1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/base/scoped_ptr_vector.h"
15 #include "skia/ext/refptr.h"
16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_f.h"
18 #include "ui/gfx/transform.h"
30 class RenderPassDrawQuad
;
31 class CopyOutputRequest
;
32 class SharedQuadState
;
34 // A list of DrawQuad objects, sorted internally in front-to-back order.
35 class QuadList
: public ScopedPtrVector
<DrawQuad
> {
37 typedef reverse_iterator BackToFrontIterator
;
38 typedef const_reverse_iterator ConstBackToFrontIterator
;
40 inline BackToFrontIterator
BackToFrontBegin() { return rbegin(); }
41 inline BackToFrontIterator
BackToFrontEnd() { return rend(); }
42 inline ConstBackToFrontIterator
BackToFrontBegin() const { return rbegin(); }
43 inline ConstBackToFrontIterator
BackToFrontEnd() const { return rend(); }
46 typedef ScopedPtrVector
<SharedQuadState
> SharedQuadStateList
;
48 class CC_EXPORT RenderPass
{
54 Id(int layer_id
, int index
) : layer_id(layer_id
), index(index
) {}
55 void* AsTracingId() const;
57 bool operator==(const Id
& other
) const {
58 return layer_id
== other
.layer_id
&& index
== other
.index
;
60 bool operator!=(const Id
& other
) const {
61 return !(*this == other
);
63 bool operator<(const Id
& other
) const {
64 return layer_id
< other
.layer_id
||
65 (layer_id
== other
.layer_id
&& index
< other
.index
);
71 static scoped_ptr
<RenderPass
> Create();
72 static scoped_ptr
<RenderPass
> Create(size_t num_layers
);
74 // A shallow copy of the render pass, which does not include its quads or copy
76 scoped_ptr
<RenderPass
> Copy(Id new_id
) const;
78 // A deep copy of the render passes in the list including the quads.
79 static void CopyAll(const ScopedPtrVector
<RenderPass
>& in
,
80 ScopedPtrVector
<RenderPass
>* out
);
83 const gfx::Rect
& output_rect
,
84 const gfx::Rect
& damage_rect
,
85 const gfx::Transform
& transform_to_root_target
);
88 const gfx::Rect
& output_rect
,
89 const gfx::Rect
& damage_rect
,
90 const gfx::Transform
& transform_to_root_target
,
91 bool has_transparent_background
);
93 void AsValueInto(base::debug::TracedValue
* dict
) const;
95 SharedQuadState
* CreateAndAppendSharedQuadState();
96 template <typename DrawQuadType
>
97 DrawQuadType
* CreateAndAppendDrawQuad() {
98 scoped_ptr
<DrawQuadType
> draw_quad
= make_scoped_ptr(new DrawQuadType
);
99 quad_list
.push_back(draw_quad
.template PassAs
<DrawQuad
>());
100 return static_cast<DrawQuadType
*>(quad_list
.back());
103 RenderPassDrawQuad
* CopyFromAndAppendRenderPassDrawQuad(
104 const RenderPassDrawQuad
* quad
,
105 const SharedQuadState
* shared_quad_state
,
106 RenderPass::Id render_pass_id
);
107 DrawQuad
* CopyFromAndAppendDrawQuad(const DrawQuad
* quad
,
108 const SharedQuadState
* shared_quad_state
);
110 // Uniquely identifies the render pass in the compositor's current frame.
113 // These are in the space of the render pass' physical pixels.
114 gfx::Rect output_rect
;
115 gfx::Rect damage_rect
;
117 // Transforms from the origin of the |output_rect| to the origin of the root
118 // render pass' |output_rect|.
119 gfx::Transform transform_to_root_target
;
121 // If false, the pixels in the render pass' texture are all opaque.
122 bool has_transparent_background
;
124 // If non-empty, the renderer should produce a copy of the render pass'
125 // contents as a bitmap, and give a copy of the bitmap to each callback in
126 // this list. This property should not be serialized between compositors, as
127 // it only makes sense in the root compositor.
128 ScopedPtrVector
<CopyOutputRequest
> copy_requests
;
131 SharedQuadStateList shared_quad_state_list
;
134 explicit RenderPass(size_t num_layers
);
138 template <typename DrawQuadType
>
139 DrawQuadType
* CopyFromAndAppendTypedDrawQuad(const DrawQuad
* quad
) {
140 scoped_ptr
<DrawQuadType
> draw_quad
=
141 make_scoped_ptr(new DrawQuadType(*DrawQuadType::MaterialCast(quad
)));
142 quad_list
.push_back(draw_quad
.template PassAs
<DrawQuad
>());
143 return static_cast<DrawQuadType
*>(quad_list
.back());
146 DISALLOW_COPY_AND_ASSIGN(RenderPass
);
151 namespace BASE_HASH_NAMESPACE
{
152 #if defined(COMPILER_MSVC)
153 inline size_t hash_value(const cc::RenderPass::Id
& key
) {
154 return base::HashPair(key
.layer_id
, key
.index
);
156 #elif defined(COMPILER_GCC)
158 struct hash
<cc::RenderPass::Id
> {
159 size_t operator()(cc::RenderPass::Id key
) const {
160 return base::HashPair(key
.layer_id
, key
.index
);
164 #error define a hash function for your compiler
166 } // namespace BASE_HASH_NAMESPACE
169 typedef ScopedPtrVector
<RenderPass
> RenderPassList
;
170 typedef base::hash_map
<RenderPass::Id
, RenderPass
*> RenderPassIdHashMap
;
173 #endif // CC_QUADS_RENDER_PASS_H_