Only fsync leveldb's directory when the manifest is being updated.
[chromium-blink-merge.git] / ash / wm / boot_splash_screen.cc
blob202ebe28eebccbd4f5b205753a84af22940fdc17
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/boot_splash_screen.h"
7 #include "third_party/skia/include/core/SkBitmap.h"
8 #include "ui/aura/root_window.h"
9 #include "ui/compositor/layer.h"
10 #include "ui/compositor/layer_type.h"
11 #include "ui/compositor/scoped_layer_animation_settings.h"
12 #include "ui/gfx/canvas.h"
14 namespace ash {
15 namespace internal {
17 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer.
18 class BootSplashScreen::CopyHostContentLayerDelegate
19 : public ui::LayerDelegate {
20 public:
21 explicit CopyHostContentLayerDelegate(aura::RootWindow* root_window)
22 : root_window_(root_window) {
25 virtual ~CopyHostContentLayerDelegate() {}
27 // ui::LayerDelegate overrides:
28 virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE {
29 // It'd be safer to copy the area to a canvas in the constructor and then
30 // copy from that canvas to this one here, but this appears to work (i.e. we
31 // only call this before we draw our first frame) and it saves us an extra
32 // copy.
33 // TODO(derat): Instead of copying the data, use GLX_EXT_texture_from_pixmap
34 // to create a zero-copy texture (when possible):
35 // https://codereview.chromium.org/10543125
36 root_window_->CopyAreaToSkCanvas(
37 gfx::Rect(root_window_->GetHostOrigin(), root_window_->GetHostSize()),
38 gfx::Point(), canvas->sk_canvas());
41 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {}
43 virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE {
44 return base::Closure();
47 private:
48 aura::RootWindow* root_window_; // not owned
50 DISALLOW_COPY_AND_ASSIGN(CopyHostContentLayerDelegate);
53 BootSplashScreen::BootSplashScreen(aura::RootWindow* root_window)
54 : layer_delegate_(new CopyHostContentLayerDelegate(root_window)),
55 layer_(new ui::Layer(ui::LAYER_TEXTURED)) {
56 layer_->set_delegate(layer_delegate_.get());
58 ui::Layer* root_layer = root_window->layer();
59 layer_->SetBounds(gfx::Rect(root_layer->bounds().size()));
60 root_layer->Add(layer_.get());
61 root_layer->StackAtTop(layer_.get());
64 BootSplashScreen::~BootSplashScreen() {
67 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) {
68 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator());
69 settings.SetTransitionDuration(duration);
70 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
71 layer_->SetOpacity(0.0f);
74 } // namespace internal
75 } // namespace ash