Added GetState, GetManagedProperties, CreateNetwork methods to WiFiService.
[chromium-blink-merge.git] / sandbox / win / src / service_resolver.h
blob00896922049ad45b569a111f97384cb97f57782b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__
6 #define SANDBOX_SRC_SERVICE_RESOLVER_H__
8 #include "sandbox/win/src/nt_internals.h"
9 #include "sandbox/win/src/resolver.h"
11 namespace sandbox {
13 // This is the concrete resolver used to perform service-call type functions
14 // inside ntdll.dll.
15 class ServiceResolverThunk : public ResolverThunk {
16 public:
17 // The service resolver needs a child process to write to.
18 ServiceResolverThunk(HANDLE process, bool relaxed)
19 : process_(process), ntdll_base_(NULL), win2k_(false),
20 relaxed_(relaxed), relative_jump_(0) {}
21 virtual ~ServiceResolverThunk() {}
23 // Implementation of Resolver::Setup.
24 virtual NTSTATUS Setup(const void* target_module,
25 const void* interceptor_module,
26 const char* target_name,
27 const char* interceptor_name,
28 const void* interceptor_entry_point,
29 void* thunk_storage,
30 size_t storage_bytes,
31 size_t* storage_used);
33 // Implementation of Resolver::ResolveInterceptor.
34 virtual NTSTATUS ResolveInterceptor(const void* module,
35 const char* function_name,
36 const void** address);
38 // Implementation of Resolver::ResolveTarget.
39 virtual NTSTATUS ResolveTarget(const void* module,
40 const char* function_name,
41 void** address);
43 // Implementation of Resolver::GetThunkSize.
44 virtual size_t GetThunkSize() const;
46 // Call this to set up ntdll_base_ which will allow for local patches.
47 virtual void AllowLocalPatches();
49 protected:
50 // The unit test will use this member to allow local patch on a buffer.
51 HMODULE ntdll_base_;
53 // Handle of the child process.
54 HANDLE process_;
56 protected:
57 // Keeps track of a Windows 2000 resolver.
58 bool win2k_;
60 private:
61 // Returns true if the code pointer by target_ corresponds to the expected
62 // type of function. Saves that code on the first part of the thunk pointed
63 // by local_thunk (should be directly accessible from the parent).
64 virtual bool IsFunctionAService(void* local_thunk) const;
66 // Performs the actual patch of target_.
67 // local_thunk must be already fully initialized, and the first part must
68 // contain the original code. The real type of this buffer is ServiceFullThunk
69 // (yes, private). remote_thunk (real type ServiceFullThunk), must be
70 // allocated on the child, and will contain the thunk data, after this call.
71 // Returns the apropriate status code.
72 virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk);
74 // Provides basically the same functionality as IsFunctionAService but it
75 // continues even if it does not recognize the function code. remote_thunk
76 // is the address of our memory on the child.
77 bool SaveOriginalFunction(void* local_thunk, void* remote_thunk);
79 // true if we are allowed to patch already-patched functions.
80 bool relaxed_;
81 ULONG relative_jump_;
83 DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk);
86 // This is the concrete resolver used to perform service-call type functions
87 // inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista).
88 class Wow64ResolverThunk : public ServiceResolverThunk {
89 public:
90 // The service resolver needs a child process to write to.
91 Wow64ResolverThunk(HANDLE process, bool relaxed)
92 : ServiceResolverThunk(process, relaxed) {}
93 virtual ~Wow64ResolverThunk() {}
95 private:
96 virtual bool IsFunctionAService(void* local_thunk) const;
98 DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk);
101 // This is the concrete resolver used to perform service-call type functions
102 // inside ntdll.dll on WOW64 for Windows 8.
103 class Wow64W8ResolverThunk : public ServiceResolverThunk {
104 public:
105 // The service resolver needs a child process to write to.
106 Wow64W8ResolverThunk(HANDLE process, bool relaxed)
107 : ServiceResolverThunk(process, relaxed) {}
108 virtual ~Wow64W8ResolverThunk() {}
110 private:
111 virtual bool IsFunctionAService(void* local_thunk) const;
113 DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk);
116 // This is the concrete resolver used to perform service-call type functions
117 // inside ntdll.dll on Windows 2000 and XP pre SP2.
118 class Win2kResolverThunk : public ServiceResolverThunk {
119 public:
120 // The service resolver needs a child process to write to.
121 Win2kResolverThunk(HANDLE process, bool relaxed)
122 : ServiceResolverThunk(process, relaxed) {
123 win2k_ = true;
125 virtual ~Win2kResolverThunk() {}
127 private:
128 virtual bool IsFunctionAService(void* local_thunk) const;
130 DISALLOW_COPY_AND_ASSIGN(Win2kResolverThunk);
133 // This is the concrete resolver used to perform service-call type functions
134 // inside ntdll.dll on Windows 8.
135 class Win8ResolverThunk : public ServiceResolverThunk {
136 public:
137 // The service resolver needs a child process to write to.
138 Win8ResolverThunk(HANDLE process, bool relaxed)
139 : ServiceResolverThunk(process, relaxed) {}
140 virtual ~Win8ResolverThunk() {}
142 private:
143 virtual bool IsFunctionAService(void* local_thunk) const;
145 DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk);
148 } // namespace sandbox
151 #endif // SANDBOX_SRC_SERVICE_RESOLVER_H__