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[chromium-blink-merge.git] / ui / compositor / compositor.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/compositor.h"
7 #include <algorithm>
8 #include <deque>
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/strings/string_util.h"
15 #include "base/sys_info.h"
16 #include "base/trace_event/trace_event.h"
17 #include "cc/base/switches.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/layers/layer.h"
20 #include "cc/output/begin_frame_args.h"
21 #include "cc/output/context_provider.h"
22 #include "cc/output/latency_info_swap_promise.h"
23 #include "cc/scheduler/begin_frame_source.h"
24 #include "cc/surfaces/surface_id_allocator.h"
25 #include "cc/trees/layer_tree_host.h"
26 #include "third_party/skia/include/core/SkBitmap.h"
27 #include "ui/compositor/compositor_observer.h"
28 #include "ui/compositor/compositor_switches.h"
29 #include "ui/compositor/compositor_vsync_manager.h"
30 #include "ui/compositor/dip_util.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/layer_animator_collection.h"
33 #include "ui/gl/gl_context.h"
34 #include "ui/gl/gl_switches.h"
36 namespace {
38 const double kDefaultRefreshRate = 60.0;
39 const double kTestRefreshRate = 200.0;
41 } // namespace
43 namespace ui {
45 CompositorLock::CompositorLock(Compositor* compositor)
46 : compositor_(compositor) {
47 if (compositor_->locks_will_time_out_) {
48 compositor_->task_runner_->PostDelayedTask(
49 FROM_HERE,
50 base::Bind(&CompositorLock::CancelLock, AsWeakPtr()),
51 base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs));
55 CompositorLock::~CompositorLock() {
56 CancelLock();
59 void CompositorLock::CancelLock() {
60 if (!compositor_)
61 return;
62 compositor_->UnlockCompositor();
63 compositor_ = NULL;
66 Compositor::Compositor(gfx::AcceleratedWidget widget,
67 ui::ContextFactory* context_factory,
68 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
69 : context_factory_(context_factory),
70 root_layer_(NULL),
71 widget_(widget),
72 surface_id_allocator_(context_factory->CreateSurfaceIdAllocator()),
73 task_runner_(task_runner),
74 vsync_manager_(new CompositorVSyncManager()),
75 device_scale_factor_(0.0f),
76 last_started_frame_(0),
77 last_ended_frame_(0),
78 locks_will_time_out_(true),
79 compositor_lock_(NULL),
80 layer_animator_collection_(this),
81 weak_ptr_factory_(this) {
82 root_web_layer_ = cc::Layer::Create(Layer::UILayerSettings());
84 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
86 cc::LayerTreeSettings settings;
88 // When impl-side painting is enabled, this will ensure PictureLayers always
89 // can have LCD text, to match the previous behaviour with ContentLayers,
90 // where LCD-not-allowed notifications were ignored.
91 settings.layers_always_allowed_lcd_text = true;
92 settings.renderer_settings.refresh_rate =
93 context_factory_->DoesCreateTestContexts() ? kTestRefreshRate
94 : kDefaultRefreshRate;
95 settings.main_frame_before_activation_enabled = false;
96 if (command_line->HasSwitch(switches::kDisableGpuVsync)) {
97 std::string display_vsync_string =
98 command_line->GetSwitchValueASCII(switches::kDisableGpuVsync);
99 if (display_vsync_string == "gpu") {
100 settings.renderer_settings.disable_display_vsync = true;
101 } else if (display_vsync_string == "beginframe") {
102 settings.wait_for_beginframe_interval = false;
103 } else {
104 settings.renderer_settings.disable_display_vsync = true;
105 settings.wait_for_beginframe_interval = false;
108 settings.renderer_settings.partial_swap_enabled =
109 !command_line->HasSwitch(cc::switches::kUIDisablePartialSwap);
110 #if defined(OS_WIN)
111 settings.renderer_settings.finish_rendering_on_resize = true;
112 #endif
114 // These flags should be mirrored by renderer versions in content/renderer/.
115 settings.initial_debug_state.show_debug_borders =
116 command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders);
117 settings.initial_debug_state.show_fps_counter =
118 command_line->HasSwitch(cc::switches::kUIShowFPSCounter);
119 settings.initial_debug_state.show_layer_animation_bounds_rects =
120 command_line->HasSwitch(cc::switches::kUIShowLayerAnimationBounds);
121 settings.initial_debug_state.show_paint_rects =
122 command_line->HasSwitch(switches::kUIShowPaintRects);
123 settings.initial_debug_state.show_property_changed_rects =
124 command_line->HasSwitch(cc::switches::kUIShowPropertyChangedRects);
125 settings.initial_debug_state.show_surface_damage_rects =
126 command_line->HasSwitch(cc::switches::kUIShowSurfaceDamageRects);
127 settings.initial_debug_state.show_screen_space_rects =
128 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects);
129 settings.initial_debug_state.show_replica_screen_space_rects =
130 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects);
132 settings.initial_debug_state.SetRecordRenderingStats(
133 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
135 settings.use_display_lists = true;
137 settings.use_zero_copy = IsUIZeroCopyEnabled();
138 settings.use_one_copy = IsUIOneCopyEnabled();
140 // TODO(reveman): We currently assume that the compositor will use BGRA_8888
141 // if it's able to, and RGBA_8888 otherwise. Since we don't know what it will
142 // use we hardcode BGRA_8888 here for now. We should instead
143 // move decisions about GpuMemoryBuffer format to the browser embedder so we
144 // know it here, and pass that decision to the compositor for each usage.
145 // crbug.com/490362
146 gfx::GpuMemoryBuffer::Format format = gfx::GpuMemoryBuffer::BGRA_8888;
148 // Use PERSISTENT_MAP memory buffers to support partial tile raster for
149 // software raster into GpuMemoryBuffers.
150 gfx::GpuMemoryBuffer::Usage usage = gfx::GpuMemoryBuffer::PERSISTENT_MAP;
151 settings.use_persistent_map_for_gpu_memory_buffers = true;
153 settings.use_image_texture_target =
154 context_factory_->GetImageTextureTarget(format, usage);
156 // Note: gathering of pixel refs is only needed when using multiple
157 // raster threads.
158 settings.gather_pixel_refs = false;
160 settings.use_compositor_animation_timelines =
161 command_line->HasSwitch(switches::kUIEnableCompositorAnimationTimelines);
163 base::TimeTicks before_create = base::TimeTicks::Now();
165 cc::LayerTreeHost::InitParams params;
166 params.client = this;
167 params.shared_bitmap_manager = context_factory_->GetSharedBitmapManager();
168 params.gpu_memory_buffer_manager =
169 context_factory_->GetGpuMemoryBufferManager();
170 params.task_graph_runner = context_factory_->GetTaskGraphRunner();
171 params.settings = &settings;
172 params.main_task_runner = task_runner_;
173 host_ = cc::LayerTreeHost::CreateSingleThreaded(this, &params);
174 UMA_HISTOGRAM_TIMES("GPU.CreateBrowserCompositor",
175 base::TimeTicks::Now() - before_create);
176 host_->SetRootLayer(root_web_layer_);
177 host_->set_surface_id_namespace(surface_id_allocator_->id_namespace());
178 host_->SetLayerTreeHostClientReady();
181 Compositor::~Compositor() {
182 TRACE_EVENT0("shutdown", "Compositor::destructor");
184 CancelCompositorLock();
185 DCHECK(!compositor_lock_);
187 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
188 OnCompositingShuttingDown(this));
190 FOR_EACH_OBSERVER(CompositorAnimationObserver, animation_observer_list_,
191 OnCompositingShuttingDown(this));
193 DCHECK(begin_frame_observer_list_.empty());
195 if (root_layer_)
196 root_layer_->ResetCompositor();
198 // Stop all outstanding draws before telling the ContextFactory to tear
199 // down any contexts that the |host_| may rely upon.
200 host_.reset();
202 context_factory_->RemoveCompositor(this);
205 void Compositor::SetOutputSurface(
206 scoped_ptr<cc::OutputSurface> output_surface) {
207 host_->SetOutputSurface(output_surface.Pass());
210 void Compositor::ScheduleDraw() {
211 host_->SetNeedsCommit();
214 void Compositor::SetRootLayer(Layer* root_layer) {
215 if (root_layer_ == root_layer)
216 return;
217 if (root_layer_)
218 root_layer_->ResetCompositor();
219 root_layer_ = root_layer;
220 root_web_layer_->RemoveAllChildren();
221 if (root_layer_)
222 root_layer_->SetCompositor(this, root_web_layer_);
225 void Compositor::SetHostHasTransparentBackground(
226 bool host_has_transparent_background) {
227 host_->set_has_transparent_background(host_has_transparent_background);
230 void Compositor::ScheduleFullRedraw() {
231 // TODO(enne): Some callers (mac) call this function expecting that it
232 // will also commit. This should probably just redraw the screen
233 // from damage and not commit. ScheduleDraw/ScheduleRedraw need
234 // better names.
235 host_->SetNeedsRedraw();
236 host_->SetNeedsCommit();
239 void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) {
240 // TODO(enne): Make this not commit. See ScheduleFullRedraw.
241 host_->SetNeedsRedrawRect(damage_rect);
242 host_->SetNeedsCommit();
245 void Compositor::FinishAllRendering() {
246 host_->FinishAllRendering();
249 void Compositor::DisableSwapUntilResize() {
250 host_->FinishAllRendering();
251 context_factory_->ResizeDisplay(this, gfx::Size());
254 void Compositor::SetLatencyInfo(const ui::LatencyInfo& latency_info) {
255 scoped_ptr<cc::SwapPromise> swap_promise(
256 new cc::LatencyInfoSwapPromise(latency_info));
257 host_->QueueSwapPromise(swap_promise.Pass());
260 void Compositor::SetScaleAndSize(float scale, const gfx::Size& size_in_pixel) {
261 DCHECK_GT(scale, 0);
262 if (!size_in_pixel.IsEmpty()) {
263 size_ = size_in_pixel;
264 host_->SetViewportSize(size_in_pixel);
265 root_web_layer_->SetBounds(size_in_pixel);
266 context_factory_->ResizeDisplay(this, size_in_pixel);
268 if (device_scale_factor_ != scale) {
269 device_scale_factor_ = scale;
270 host_->SetDeviceScaleFactor(scale);
271 if (root_layer_)
272 root_layer_->OnDeviceScaleFactorChanged(scale);
276 void Compositor::SetBackgroundColor(SkColor color) {
277 host_->set_background_color(color);
278 ScheduleDraw();
281 void Compositor::SetVisible(bool visible) {
282 host_->SetVisible(visible);
285 bool Compositor::IsVisible() {
286 return host_->visible();
289 void Compositor::SetAuthoritativeVSyncInterval(
290 const base::TimeDelta& interval) {
291 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
292 cc::switches::kEnableBeginFrameScheduling)) {
293 host_->SetAuthoritativeVSyncInterval(interval);
294 return;
297 vsync_manager_->SetAuthoritativeVSyncInterval(interval);
300 scoped_refptr<CompositorVSyncManager> Compositor::vsync_manager() const {
301 return vsync_manager_;
304 void Compositor::AddObserver(CompositorObserver* observer) {
305 observer_list_.AddObserver(observer);
308 void Compositor::RemoveObserver(CompositorObserver* observer) {
309 observer_list_.RemoveObserver(observer);
312 bool Compositor::HasObserver(const CompositorObserver* observer) const {
313 return observer_list_.HasObserver(observer);
316 void Compositor::AddAnimationObserver(CompositorAnimationObserver* observer) {
317 animation_observer_list_.AddObserver(observer);
318 host_->SetNeedsAnimate();
321 void Compositor::RemoveAnimationObserver(
322 CompositorAnimationObserver* observer) {
323 animation_observer_list_.RemoveObserver(observer);
326 bool Compositor::HasAnimationObserver(
327 const CompositorAnimationObserver* observer) const {
328 return animation_observer_list_.HasObserver(observer);
331 void Compositor::AddBeginFrameObserver(CompositorBeginFrameObserver* observer) {
332 DCHECK(std::find(begin_frame_observer_list_.begin(),
333 begin_frame_observer_list_.end(), observer) ==
334 begin_frame_observer_list_.end());
336 if (begin_frame_observer_list_.empty())
337 host_->SetChildrenNeedBeginFrames(true);
339 if (missed_begin_frame_args_.IsValid())
340 observer->OnSendBeginFrame(missed_begin_frame_args_);
342 begin_frame_observer_list_.push_back(observer);
345 void Compositor::RemoveBeginFrameObserver(
346 CompositorBeginFrameObserver* observer) {
347 auto it = std::find(begin_frame_observer_list_.begin(),
348 begin_frame_observer_list_.end(), observer);
349 DCHECK(it != begin_frame_observer_list_.end());
350 begin_frame_observer_list_.erase(it);
352 if (begin_frame_observer_list_.empty()) {
353 host_->SetChildrenNeedBeginFrames(false);
354 missed_begin_frame_args_ = cc::BeginFrameArgs();
358 void Compositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
359 FOR_EACH_OBSERVER(CompositorAnimationObserver,
360 animation_observer_list_,
361 OnAnimationStep(args.frame_time));
362 if (animation_observer_list_.might_have_observers())
363 host_->SetNeedsAnimate();
366 void Compositor::BeginMainFrameNotExpectedSoon() {
369 static void SendDamagedRectsRecursive(ui::Layer* layer) {
370 layer->SendDamagedRects();
371 for (auto* child : layer->children())
372 SendDamagedRectsRecursive(child);
375 void Compositor::Layout() {
376 if (!root_layer())
377 return;
378 SendDamagedRectsRecursive(root_layer());
381 void Compositor::RequestNewOutputSurface() {
382 context_factory_->CreateOutputSurface(weak_ptr_factory_.GetWeakPtr());
385 void Compositor::DidInitializeOutputSurface() {
388 void Compositor::DidFailToInitializeOutputSurface() {
389 // The OutputSurface should already be bound/initialized before being given to
390 // the Compositor.
391 NOTREACHED();
394 void Compositor::DidCommit() {
395 DCHECK(!IsLocked());
396 FOR_EACH_OBSERVER(CompositorObserver,
397 observer_list_,
398 OnCompositingDidCommit(this));
401 void Compositor::DidCommitAndDrawFrame() {
404 void Compositor::DidCompleteSwapBuffers() {
405 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
406 OnCompositingEnded(this));
409 void Compositor::DidPostSwapBuffers() {
410 base::TimeTicks start_time = base::TimeTicks::Now();
411 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
412 OnCompositingStarted(this, start_time));
415 void Compositor::DidAbortSwapBuffers() {
416 FOR_EACH_OBSERVER(CompositorObserver,
417 observer_list_,
418 OnCompositingAborted(this));
421 void Compositor::SendBeginFramesToChildren(const cc::BeginFrameArgs& args) {
422 for (auto observer : begin_frame_observer_list_)
423 observer->OnSendBeginFrame(args);
425 missed_begin_frame_args_ = args;
426 missed_begin_frame_args_.type = cc::BeginFrameArgs::MISSED;
429 const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const {
430 return host_->debug_state();
433 void Compositor::SetLayerTreeDebugState(
434 const cc::LayerTreeDebugState& debug_state) {
435 host_->SetDebugState(debug_state);
438 const cc::RendererSettings& Compositor::GetRendererSettings() const {
439 return host_->settings().renderer_settings;
442 scoped_refptr<CompositorLock> Compositor::GetCompositorLock() {
443 if (!compositor_lock_) {
444 compositor_lock_ = new CompositorLock(this);
445 host_->SetDeferCommits(true);
446 FOR_EACH_OBSERVER(CompositorObserver,
447 observer_list_,
448 OnCompositingLockStateChanged(this));
450 return compositor_lock_;
453 void Compositor::UnlockCompositor() {
454 DCHECK(compositor_lock_);
455 compositor_lock_ = NULL;
456 host_->SetDeferCommits(false);
457 FOR_EACH_OBSERVER(CompositorObserver,
458 observer_list_,
459 OnCompositingLockStateChanged(this));
462 void Compositor::CancelCompositorLock() {
463 if (compositor_lock_)
464 compositor_lock_->CancelLock();
467 } // namespace ui