Infobar material design refresh: bg color
[chromium-blink-merge.git] / ppapi / examples / gles2_spinning_cube / gles2_spinning_cube.cc
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/c/pp_errors.h"
6 #include "ppapi/cpp/core.h"
7 #include "ppapi/cpp/graphics_3d.h"
8 #include "ppapi/cpp/graphics_3d_client.h"
9 #include "ppapi/cpp/input_event.h"
10 #include "ppapi/cpp/instance.h"
11 #include "ppapi/cpp/module.h"
12 #include "ppapi/cpp/rect.h"
13 #include "ppapi/examples/gles2_spinning_cube/spinning_cube.h"
14 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
15 #include "ppapi/utility/completion_callback_factory.h"
17 // Use assert as a poor-man's CHECK, even in non-debug mode.
18 // Since <assert.h> redefines assert on every inclusion (it doesn't use
19 // include-guards), make sure this is the last file #include'd in this file.
20 #undef NDEBUG
21 #include <assert.h>
23 namespace {
25 class DemoInstance : public pp::Instance, public pp::Graphics3DClient {
26 public:
27 DemoInstance(PP_Instance instance);
28 virtual ~DemoInstance();
30 // pp::Instance implementation (see PPP_Instance).
31 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
32 virtual void DidChangeView(const pp::Rect& position,
33 const pp::Rect& clip);
34 virtual bool HandleInputEvent(const pp::InputEvent& event) {
35 // TODO(yzshen): Handle input events.
36 return true;
39 // pp::Graphics3DClient implementation.
40 virtual void Graphics3DContextLost();
42 private:
43 // GL-related functions.
44 void InitGL(int32_t result);
45 void Paint(int32_t result);
47 pp::Size plugin_size_;
48 pp::CompletionCallbackFactory<DemoInstance> callback_factory_;
50 // Owned data.
51 pp::Graphics3D* context_;
53 SpinningCube cube_;
56 DemoInstance::DemoInstance(PP_Instance instance)
57 : pp::Instance(instance),
58 pp::Graphics3DClient(this),
59 callback_factory_(this),
60 context_(NULL) {}
62 DemoInstance::~DemoInstance() {
63 assert(glTerminatePPAPI());
64 delete context_;
67 bool DemoInstance::Init(uint32_t /*argc*/,
68 const char* /*argn*/[],
69 const char* /*argv*/[]) {
70 RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
71 return !!glInitializePPAPI(pp::Module::Get()->get_browser_interface());
74 void DemoInstance::DidChangeView(
75 const pp::Rect& position, const pp::Rect& /*clip*/) {
76 if (position.width() == 0 || position.height() == 0)
77 return;
78 plugin_size_ = position.size();
80 // Initialize graphics.
81 InitGL(0);
84 void DemoInstance::Graphics3DContextLost() {
85 delete context_;
86 context_ = NULL;
87 pp::CompletionCallback cb = callback_factory_.NewCallback(
88 &DemoInstance::InitGL);
89 pp::Module::Get()->core()->CallOnMainThread(0, cb, 0);
92 void DemoInstance::InitGL(int32_t /*result*/) {
93 assert(plugin_size_.width() && plugin_size_.height());
95 if (context_) {
96 context_->ResizeBuffers(plugin_size_.width(), plugin_size_.height());
97 return;
99 int32_t context_attributes[] = {
100 PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
101 PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8,
102 PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8,
103 PP_GRAPHICS3DATTRIB_RED_SIZE, 8,
104 PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0,
105 PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0,
106 PP_GRAPHICS3DATTRIB_SAMPLES, 0,
107 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
108 PP_GRAPHICS3DATTRIB_WIDTH, plugin_size_.width(),
109 PP_GRAPHICS3DATTRIB_HEIGHT, plugin_size_.height(),
110 PP_GRAPHICS3DATTRIB_NONE,
112 context_ = new pp::Graphics3D(this, context_attributes);
113 assert(!context_->is_null());
114 assert(BindGraphics(*context_));
116 glSetCurrentContextPPAPI(context_->pp_resource());
117 cube_.Init(plugin_size_.width(), plugin_size_.height());
118 Paint(PP_OK);
121 void DemoInstance::Paint(int32_t result) {
122 if (result != PP_OK || !context_)
123 return;
125 cube_.UpdateForTimeDelta(0.02f);
126 cube_.Draw();
128 context_->SwapBuffers(callback_factory_.NewCallback(&DemoInstance::Paint));
131 // This object is the global object representing this plugin library as long
132 // as it is loaded.
133 class DemoModule : public pp::Module {
134 public:
135 DemoModule() : Module() {}
136 virtual ~DemoModule() {}
138 virtual pp::Instance* CreateInstance(PP_Instance instance) {
139 return new DemoInstance(instance);
143 } // anonymous namespace
145 namespace pp {
146 // Factory function for your specialization of the Module object.
147 Module* CreateModule() {
148 return new DemoModule();
150 } // namespace pp