1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_
6 #define CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/timer/timer.h"
16 #include "content/common/content_export.h"
17 #include "net/base/priority_queue.h"
18 #include "net/base/request_priority.h"
26 class ResourceThrottle
;
28 // There is one ResourceScheduler. All renderer-initiated HTTP requests are
29 // expected to pass through it.
31 // There are two types of input to the scheduler:
32 // 1. Requests to start, cancel, or finish fetching a resource.
33 // 2. Notifications for renderer events, such as new tabs, navigation and
36 // These input come from different threads, so they may not be in sync. The UI
37 // thread is considered the authority on renderer lifetime, which means some
38 // IPCs may be meaningless if they arrive after the UI thread signals a renderer
41 // The ResourceScheduler tracks many Clients, which should correlate with tabs.
42 // A client is uniquely identified by its child_id and route_id.
44 // Each Client may have many Requests in flight. Requests are uniquely
45 // identified within a Client by its ScheduledResourceRequest.
47 // Users should call ScheduleRequest() to notify this ResourceScheduler of a
48 // new request. The returned ResourceThrottle should be destroyed when the load
49 // finishes or is canceled.
51 // The scheduler may defer issuing the request via the ResourceThrottle
52 // interface or it may alter the request's priority by calling set_priority() on
54 class CONTENT_EXPORT ResourceScheduler
: public base::NonThreadSafe
{
56 enum ClientThrottleState
{
57 // TODO(aiolos): Add logic to ShouldStartRequest for PAUSED Clients to only
58 // issue synchronous requests.
59 // TODO(aiolos): Add max number of THROTTLED Clients, and logic to set
60 // subsquent Clients to PAUSED instead. Also add logic to unpause a Client
61 // when a background Client becomes COALESCED (ie, finishes loading.)
62 // TODO(aiolos): Add tests for the above mentioned logic.
64 // Currently being deleted client.
65 // This state currently follows the same logic for loading requests as
66 // UNTHROTTLED/ACTIVE_AND_LOADING Clients. See above TODO's.
68 // Loaded background client, all observable clients loaded.
70 // Background client, an observable client is loading.
72 // Observable (active) loaded client or
73 // Loading background client, all observable clients loaded.
74 // Note that clients which would be COALESCED are UNTHROTTLED until
75 // coalescing is turned on.
77 // Observable (active) loading client.
81 enum RequestClassification
{
83 // Low priority in-flight requests
84 IN_FLIGHT_DELAYABLE_REQUEST
,
85 // High-priority requests received before the renderer has a <body>
86 LAYOUT_BLOCKING_REQUEST
,
92 // Use a mock timer when testing.
93 void set_timer_for_testing(scoped_ptr
<base::Timer
> timer
) {
94 coalescing_timer_
.reset(timer
.release());
97 // TODO(aiolos): Remove when throttling and coalescing have landed
98 void SetThrottleOptionsForTesting(bool should_throttle
, bool should_coalesce
);
100 bool should_coalesce() const { return should_coalesce_
; }
101 bool should_throttle() const { return should_throttle_
; }
103 ClientThrottleState
GetClientStateForTesting(int child_id
, int route_id
);
105 // Requests that this ResourceScheduler schedule, and eventually loads, the
106 // specified |url_request|. Caller should delete the returned ResourceThrottle
107 // when the load completes or is canceled.
108 scoped_ptr
<ResourceThrottle
> ScheduleRequest(
109 int child_id
, int route_id
, net::URLRequest
* url_request
);
111 // Signals from the UI thread, posted as tasks on the IO thread:
113 // Called when a renderer is created.
114 void OnClientCreated(int child_id
,
119 // Called when a renderer is destroyed.
120 void OnClientDeleted(int child_id
, int route_id
);
122 // Called when a renderer stops or restarts loading.
123 void OnLoadingStateChanged(int child_id
, int route_id
, bool is_loaded
);
125 // Called when a Client is shown or hidden.
126 void OnVisibilityChanged(int child_id
, int route_id
, bool is_visible
);
128 // Called when a Client starts or stops playing audio.
129 void OnAudibilityChanged(int child_id
, int route_id
, bool is_audible
);
131 // Signals from IPC messages directly from the renderers:
133 // Called when a client navigates to a new main document.
134 void OnNavigate(int child_id
, int route_id
);
136 // Called when the client has parsed the <body> element. This is a signal that
137 // resource loads won't interfere with first paint.
138 void OnWillInsertBody(int child_id
, int route_id
);
140 // Signals from the IO thread:
142 // Called when we received a response to a http request that was served
143 // from a proxy using SPDY.
144 void OnReceivedSpdyProxiedHttpResponse(int child_id
, int route_id
);
148 // Called to check if all user observable tabs have completed loading.
149 bool active_clients_loaded() const { return active_clients_loading_
== 0; }
151 bool IsClientVisibleForTesting(int child_id
, int route_id
);
155 // Observable client.
157 // Non-observable client.
164 class ScheduledResourceRequest
;
165 struct RequestPriorityParams
;
166 struct ScheduledResourceSorter
{
167 bool operator()(const ScheduledResourceRequest
* a
,
168 const ScheduledResourceRequest
* b
) const;
172 typedef int64 ClientId
;
173 typedef std::map
<ClientId
, Client
*> ClientMap
;
174 typedef std::set
<ScheduledResourceRequest
*> RequestSet
;
176 // Called when a ScheduledResourceRequest is destroyed.
177 void RemoveRequest(ScheduledResourceRequest
* request
);
179 // These calls may update the ThrottleState of all clients, and have the
180 // potential to be re-entrant.
181 // Called when a Client newly becomes active loading.
182 void IncrementActiveClientsLoading();
183 // Called when an active and loading Client either completes loading or
185 void DecrementActiveClientsLoading();
187 void OnLoadingActiveClientsStateChangedForAllClients();
189 size_t CountActiveClientsLoading() const;
191 // Called when a Client becomes coalesced.
192 void IncrementCoalescedClients();
193 // Called when a client stops being coalesced.
194 void DecrementCoalescedClients();
196 void LoadCoalescedRequests();
198 size_t CountCoalescedClients() const;
200 // Returns UNKNOWN if the corresponding client is not found, else returns
201 // whether the client is ACTIVE (user-observable) or BACKGROUND.
202 ClientState
GetClientState(ClientId client_id
) const;
204 // Update the queue position for |request|, possibly causing it to start
207 // Queues are maintained for each priority level. When |request| is
208 // reprioritized, it will move to the end of the queue for that priority
210 void ReprioritizeRequest(ScheduledResourceRequest
* request
,
211 net::RequestPriority new_priority
,
212 int intra_priority_value
);
214 // Returns the client ID for the given |child_id| and |route_id| combo.
215 ClientId
MakeClientId(int child_id
, int route_id
);
217 // Returns the client for the given |child_id| and |route_id| combo.
218 Client
* GetClient(int child_id
, int route_id
);
220 bool should_coalesce_
;
221 bool should_throttle_
;
222 ClientMap client_map_
;
223 size_t active_clients_loading_
;
224 size_t coalesced_clients_
;
225 // This is a repeating timer to initiate requests on COALESCED Clients.
226 scoped_ptr
<base::Timer
> coalescing_timer_
;
227 RequestSet unowned_requests_
;
230 } // namespace content
232 #endif // CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_