filled
);
1785 tiling_
= TestablePictureLayerTiling::Create(
1786 PENDING_TREE
, contents_scale
, pile
, &client_
, LayerTreeSettings());
1788 gfx::Rect
content_rect(25554432, 25554432, 950, 860);
1789 VerifyTilesExactlyCoverRect(contents_scale
, content_rect
);