1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
11 #include "base/atomic_sequence_num.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_process_launch_causes.h"
20 #include "content/common/gpu/gpu_result_codes.h"
21 #include "content/common/message_router.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ipc/attachment_broker.h"
24 #include "ipc/ipc_channel_handle.h"
25 #include "ipc/ipc_sync_channel.h"
26 #include "ipc/message_filter.h"
27 #include "media/video/jpeg_decode_accelerator.h"
28 #include "ui/events/latency_info.h"
29 #include "ui/gfx/geometry/size.h"
30 #include "ui/gfx/gpu_memory_buffer.h"
31 #include "ui/gfx/native_widget_types.h"
32 #include "ui/gl/gpu_preference.h"
35 class TransportTextureService
;
36 struct GPUCreateCommandBufferConfig
;
44 class SyncMessageFilter
;
48 class JpegDecodeAccelerator
;
49 class VideoDecodeAccelerator
;
50 class VideoEncodeAccelerator
;
54 class GpuMemoryBufferManager
;
58 class CommandBufferProxyImpl
;
61 struct GpuListenerInfo
{
65 base::WeakPtr
<IPC::Listener
> listener
;
66 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner
;
69 struct ProxyFlushInfo
{
76 unsigned int flush_count
;
77 std::vector
<ui::LatencyInfo
> latency_info
;
80 class CONTENT_EXPORT GpuChannelHostFactory
81 : virtual public IPC::SupportsAttachmentBrokering
{
83 virtual ~GpuChannelHostFactory() {}
85 virtual bool IsMainThread() = 0;
86 virtual scoped_refptr
<base::SingleThreadTaskRunner
>
87 GetIOThreadTaskRunner() = 0;
88 virtual scoped_ptr
<base::SharedMemory
> AllocateSharedMemory(size_t size
) = 0;
89 virtual CreateCommandBufferResult
CreateViewCommandBuffer(
91 const GPUCreateCommandBufferConfig
& init_params
,
95 // Encapsulates an IPC channel between the client and one GPU process.
96 // On the GPU process side there's a corresponding GpuChannel.
97 // Every method can be called on any thread with a message loop, except for the
99 class GpuChannelHost
: public IPC::Sender
,
100 public base::RefCountedThreadSafe
<GpuChannelHost
> {
102 // Must be called on the main thread (as defined by the factory).
103 static scoped_refptr
<GpuChannelHost
> Create(
104 GpuChannelHostFactory
* factory
,
105 const gpu::GPUInfo
& gpu_info
,
106 const IPC::ChannelHandle
& channel_handle
,
107 base::WaitableEvent
* shutdown_event
,
108 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
);
110 bool IsLost() const {
111 DCHECK(channel_filter_
.get());
112 return channel_filter_
->IsLost();
115 // The GPU stats reported by the GPU process.
116 const gpu::GPUInfo
& gpu_info() const { return gpu_info_
; }
118 // IPC::Sender implementation:
119 bool Send(IPC::Message
* msg
) override
;
121 // Set an ordering barrier. AsyncFlushes any pending barriers on other
122 // routes. Combines multiple OrderingBarriers into a single AsyncFlush.
123 void OrderingBarrier(int route_id
,
125 unsigned int flush_count
,
126 const std::vector
<ui::LatencyInfo
>& latency_info
,
127 bool put_offset_changed
,
130 // Create and connect to a command buffer in the GPU process.
131 CommandBufferProxyImpl
* CreateViewCommandBuffer(
133 CommandBufferProxyImpl
* share_group
,
134 const std::vector
<int32
>& attribs
,
135 const GURL
& active_url
,
136 gfx::GpuPreference gpu_preference
);
138 // Create and connect to a command buffer in the GPU process.
139 CommandBufferProxyImpl
* CreateOffscreenCommandBuffer(
140 const gfx::Size
& size
,
141 CommandBufferProxyImpl
* share_group
,
142 const std::vector
<int32
>& attribs
,
143 const GURL
& active_url
,
144 gfx::GpuPreference gpu_preference
);
146 // Creates a video decoder in the GPU process.
147 scoped_ptr
<media::VideoDecodeAccelerator
> CreateVideoDecoder(
148 int command_buffer_route_id
);
150 // Creates a video encoder in the GPU process.
151 scoped_ptr
<media::VideoEncodeAccelerator
> CreateVideoEncoder(
152 int command_buffer_route_id
);
154 // Creates a JPEG decoder in the GPU process.
155 scoped_ptr
<media::JpegDecodeAccelerator
> CreateJpegDecoder(
156 media::JpegDecodeAccelerator::Client
* client
);
158 // Destroy a command buffer created by this channel.
159 void DestroyCommandBuffer(CommandBufferProxyImpl
* command_buffer
);
161 // Destroy this channel. Must be called on the main thread, before
163 void DestroyChannel();
165 // Add a route for the current message loop.
166 void AddRoute(int route_id
, base::WeakPtr
<IPC::Listener
> listener
);
167 void RemoveRoute(int route_id
);
169 GpuChannelHostFactory
* factory() const { return factory_
; }
171 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager() const {
172 return gpu_memory_buffer_manager_
;
175 // Returns a handle to the shared memory that can be sent via IPC to the
176 // GPU process. The caller is responsible for ensuring it is closed. Returns
177 // an invalid handle on failure.
178 base::SharedMemoryHandle
ShareToGpuProcess(
179 base::SharedMemoryHandle source_handle
);
181 // Reserve one unused transfer buffer ID.
182 int32
ReserveTransferBufferId();
184 // Returns a GPU memory buffer handle to the buffer that can be sent via
185 // IPC to the GPU process. The caller is responsible for ensuring it is
186 // closed. Returns an invalid handle on failure.
187 gfx::GpuMemoryBufferHandle
ShareGpuMemoryBufferToGpuProcess(
188 const gfx::GpuMemoryBufferHandle
& source_handle
,
189 bool* requires_sync_point
);
191 // Reserve one unused image ID.
192 int32
ReserveImageId();
194 // Generate a route ID guaranteed to be unique for this channel.
195 int32
GenerateRouteID();
198 friend class base::RefCountedThreadSafe
<GpuChannelHost
>;
199 GpuChannelHost(GpuChannelHostFactory
* factory
,
200 const gpu::GPUInfo
& gpu_info
,
201 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
);
202 ~GpuChannelHost() override
;
203 void Connect(const IPC::ChannelHandle
& channel_handle
,
204 base::WaitableEvent
* shutdown_event
);
205 bool InternalSend(IPC::Message
* msg
);
206 void InternalFlush();
208 // A filter used internally to route incoming messages from the IO thread
209 // to the correct message loop. It also maintains some shared state between
211 class MessageFilter
: public IPC::MessageFilter
{
215 // Called on the IO thread.
216 void AddRoute(int route_id
,
217 base::WeakPtr
<IPC::Listener
> listener
,
218 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner
);
219 // Called on the IO thread.
220 void RemoveRoute(int route_id
);
222 // IPC::MessageFilter implementation
223 // (called on the IO thread):
224 bool OnMessageReceived(const IPC::Message
& msg
) override
;
225 void OnChannelError() override
;
227 // The following methods can be called on any thread.
229 // Whether the channel is lost.
233 ~MessageFilter() override
;
235 // Threading notes: |listeners_| is only accessed on the IO thread. Every
236 // other field is protected by |lock_|.
237 typedef base::hash_map
<int, GpuListenerInfo
> ListenerMap
;
238 ListenerMap listeners_
;
240 // Protects all fields below this one.
241 mutable base::Lock lock_
;
243 // Whether the channel has been lost.
247 // Threading notes: all fields are constant during the lifetime of |this|
249 // - |next_transfer_buffer_id_|, atomic type
250 // - |next_image_id_|, atomic type
251 // - |next_route_id_|, atomic type
252 // - |proxies_|, protected by |context_lock_|
253 GpuChannelHostFactory
* const factory_
;
255 const gpu::GPUInfo gpu_info_
;
257 scoped_refptr
<MessageFilter
> channel_filter_
;
259 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager_
;
261 // A filter for sending messages from thread other than the main thread.
262 scoped_refptr
<IPC::SyncMessageFilter
> sync_filter_
;
264 // Transfer buffer IDs are allocated in sequence.
265 base::AtomicSequenceNumber next_transfer_buffer_id_
;
267 // Image IDs are allocated in sequence.
268 base::AtomicSequenceNumber next_image_id_
;
270 // Route IDs are allocated in sequence.
271 base::AtomicSequenceNumber next_route_id_
;
273 // Protects channel_ and proxies_.
274 mutable base::Lock context_lock_
;
275 scoped_ptr
<IPC::SyncChannel
> channel_
;
276 // Used to look up a proxy from its routing id.
277 typedef base::hash_map
<int, CommandBufferProxyImpl
*> ProxyMap
;
279 ProxyFlushInfo flush_info_
;
281 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost
);
284 } // namespace content
286 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_