1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file contains the binary format definition of the command buffer and
6 // command buffer commands.
8 #include "gpu/command_buffer/common/cmd_buffer_common.h"
10 #include "gpu/command_buffer/common/command_buffer.h"
14 // gcc needs this to link, but MSVC requires it not be present
15 const int32
CommandHeader::kMaxSize
;
19 const char* GetCommandName(CommandId command_id
) {
20 static const char* const names
[] = {
21 #define COMMON_COMMAND_BUFFER_CMD_OP(name) # name,
23 COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP
)
25 #undef COMMON_COMMAND_BUFFER_CMD_OP
28 int id
= static_cast<int>(command_id
);
29 return (id
>= 0 && id
< kNumCommands
) ? names
[id
] : "*unknown-command*";
34 #if !defined(NACL_WIN64)
35 // TODO(apatrick): this is a temporary optimization while skia is calling
36 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6
37 // ints redundantly when only the error is needed for the CommandBufferProxy
39 error::Error
CommandBuffer::GetLastError() {
40 return GetLastState().error
;