Revert of [Chromecast] Ignore interfaces not used to connect to internet. (patchset...
[chromium-blink-merge.git] / content / common / gpu / gpu_channel_manager.cc
blobcb26cf21072daac96c32490d20a777aed2f8e494
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/gpu/gpu_channel_manager.h"
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "content/common/gpu/gpu_channel.h"
10 #include "content/common/gpu/gpu_memory_buffer_factory.h"
11 #include "content/common/gpu/gpu_memory_manager.h"
12 #include "content/common/gpu/gpu_messages.h"
13 #include "content/common/message_router.h"
14 #include "gpu/command_buffer/common/value_state.h"
15 #include "gpu/command_buffer/service/feature_info.h"
16 #include "gpu/command_buffer/service/gpu_switches.h"
17 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
18 #include "gpu/command_buffer/service/memory_program_cache.h"
19 #include "gpu/command_buffer/service/shader_translator_cache.h"
20 #include "gpu/command_buffer/service/sync_point_manager.h"
21 #include "ipc/message_filter.h"
22 #include "ui/gl/gl_bindings.h"
23 #include "ui/gl/gl_share_group.h"
24 #if defined(USE_OZONE)
25 #include "ui/ozone/public/gpu_platform_support.h"
26 #include "ui/ozone/public/ozone_platform.h"
27 #endif
29 namespace content {
31 namespace {
33 class GpuChannelManagerMessageFilter : public IPC::MessageFilter {
34 public:
35 GpuChannelManagerMessageFilter(
36 GpuMemoryBufferFactory* gpu_memory_buffer_factory)
37 : sender_(NULL), gpu_memory_buffer_factory_(gpu_memory_buffer_factory) {}
39 void OnFilterAdded(IPC::Sender* sender) override {
40 DCHECK(!sender_);
41 sender_ = sender;
44 void OnFilterRemoved() override {
45 DCHECK(sender_);
46 sender_ = NULL;
49 bool OnMessageReceived(const IPC::Message& message) override {
50 DCHECK(sender_);
51 bool handled = true;
52 IPC_BEGIN_MESSAGE_MAP(GpuChannelManagerMessageFilter, message)
53 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer)
54 IPC_MESSAGE_UNHANDLED(handled = false)
55 IPC_END_MESSAGE_MAP()
56 return handled;
59 protected:
60 ~GpuChannelManagerMessageFilter() override {}
62 // GPU IO thread bounces off GpuMsg_CreateGpuMemoryBuffer message, because
63 // the UI thread in the browser process must remain fast at all times.
64 void OnCreateGpuMemoryBuffer(
65 const GpuMsg_CreateGpuMemoryBuffer_Params& params) {
66 TRACE_EVENT2("gpu",
67 "GpuChannelManagerMessageFilter::OnCreateGpuMemoryBuffer",
68 "id", params.id, "client_id", params.client_id);
69 sender_->Send(new GpuHostMsg_GpuMemoryBufferCreated(
70 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
71 params.id, params.size, params.format, params.usage,
72 params.client_id, params.surface_handle)));
75 IPC::Sender* sender_;
76 GpuMemoryBufferFactory* gpu_memory_buffer_factory_;
79 gfx::GpuMemoryBufferType GetGpuMemoryBufferFactoryType() {
80 std::vector<gfx::GpuMemoryBufferType> supported_types;
81 GpuMemoryBufferFactory::GetSupportedTypes(&supported_types);
82 DCHECK(!supported_types.empty());
83 return supported_types[0];
86 } // namespace
88 GpuChannelManager::GpuChannelManager(MessageRouter* router,
89 GpuWatchdog* watchdog,
90 base::MessageLoopProxy* io_message_loop,
91 base::WaitableEvent* shutdown_event,
92 IPC::SyncChannel* channel)
93 : io_message_loop_(io_message_loop),
94 shutdown_event_(shutdown_event),
95 router_(router),
96 gpu_memory_manager_(
97 this,
98 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit),
99 watchdog_(watchdog),
100 sync_point_manager_(gpu::SyncPointManager::Create(false)),
101 gpu_memory_buffer_factory_(
102 GpuMemoryBufferFactory::Create(GetGpuMemoryBufferFactoryType())),
103 channel_(channel),
104 filter_(
105 new GpuChannelManagerMessageFilter(gpu_memory_buffer_factory_.get())),
106 relinquish_resources_pending_(false),
107 weak_factory_(this) {
108 DCHECK(router_);
109 DCHECK(io_message_loop);
110 DCHECK(shutdown_event);
111 channel_->AddFilter(filter_.get());
114 GpuChannelManager::~GpuChannelManager() {
115 gpu_channels_.clear();
116 if (default_offscreen_surface_.get()) {
117 default_offscreen_surface_->Destroy();
118 default_offscreen_surface_ = NULL;
122 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() {
123 if (!program_cache_.get() &&
124 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
125 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) &&
126 !base::CommandLine::ForCurrentProcess()->HasSwitch(
127 switches::kDisableGpuProgramCache)) {
128 program_cache_.reset(new gpu::gles2::MemoryProgramCache());
130 return program_cache_.get();
133 gpu::gles2::ShaderTranslatorCache*
134 GpuChannelManager::shader_translator_cache() {
135 if (!shader_translator_cache_.get())
136 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache;
137 return shader_translator_cache_.get();
140 void GpuChannelManager::RemoveChannel(int client_id) {
141 Send(new GpuHostMsg_DestroyChannel(client_id));
142 gpu_channels_.erase(client_id);
143 CheckRelinquishGpuResources();
146 int GpuChannelManager::GenerateRouteID() {
147 static int last_id = 0;
148 return ++last_id;
151 void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) {
152 router_->AddRoute(routing_id, listener);
155 void GpuChannelManager::RemoveRoute(int32 routing_id) {
156 router_->RemoveRoute(routing_id);
159 GpuChannel* GpuChannelManager::LookupChannel(int32 client_id) {
160 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
161 if (iter == gpu_channels_.end())
162 return NULL;
163 else
164 return iter->second;
167 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
168 bool handled = true;
169 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
170 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
171 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
172 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
173 OnCreateViewCommandBuffer)
174 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
175 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
176 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources, OnRelinquishResources)
177 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
178 IPC_MESSAGE_UNHANDLED(handled = false)
179 IPC_END_MESSAGE_MAP()
180 return handled;
183 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); }
185 void GpuChannelManager::OnEstablishChannel(int client_id,
186 bool share_context,
187 bool allow_future_sync_points) {
188 IPC::ChannelHandle channel_handle;
190 gfx::GLShareGroup* share_group = NULL;
191 gpu::gles2::MailboxManager* mailbox_manager = NULL;
192 if (share_context) {
193 if (!share_group_.get()) {
194 share_group_ = new gfx::GLShareGroup;
195 DCHECK(!mailbox_manager_.get());
196 mailbox_manager_ = new gpu::gles2::MailboxManagerImpl;
198 share_group = share_group_.get();
199 mailbox_manager = mailbox_manager_.get();
202 scoped_ptr<GpuChannel> channel(new GpuChannel(this,
203 watchdog_,
204 share_group,
205 mailbox_manager,
206 client_id,
207 false,
208 allow_future_sync_points));
209 channel->Init(io_message_loop_.get(), shutdown_event_);
210 channel_handle.name = channel->GetChannelName();
212 #if defined(OS_POSIX)
213 // On POSIX, pass the renderer-side FD. Also mark it as auto-close so
214 // that it gets closed after it has been sent.
215 base::ScopedFD renderer_fd = channel->TakeRendererFileDescriptor();
216 DCHECK(renderer_fd.is_valid());
217 channel_handle.socket = base::FileDescriptor(renderer_fd.Pass());
218 #endif
220 gpu_channels_.set(client_id, channel.Pass());
222 Send(new GpuHostMsg_ChannelEstablished(channel_handle));
225 void GpuChannelManager::OnCloseChannel(
226 const IPC::ChannelHandle& channel_handle) {
227 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
228 iter != gpu_channels_.end(); ++iter) {
229 if (iter->second->GetChannelName() == channel_handle.name) {
230 gpu_channels_.erase(iter);
231 CheckRelinquishGpuResources();
232 return;
237 void GpuChannelManager::OnCreateViewCommandBuffer(
238 const gfx::GLSurfaceHandle& window,
239 int32 surface_id,
240 int32 client_id,
241 const GPUCreateCommandBufferConfig& init_params,
242 int32 route_id) {
243 DCHECK(surface_id);
244 CreateCommandBufferResult result = CREATE_COMMAND_BUFFER_FAILED;
246 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
247 if (iter != gpu_channels_.end()) {
248 result = iter->second->CreateViewCommandBuffer(
249 window, surface_id, init_params, route_id);
252 Send(new GpuHostMsg_CommandBufferCreated(result));
255 void GpuChannelManager::DestroyGpuMemoryBuffer(
256 gfx::GpuMemoryBufferId id,
257 int client_id) {
258 io_message_loop_->PostTask(
259 FROM_HERE,
260 base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO,
261 base::Unretained(this),
263 client_id));
266 void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
267 gfx::GpuMemoryBufferId id,
268 int client_id) {
269 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id);
272 void GpuChannelManager::OnDestroyGpuMemoryBuffer(
273 gfx::GpuMemoryBufferId id,
274 int client_id,
275 int32 sync_point) {
276 if (!sync_point) {
277 DestroyGpuMemoryBuffer(id, client_id);
278 } else {
279 sync_point_manager()->AddSyncPointCallback(
280 sync_point,
281 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
282 base::Unretained(this),
284 client_id));
288 void GpuChannelManager::OnUpdateValueState(
289 int client_id, unsigned int target, const gpu::ValueState& state) {
290 // Only pass updated state to the channel corresponding to the
291 // render_widget_host where the event originated.
292 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
293 if (iter != gpu_channels_.end()) {
294 iter->second->HandleUpdateValueState(target, state);
298 void GpuChannelManager::OnLoadedShader(std::string program_proto) {
299 if (program_cache())
300 program_cache()->LoadProgram(program_proto);
303 bool GpuChannelManager::HandleMessagesScheduled() {
304 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
305 iter != gpu_channels_.end(); ++iter) {
306 if (iter->second->handle_messages_scheduled())
307 return true;
309 return false;
312 uint64 GpuChannelManager::MessagesProcessed() {
313 uint64 messages_processed = 0;
315 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
316 iter != gpu_channels_.end(); ++iter) {
317 messages_processed += iter->second->messages_processed();
319 return messages_processed;
322 void GpuChannelManager::LoseAllContexts() {
323 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
324 iter != gpu_channels_.end(); ++iter) {
325 iter->second->MarkAllContextsLost();
327 base::MessageLoop::current()->PostTask(
328 FROM_HERE,
329 base::Bind(&GpuChannelManager::OnLoseAllContexts,
330 weak_factory_.GetWeakPtr()));
333 void GpuChannelManager::OnLoseAllContexts() {
334 gpu_channels_.clear();
335 CheckRelinquishGpuResources();
338 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() {
339 if (!default_offscreen_surface_.get()) {
340 default_offscreen_surface_ =
341 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size());
343 return default_offscreen_surface_.get();
346 void GpuChannelManager::OnRelinquishResources() {
347 relinquish_resources_pending_ = true;
348 CheckRelinquishGpuResources();
351 void GpuChannelManager::CheckRelinquishGpuResources() {
352 if (relinquish_resources_pending_ && gpu_channels_.size() <= 1) {
353 relinquish_resources_pending_ = false;
354 if (default_offscreen_surface_.get()) {
355 default_offscreen_surface_->DestroyAndTerminateDisplay();
356 default_offscreen_surface_ = NULL;
358 #if defined(USE_OZONE)
359 ui::OzonePlatform::GetInstance()
360 ->GetGpuPlatformSupport()
361 ->RelinquishGpuResources(
362 base::Bind(&GpuChannelManager::OnResourcesRelinquished,
363 weak_factory_.GetWeakPtr()));
364 #else
365 OnResourcesRelinquished();
366 #endif
370 void GpuChannelManager::OnResourcesRelinquished() {
371 Send(new GpuHostMsg_ResourcesRelinquished());
374 } // namespace content