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[chromium-blink-merge.git] / ipc / ipc_channel_posix.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
12 #include <queue>
13 #include <set>
14 #include <string>
15 #include <vector>
17 #include "base/message_loop/message_loop.h"
18 #include "base/process/process.h"
19 #include "ipc/file_descriptor_set_posix.h"
20 #include "ipc/ipc_channel_reader.h"
22 #if !defined(OS_MACOSX)
23 // On Linux, the seccomp sandbox makes it very expensive to call
24 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
25 // are cheap, is that we can't pass file descriptors over them.
27 // As we cannot anticipate when the sender will provide us with file
28 // descriptors, we have to make the decision about whether we call read() or
29 // recvmsg() before we actually make the call. The easiest option is to
30 // create a dedicated socketpair() for exchanging file descriptors. Any file
31 // descriptors are split out of a message, with the non-file-descriptor payload
32 // going over the normal connection, and the file descriptors being sent
33 // separately over the other channel. When read()ing from a channel, we'll
34 // notice if the message was supposed to have come with file descriptors and
35 // use recvmsg on the other socketpair to retrieve them and combine them
36 // back with the rest of the message.
38 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
39 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
40 // make sense to waste resources on having the separate dedicated socketpair.
41 // It is however useful for debugging between Linux and Mac to be able to turn
42 // this switch 'on' on the Mac as well.
44 // The HELLO message from the client to the server is always sent using
45 // sendmsg because it will contain the file descriptor that the server
46 // needs to send file descriptors in later messages.
47 #define IPC_USES_READWRITE 1
48 #endif
50 namespace IPC {
52 class Channel::ChannelImpl : public internal::ChannelReader,
53 public base::MessageLoopForIO::Watcher {
54 public:
55 // Mirror methods of Channel, see ipc_channel.h for description.
56 ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode,
57 Listener* listener);
58 virtual ~ChannelImpl();
59 bool Connect();
60 void Close();
61 bool Send(Message* message);
62 int GetClientFileDescriptor();
63 int TakeClientFileDescriptor();
64 void CloseClientFileDescriptor();
65 bool AcceptsConnections() const;
66 bool HasAcceptedConnection() const;
67 bool GetPeerEuid(uid_t* peer_euid) const;
68 void ResetToAcceptingConnectionState();
69 base::ProcessId peer_pid() const { return peer_pid_; }
70 static bool IsNamedServerInitialized(const std::string& channel_id);
71 #if defined(OS_LINUX)
72 static void SetGlobalPid(int pid);
73 #endif // OS_LINUX
75 private:
76 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
78 bool ProcessOutgoingMessages();
80 bool AcceptConnection();
81 void ClosePipeOnError();
82 int GetHelloMessageProcId();
83 void QueueHelloMessage();
84 void CloseFileDescriptors(Message* msg);
85 void QueueCloseFDMessage(int fd, int hops);
87 // ChannelReader implementation.
88 virtual ReadState ReadData(char* buffer,
89 int buffer_len,
90 int* bytes_read) OVERRIDE;
91 virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
92 virtual bool DidEmptyInputBuffers() OVERRIDE;
93 virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
95 #if defined(IPC_USES_READWRITE)
96 // Reads the next message from the fd_pipe_ and appends them to the
97 // input_fds_ queue. Returns false if there was a message receiving error.
98 // True means there was a message and it was processed properly, or there was
99 // no messages.
100 bool ReadFileDescriptorsFromFDPipe();
101 #endif
103 // Finds the set of file descriptors in the given message. On success,
104 // appends the descriptors to the input_fds_ member and returns true
106 // Returns false if the message was truncated. In this case, any handles that
107 // were sent will be closed.
108 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
110 // Closes all handles in the input_fds_ list and clears the list. This is
111 // used to clean up handles in error conditions to avoid leaking the handles.
112 void ClearInputFDs();
114 // MessageLoopForIO::Watcher implementation.
115 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
116 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
118 Mode mode_;
120 base::ProcessId peer_pid_;
122 // After accepting one client connection on our server socket we want to
123 // stop listening.
124 base::MessageLoopForIO::FileDescriptorWatcher
125 server_listen_connection_watcher_;
126 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
127 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
129 // Indicates whether we're currently blocked waiting for a write to complete.
130 bool is_blocked_on_write_;
131 bool waiting_connect_;
133 // If sending a message blocks then we use this variable
134 // to keep track of where we are.
135 size_t message_send_bytes_written_;
137 // File descriptor we're listening on for new connections if we listen
138 // for connections.
139 int server_listen_pipe_;
141 // The pipe used for communication.
142 int pipe_;
144 // For a server, the client end of our socketpair() -- the other end of our
145 // pipe_ that is passed to the client.
146 int client_pipe_;
147 base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|.
149 #if defined(IPC_USES_READWRITE)
150 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
151 int fd_pipe_;
152 int remote_fd_pipe_;
153 #endif
155 // The "name" of our pipe. On Windows this is the global identifier for
156 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
157 std::string pipe_name_;
159 // Messages to be sent are queued here.
160 std::queue<Message*> output_queue_;
162 // We assume a worst case: kReadBufferSize bytes of messages, where each
163 // message has no payload and a full complement of descriptors.
164 static const size_t kMaxReadFDs =
165 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
166 FileDescriptorSet::kMaxDescriptorsPerMessage;
168 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
169 // don't seem to be constant so we have to pick a "large enough" value.
170 #if defined(OS_MACOSX)
171 static const size_t kMaxReadFDBuffer = 1024;
172 #else
173 static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
174 #endif
176 // Temporary buffer used to receive the file descriptors from recvmsg.
177 // Code that writes into this should immediately read them out and save
178 // them to input_fds_, since this buffer will be re-used anytime we call
179 // recvmsg.
180 char input_cmsg_buf_[kMaxReadFDBuffer];
182 // File descriptors extracted from messages coming off of the channel. The
183 // handles may span messages and come off different channels from the message
184 // data (in the case of READWRITE), and are processed in FIFO here.
185 // NOTE: The implementation assumes underlying storage here is contiguous, so
186 // don't change to something like std::deque<> without changing the
187 // implementation!
188 std::vector<int> input_fds_;
190 #if defined(OS_MACOSX)
191 // On OSX, sent FDs must not be closed until we get an ack.
192 // Keep track of sent FDs here to make sure the remote is not
193 // trying to bamboozle us.
194 std::set<int> fds_to_close_;
195 #endif
197 // True if we are responsible for unlinking the unix domain socket file.
198 bool must_unlink_;
200 #if defined(OS_LINUX)
201 // If non-zero, overrides the process ID sent in the hello message.
202 static int global_pid_;
203 #endif // OS_LINUX
205 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelImpl);
208 } // namespace IPC
210 #endif // IPC_IPC_CHANNEL_POSIX_H_