Provide core API permissions to extensions_unittests
[chromium-blink-merge.git] / cc / quads / render_pass_draw_quad.h
blob9cc4ba3d16ba6e6fdd1c9f6ce73424021fa1ee9a
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/filter_operations.h"
12 #include "cc/quads/draw_quad.h"
13 #include "cc/quads/render_pass.h"
14 #include "cc/resources/resource_provider.h"
16 namespace cc {
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
19 public:
20 RenderPassDrawQuad();
21 virtual ~RenderPassDrawQuad();
23 void SetNew(const SharedQuadState* shared_quad_state,
24 const gfx::Rect& rect,
25 const gfx::Rect& visible_rect,
26 RenderPass::Id render_pass_id,
27 ResourceProvider::ResourceId mask_resource_id,
28 const gfx::RectF& mask_uv_rect,
29 const FilterOperations& filters,
30 const gfx::Vector2dF& filters_scale,
31 const FilterOperations& background_filters);
33 void SetAll(const SharedQuadState* shared_quad_state,
34 const gfx::Rect& rect,
35 const gfx::Rect& opaque_rect,
36 const gfx::Rect& visible_rect,
37 bool needs_blending,
38 RenderPass::Id render_pass_id,
39 ResourceProvider::ResourceId mask_resource_id,
40 const gfx::RectF& mask_uv_rect,
41 const FilterOperations& filters,
42 const gfx::Vector2dF& filters_scale,
43 const FilterOperations& background_filters);
45 RenderPass::Id render_pass_id;
46 ResourceProvider::ResourceId mask_resource_id;
47 gfx::RectF mask_uv_rect;
49 // Post-processing filters, applied to the pixels in the render pass' texture.
50 FilterOperations filters;
52 // The scale from layer space of the root layer of the render pass to
53 // the render pass physical pixels. This scale is applied to the filter
54 // parameters for pixel-moving filters. This scale should include
55 // content-to-target-space scale, and device pixel ratio.
56 gfx::Vector2dF filters_scale;
58 // Post-processing filters, applied to the pixels showing through the
59 // background of the render pass, from behind it.
60 FilterOperations background_filters;
62 virtual void IterateResources(const ResourceIteratorCallback& callback)
63 OVERRIDE;
65 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
67 private:
68 virtual void ExtendValue(base::debug::TracedValue* value) const OVERRIDE;
71 } // namespace cc
73 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_