1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_ACTIVATION_CONTROLLER_H_
6 #define ASH_WM_ACTIVATION_CONTROLLER_H_
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/compiler_specific.h"
11 #include "base/observer_list.h"
12 #include "base/scoped_observer.h"
13 #include "ui/aura/client/activation_client.h"
14 #include "ui/aura/client/focus_change_observer.h"
15 #include "ui/aura/env_observer.h"
16 #include "ui/aura/window_observer.h"
17 #include "ui/base/events/event_handler.h"
21 class ActivationChangeObserver
;
29 class ActivationControllerDelegate
;
31 // Exported for unit tests.
32 class ASH_EXPORT ActivationController
33 : public aura::client::ActivationClient
,
34 public aura::WindowObserver
,
35 public aura::EnvObserver
,
36 public aura::client::FocusChangeObserver
,
37 public ui::EventHandler
{
39 // The ActivationController takes ownership of |delegate|.
40 ActivationController(aura::client::FocusClient
* focus_client
,
41 ActivationControllerDelegate
* delegate
);
42 virtual ~ActivationController();
44 // Returns true if |window| exists within a container that supports
45 // activation. |event| is the event responsible for initiating the change, or
46 // NULL if there is no event.
47 static aura::Window
* GetActivatableWindow(aura::Window
* window
,
48 const ui::Event
* event
);
50 // Overridden from aura::client::ActivationClient:
51 virtual void AddObserver(
52 aura::client::ActivationChangeObserver
* observer
) OVERRIDE
;
53 virtual void RemoveObserver(
54 aura::client::ActivationChangeObserver
* observer
) OVERRIDE
;
55 virtual void ActivateWindow(aura::Window
* window
) OVERRIDE
;
56 virtual void DeactivateWindow(aura::Window
* window
) OVERRIDE
;
57 virtual aura::Window
* GetActiveWindow() OVERRIDE
;
58 virtual aura::Window
* GetActivatableWindow(aura::Window
* window
) OVERRIDE
;
59 virtual aura::Window
* GetToplevelWindow(aura::Window
* window
) OVERRIDE
;
60 virtual bool OnWillFocusWindow(aura::Window
* window
,
61 const ui::Event
* event
) OVERRIDE
;
62 virtual bool CanActivateWindow(aura::Window
* window
) const OVERRIDE
;
64 // Overridden from aura::WindowObserver:
65 virtual void OnWindowVisibilityChanged(aura::Window
* window
,
66 bool visible
) OVERRIDE
;
67 virtual void OnWindowDestroying(aura::Window
* window
) OVERRIDE
;
69 // Overridden from aura::EnvObserver:
70 virtual void OnWindowInitialized(aura::Window
* window
) OVERRIDE
;
72 // Overridden from aura::client::FocusChangeObserver:
73 virtual void OnWindowFocused(aura::Window
* gained_focus
,
74 aura::Window
* lost_focus
) OVERRIDE
;
77 // Overridden from ui::EventHandler:
78 virtual void OnKeyEvent(ui::KeyEvent
* event
) OVERRIDE
;
79 virtual void OnMouseEvent(ui::MouseEvent
* event
) OVERRIDE
;
80 virtual void OnScrollEvent(ui::ScrollEvent
* event
) OVERRIDE
;
81 virtual void OnTouchEvent(ui::TouchEvent
* event
) OVERRIDE
;
82 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
84 // Implementation of ActivateWindow() with an Event.
85 void ActivateWindowWithEvent(aura::Window
* window
,
86 const ui::Event
* event
);
88 // Shifts activation to the next window, ignoring |window|. Returns the next
90 aura::Window
* ActivateNextWindow(aura::Window
* window
);
92 // Returns the next window that should be activated, ignoring |ignore|.
93 aura::Window
* GetTopmostWindowToActivate(aura::Window
* ignore
) const;
95 // Returns the next window that should be activated in |container| ignoring
96 // the window |ignore|.
97 aura::Window
* GetTopmostWindowToActivateInContainer(
98 aura::Window
* container
,
99 aura::Window
* ignore
) const;
101 // Called from the ActivationController's event handler implementation to
102 // handle focus to the |event|'s target. Not all targets are focusable or
103 // result in focus changes.
104 void FocusWindowWithEvent(const ui::Event
* event
);
106 aura::client::FocusClient
* focus_client_
;
108 // True inside ActivateWindow(). Used to prevent recursion of focus
109 // change notifications causing activation.
110 bool updating_activation_
;
112 aura::Window
* active_window_
;
114 ObserverList
<aura::client::ActivationChangeObserver
> observers_
;
116 ScopedObserver
<aura::Window
, aura::WindowObserver
> observer_manager_
;
118 scoped_ptr
<ActivationControllerDelegate
> delegate_
;
120 DISALLOW_COPY_AND_ASSIGN(ActivationController
);
123 } // namespace internal
126 #endif // ASH_WM_ACTIVATION_CONTROLLER_H_