1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/compositor/gpu_process_transport_factory.h"
10 #include "base/command_line.h"
11 #include "base/location.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/threading/thread.h"
15 #include "cc/output/compositor_frame.h"
16 #include "cc/output/output_surface.h"
17 #include "cc/surfaces/surface_manager.h"
18 #include "content/browser/compositor/browser_compositor_output_surface.h"
19 #include "content/browser/compositor/browser_compositor_output_surface_proxy.h"
20 #include "content/browser/compositor/gpu_browser_compositor_output_surface.h"
21 #include "content/browser/compositor/onscreen_display_client.h"
22 #include "content/browser/compositor/reflector_impl.h"
23 #include "content/browser/compositor/software_browser_compositor_output_surface.h"
24 #include "content/browser/compositor/surface_display_output_surface.h"
25 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
26 #include "content/browser/gpu/gpu_data_manager_impl.h"
27 #include "content/browser/gpu/gpu_surface_tracker.h"
28 #include "content/browser/renderer_host/render_widget_host_impl.h"
29 #include "content/common/gpu/client/context_provider_command_buffer.h"
30 #include "content/common/gpu/client/gl_helper.h"
31 #include "content/common/gpu/client/gpu_channel_host.h"
32 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
33 #include "content/common/gpu/gpu_process_launch_causes.h"
34 #include "content/common/host_shared_bitmap_manager.h"
35 #include "content/public/common/content_switches.h"
36 #include "gpu/GLES2/gl2extchromium.h"
37 #include "gpu/command_buffer/client/gles2_interface.h"
38 #include "gpu/command_buffer/common/mailbox.h"
39 #include "third_party/khronos/GLES2/gl2.h"
40 #include "ui/compositor/compositor.h"
41 #include "ui/compositor/compositor_constants.h"
42 #include "ui/compositor/compositor_switches.h"
43 #include "ui/gfx/native_widget_types.h"
44 #include "ui/gfx/size.h"
47 #include "content/browser/compositor/software_output_device_win.h"
48 #elif defined(USE_OZONE)
49 #include "content/browser/compositor/overlay_candidate_validator_ozone.h"
50 #include "content/browser/compositor/software_output_device_ozone.h"
51 #include "ui/ozone/public/surface_factory_ozone.h"
52 #elif defined(USE_X11)
53 #include "content/browser/compositor/software_output_device_x11.h"
54 #elif defined(OS_MACOSX)
55 #include "content/browser/compositor/software_output_device_mac.h"
58 using cc::ContextProvider
;
59 using gpu::gles2::GLES2Interface
;
63 struct GpuProcessTransportFactory::PerCompositorData
{
65 scoped_refptr
<ReflectorImpl
> reflector
;
66 scoped_ptr
<OnscreenDisplayClient
> display_client
;
69 GpuProcessTransportFactory::GpuProcessTransportFactory()
70 : callback_factory_(this) {
71 output_surface_proxy_
= new BrowserCompositorOutputSurfaceProxy(
72 &output_surface_map_
);
73 #if defined(OS_CHROMEOS)
74 bool use_thread
= !CommandLine::ForCurrentProcess()->HasSwitch(
75 switches::kUIDisableThreadedCompositing
);
77 bool use_thread
= false;
80 compositor_thread_
.reset(new base::Thread("Browser Compositor"));
81 compositor_thread_
->Start();
83 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
84 switches::kUseSurfaces
)) {
85 surface_manager_
= make_scoped_ptr(new cc::SurfaceManager
);
89 GpuProcessTransportFactory::~GpuProcessTransportFactory() {
90 DCHECK(per_compositor_data_
.empty());
92 // Make sure the lost context callback doesn't try to run during destruction.
93 callback_factory_
.InvalidateWeakPtrs();
96 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
97 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
98 return CreateContextCommon(0);
101 scoped_ptr
<cc::SoftwareOutputDevice
> CreateSoftwareOutputDevice(
102 ui::Compositor
* compositor
) {
104 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceWin(
106 #elif defined(USE_OZONE)
107 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceOzone(
109 #elif defined(USE_X11)
110 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceX11(
112 #elif defined(OS_MACOSX)
113 return scoped_ptr
<cc::SoftwareOutputDevice
>(
114 new SoftwareOutputDeviceMac(compositor
));
117 return scoped_ptr
<cc::SoftwareOutputDevice
>();
121 scoped_ptr
<cc::OverlayCandidateValidator
> CreateOverlayCandidateValidator(
122 gfx::AcceleratedWidget widget
) {
123 #if defined(USE_OZONE)
124 ui::OverlayCandidatesOzone
* overlay_candidates
=
125 ui::SurfaceFactoryOzone::GetInstance()->GetOverlayCandidates(widget
);
126 if (overlay_candidates
&& CommandLine::ForCurrentProcess()->HasSwitch(
127 switches::kEnableHardwareOverlays
)) {
128 return scoped_ptr
<cc::OverlayCandidateValidator
>(
129 new OverlayCandidateValidatorOzone(widget
, overlay_candidates
));
132 return scoped_ptr
<cc::OverlayCandidateValidator
>();
135 scoped_ptr
<cc::OutputSurface
> GpuProcessTransportFactory::CreateOutputSurface(
136 ui::Compositor
* compositor
, bool software_fallback
) {
137 PerCompositorData
* data
= per_compositor_data_
[compositor
];
139 data
= CreatePerCompositorData(compositor
);
141 bool create_software_renderer
= software_fallback
;
142 #if defined(OS_CHROMEOS)
143 // Software fallback does not happen on Chrome OS.
144 create_software_renderer
= false;
145 #elif defined(OS_WIN)
146 if (::GetProp(compositor
->widget(), kForceSoftwareCompositor
)) {
147 if (::RemoveProp(compositor
->widget(), kForceSoftwareCompositor
))
148 create_software_renderer
= true;
152 scoped_refptr
<ContextProviderCommandBuffer
> context_provider
;
154 if (!create_software_renderer
) {
155 context_provider
= ContextProviderCommandBuffer::Create(
156 GpuProcessTransportFactory::CreateContextCommon(data
->surface_id
),
160 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", !!context_provider
);
162 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
163 switches::kUseSurfaces
)) {
164 // This gets a bit confusing. Here we have a ContextProvider configured to
165 // render directly to this widget. We need to make an OnscreenDisplayClient
166 // associated with this context, then return a SurfaceDisplayOutputSurface
167 // set up to draw to the display's surface.
168 cc::SurfaceManager
* manager
= surface_manager_
.get();
169 scoped_ptr
<cc::OutputSurface
> software_surface
;
170 if (!context_provider
) {
172 make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface(
173 output_surface_proxy_
,
174 CreateSoftwareOutputDevice(compositor
),
175 per_compositor_data_
[compositor
]->surface_id
,
176 &output_surface_map_
,
177 compositor
->vsync_manager()));
179 scoped_ptr
<OnscreenDisplayClient
> display_client(new OnscreenDisplayClient(
180 context_provider
, software_surface
.Pass(), manager
));
181 // TODO(jamesr): Need to set up filtering for the
182 // GpuHostMsg_UpdateVSyncParameters message.
184 scoped_refptr
<cc::ContextProvider
> offscreen_context_provider
;
185 if (context_provider
) {
186 offscreen_context_provider
= ContextProviderCommandBuffer::Create(
187 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
188 "Offscreen-Compositor");
190 scoped_ptr
<SurfaceDisplayOutputSurface
> output_surface(
191 new SurfaceDisplayOutputSurface(
192 display_client
->display(), manager
, offscreen_context_provider
));
193 data
->display_client
= display_client
.Pass();
194 return output_surface
.PassAs
<cc::OutputSurface
>();
197 if (!context_provider
.get()) {
198 if (compositor_thread_
.get()) {
199 LOG(FATAL
) << "Failed to create UI context, but can't use software"
200 " compositing with browser threaded compositing. Aborting.";
203 scoped_ptr
<SoftwareBrowserCompositorOutputSurface
> surface(
204 new SoftwareBrowserCompositorOutputSurface(
205 output_surface_proxy_
,
206 CreateSoftwareOutputDevice(compositor
),
207 per_compositor_data_
[compositor
]->surface_id
,
208 &output_surface_map_
,
209 compositor
->vsync_manager()));
210 return surface
.PassAs
<cc::OutputSurface
>();
213 scoped_refptr
<base::SingleThreadTaskRunner
> compositor_thread_task_runner
=
214 GetCompositorMessageLoop();
215 if (!compositor_thread_task_runner
.get())
216 compositor_thread_task_runner
= base::MessageLoopProxy::current();
218 // Here we know the GpuProcessHost has been set up, because we created a
220 output_surface_proxy_
->ConnectToGpuProcessHost(
221 compositor_thread_task_runner
.get());
223 scoped_ptr
<BrowserCompositorOutputSurface
> surface(
224 new GpuBrowserCompositorOutputSurface(
226 per_compositor_data_
[compositor
]->surface_id
,
227 &output_surface_map_
,
228 compositor
->vsync_manager(),
229 CreateOverlayCandidateValidator(compositor
->widget())));
230 if (data
->reflector
.get())
231 data
->reflector
->ReattachToOutputSurfaceFromMainThread(surface
.get());
233 return surface
.PassAs
<cc::OutputSurface
>();
236 scoped_refptr
<ui::Reflector
> GpuProcessTransportFactory::CreateReflector(
237 ui::Compositor
* source
,
239 PerCompositorData
* data
= per_compositor_data_
[source
];
242 data
->reflector
= new ReflectorImpl(source
,
244 &output_surface_map_
,
245 GetCompositorMessageLoop(),
247 return data
->reflector
;
250 void GpuProcessTransportFactory::RemoveReflector(
251 scoped_refptr
<ui::Reflector
> reflector
) {
252 ReflectorImpl
* reflector_impl
=
253 static_cast<ReflectorImpl
*>(reflector
.get());
254 PerCompositorData
* data
=
255 per_compositor_data_
[reflector_impl
->mirrored_compositor()];
257 data
->reflector
->Shutdown();
258 data
->reflector
= NULL
;
261 void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor
* compositor
) {
262 PerCompositorDataMap::iterator it
= per_compositor_data_
.find(compositor
);
263 if (it
== per_compositor_data_
.end())
265 PerCompositorData
* data
= it
->second
;
267 GpuSurfaceTracker::Get()->RemoveSurface(data
->surface_id
);
269 per_compositor_data_
.erase(it
);
270 if (per_compositor_data_
.empty()) {
271 // Destroying the GLHelper may cause some async actions to be cancelled,
272 // causing things to request a new GLHelper. Due to crbug.com/176091 the
273 // GLHelper created in this case would be lost/leaked if we just reset()
274 // on the |gl_helper_| variable directly. So instead we call reset() on a
276 scoped_ptr
<GLHelper
> helper
= gl_helper_
.Pass();
278 // If there are any observer left at this point, make sure they clean up
279 // before we destroy the GLHelper.
281 ImageTransportFactoryObserver
, observer_list_
, OnLostResources());
284 DCHECK(!gl_helper_
) << "Destroying the GLHelper should not cause a new "
285 "GLHelper to be created.";
289 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
291 cc::SharedBitmapManager
* GpuProcessTransportFactory::GetSharedBitmapManager() {
292 return HostSharedBitmapManager::current();
295 ui::ContextFactory
* GpuProcessTransportFactory::GetContextFactory() {
299 base::MessageLoopProxy
* GpuProcessTransportFactory::GetCompositorMessageLoop() {
300 if (!compositor_thread_
)
302 return compositor_thread_
->message_loop_proxy();
305 gfx::GLSurfaceHandle
GpuProcessTransportFactory::GetSharedSurfaceHandle() {
306 gfx::GLSurfaceHandle handle
= gfx::GLSurfaceHandle(
307 gfx::kNullPluginWindow
, gfx::TEXTURE_TRANSPORT
);
308 handle
.parent_client_id
=
309 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
313 GLHelper
* GpuProcessTransportFactory::GetGLHelper() {
314 if (!gl_helper_
&& !per_compositor_data_
.empty()) {
315 scoped_refptr
<cc::ContextProvider
> provider
=
316 SharedMainThreadContextProvider();
318 gl_helper_
.reset(new GLHelper(provider
->ContextGL(),
319 provider
->ContextSupport()));
321 return gl_helper_
.get();
324 void GpuProcessTransportFactory::AddObserver(
325 ImageTransportFactoryObserver
* observer
) {
326 observer_list_
.AddObserver(observer
);
329 void GpuProcessTransportFactory::RemoveObserver(
330 ImageTransportFactoryObserver
* observer
) {
331 observer_list_
.RemoveObserver(observer
);
334 #if defined(OS_MACOSX)
335 void GpuProcessTransportFactory::OnSurfaceDisplayed(int surface_id
) {
336 BrowserCompositorOutputSurface
* surface
= output_surface_map_
.Lookup(
339 surface
->OnSurfaceDisplayed();
343 scoped_refptr
<cc::ContextProvider
>
344 GpuProcessTransportFactory::SharedMainThreadContextProvider() {
345 if (shared_main_thread_contexts_
.get())
346 return shared_main_thread_contexts_
;
348 // In threaded compositing mode, we have to create our own context for the
349 // main thread since the compositor's context will be bound to the
350 // compositor thread. When not in threaded mode, we still need a separate
351 // context so that skia and gl_helper don't step on each other.
352 shared_main_thread_contexts_
= ContextProviderCommandBuffer::Create(
353 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
354 "Offscreen-MainThread");
356 if (shared_main_thread_contexts_
) {
357 shared_main_thread_contexts_
->SetLostContextCallback(
358 base::Bind(&GpuProcessTransportFactory::
359 OnLostMainThreadSharedContextInsideCallback
,
360 callback_factory_
.GetWeakPtr()));
361 if (!shared_main_thread_contexts_
->BindToCurrentThread())
362 shared_main_thread_contexts_
= NULL
;
364 return shared_main_thread_contexts_
;
367 GpuProcessTransportFactory::PerCompositorData
*
368 GpuProcessTransportFactory::CreatePerCompositorData(
369 ui::Compositor
* compositor
) {
370 DCHECK(!per_compositor_data_
[compositor
]);
372 gfx::AcceleratedWidget widget
= compositor
->widget();
373 GpuSurfaceTracker
* tracker
= GpuSurfaceTracker::Get();
375 PerCompositorData
* data
= new PerCompositorData
;
376 data
->surface_id
= tracker
->AddSurfaceForNativeWidget(widget
);
377 tracker
->SetSurfaceHandle(
379 gfx::GLSurfaceHandle(widget
, gfx::NATIVE_DIRECT
));
381 per_compositor_data_
[compositor
] = data
;
386 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
387 GpuProcessTransportFactory::CreateContextCommon(int surface_id
) {
388 if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
389 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
390 blink::WebGraphicsContext3D::Attributes attrs
;
391 attrs
.shareResources
= true;
393 attrs
.stencil
= false;
394 attrs
.antialias
= false;
395 attrs
.noAutomaticFlushes
= true;
396 bool lose_context_when_out_of_memory
= true;
397 CauseForGpuLaunch cause
=
398 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE
;
399 scoped_refptr
<GpuChannelHost
> gpu_channel_host(
400 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause
));
401 if (!gpu_channel_host
) {
402 LOG(ERROR
) << "Failed to establish GPU channel.";
403 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
405 GURL
url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
406 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context(
407 new WebGraphicsContext3DCommandBufferImpl(
410 gpu_channel_host
.get(),
412 lose_context_when_out_of_memory
,
413 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
415 return context
.Pass();
418 void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
419 base::MessageLoop::current()->PostTask(
421 base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext
,
422 callback_factory_
.GetWeakPtr()));
425 void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
426 LOG(ERROR
) << "Lost UI shared context.";
428 // Keep old resources around while we call the observers, but ensure that
429 // new resources are created if needed.
430 // Kill shared contexts for both threads in tandem so they are always in
431 // the same share group.
432 scoped_refptr
<cc::ContextProvider
> lost_shared_main_thread_contexts
=
433 shared_main_thread_contexts_
;
434 shared_main_thread_contexts_
= NULL
;
436 scoped_ptr
<GLHelper
> lost_gl_helper
= gl_helper_
.Pass();
438 FOR_EACH_OBSERVER(ImageTransportFactoryObserver
,
442 // Kill things that use the shared context before killing the shared context.
443 lost_gl_helper
.reset();
444 lost_shared_main_thread_contexts
= NULL
;
447 } // namespace content