Apply _RELATIVE relocations ahead of others.
[chromium-blink-merge.git] / gin / array_buffer.cc
blobb777402e644ff49a39365f623d8d79b4efb13515
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <stdlib.h>
7 #include "base/logging.h"
8 #include "gin/array_buffer.h"
9 #include "gin/per_isolate_data.h"
11 namespace gin {
13 namespace {
15 gin::WrapperInfo g_array_buffer_wrapper_info = {gin::kEmbedderNativeGin};
17 } // namespace
19 COMPILE_ASSERT(V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT == 2,
20 array_buffers_must_have_two_internal_fields);
22 // ArrayBufferAllocator -------------------------------------------------------
24 void* ArrayBufferAllocator::Allocate(size_t length) {
25 return calloc(1, length);
28 void* ArrayBufferAllocator::AllocateUninitialized(size_t length) {
29 return malloc(length);
32 void ArrayBufferAllocator::Free(void* data, size_t length) {
33 free(data);
36 ArrayBufferAllocator* ArrayBufferAllocator::SharedInstance() {
37 static ArrayBufferAllocator* instance = new ArrayBufferAllocator();
38 return instance;
41 // ArrayBuffer::Private -------------------------------------------------------
43 // This class exists to solve a tricky lifetime problem. The V8 API doesn't
44 // want to expose a direct view into the memory behind an array buffer because
45 // V8 might deallocate that memory during garbage collection. Instead, the V8
46 // API forces us to externalize the buffer and take ownership of the memory.
47 // In order to know when to free the memory, we need to figure out both when
48 // we're done with it and when V8 is done with it.
50 // To determine whether we're done with the memory, every view we have into
51 // the array buffer takes a reference to the ArrayBuffer::Private object that
52 // actually owns the memory. To determine when V8 is done with the memory, we
53 // open a weak handle to the ArrayBuffer object. When we receive the weak
54 // callback, we know the object is about to be garbage collected and we can
55 // drop V8's implied reference to the memory.
57 // The final subtlety is that we need every ArrayBuffer into the same array
58 // buffer to AddRef the same ArrayBuffer::Private. To make that work, we store
59 // a pointer to the ArrayBuffer::Private object in an internal field of the
60 // ArrayBuffer object.
62 class ArrayBuffer::Private : public base::RefCounted<ArrayBuffer::Private> {
63 public:
64 static scoped_refptr<Private> From(v8::Isolate* isolate,
65 v8::Handle<v8::ArrayBuffer> array);
67 void* buffer() const { return buffer_; }
68 size_t length() const { return length_; }
70 private:
71 friend class base::RefCounted<Private>;
73 Private(v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array);
74 ~Private();
76 static void WeakCallback(
77 const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data);
79 v8::Persistent<v8::ArrayBuffer> array_buffer_;
80 scoped_refptr<Private> self_reference_;
81 v8::Isolate* isolate_;
82 void* buffer_;
83 size_t length_;
86 scoped_refptr<ArrayBuffer::Private> ArrayBuffer::Private::From(
87 v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array) {
88 if (array->IsExternal()) {
89 CHECK_EQ(WrapperInfo::From(v8::Handle<v8::Object>::Cast(array)),
90 &g_array_buffer_wrapper_info)
91 << "Cannot mix blink and gin ArrayBuffers";
92 return make_scoped_refptr(static_cast<Private*>(
93 array->GetAlignedPointerFromInternalField(kEncodedValueIndex)));
95 return make_scoped_refptr(new Private(isolate, array));
98 ArrayBuffer::Private::Private(v8::Isolate* isolate,
99 v8::Handle<v8::ArrayBuffer> array)
100 : array_buffer_(isolate, array), isolate_(isolate) {
101 // Take ownership of the array buffer.
102 CHECK(!array->IsExternal());
103 v8::ArrayBuffer::Contents contents = array->Externalize();
104 buffer_ = contents.Data();
105 length_ = contents.ByteLength();
107 array->SetAlignedPointerInInternalField(kWrapperInfoIndex,
108 &g_array_buffer_wrapper_info);
109 array->SetAlignedPointerInInternalField(kEncodedValueIndex, this);
111 self_reference_ = this; // Cleared in WeakCallback.
112 array_buffer_.SetWeak(this, WeakCallback);
115 ArrayBuffer::Private::~Private() {
116 PerIsolateData::From(isolate_)->allocator()->Free(buffer_, length_);
119 void ArrayBuffer::Private::WeakCallback(
120 const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data) {
121 Private* parameter = data.GetParameter();
122 parameter->array_buffer_.Reset();
123 parameter->self_reference_ = NULL;
126 // ArrayBuffer ----------------------------------------------------------------
128 ArrayBuffer::ArrayBuffer()
129 : bytes_(0),
130 num_bytes_(0) {
133 ArrayBuffer::ArrayBuffer(v8::Isolate* isolate,
134 v8::Handle<v8::ArrayBuffer> array) {
135 private_ = ArrayBuffer::Private::From(isolate, array);
136 bytes_ = private_->buffer();
137 num_bytes_ = private_->length();
140 ArrayBuffer::~ArrayBuffer() {
143 ArrayBuffer& ArrayBuffer::operator=(const ArrayBuffer& other) {
144 private_ = other.private_;
145 bytes_ = other.bytes_;
146 num_bytes_ = other.num_bytes_;
147 return *this;
150 // Converter<ArrayBuffer> -----------------------------------------------------
152 bool Converter<ArrayBuffer>::FromV8(v8::Isolate* isolate,
153 v8::Handle<v8::Value> val,
154 ArrayBuffer* out) {
155 if (!val->IsArrayBuffer())
156 return false;
157 *out = ArrayBuffer(isolate, v8::Handle<v8::ArrayBuffer>::Cast(val));
158 return true;
161 // ArrayBufferView ------------------------------------------------------------
163 ArrayBufferView::ArrayBufferView()
164 : offset_(0),
165 num_bytes_(0) {
168 ArrayBufferView::ArrayBufferView(v8::Isolate* isolate,
169 v8::Handle<v8::ArrayBufferView> view)
170 : array_buffer_(isolate, view->Buffer()),
171 offset_(view->ByteOffset()),
172 num_bytes_(view->ByteLength()) {
175 ArrayBufferView::~ArrayBufferView() {
178 ArrayBufferView& ArrayBufferView::operator=(const ArrayBufferView& other) {
179 array_buffer_ = other.array_buffer_;
180 offset_ = other.offset_;
181 num_bytes_ = other.num_bytes_;
182 return *this;
186 // Converter<ArrayBufferView> -------------------------------------------------
188 bool Converter<ArrayBufferView>::FromV8(v8::Isolate* isolate,
189 v8::Handle<v8::Value> val,
190 ArrayBufferView* out) {
191 if (!val->IsArrayBufferView())
192 return false;
193 *out = ArrayBufferView(isolate, v8::Handle<v8::ArrayBufferView>::Cast(val));
194 return true;
197 } // namespace gin