Simplify web_view.js
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/begin_frame_source.h"
35 #include "cc/scheduler/draw_result.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "ui/gfx/geometry/rect.h"
40 namespace cc {
42 class CompletionEvent;
43 class CompositorFrameMetadata;
44 class DebugRectHistory;
45 class EvictionTilePriorityQueue;
46 class FrameRateCounter;
47 class LayerImpl;
48 class LayerTreeHostImplTimeSourceAdapter;
49 class LayerTreeImpl;
50 class MemoryHistory;
51 class PageScaleAnimation;
52 class PaintTimeCounter;
53 class PictureLayerImpl;
54 class RasterTilePriorityQueue;
55 class RasterWorkerPool;
56 class RenderPassDrawQuad;
57 class RenderingStatsInstrumentation;
58 class ResourcePool;
59 class ScrollbarLayerImplBase;
60 class TextureMailboxDeleter;
61 class TopControlsManager;
62 class UIResourceBitmap;
63 class UIResourceRequest;
64 struct RendererCapabilitiesImpl;
66 // LayerTreeHost->Proxy callback interface.
67 class LayerTreeHostImplClient {
68 public:
69 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
70 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
71 virtual void CommitVSyncParameters(base::TimeTicks timebase,
72 base::TimeDelta interval) = 0;
73 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
74 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
75 virtual void DidSwapBuffersOnImplThread() = 0;
76 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
77 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78 virtual void NotifyReadyToActivate() = 0;
79 // Please call these 3 functions through
80 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
81 // SetNeedsAnimate().
82 virtual void SetNeedsRedrawOnImplThread() = 0;
83 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84 virtual void SetNeedsAnimateOnImplThread() = 0;
85 virtual void DidInitializeVisibleTileOnImplThread() = 0;
86 virtual void SetNeedsCommitOnImplThread() = 0;
87 virtual void SetNeedsManageTilesOnImplThread() = 0;
88 virtual void PostAnimationEventsToMainThreadOnImplThread(
89 scoped_ptr<AnimationEventsVector> events) = 0;
90 // Returns true if resources were deleted by this call.
91 virtual bool ReduceContentsTextureMemoryOnImplThread(
92 size_t limit_bytes,
93 int priority_cutoff) = 0;
94 virtual bool IsInsideDraw() = 0;
95 virtual void RenewTreePriority() = 0;
96 virtual void PostDelayedScrollbarFadeOnImplThread(
97 const base::Closure& start_fade,
98 base::TimeDelta delay) = 0;
99 virtual void DidActivateSyncTree() = 0;
100 virtual void DidManageTiles() = 0;
102 protected:
103 virtual ~LayerTreeHostImplClient() {}
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
107 // state.
108 class CC_EXPORT LayerTreeHostImpl
109 : public InputHandler,
110 public RendererClient,
111 public TileManagerClient,
112 public OutputSurfaceClient,
113 public TopControlsManagerClient,
114 public ScrollbarAnimationControllerClient,
115 public BeginFrameSourceMixIn,
116 public base::SupportsWeakPtr<LayerTreeHostImpl> {
117 public:
118 static scoped_ptr<LayerTreeHostImpl> Create(
119 const LayerTreeSettings& settings,
120 LayerTreeHostImplClient* client,
121 Proxy* proxy,
122 RenderingStatsInstrumentation* rendering_stats_instrumentation,
123 SharedBitmapManager* shared_bitmap_manager,
124 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
125 int id);
126 ~LayerTreeHostImpl() override;
128 // BeginFrameSourceMixIn implementation
129 void OnNeedsBeginFramesChange(bool needs_begin_frames) override;
131 // InputHandler implementation
132 void BindToClient(InputHandlerClient* client) override;
133 InputHandler::ScrollStatus ScrollBegin(
134 const gfx::Point& viewport_point,
135 InputHandler::ScrollInputType type) override;
136 InputHandler::ScrollStatus ScrollAnimated(
137 const gfx::Point& viewport_point,
138 const gfx::Vector2dF& scroll_delta) override;
139 bool ScrollBy(const gfx::Point& viewport_point,
140 const gfx::Vector2dF& scroll_delta) override;
141 bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
142 ScrollDirection direction) override;
143 void SetRootLayerScrollOffsetDelegate(
144 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override;
145 void OnRootLayerDelegatedScrollOffsetChanged() override;
146 void ScrollEnd() override;
147 InputHandler::ScrollStatus FlingScrollBegin() override;
148 void MouseMoveAt(const gfx::Point& viewport_point) override;
149 void PinchGestureBegin() override;
150 void PinchGestureUpdate(float magnify_delta,
151 const gfx::Point& anchor) override;
152 void PinchGestureEnd() override;
153 void SetNeedsAnimate() override;
154 bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
155 InputHandler::ScrollInputType type) override;
156 bool HaveTouchEventHandlersAt(const gfx::Point& viewport_port) override;
157 scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
158 ui::LatencyInfo* latency) override;
160 // TopControlsManagerClient implementation.
161 void SetControlsTopOffset(float offset) override;
162 float ControlsTopOffset() const override;
163 void DidChangeTopControlsPosition() override;
164 bool HaveRootScrollLayer() const override;
166 struct CC_EXPORT FrameData : public RenderPassSink {
167 FrameData();
168 ~FrameData() override;
169 void AsValueInto(base::debug::TracedValue* value) const;
171 std::vector<gfx::Rect> occluding_screen_space_rects;
172 std::vector<gfx::Rect> non_occluding_screen_space_rects;
173 RenderPassList render_passes;
174 RenderPassIdHashMap render_passes_by_id;
175 const LayerImplList* render_surface_layer_list;
176 LayerImplList will_draw_layers;
177 bool contains_incomplete_tile;
178 bool has_no_damage;
180 // RenderPassSink implementation.
181 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
184 virtual void BeginMainFrameAborted(bool did_handle);
185 virtual void BeginCommit();
186 virtual void CommitComplete();
187 virtual void Animate(base::TimeTicks monotonic_time);
188 virtual void UpdateAnimationState(bool start_ready_animations);
189 void ActivateAnimations();
190 void MainThreadHasStoppedFlinging();
191 void UpdateBackgroundAnimateTicking(bool should_background_tick);
192 void DidAnimateScrollOffset();
193 void SetViewportDamage(const gfx::Rect& damage_rect);
195 virtual void ManageTiles();
197 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
198 // should try to avoid displaying the frame. If PrepareToDraw is called,
199 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
200 // called between the two.
201 virtual DrawResult PrepareToDraw(FrameData* frame);
202 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
203 // Must be called if and only if PrepareToDraw was called.
204 void DidDrawAllLayers(const FrameData& frame);
206 const LayerTreeSettings& settings() const { return settings_; }
208 // Evict all textures by enforcing a memory policy with an allocation of 0.
209 void EvictTexturesForTesting();
211 // When blocking, this prevents client_->NotifyReadyToActivate() from being
212 // called. When disabled, it calls client_->NotifyReadyToActivate()
213 // immediately if any notifications had been blocked while blocking.
214 virtual void BlockNotifyReadyToActivateForTesting(bool block);
216 // This allows us to inject DidInitializeVisibleTile events for testing.
217 void DidInitializeVisibleTileForTesting();
219 // Resets all of the trees to an empty state.
220 void ResetTreesForTesting();
222 DrawMode GetDrawMode() const;
224 // Viewport size in draw space: this size is in physical pixels and is used
225 // for draw properties, tilings, quads and render passes.
226 gfx::Size DrawViewportSize() const;
228 // Viewport rect in view space used for tiling prioritization.
229 const gfx::Rect ViewportRectForTilePriority() const;
231 // RendererClient implementation.
232 void SetFullRootLayerDamage() override;
234 // TileManagerClient implementation.
235 const std::vector<PictureLayerImpl*>& GetPictureLayers() const override;
236 void NotifyReadyToActivate() override;
237 void NotifyTileStateChanged(const Tile* tile) override;
238 void BuildRasterQueue(RasterTilePriorityQueue* queue,
239 TreePriority tree_priority) override;
240 void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
241 TreePriority tree_priority) override;
243 // ScrollbarAnimationControllerClient implementation.
244 void PostDelayedScrollbarFade(const base::Closure& start_fade,
245 base::TimeDelta delay) override;
246 void SetNeedsScrollbarAnimationFrame() override;
248 // OutputSurfaceClient implementation.
249 void DeferredInitialize() override;
250 void ReleaseGL() override;
251 void CommitVSyncParameters(base::TimeTicks timebase,
252 base::TimeDelta interval) override;
253 void SetNeedsRedrawRect(const gfx::Rect& rect) override;
254 void BeginFrame(const BeginFrameArgs& args) override;
256 void SetExternalDrawConstraints(
257 const gfx::Transform& transform,
258 const gfx::Rect& viewport,
259 const gfx::Rect& clip,
260 const gfx::Rect& viewport_rect_for_tile_priority,
261 const gfx::Transform& transform_for_tile_priority,
262 bool resourceless_software_draw) override;
263 void DidLoseOutputSurface() override;
264 void DidSwapBuffers() override;
265 void DidSwapBuffersComplete() override;
266 void ReclaimResources(const CompositorFrameAck* ack) override;
267 void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
268 void SetTreeActivationCallback(const base::Closure& callback) override;
270 // Called from LayerTreeImpl.
271 void OnCanDrawStateChangedForTree();
273 // Implementation.
274 int id() const { return id_; }
275 bool CanDraw() const;
276 OutputSurface* output_surface() const { return output_surface_.get(); }
278 std::string LayerTreeAsJson() const;
280 void FinishAllRendering();
281 int SourceAnimationFrameNumber() const;
283 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
284 TileManager* tile_manager() { return tile_manager_.get(); }
285 void SetUseGpuRasterization(bool use_gpu);
286 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
287 bool create_low_res_tiling() const {
288 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
290 ResourcePool* resource_pool() { return resource_pool_.get(); }
291 Renderer* renderer() { return renderer_.get(); }
292 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
294 virtual bool SwapBuffers(const FrameData& frame);
295 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
296 void DidModifyTilePriorities();
298 LayerTreeImpl* active_tree() { return active_tree_.get(); }
299 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
300 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
301 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
302 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
303 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
304 // Returns the tree LTH synchronizes with.
305 LayerTreeImpl* sync_tree() {
306 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
308 virtual void CreatePendingTree();
309 virtual void UpdateVisibleTiles();
310 virtual void ActivateSyncTree();
312 // Shortcuts to layers on the active tree.
313 LayerImpl* RootLayer() const;
314 LayerImpl* InnerViewportScrollLayer() const;
315 LayerImpl* OuterViewportScrollLayer() const;
316 LayerImpl* CurrentlyScrollingLayer() const;
318 int scroll_layer_id_when_mouse_over_scrollbar() const {
319 return scroll_layer_id_when_mouse_over_scrollbar_;
321 bool scroll_affects_scroll_handler() const {
322 return scroll_affects_scroll_handler_;
324 void QueueSwapPromiseForMainThreadScrollUpdate(
325 scoped_ptr<SwapPromise> swap_promise);
327 bool IsActivelyScrolling() const;
329 virtual void SetVisible(bool visible);
330 bool visible() const { return visible_; }
332 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
333 void SetNeedsRedraw();
335 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
337 size_t memory_allocation_limit_bytes() const;
338 int memory_allocation_priority_cutoff() const;
340 void SetViewportSize(const gfx::Size& device_viewport_size);
341 gfx::Size device_viewport_size() const { return device_viewport_size_; }
343 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
344 const gfx::Size& overhang_ui_resource_size);
346 void SetDeviceScaleFactor(float device_scale_factor);
347 float device_scale_factor() const { return device_scale_factor_; }
349 const gfx::Transform& DrawTransform() const;
351 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
353 bool needs_animate_layers() const {
354 return !animation_registrar_->active_animation_controllers().empty();
357 void set_max_memory_needed_bytes(size_t bytes) {
358 max_memory_needed_bytes_ = bytes;
361 FrameRateCounter* fps_counter() {
362 return fps_counter_.get();
364 PaintTimeCounter* paint_time_counter() {
365 return paint_time_counter_.get();
367 MemoryHistory* memory_history() {
368 return memory_history_.get();
370 DebugRectHistory* debug_rect_history() {
371 return debug_rect_history_.get();
373 ResourceProvider* resource_provider() {
374 return resource_provider_.get();
376 TopControlsManager* top_controls_manager() {
377 return top_controls_manager_.get();
379 const GlobalStateThatImpactsTilePriority& global_tile_state() {
380 return global_tile_state_;
383 Proxy* proxy() const { return proxy_; }
385 AnimationRegistrar* animation_registrar() const {
386 return animation_registrar_.get();
389 void SetDebugState(const LayerTreeDebugState& new_debug_state);
390 const LayerTreeDebugState& debug_state() const { return debug_state_; }
392 class CC_EXPORT CullRenderPassesWithNoQuads {
393 public:
394 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
395 const FrameData& frame) const;
397 // Iterates in draw order, so that when a surface is removed, and its
398 // target becomes empty, then its target can be removed also.
399 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
400 size_t RenderPassListEnd(const RenderPassList& list) const {
401 return list.size();
403 size_t RenderPassListNext(size_t it) const { return it + 1; }
406 template <typename RenderPassCuller>
407 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
409 gfx::Vector2dF accumulated_root_overscroll() const {
410 return accumulated_root_overscroll_;
413 bool pinch_gesture_active() const { return pinch_gesture_active_; }
415 void SetTreePriority(TreePriority priority);
416 TreePriority GetTreePriority() const;
418 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
419 void ResetCurrentBeginFrameArgsForNextFrame();
420 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
422 // Expected time between two begin impl frame calls.
423 base::TimeDelta begin_impl_frame_interval() const {
424 return begin_impl_frame_interval_;
427 void AsValueInto(base::debug::TracedValue* value) const override;
428 void AsValueWithFrameInto(FrameData* frame,
429 base::debug::TracedValue* value) const;
430 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
431 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
432 FrameData* frame) const;
433 scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
434 const;
435 void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
437 bool page_scale_animation_active() const { return !!page_scale_animation_; }
439 virtual void CreateUIResource(UIResourceId uid,
440 const UIResourceBitmap& bitmap);
441 // Deletes a UI resource. May safely be called more than once.
442 virtual void DeleteUIResource(UIResourceId uid);
443 void EvictAllUIResources();
444 bool EvictedUIResourcesExist() const;
446 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
447 UIResourceId uid) const;
449 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
451 struct UIResourceData {
452 ResourceProvider::ResourceId resource_id;
453 gfx::Size size;
454 bool opaque;
457 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
459 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
460 // Viewport rectangle and clip in nonflipped window space. These rects
461 // should only be used by Renderer subclasses to populate glViewport/glClip
462 // and their software-mode equivalents.
463 gfx::Rect DeviceViewport() const;
464 gfx::Rect DeviceClip() const;
466 // When a SwapPromiseMonitor is created on the impl thread, it calls
467 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
468 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
469 // to unregister itself.
470 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
471 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
473 void RegisterPictureLayerImpl(PictureLayerImpl* layer);
474 void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
476 void GetPictureLayerImplPairs(
477 std::vector<PictureLayerImpl::Pair>* layers) const;
479 void SetTopControlsLayoutHeight(float height);
481 void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; }
482 void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; }
483 bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; }
485 // Only valid for synchronous (non-scheduled) single-threaded case.
486 void SynchronouslyInitializeAllTiles();
488 bool CanUseZeroCopyRasterizer() const;
489 bool CanUseOneCopyRasterizer() const;
490 virtual void CreateResourceAndRasterWorkerPool(
491 scoped_ptr<RasterWorkerPool>* raster_worker_pool,
492 scoped_ptr<ResourcePool>* resource_pool,
493 scoped_ptr<ResourcePool>* staging_resource_pool);
495 protected:
496 LayerTreeHostImpl(
497 const LayerTreeSettings& settings,
498 LayerTreeHostImplClient* client,
499 Proxy* proxy,
500 RenderingStatsInstrumentation* rendering_stats_instrumentation,
501 SharedBitmapManager* shared_bitmap_manager,
502 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
503 int id);
505 void UpdateViewportContainerSizes();
507 // Virtual for testing.
508 virtual void AnimateLayers(base::TimeTicks monotonic_time);
509 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
511 const AnimationRegistrar::AnimationControllerMap&
512 active_animation_controllers() const {
513 return animation_registrar_->active_animation_controllers();
516 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
518 LayerTreeHostImplClient* client_;
519 Proxy* proxy_;
521 private:
522 void CreateAndSetRenderer();
523 void CreateAndSetTileManager();
524 void DestroyTileManager();
525 void ReleaseTreeResources();
526 void EnforceZeroBudget(bool zero_budget);
528 bool UsePendingTreeForSync() const;
529 bool IsSynchronousSingleThreaded() const;
531 // Scroll by preferring to move the outer viewport first, only moving the
532 // inner if the outer is at its scroll extents.
533 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
534 // Scroll by preferring to move the inner viewport first, only moving the
535 // outer if the inner is at its scroll extents.
536 void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta);
537 void AnimatePageScale(base::TimeTicks monotonic_time);
538 void AnimateScrollbars(base::TimeTicks monotonic_time);
539 void AnimateTopControls(base::TimeTicks monotonic_time);
541 bool ShouldTopControlsConsumeScroll(const gfx::Vector2dF& scroll_delta) const;
543 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
544 LayerImpl* layer_impl,
545 float scale_from_viewport_to_screen_space,
546 const gfx::PointF& viewport_point,
547 const gfx::Vector2dF& viewport_delta);
549 void TrackDamageForAllSurfaces(
550 LayerImpl* root_draw_layer,
551 const LayerImplList& render_surface_layer_list);
553 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
555 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
556 // must be called if this helper function is called. Returns DRAW_SUCCESS if
557 // the frame should be drawn.
558 DrawResult CalculateRenderPasses(FrameData* frame);
560 void ClearCurrentlyScrollingLayer();
562 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
563 const gfx::PointF& device_viewport_point);
565 void AnimateScrollbarsRecursive(LayerImpl* layer,
566 base::TimeTicks time);
568 LayerImpl* FindScrollLayerForDeviceViewportPoint(
569 const gfx::PointF& device_viewport_point,
570 InputHandler::ScrollInputType type,
571 LayerImpl* layer_hit_by_point,
572 bool* scroll_on_main_thread,
573 bool* optional_has_ancestor_scroll_handler) const;
574 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
575 LayerImpl* layer_impl);
576 void StartScrollbarFadeRecursive(LayerImpl* layer);
577 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
578 bool zero_budget);
579 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
581 void DidInitializeVisibleTile();
583 void MarkUIResourceNotEvicted(UIResourceId uid);
585 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
586 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
588 typedef base::hash_map<UIResourceId, UIResourceData>
589 UIResourceMap;
590 UIResourceMap ui_resource_map_;
592 // Resources that were evicted by EvictAllUIResources. Resources are removed
593 // from this when they are touched by a create or destroy from the UI resource
594 // request queue.
595 std::set<UIResourceId> evicted_ui_resources_;
597 scoped_ptr<OutputSurface> output_surface_;
599 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
600 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
601 scoped_ptr<ResourceProvider> resource_provider_;
602 scoped_ptr<TileManager> tile_manager_;
603 bool use_gpu_rasterization_;
604 scoped_ptr<RasterWorkerPool> raster_worker_pool_;
605 scoped_ptr<ResourcePool> resource_pool_;
606 scoped_ptr<ResourcePool> staging_resource_pool_;
607 scoped_ptr<Renderer> renderer_;
609 GlobalStateThatImpactsTilePriority global_tile_state_;
611 // Tree currently being drawn.
612 scoped_ptr<LayerTreeImpl> active_tree_;
614 // In impl-side painting mode, tree with possibly incomplete rasterized
615 // content. May be promoted to active by ActivatePendingTree().
616 scoped_ptr<LayerTreeImpl> pending_tree_;
618 // In impl-side painting mode, inert tree with layers that can be recycled
619 // by the next sync from the main thread.
620 scoped_ptr<LayerTreeImpl> recycle_tree_;
622 InputHandlerClient* input_handler_client_;
623 bool did_lock_scrolling_layer_;
624 bool should_bubble_scrolls_;
625 bool wheel_scrolling_;
626 bool scroll_affects_scroll_handler_;
627 int scroll_layer_id_when_mouse_over_scrollbar_;
628 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
630 bool tile_priorities_dirty_;
632 // The optional delegate for the root layer scroll offset.
633 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
634 LayerTreeSettings settings_;
635 LayerTreeDebugState debug_state_;
636 bool visible_;
637 ManagedMemoryPolicy cached_managed_memory_policy_;
639 gfx::Vector2dF accumulated_root_overscroll_;
641 bool pinch_gesture_active_;
642 bool pinch_gesture_end_should_clear_scrolling_layer_;
643 gfx::Point previous_pinch_anchor_;
645 scoped_ptr<TopControlsManager> top_controls_manager_;
647 scoped_ptr<PageScaleAnimation> page_scale_animation_;
649 // This is used for ticking animations slowly when hidden.
650 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
652 scoped_ptr<FrameRateCounter> fps_counter_;
653 scoped_ptr<PaintTimeCounter> paint_time_counter_;
654 scoped_ptr<MemoryHistory> memory_history_;
655 scoped_ptr<DebugRectHistory> debug_rect_history_;
657 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
659 // The maximum memory that would be used by the prioritized resource
660 // manager, if there were no limit on memory usage.
661 size_t max_memory_needed_bytes_;
663 bool zero_budget_;
665 // Viewport size passed in from the main thread, in physical pixels. This
666 // value is the default size for all concepts of physical viewport (draw
667 // viewport, scrolling viewport and device viewport), but it can be
668 // overridden.
669 gfx::Size device_viewport_size_;
671 // Conversion factor from CSS pixels to physical pixels when
672 // pageScaleFactor=1.
673 float device_scale_factor_;
675 // UI resource to use for drawing overhang gutters.
676 UIResourceId overhang_ui_resource_id_;
677 gfx::Size overhang_ui_resource_size_;
679 // Optional top-level constraints that can be set by the OutputSurface.
680 // - external_transform_ applies a transform above the root layer
681 // - external_viewport_ is used DrawProperties, tile management and
682 // glViewport/window projection matrix.
683 // - external_clip_ specifies a top-level clip rect
684 // - viewport_rect_for_tile_priority_ is the rect in view space used for
685 // tiling priority.
686 gfx::Transform external_transform_;
687 gfx::Rect external_viewport_;
688 gfx::Rect external_clip_;
689 gfx::Rect viewport_rect_for_tile_priority_;
690 bool resourceless_software_draw_;
692 gfx::Rect viewport_damage_rect_;
694 BeginFrameArgs current_begin_frame_args_;
696 // Expected time between two begin impl frame calls.
697 base::TimeDelta begin_impl_frame_interval_;
699 scoped_ptr<AnimationRegistrar> animation_registrar_;
701 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
702 MicroBenchmarkControllerImpl micro_benchmark_controller_;
703 scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_;
705 bool need_to_update_visible_tiles_before_draw_;
707 // Optional callback to notify of new tree activations.
708 base::Closure tree_activation_callback_;
710 SharedBitmapManager* shared_bitmap_manager_;
711 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
712 int id_;
714 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
716 std::vector<PictureLayerImpl*> picture_layers_;
717 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
719 bool requires_high_res_to_draw_;
721 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
724 } // namespace cc
726 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_