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[chromium-blink-merge.git] / components / network_hints / renderer / renderer_dns_prefetch.h
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // A RendererDnsPrefetch instance is maintained for each RenderThread.
6 // URL strings are typically added to the embedded queue during rendering.
7 // The first addition to the queue (transitioning from empty to having
8 // some names) causes a processing task to be added to the Renderer Thread.
9 // The processing task gathers all buffered names, and send them via IPC
10 // to the browser, so that DNS lookups can be performed before the user attempts
11 // to traverse a link.
12 // This class removed some duplicates, and discards numeric IP addresss
13 // (which wouldn't looked up in DNS anyway).
14 // To limit the time during the processing task (and avoid stalling the Render
15 // thread), several limits are placed on how much of the queue to process.
16 // If the processing task is not able to completely empty the queue, it
17 // schedules a future continuation of the task, and keeps the map of already
18 // sent names. If the entire queue is processed, then the list of "sent names"
19 // is cleared so that future gatherings might again pass along the same names.
21 #ifndef COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_DNS_PREFETCH_H_
22 #define COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_DNS_PREFETCH_H_
24 #include <map>
25 #include <string>
27 #include "base/basictypes.h"
28 #include "base/memory/weak_ptr.h"
29 #include "components/network_hints/renderer/dns_prefetch_queue.h"
31 namespace network_hints {
33 // An internal interface to the network_hints component for efficiently sending
34 // DNS prefetch requests to the net stack.
35 class RendererDnsPrefetch {
36 public:
37 RendererDnsPrefetch();
38 ~RendererDnsPrefetch();
40 // Push a name into the queue to be resolved.
41 void Resolve(const char* name, size_t length);
43 // SubmitHosts processes the buffered names, and submits them for DNS
44 // prefetching.
45 // Note that browser process may decide which names should be looked up (to
46 // pre-warm the cache) based on what has been (or not been) looked up
47 // recently.
48 // If sending for DNS lookup is incomplete (queue is not empty, or not all
49 // names in map are sent, or ...) then a task to continue processing is
50 // sent to our thread loop.
51 void SubmitHostnames();
53 // The following is private, but exposed for testing purposes only.
54 static bool is_numeric_ip(const char* name, size_t length);
56 private:
57 // ExtractBufferedNames pulls names from queue into the map, reducing or
58 // eliminating a waiting queue.
59 // The size_goal argument can be used to reduce the amount of
60 // processing done in this method, and can leave some data
61 // in the buffer under some circumstances.
62 // If size_goal is zero, then extraction proceeds until
63 // the queue is empty. If size goal is positive, then
64 // extraction continues until the domain_map_ contains
65 // at least the specified number of names, or the buffer is empty.
66 void ExtractBufferedNames(size_t size_goal = 0);
68 // DnsPrefetchNames does not check the buffer, and just sends names
69 // that are already collected in the domain_map_ for DNS lookup.
70 // If max_count is zero, then all available names are sent; and
71 // if positive, then at most max_count names will be sent.
72 void DnsPrefetchNames(size_t max_count = 0);
74 // Reset() restores initial state provided after construction.
75 // This discards ALL queue entries, and map entries.
76 void Reset();
78 // We use c_string_queue_ to hold lists of names supplied typically) by the
79 // renderer. It queues the names, at minimal cost to the renderer's thread,
80 // and allows this class to process them when time permits (in a later task).
81 DnsQueue c_string_queue_;
84 // domain_map_ contains (for each domain) one of the next two constants,
85 // depending on whether we have asked the browser process to do the actual
86 // DNS lookup.
87 static const int kLookupRequested = 0x1;
88 static const int kPending = 0x0;
89 typedef std::map<std::string, int> DomainUseMap;
90 DomainUseMap domain_map_;
92 // Cache a tally of the count of names that haven't yet been sent
93 // for DNS pre-fetching. Note that we *could* recalculate this
94 // count by iterating over domain_map_, looking for even values.
95 size_t new_name_count_;
97 // We have some metrics to examine performance. We might use
98 // these metrics to modify buffer counts etc. some day.
99 int buffer_full_discard_count_;
100 int numeric_ip_discard_count_;
102 base::WeakPtrFactory<RendererDnsPrefetch> weak_factory_;
104 DISALLOW_COPY_AND_ASSIGN(RendererDnsPrefetch);
105 }; // class RendererDnsPrefetch
107 } // namespace network_hints
109 #endif // COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_DNS_PREFETCH_H_