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[chromium-blink-merge.git] / gpu / command_buffer / service / gles2_cmd_decoder_unittest_context_lost.cc
blob3fe88b907fba172ac0b3ffd5c80534e01c45e000
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
7 #include "base/command_line.h"
8 #include "base/strings/string_number_conversions.h"
9 #include "gpu/command_buffer/common/gles2_cmd_format.h"
10 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
11 #include "gpu/command_buffer/service/cmd_buffer_engine.h"
12 #include "gpu/command_buffer/service/context_group.h"
13 #include "gpu/command_buffer/service/gl_surface_mock.h"
14 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
15 #include "gpu/command_buffer/service/gpu_switches.h"
16 #include "gpu/command_buffer/service/mocks.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gl/gl_mock.h"
20 using ::gfx::MockGLInterface;
21 using ::testing::_;
22 using ::testing::DoAll;
23 using ::testing::InSequence;
24 using ::testing::Invoke;
25 using ::testing::MatcherCast;
26 using ::testing::Mock;
27 using ::testing::Pointee;
28 using ::testing::Return;
29 using ::testing::SaveArg;
30 using ::testing::SetArrayArgument;
31 using ::testing::SetArgumentPointee;
32 using ::testing::SetArgPointee;
33 using ::testing::StrEq;
34 using ::testing::StrictMock;
36 namespace gpu {
37 namespace gles2 {
39 using namespace cmds;
41 class GLES2DecoderDrawOOMTest : public GLES2DecoderManualInitTest {
42 protected:
43 void Init(bool has_robustness) {
44 InitState init;
45 init.lose_context_when_out_of_memory = true;
46 if (has_robustness)
47 init.extensions = "GL_ARB_robustness";
48 InitDecoder(init);
49 SetupDefaultProgram();
52 void Draw(GLenum reset_status,
53 error::ContextLostReason expected_other_reason) {
54 const GLsizei kFakeLargeCount = 0x1234;
55 SetupTexture();
56 if (context_->WasAllocatedUsingRobustnessExtension()) {
57 EXPECT_CALL(*gl_, GetGraphicsResetStatusARB())
58 .WillOnce(Return(reset_status));
60 AddExpectationsForSimulatedAttrib0WithError(kFakeLargeCount, 0,
61 GL_OUT_OF_MEMORY);
62 EXPECT_CALL(*gl_, DrawArrays(_, _, _)).Times(0).RetiresOnSaturation();
63 // Other contexts in the group should be lost also.
64 EXPECT_CALL(*mock_decoder_, MarkContextLost(expected_other_reason))
65 .Times(1)
66 .RetiresOnSaturation();
67 DrawArrays cmd;
68 cmd.Init(GL_TRIANGLES, 0, kFakeLargeCount);
69 EXPECT_EQ(error::kLostContext, ExecuteCmd(cmd));
73 // Test that we lose context.
74 TEST_P(GLES2DecoderDrawOOMTest, ContextLostReasonOOM) {
75 Init(false); // without robustness
76 const error::ContextLostReason expected_reason_for_other_contexts =
77 error::kOutOfMemory;
78 Draw(GL_NO_ERROR, expected_reason_for_other_contexts);
79 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
80 EXPECT_TRUE(decoder_->WasContextLost());
81 EXPECT_EQ(error::kOutOfMemory, decoder_->GetContextLostReason());
84 TEST_P(GLES2DecoderDrawOOMTest, ContextLostReasonWhenStatusIsNoError) {
85 Init(true); // with robustness
86 // If the reset status is NO_ERROR, we should be signaling kOutOfMemory.
87 const error::ContextLostReason expected_reason_for_other_contexts =
88 error::kOutOfMemory;
89 Draw(GL_NO_ERROR, expected_reason_for_other_contexts);
90 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
91 EXPECT_TRUE(decoder_->WasContextLost());
92 EXPECT_EQ(error::kOutOfMemory, decoder_->GetContextLostReason());
95 TEST_P(GLES2DecoderDrawOOMTest, ContextLostReasonWhenStatusIsGuilty) {
96 Init(true);
97 // If there was a reset, it should override kOutOfMemory.
98 const error::ContextLostReason expected_reason_for_other_contexts =
99 error::kUnknown;
100 Draw(GL_GUILTY_CONTEXT_RESET_ARB, expected_reason_for_other_contexts);
101 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
102 EXPECT_TRUE(decoder_->WasContextLost());
103 EXPECT_EQ(error::kGuilty, decoder_->GetContextLostReason());
106 TEST_P(GLES2DecoderDrawOOMTest, ContextLostReasonWhenStatusIsUnknown) {
107 Init(true);
108 // If there was a reset, it should override kOutOfMemory.
109 const error::ContextLostReason expected_reason_for_other_contexts =
110 error::kUnknown;
111 Draw(GL_UNKNOWN_CONTEXT_RESET_ARB, expected_reason_for_other_contexts);
112 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
113 EXPECT_TRUE(decoder_->WasContextLost());
114 EXPECT_EQ(error::kUnknown, decoder_->GetContextLostReason());
117 INSTANTIATE_TEST_CASE_P(Service, GLES2DecoderDrawOOMTest, ::testing::Bool());
119 class GLES2DecoderLostContextTest : public GLES2DecoderManualInitTest {
120 protected:
121 void Init(bool has_robustness) {
122 InitState init;
123 init.gl_version = "opengl es 2.0";
124 if (has_robustness)
125 init.extensions = "GL_KHR_robustness";
126 InitDecoder(init);
129 void InitWithVirtualContextsAndRobustness() {
130 base::CommandLine command_line(0, NULL);
131 command_line.AppendSwitchASCII(
132 switches::kGpuDriverBugWorkarounds,
133 base::IntToString(USE_VIRTUALIZED_GL_CONTEXTS));
134 InitState init;
135 init.gl_version = "opengl es 2.0";
136 init.extensions = "GL_KHR_robustness";
137 InitDecoderWithCommandLine(init, &command_line);
140 void DoGetErrorWithContextLost(GLenum reset_status) {
141 DCHECK(context_->HasExtension("GL_KHR_robustness"));
142 EXPECT_CALL(*gl_, GetError())
143 .WillOnce(Return(GL_CONTEXT_LOST_KHR))
144 .RetiresOnSaturation();
145 EXPECT_CALL(*gl_, GetGraphicsResetStatusARB())
146 .WillOnce(Return(reset_status));
147 cmds::GetError cmd;
148 cmd.Init(shared_memory_id_, shared_memory_offset_);
149 EXPECT_EQ(error::kLostContext, ExecuteCmd(cmd));
150 EXPECT_EQ(static_cast<GLuint>(GL_NO_ERROR), *GetSharedMemoryAs<GLenum*>());
153 void ClearCurrentDecoderError() {
154 DCHECK(decoder_->WasContextLost());
155 EXPECT_CALL(*gl_, GetError())
156 .WillOnce(Return(GL_CONTEXT_LOST_KHR))
157 .RetiresOnSaturation();
158 cmds::GetError cmd;
159 cmd.Init(shared_memory_id_, shared_memory_offset_);
160 EXPECT_EQ(error::kLostContext, ExecuteCmd(cmd));
164 TEST_P(GLES2DecoderLostContextTest, LostFromMakeCurrent) {
165 Init(false); // without robustness
166 EXPECT_CALL(*context_, MakeCurrent(surface_.get())).WillOnce(Return(false));
167 // Expect the group to be lost.
168 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown)).Times(1);
169 decoder_->MakeCurrent();
170 EXPECT_TRUE(decoder_->WasContextLost());
171 EXPECT_EQ(error::kMakeCurrentFailed, decoder_->GetContextLostReason());
173 // We didn't process commands, so we need to clear the decoder error,
174 // so that we can shut down cleanly.
175 ClearCurrentDecoderError();
178 TEST_P(GLES2DecoderLostContextTest, LostFromMakeCurrentWithRobustness) {
179 Init(true); // with robustness
180 // If we can't make the context current, we cannot query the robustness
181 // extension.
182 EXPECT_CALL(*gl_, GetGraphicsResetStatusARB()).Times(0);
183 EXPECT_CALL(*context_, MakeCurrent(surface_.get())).WillOnce(Return(false));
184 // Expect the group to be lost.
185 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown)).Times(1);
186 decoder_->MakeCurrent();
187 EXPECT_TRUE(decoder_->WasContextLost());
188 EXPECT_FALSE(decoder_->WasContextLostByRobustnessExtension());
189 EXPECT_EQ(error::kMakeCurrentFailed, decoder_->GetContextLostReason());
191 // We didn't process commands, so we need to clear the decoder error,
192 // so that we can shut down cleanly.
193 ClearCurrentDecoderError();
196 TEST_P(GLES2DecoderLostContextTest, LostFromResetAfterMakeCurrent) {
197 Init(true); // with robustness
198 InSequence seq;
199 EXPECT_CALL(*context_, MakeCurrent(surface_.get())).WillOnce(Return(true));
200 EXPECT_CALL(*gl_, GetGraphicsResetStatusARB())
201 .WillOnce(Return(GL_GUILTY_CONTEXT_RESET_KHR));
202 // Expect the group to be lost.
203 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown)).Times(1);
204 decoder_->MakeCurrent();
205 EXPECT_TRUE(decoder_->WasContextLost());
206 EXPECT_TRUE(decoder_->WasContextLostByRobustnessExtension());
207 EXPECT_EQ(error::kGuilty, decoder_->GetContextLostReason());
209 // We didn't process commands, so we need to clear the decoder error,
210 // so that we can shut down cleanly.
211 ClearCurrentDecoderError();
214 TEST_P(GLES2DecoderLostContextTest, LoseGuiltyFromGLError) {
215 Init(true);
216 // Always expect other contexts to be signaled as 'kUnknown' since we can't
217 // query their status without making them current.
218 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown))
219 .Times(1);
220 DoGetErrorWithContextLost(GL_GUILTY_CONTEXT_RESET_KHR);
221 EXPECT_TRUE(decoder_->WasContextLost());
222 EXPECT_TRUE(decoder_->WasContextLostByRobustnessExtension());
223 EXPECT_EQ(error::kGuilty, decoder_->GetContextLostReason());
226 TEST_P(GLES2DecoderLostContextTest, LoseInnocentFromGLError) {
227 Init(true);
228 // Always expect other contexts to be signaled as 'kUnknown' since we can't
229 // query their status without making them current.
230 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown))
231 .Times(1);
232 DoGetErrorWithContextLost(GL_INNOCENT_CONTEXT_RESET_KHR);
233 EXPECT_TRUE(decoder_->WasContextLost());
234 EXPECT_TRUE(decoder_->WasContextLostByRobustnessExtension());
235 EXPECT_EQ(error::kInnocent, decoder_->GetContextLostReason());
238 TEST_P(GLES2DecoderLostContextTest, LoseVirtualContextWithRobustness) {
239 InitWithVirtualContextsAndRobustness();
240 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown))
241 .Times(1);
242 // Signal guilty....
243 DoGetErrorWithContextLost(GL_GUILTY_CONTEXT_RESET_KHR);
244 EXPECT_TRUE(decoder_->WasContextLost());
245 EXPECT_TRUE(decoder_->WasContextLostByRobustnessExtension());
246 // ...but make sure we don't pretend, since for virtual contexts we don't
247 // know if this was really the guilty client.
248 EXPECT_EQ(error::kUnknown, decoder_->GetContextLostReason());
251 TEST_P(GLES2DecoderLostContextTest, LoseGroupFromRobustness) {
252 // If one context in a group is lost through robustness,
253 // the other ones should also get lost and query the reset status.
254 Init(true);
255 EXPECT_CALL(*mock_decoder_, MarkContextLost(error::kUnknown))
256 .Times(1);
257 // There should be no GL calls, since we might not have a current context.
258 EXPECT_CALL(*gl_, GetGraphicsResetStatusARB()).Times(0);
259 LoseContexts(error::kUnknown);
260 EXPECT_TRUE(decoder_->WasContextLost());
261 EXPECT_EQ(error::kUnknown, decoder_->GetContextLostReason());
263 // We didn't process commands, so we need to clear the decoder error,
264 // so that we can shut down cleanly.
265 ClearCurrentDecoderError();
268 INSTANTIATE_TEST_CASE_P(Service,
269 GLES2DecoderLostContextTest,
270 ::testing::Bool());
272 } // namespace gles2
273 } // namespace gpu