Landing Recent QUIC changes until 8/19/2015 17:00 UTC.
[chromium-blink-merge.git] / cc / output / bsp_walk_action.cc
blob8a3369416cef04f66aaffb57f5f69e89044669e6
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/bsp_walk_action.h"
7 #include <vector>
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/output/direct_renderer.h"
11 #include "cc/quads/draw_polygon.h"
12 #include "cc/quads/draw_quad.h"
14 namespace cc {
16 BspWalkActionDrawPolygon::BspWalkActionDrawPolygon(
17 DirectRenderer* renderer,
18 DirectRenderer::DrawingFrame* frame,
19 const gfx::Rect& render_pass_scissor,
20 bool using_scissor_as_optimization)
21 : renderer_(renderer),
22 frame_(frame),
23 render_pass_scissor_(render_pass_scissor),
24 using_scissor_as_optimization_(using_scissor_as_optimization) {
27 void BspWalkActionDrawPolygon::operator()(DrawPolygon* item) {
28 gfx::Transform inverse_transform;
29 bool invertible =
30 item->original_ref()
31 ->shared_quad_state->quad_to_target_transform.GetInverse(
32 &inverse_transform);
33 DCHECK(invertible);
34 item->TransformToLayerSpace(inverse_transform);
35 renderer_->DoDrawPolygon(*item, frame_, render_pass_scissor_,
36 using_scissor_as_optimization_);
39 BspWalkActionToVector::BspWalkActionToVector(std::vector<DrawPolygon*>* in_list)
40 : list_(in_list) {
43 void BspWalkActionToVector::operator()(DrawPolygon* item) {
44 list_->push_back(item);
47 } // namespace cc