1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/congestion_control/pacing_sender.h"
9 PacingSender::PacingSender(SendAlgorithmInterface
* sender
,
10 QuicTime::Delta alarm_granularity
,
11 uint32 initial_packet_burst
)
13 alarm_granularity_(alarm_granularity
),
14 initial_packet_burst_(initial_packet_burst
),
15 burst_tokens_(initial_packet_burst
),
16 last_delayed_packet_sent_time_(QuicTime::Zero()),
17 next_packet_send_time_(QuicTime::Zero()),
18 was_last_send_delayed_(false) {
21 PacingSender::~PacingSender() {}
23 void PacingSender::SetFromConfig(const QuicConfig
& config
, bool is_server
) {
24 sender_
->SetFromConfig(config
, is_server
);
27 void PacingSender::SetNumEmulatedConnections(int num_connections
) {
28 sender_
->SetNumEmulatedConnections(num_connections
);
31 void PacingSender::OnIncomingQuicCongestionFeedbackFrame(
32 const QuicCongestionFeedbackFrame
& feedback
,
33 QuicTime feedback_receive_time
) {
34 sender_
->OnIncomingQuicCongestionFeedbackFrame(
35 feedback
, feedback_receive_time
);
38 void PacingSender::OnCongestionEvent(bool rtt_updated
,
39 QuicByteCount bytes_in_flight
,
40 const CongestionVector
& acked_packets
,
41 const CongestionVector
& lost_packets
) {
42 sender_
->OnCongestionEvent(
43 rtt_updated
, bytes_in_flight
, acked_packets
, lost_packets
);
46 bool PacingSender::OnPacketSent(
48 QuicByteCount bytes_in_flight
,
49 QuicPacketSequenceNumber sequence_number
,
51 HasRetransmittableData has_retransmittable_data
) {
52 const bool in_flight
=
53 sender_
->OnPacketSent(sent_time
, bytes_in_flight
, sequence_number
,
54 bytes
, has_retransmittable_data
);
55 if (has_retransmittable_data
!= HAS_RETRANSMITTABLE_DATA
) {
58 if (burst_tokens_
> 0) {
60 was_last_send_delayed_
= false;
61 last_delayed_packet_sent_time_
= QuicTime::Zero();
62 next_packet_send_time_
= QuicTime::Zero();
65 // The next packet should be sent as soon as the current packets has been
67 QuicTime::Delta delay
= PacingRate().TransferTime(bytes
);
68 // If the last send was delayed, and the alarm took a long time to get
69 // invoked, allow the connection to make up for lost time.
70 if (was_last_send_delayed_
) {
71 next_packet_send_time_
= next_packet_send_time_
.Add(delay
);
72 // The send was application limited if it takes longer than the
73 // pacing delay between sent packets.
74 const bool application_limited
=
75 last_delayed_packet_sent_time_
.IsInitialized() &&
76 sent_time
> last_delayed_packet_sent_time_
.Add(delay
);
77 const bool making_up_for_lost_time
= next_packet_send_time_
<= sent_time
;
78 // As long as we're making up time and not application limited,
79 // continue to consider the packets delayed, allowing the packets to be
81 if (making_up_for_lost_time
&& !application_limited
) {
82 last_delayed_packet_sent_time_
= sent_time
;
84 was_last_send_delayed_
= false;
85 last_delayed_packet_sent_time_
= QuicTime::Zero();
88 next_packet_send_time_
=
89 QuicTime::Max(next_packet_send_time_
.Add(delay
),
90 sent_time
.Add(delay
).Subtract(alarm_granularity_
));
95 void PacingSender::OnRetransmissionTimeout(bool packets_retransmitted
) {
96 sender_
->OnRetransmissionTimeout(packets_retransmitted
);
99 void PacingSender::RevertRetransmissionTimeout() {
100 sender_
->RevertRetransmissionTimeout();
103 QuicTime::Delta
PacingSender::TimeUntilSend(
105 QuicByteCount bytes_in_flight
,
106 HasRetransmittableData has_retransmittable_data
) const {
107 QuicTime::Delta time_until_send
=
108 sender_
->TimeUntilSend(now
, bytes_in_flight
, has_retransmittable_data
);
109 if (bytes_in_flight
== 0) {
110 // Add more burst tokens anytime the connection is entering quiescence.
111 burst_tokens_
= initial_packet_burst_
;
113 if (burst_tokens_
> 0) {
114 // Don't pace if we have burst tokens available.
115 return time_until_send
;
118 if (!time_until_send
.IsZero()) {
119 DCHECK(time_until_send
.IsInfinite());
120 // The underlying sender prevents sending.
121 return time_until_send
;
124 if (has_retransmittable_data
== NO_RETRANSMITTABLE_DATA
) {
125 // Don't pace ACK packets, since they do not count against CWND and do not
126 // cause CWND to grow.
127 return QuicTime::Delta::Zero();
130 // If the next send time is within the alarm granularity, send immediately.
131 // TODO(ianswett): This granularity logic ends up sending more packets than
132 // intended in an effort to make up for lost time that wasn't lost.
133 if (next_packet_send_time_
> now
.Add(alarm_granularity_
)) {
134 DVLOG(1) << "Delaying packet: "
135 << next_packet_send_time_
.Subtract(now
).ToMicroseconds();
136 was_last_send_delayed_
= true;
137 return next_packet_send_time_
.Subtract(now
);
140 DVLOG(1) << "Sending packet now";
141 return QuicTime::Delta::Zero();
144 QuicBandwidth
PacingSender::PacingRate() const {
145 return sender_
->PacingRate();
148 QuicBandwidth
PacingSender::BandwidthEstimate() const {
149 return sender_
->BandwidthEstimate();
152 bool PacingSender::HasReliableBandwidthEstimate() const {
153 return sender_
->HasReliableBandwidthEstimate();
156 QuicTime::Delta
PacingSender::RetransmissionDelay() const {
157 return sender_
->RetransmissionDelay();
160 QuicByteCount
PacingSender::GetCongestionWindow() const {
161 return sender_
->GetCongestionWindow();
164 bool PacingSender::InSlowStart() const {
165 return sender_
->InSlowStart();
168 bool PacingSender::InRecovery() const {
169 return sender_
->InRecovery();
172 QuicByteCount
PacingSender::GetSlowStartThreshold() const {
173 return sender_
->GetSlowStartThreshold();
176 CongestionControlType
PacingSender::GetCongestionControlType() const {
177 return sender_
->GetCongestionControlType();