Use extensions_path.h instead of chrome_path.h from extension_icon_image_unittest.cc
[chromium-blink-merge.git] / ipc / ipc_channel_posix.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
12 #include <queue>
13 #include <set>
14 #include <string>
15 #include <vector>
17 #include "base/message_loop/message_loop.h"
18 #include "base/process/process.h"
19 #include "ipc/file_descriptor_set_posix.h"
20 #include "ipc/ipc_channel_reader.h"
22 #if !defined(OS_MACOSX)
23 // On Linux, the seccomp sandbox makes it very expensive to call
24 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
25 // are cheap, is that we can't pass file descriptors over them.
27 // As we cannot anticipate when the sender will provide us with file
28 // descriptors, we have to make the decision about whether we call read() or
29 // recvmsg() before we actually make the call. The easiest option is to
30 // create a dedicated socketpair() for exchanging file descriptors. Any file
31 // descriptors are split out of a message, with the non-file-descriptor payload
32 // going over the normal connection, and the file descriptors being sent
33 // separately over the other channel. When read()ing from a channel, we'll
34 // notice if the message was supposed to have come with file descriptors and
35 // use recvmsg on the other socketpair to retrieve them and combine them
36 // back with the rest of the message.
38 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
39 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
40 // make sense to waste resources on having the separate dedicated socketpair.
41 // It is however useful for debugging between Linux and Mac to be able to turn
42 // this switch 'on' on the Mac as well.
44 // The HELLO message from the client to the server is always sent using
45 // sendmsg because it will contain the file descriptor that the server
46 // needs to send file descriptors in later messages.
47 #define IPC_USES_READWRITE 1
48 #endif
50 namespace IPC {
52 class IPC_EXPORT ChannelPosix : public Channel,
53 public internal::ChannelReader,
54 public base::MessageLoopForIO::Watcher {
55 public:
56 ChannelPosix(const IPC::ChannelHandle& channel_handle, Mode mode,
57 Listener* listener);
58 virtual ~ChannelPosix();
60 // Channel implementation
61 virtual bool Connect() OVERRIDE;
62 virtual void Close() OVERRIDE;
63 virtual bool Send(Message* message) OVERRIDE;
64 virtual base::ProcessId GetPeerPID() const OVERRIDE;
65 virtual base::ProcessId GetSelfPID() const OVERRIDE;
66 virtual ChannelHandle TakePipeHandle() OVERRIDE;
67 virtual int GetClientFileDescriptor() const OVERRIDE;
68 virtual int TakeClientFileDescriptor() OVERRIDE;
70 // Returns true if the channel supports listening for connections.
71 bool AcceptsConnections() const;
73 // Returns true if the channel supports listening for connections and is
74 // currently connected.
75 bool HasAcceptedConnection() const;
77 // Closes any currently connected socket, and returns to a listening state
78 // for more connections.
79 void ResetToAcceptingConnectionState();
81 // Returns true if the peer process' effective user id can be determined, in
82 // which case the supplied peer_euid is updated with it.
83 bool GetPeerEuid(uid_t* peer_euid) const;
85 void CloseClientFileDescriptor();
87 static bool IsNamedServerInitialized(const std::string& channel_id);
88 #if defined(OS_LINUX)
89 static void SetGlobalPid(int pid);
90 #endif // OS_LINUX
92 private:
93 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
95 bool ProcessOutgoingMessages();
97 bool AcceptConnection();
98 void ClosePipeOnError();
99 int GetHelloMessageProcId() const;
100 void QueueHelloMessage();
101 void CloseFileDescriptors(Message* msg);
102 void QueueCloseFDMessage(int fd, int hops);
104 // ChannelReader implementation.
105 virtual ReadState ReadData(char* buffer,
106 int buffer_len,
107 int* bytes_read) OVERRIDE;
108 virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
109 virtual bool DidEmptyInputBuffers() OVERRIDE;
110 virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
112 #if defined(IPC_USES_READWRITE)
113 // Reads the next message from the fd_pipe_ and appends them to the
114 // input_fds_ queue. Returns false if there was a message receiving error.
115 // True means there was a message and it was processed properly, or there was
116 // no messages.
117 bool ReadFileDescriptorsFromFDPipe();
118 #endif
120 // Finds the set of file descriptors in the given message. On success,
121 // appends the descriptors to the input_fds_ member and returns true
123 // Returns false if the message was truncated. In this case, any handles that
124 // were sent will be closed.
125 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
127 // Closes all handles in the input_fds_ list and clears the list. This is
128 // used to clean up handles in error conditions to avoid leaking the handles.
129 void ClearInputFDs();
131 // MessageLoopForIO::Watcher implementation.
132 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
133 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
135 Mode mode_;
137 base::ProcessId peer_pid_;
139 // After accepting one client connection on our server socket we want to
140 // stop listening.
141 base::MessageLoopForIO::FileDescriptorWatcher
142 server_listen_connection_watcher_;
143 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
144 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
146 // Indicates whether we're currently blocked waiting for a write to complete.
147 bool is_blocked_on_write_;
148 bool waiting_connect_;
150 // If sending a message blocks then we use this variable
151 // to keep track of where we are.
152 size_t message_send_bytes_written_;
154 // File descriptor we're listening on for new connections if we listen
155 // for connections.
156 int server_listen_pipe_;
158 // The pipe used for communication.
159 int pipe_;
161 // For a server, the client end of our socketpair() -- the other end of our
162 // pipe_ that is passed to the client.
163 int client_pipe_;
164 mutable base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|.
166 #if defined(IPC_USES_READWRITE)
167 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
168 int fd_pipe_;
169 int remote_fd_pipe_;
170 #endif
172 // The "name" of our pipe. On Windows this is the global identifier for
173 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
174 std::string pipe_name_;
176 // Messages to be sent are queued here.
177 std::queue<Message*> output_queue_;
179 // We assume a worst case: kReadBufferSize bytes of messages, where each
180 // message has no payload and a full complement of descriptors.
181 static const size_t kMaxReadFDs =
182 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
183 FileDescriptorSet::kMaxDescriptorsPerMessage;
185 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
186 // don't seem to be constant so we have to pick a "large enough" value.
187 #if defined(OS_MACOSX)
188 static const size_t kMaxReadFDBuffer = 1024;
189 #else
190 static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
191 #endif
193 // Temporary buffer used to receive the file descriptors from recvmsg.
194 // Code that writes into this should immediately read them out and save
195 // them to input_fds_, since this buffer will be re-used anytime we call
196 // recvmsg.
197 char input_cmsg_buf_[kMaxReadFDBuffer];
199 // File descriptors extracted from messages coming off of the channel. The
200 // handles may span messages and come off different channels from the message
201 // data (in the case of READWRITE), and are processed in FIFO here.
202 // NOTE: The implementation assumes underlying storage here is contiguous, so
203 // don't change to something like std::deque<> without changing the
204 // implementation!
205 std::vector<int> input_fds_;
207 #if defined(OS_MACOSX)
208 // On OSX, sent FDs must not be closed until we get an ack.
209 // Keep track of sent FDs here to make sure the remote is not
210 // trying to bamboozle us.
211 std::set<int> fds_to_close_;
212 #endif
214 // True if we are responsible for unlinking the unix domain socket file.
215 bool must_unlink_;
217 #if defined(OS_LINUX)
218 // If non-zero, overrides the process ID sent in the hello message.
219 static int global_pid_;
220 #endif // OS_LINUX
222 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix);
225 } // namespace IPC
227 #endif // IPC_IPC_CHANNEL_POSIX_H_