1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/monitored_video_stub.h"
8 #include "base/logging.h"
9 #include "remoting/codec/video_decoder.h"
10 #include "remoting/codec/video_decoder_verbatim.h"
11 #include "remoting/codec/video_decoder_vpx.h"
16 MonitoredVideoStub::MonitoredVideoStub(VideoStub
* video_stub
,
17 base::TimeDelta connectivity_check_delay
,
18 const ChannelStateCallback
& callback
)
19 : video_stub_(video_stub
),
22 connectivity_check_timer_(
24 connectivity_check_delay
,
26 &MonitoredVideoStub::OnConnectivityCheckTimeout
) {
29 MonitoredVideoStub::~MonitoredVideoStub() {
32 void MonitoredVideoStub::ProcessVideoPacket(scoped_ptr
<VideoPacket
> packet
,
33 const base::Closure
& done
) {
34 DCHECK(thread_checker_
.CalledOnValidThread());
36 connectivity_check_timer_
.Reset();
38 NotifyChannelState(true);
40 video_stub_
->ProcessVideoPacket(packet
.Pass(), done
);
43 void MonitoredVideoStub::OnConnectivityCheckTimeout() {
44 DCHECK(thread_checker_
.CalledOnValidThread());
45 NotifyChannelState(false);
48 void MonitoredVideoStub::NotifyChannelState(bool connected
) {
49 if (is_connected_
!= connected
) {
50 is_connected_
= connected
;
51 callback_
.Run(is_connected_
);
55 } // namespace protocol
56 } // namespace remoting