1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RENDER_SURFACE_IMPL_H_
6 #define CC_RENDER_SURFACE_IMPL_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/cc_export.h"
11 #include "cc/render_pass.h"
12 #include "cc/shared_quad_state.h"
13 #include "ui/gfx/rect.h"
14 #include "ui/gfx/rect_f.h"
15 #include "ui/gfx/transform.h"
20 class DelegatedRendererLayerImpl
;
25 struct AppendQuadsData
;
27 class CC_EXPORT RenderSurfaceImpl
{
29 explicit RenderSurfaceImpl(LayerImpl
*);
30 virtual ~RenderSurfaceImpl();
32 std::string
name() const;
33 void dumpSurface(std::string
*, int indent
) const;
35 gfx::PointF
contentRectCenter() const { return gfx::RectF(m_contentRect
).CenterPoint(); }
37 // Returns the rect that encloses the RenderSurfaceImpl including any reflection.
38 gfx::RectF
drawableContentRect() const;
40 float drawOpacity() const { return m_drawOpacity
; }
41 void setDrawOpacity(float opacity
) { m_drawOpacity
= opacity
; }
43 void setNearestAncestorThatMovesPixels(RenderSurfaceImpl
* surface
) { m_nearestAncestorThatMovesPixels
= surface
; }
44 const RenderSurfaceImpl
* nearestAncestorThatMovesPixels() const { return m_nearestAncestorThatMovesPixels
; }
46 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating
; }
47 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating
) { m_drawOpacityIsAnimating
= drawOpacityIsAnimating
; }
49 void setDrawTransform(const gfx::Transform
& drawTransform
) { m_drawTransform
= drawTransform
; }
50 const gfx::Transform
& drawTransform() const { return m_drawTransform
; }
52 void setScreenSpaceTransform(const gfx::Transform
& screenSpaceTransform
) { m_screenSpaceTransform
= screenSpaceTransform
; }
53 const gfx::Transform
& screenSpaceTransform() const { return m_screenSpaceTransform
; }
55 void setReplicaDrawTransform(const gfx::Transform
& replicaDrawTransform
) { m_replicaDrawTransform
= replicaDrawTransform
; }
56 const gfx::Transform
& replicaDrawTransform() const { return m_replicaDrawTransform
; }
58 void setReplicaScreenSpaceTransform(const gfx::Transform
& replicaScreenSpaceTransform
) { m_replicaScreenSpaceTransform
= replicaScreenSpaceTransform
; }
59 const gfx::Transform
& replicaScreenSpaceTransform() const { return m_replicaScreenSpaceTransform
; }
61 bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTransformsAreAnimating
; }
62 void setTargetSurfaceTransformsAreAnimating(bool animating
) { m_targetSurfaceTransformsAreAnimating
= animating
; }
63 bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransformsAreAnimating
; }
64 void setScreenSpaceTransformsAreAnimating(bool animating
) { m_screenSpaceTransformsAreAnimating
= animating
; }
66 void setIsClipped(bool isClipped
) { m_isClipped
= isClipped
; }
67 bool isClipped() const { return m_isClipped
; }
69 void setClipRect(const gfx::Rect
&);
70 const gfx::Rect
& clipRect() const { return m_clipRect
; }
72 bool contentsChanged() const;
74 void setContentRect(const gfx::Rect
&);
75 const gfx::Rect
& contentRect() const { return m_contentRect
; }
77 std::vector
<LayerImpl
*>& layerList() { return m_layerList
; }
78 void addContributingDelegatedRenderPassLayer(LayerImpl
*);
79 void clearLayerLists();
81 int owningLayerId() const;
83 void resetPropertyChangedFlag() { m_surfacePropertyChanged
= false; }
84 bool surfacePropertyChanged() const;
85 bool surfacePropertyChangedOnlyFromDescendant() const;
87 DamageTracker
* damageTracker() const { return m_damageTracker
.get(); }
89 RenderPass::Id
renderPassId();
91 void appendRenderPasses(RenderPassSink
&);
92 void appendQuads(QuadSink
&, AppendQuadsData
&, bool forReplica
, RenderPass::Id renderPassId
);
95 LayerImpl
* m_owningLayer
;
97 // Uses this surface's space.
98 gfx::Rect m_contentRect
;
99 bool m_surfacePropertyChanged
;
102 bool m_drawOpacityIsAnimating
;
103 gfx::Transform m_drawTransform
;
104 gfx::Transform m_screenSpaceTransform
;
105 gfx::Transform m_replicaDrawTransform
;
106 gfx::Transform m_replicaScreenSpaceTransform
;
107 bool m_targetSurfaceTransformsAreAnimating
;
108 bool m_screenSpaceTransformsAreAnimating
;
112 // Uses the space of the surface's target surface.
113 gfx::Rect m_clipRect
;
115 std::vector
<LayerImpl
*> m_layerList
;
116 std::vector
<DelegatedRendererLayerImpl
*> m_contributingDelegatedRenderPassLayerList
;
118 // The nearest ancestor target surface that will contain the contents of this surface, and that is going
119 // to move pixels within the surface (such as with a blur). This can point to itself.
120 RenderSurfaceImpl
* m_nearestAncestorThatMovesPixels
;
122 scoped_ptr
<DamageTracker
> m_damageTracker
;
124 // For LayerIteratorActions
125 int m_targetRenderSurfaceLayerIndexHistory
;
126 int m_currentLayerIndexHistory
;
128 friend struct LayerIteratorActions
;
130 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl
);
134 #endif // CC_RENDER_SURFACE_IMPL_H_