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[chromium-blink-merge.git] / ui / accessibility / ax_tree_serializer.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_
6 #define UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_
8 #include <set>
10 #include "base/containers/hash_tables.h"
11 #include "base/logging.h"
12 #include "base/stl_util.h"
13 #include "ui/accessibility/ax_tree_source.h"
14 #include "ui/accessibility/ax_tree_update.h"
16 namespace ui {
18 struct ClientTreeNode;
20 // AXTreeSerializer is a helper class that serializes incremental
21 // updates to an AXTreeSource as a AXTreeUpdate struct.
22 // These structs can be unserialized by a client object such as an
23 // AXTree. An AXTreeSerializer keeps track of the tree of node ids that its
24 // client is aware of so that it will never generate an AXTreeUpdate that
25 // results in an invalid tree.
27 // Every node in the source tree must have an id that's a unique positive
28 // integer, the same node must not appear twice.
30 // Usage:
32 // You must call SerializeChanges() every time a node in the tree changes,
33 // and send the generated AXTreeUpdate to the client.
35 // If a node is added, call SerializeChanges on its parent.
36 // If a node is removed, call SerializeChanges on its parent.
37 // If a whole new subtree is added, just call SerializeChanges on its root.
38 // If the root of the tree changes, call SerializeChanges on the new root.
40 // AXTreeSerializer will avoid re-serializing nodes that do not change.
41 // For example, if node 1 has children 2, 3, 4, 5 and then child 2 is
42 // removed and a new child 6 is added, the AXTreeSerializer will only
43 // update nodes 1 and 6 (and any children of node 6 recursively). It will
44 // assume that nodes 3, 4, and 5 are not modified unless you explicitly
45 // call SerializeChanges() on them.
47 // As long as the source tree has unique ids for every node and no loops,
48 // and as long as every update is applied to the client tree, AXTreeSerializer
49 // will continue to work. If the source tree makes a change but fails to
50 // call SerializeChanges properly, the trees may get out of sync - but
51 // because AXTreeSerializer always keeps track of what updates it's sent,
52 // it will never send an invalid update and the client tree will not break,
53 // it just may not contain all of the changes.
54 template<class AXSourceNode>
55 class AXTreeSerializer {
56 public:
57 explicit AXTreeSerializer(AXTreeSource<AXSourceNode>* tree);
58 ~AXTreeSerializer();
60 // Throw out the internal state that keeps track of the nodes the client
61 // knows about. This has the effect that the next update will send the
62 // entire tree over because it assumes the client knows nothing.
63 void Reset();
65 // Serialize all changes to |node| and append them to |out_update|.
66 void SerializeChanges(const AXSourceNode* node,
67 AXTreeUpdate* out_update);
69 // Only for unit testing. Normally this class relies on getting a call
70 // to SerializeChanges() every time the source tree changes. For unit
71 // testing, it's convenient to create a static AXTree for the initial
72 // state and then call ChangeTreeSourceForTesting and then SerializeChanges
73 // to simulate the changes you'd get if a tree changed from the initial
74 // state to the second tree's state.
75 void ChangeTreeSourceForTesting(AXTreeSource<AXSourceNode>* new_tree);
77 private:
78 // Return the least common ancestor of a node in the source tree
79 // and a node in the client tree, or NULL if there is no such node.
80 // The least common ancestor is the closest ancestor to |node| (which
81 // may be |node| itself) that's in both the source tree and client tree,
82 // and for which both the source and client tree agree on their ancestor
83 // chain up to the root.
85 // Example 1:
87 // Client Tree Source tree |
88 // 1 1 |
89 // / \ / \ |
90 // 2 3 2 4 |
92 // LCA(source node 2, client node 2) is node 2.
93 // LCA(source node 3, client node 4) is node 1.
95 // Example 2:
97 // Client Tree Source tree |
98 // 1 1 |
99 // / \ / \ |
100 // 2 3 2 3 |
101 // / \ / / |
102 // 4 7 8 4 |
103 // / \ / \ |
104 // 5 6 5 6 |
106 // LCA(source node 8, client node 7) is node 2.
107 // LCA(source node 5, client node 5) is node 1.
108 // It's not node 5, because the two trees disagree on the parent of
109 // node 4, so the LCA is the first ancestor both trees agree on.
110 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node,
111 ClientTreeNode* client_node);
113 // Return the least common ancestor of |node| that's in the client tree.
114 // This just walks up the ancestors of |node| until it finds a node that's
115 // also in the client tree, and then calls LeastCommonAncestor on the
116 // source node and client node.
117 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node);
119 // Walk the subtree rooted at |node| and return true if any nodes that
120 // would be updated are being reparented. If so, update |lca| to point
121 // to the least common ancestor of the previous LCA and the previous
122 // parent of the node being reparented.
123 bool AnyDescendantWasReparented(const AXSourceNode* node,
124 const AXSourceNode** lca);
126 ClientTreeNode* ClientTreeNodeById(int32 id);
128 // Delete the given client tree node and recursively delete all of its
129 // descendants.
130 void DeleteClientSubtree(ClientTreeNode* client_node);
132 // Helper function, called recursively with each new node to serialize.
133 void SerializeChangedNodes(const AXSourceNode* node,
134 AXTreeUpdate* out_update);
136 // The tree source.
137 AXTreeSource<AXSourceNode>* tree_;
139 // Our representation of the client tree.
140 ClientTreeNode* client_root_;
142 // A map from IDs to nodes in the client tree.
143 base::hash_map<int32, ClientTreeNode*> client_id_map_;
146 // In order to keep track of what nodes the client knows about, we keep a
147 // representation of the client tree - just IDs and parent/child
148 // relationships.
149 struct AX_EXPORT ClientTreeNode {
150 ClientTreeNode();
151 virtual ~ClientTreeNode();
152 int32 id;
153 ClientTreeNode* parent;
154 std::vector<ClientTreeNode*> children;
157 template<class AXSourceNode>
158 AXTreeSerializer<AXSourceNode>::AXTreeSerializer(
159 AXTreeSource<AXSourceNode>* tree)
160 : tree_(tree),
161 client_root_(NULL) {
164 template<class AXSourceNode>
165 AXTreeSerializer<AXSourceNode>::~AXTreeSerializer() {
166 Reset();
169 template<class AXSourceNode>
170 void AXTreeSerializer<AXSourceNode>::Reset() {
171 if (client_root_) {
172 DeleteClientSubtree(client_root_);
173 client_root_ = NULL;
177 template<class AXSourceNode>
178 void AXTreeSerializer<AXSourceNode>::ChangeTreeSourceForTesting(
179 AXTreeSource<AXSourceNode>* new_tree) {
180 tree_ = new_tree;
183 template<class AXSourceNode>
184 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor(
185 const AXSourceNode* node, ClientTreeNode* client_node) {
186 if (node == NULL || client_node == NULL)
187 return NULL;
189 std::vector<const AXSourceNode*> ancestors;
190 while (node) {
191 ancestors.push_back(node);
192 node = tree_->GetParent(node);
195 std::vector<ClientTreeNode*> client_ancestors;
196 while (client_node) {
197 client_ancestors.push_back(client_node);
198 client_node = client_node->parent;
201 // Start at the root. Keep going until the source ancestor chain and
202 // client ancestor chain disagree. The last node before they disagree
203 // is the LCA.
204 const AXSourceNode* lca = NULL;
205 int source_index = static_cast<int>(ancestors.size() - 1);
206 int client_index = static_cast<int>(client_ancestors.size() - 1);
207 while (source_index >= 0 && client_index >= 0) {
208 if (tree_->GetId(ancestors[source_index]) !=
209 client_ancestors[client_index]->id) {
210 return lca;
212 lca = ancestors[source_index];
213 source_index--;
214 client_index--;
216 return lca;
219 template<class AXSourceNode>
220 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor(
221 const AXSourceNode* node) {
222 // Walk up the tree until the source node's id also exists in the
223 // client tree, then call LeastCommonAncestor on those two nodes.
224 ClientTreeNode* client_node = ClientTreeNodeById(tree_->GetId(node));
225 while (node && !client_node) {
226 node = tree_->GetParent(node);
227 if (node)
228 client_node = ClientTreeNodeById(tree_->GetId(node));
230 return LeastCommonAncestor(node, client_node);
233 template<class AXSourceNode>
234 bool AXTreeSerializer<AXSourceNode>::AnyDescendantWasReparented(
235 const AXSourceNode* node, const AXSourceNode** lca) {
236 bool result = false;
237 int id = tree_->GetId(node);
238 int child_count = tree_->GetChildCount(node);
239 for (int i = 0; i < child_count; ++i) {
240 const AXSourceNode* child = tree_->GetChildAtIndex(node, i);
241 int child_id = tree_->GetId(child);
242 ClientTreeNode* client_child = ClientTreeNodeById(child_id);
243 if (client_child) {
244 if (!client_child->parent) {
245 // If the client child has no parent, it must have been the
246 // previous root node, so there is no LCA and we can exit early.
247 *lca = NULL;
248 return true;
249 } else if (client_child->parent->id != id) {
250 // If the client child's parent is not this node, update the LCA
251 // and return true (reparenting was found).
252 *lca = LeastCommonAncestor(*lca, client_child);
253 result = true;
254 } else {
255 // This child is already in the client tree, we won't
256 // recursively serialize it so we don't need to check this
257 // subtree recursively for reparenting.
258 continue;
262 // This is a new child or reparented child, check it recursively.
263 if (AnyDescendantWasReparented(child, lca))
264 result = true;
266 return result;
269 template<class AXSourceNode>
270 ClientTreeNode* AXTreeSerializer<AXSourceNode>::ClientTreeNodeById(int32 id) {
271 base::hash_map<int32, ClientTreeNode*>::iterator iter =
272 client_id_map_.find(id);
273 if (iter != client_id_map_.end())
274 return iter->second;
275 else
276 return NULL;
279 template<class AXSourceNode>
280 void AXTreeSerializer<AXSourceNode>::SerializeChanges(
281 const AXSourceNode* node,
282 AXTreeUpdate* out_update) {
283 // If the node isn't in the client tree, we need to serialize starting
284 // with the LCA.
285 const AXSourceNode* lca = LeastCommonAncestor(node);
287 if (client_root_) {
288 // If the LCA is anything other than the node itself, tell the
289 // client to first delete the subtree rooted at the LCA.
290 bool need_delete = (lca != node);
291 if (lca) {
292 // Check for any reparenting within this subtree - if there is
293 // any, we need to delete and reserialize the whole subtree
294 // that contains the old and new parents of the reparented node.
295 if (AnyDescendantWasReparented(lca, &lca))
296 need_delete = true;
299 if (lca == NULL) {
300 // If there's no LCA, just tell the client to destroy the whole
301 // tree and then we'll serialize everything from the new root.
302 out_update->node_id_to_clear = client_root_->id;
303 DeleteClientSubtree(client_root_);
304 client_id_map_.erase(client_root_->id);
305 client_root_ = NULL;
306 } else if (need_delete) {
307 // Otherwise, if we need to reserialize a subtree, first we need
308 // to delete those nodes in our client tree so that
309 // SerializeChangedNodes() will be sure to send them again.
310 out_update->node_id_to_clear = tree_->GetId(lca);
311 ClientTreeNode* client_lca = ClientTreeNodeById(tree_->GetId(lca));
312 CHECK(client_lca);
313 for (size_t i = 0; i < client_lca->children.size(); ++i) {
314 client_id_map_.erase(client_lca->children[i]->id);
315 DeleteClientSubtree(client_lca->children[i]);
317 client_lca->children.clear();
321 // Serialize from the LCA, or from the root if there isn't one.
322 if (!lca)
323 lca = tree_->GetRoot();
324 SerializeChangedNodes(lca, out_update);
327 template<class AXSourceNode>
328 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree(
329 ClientTreeNode* client_node) {
330 for (size_t i = 0; i < client_node->children.size(); ++i) {
331 client_id_map_.erase(client_node->children[i]->id);
332 DeleteClientSubtree(client_node->children[i]);
334 client_node->children.clear();
337 template<class AXSourceNode>
338 void AXTreeSerializer<AXSourceNode>::SerializeChangedNodes(
339 const AXSourceNode* node,
340 AXTreeUpdate* out_update) {
341 // This method has three responsibilities:
342 // 1. Serialize |node| into an AXNodeData, and append it to
343 // the AXTreeUpdate to be sent to the client.
344 // 2. Determine if |node| has any new children that the client doesn't
345 // know about yet, and call SerializeChangedNodes recursively on those.
346 // 3. Update our internal data structure that keeps track of what nodes
347 // the client knows about.
349 // First, find the ClientTreeNode for this id in our data structure where
350 // we keep track of what accessibility objects the client already knows
351 // about. If we don't find it, then this must be the new root of the
352 // accessibility tree.
353 int id = tree_->GetId(node);
354 ClientTreeNode* client_node = ClientTreeNodeById(id);
355 if (!client_node) {
356 if (client_root_) {
357 client_id_map_.erase(client_root_->id);
358 DeleteClientSubtree(client_root_);
360 client_root_ = new ClientTreeNode();
361 client_node = client_root_;
362 client_node->id = id;
363 client_node->parent = NULL;
364 client_id_map_[client_node->id] = client_node;
367 // Iterate over the ids of the children of |node|.
368 // Create a set of the child ids so we can quickly look
369 // up which children are new and which ones were there before.
370 base::hash_set<int32> new_child_ids;
371 int child_count = tree_->GetChildCount(node);
372 for (int i = 0; i < child_count; ++i) {
373 AXSourceNode* child = tree_->GetChildAtIndex(node, i);
374 int new_child_id = tree_->GetId(child);
375 new_child_ids.insert(new_child_id);
377 // This is a sanity check - there shouldn't be any reparenting
378 // because we've already handled it above.
379 ClientTreeNode* client_child = client_id_map_[new_child_id];
380 CHECK(!client_child || client_child->parent == client_node);
383 // Go through the old children and delete subtrees for child
384 // ids that are no longer present, and create a map from
385 // id to ClientTreeNode for the rest. It's important to delete
386 // first in a separate pass so that nodes that are reparented
387 // don't end up children of two different parents in the middle
388 // of an update, which can lead to a double-free.
389 base::hash_map<int32, ClientTreeNode*> client_child_id_map;
390 std::vector<ClientTreeNode*> old_children;
391 old_children.swap(client_node->children);
392 for (size_t i = 0; i < old_children.size(); ++i) {
393 ClientTreeNode* old_child = old_children[i];
394 int old_child_id = old_child->id;
395 if (new_child_ids.find(old_child_id) == new_child_ids.end()) {
396 client_id_map_.erase(old_child_id);
397 DeleteClientSubtree(old_child);
398 } else {
399 client_child_id_map[old_child_id] = old_child;
403 // Serialize this node. This fills in all of the fields in
404 // AXNodeData except child_ids, which we handle below.
405 out_update->nodes.push_back(AXNodeData());
406 AXNodeData* serialized_node = &out_update->nodes.back();
407 tree_->SerializeNode(node, serialized_node);
408 if (serialized_node->id == client_root_->id)
409 serialized_node->role = AX_ROLE_ROOT_WEB_AREA;
410 serialized_node->child_ids.clear();
412 // Iterate over the children, make note of the ones that are new
413 // and need to be serialized, and update the ClientTreeNode
414 // data structure to reflect the new tree.
415 std::vector<AXSourceNode*> children_to_serialize;
416 client_node->children.reserve(child_count);
417 for (int i = 0; i < child_count; ++i) {
418 AXSourceNode* child = tree_->GetChildAtIndex(node, i);
419 int child_id = tree_->GetId(child);
421 // No need to do anything more with children that aren't new;
422 // the client will reuse its existing object.
423 if (new_child_ids.find(child_id) == new_child_ids.end())
424 continue;
426 new_child_ids.erase(child_id);
427 serialized_node->child_ids.push_back(child_id);
428 if (client_child_id_map.find(child_id) != client_child_id_map.end()) {
429 ClientTreeNode* reused_child = client_child_id_map[child_id];
430 client_node->children.push_back(reused_child);
431 } else {
432 ClientTreeNode* new_child = new ClientTreeNode();
433 new_child->id = child_id;
434 new_child->parent = client_node;
435 client_node->children.push_back(new_child);
436 client_id_map_[child_id] = new_child;
437 children_to_serialize.push_back(child);
441 // Serialize all of the new children, recursively.
442 for (size_t i = 0; i < children_to_serialize.size(); ++i)
443 SerializeChangedNodes(children_to_serialize[i], out_update);
446 } // namespace ui
448 #endif // UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_