1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/shelf/app_list_button.h"
13 #include "ash/shelf/overflow_bubble.h"
14 #include "ash/shelf/overflow_bubble_view.h"
15 #include "ash/shelf/shelf.h"
16 #include "ash/shelf/shelf_button.h"
17 #include "ash/shelf/shelf_constants.h"
18 #include "ash/shelf/shelf_icon_observer.h"
19 #include "ash/shelf/shelf_item_delegate_manager.h"
20 #include "ash/shelf/shelf_layout_manager.h"
21 #include "ash/shelf/shelf_model.h"
22 #include "ash/shelf/shelf_tooltip_manager.h"
23 #include "ash/shelf/shelf_widget.h"
24 #include "ash/shell.h"
25 #include "ash/shell_window_ids.h"
26 #include "ash/test/ash_test_base.h"
27 #include "ash/test/overflow_bubble_view_test_api.h"
28 #include "ash/test/shelf_test_api.h"
29 #include "ash/test/shelf_view_test_api.h"
30 #include "ash/test/shell_test_api.h"
31 #include "ash/test/test_shelf_delegate.h"
32 #include "ash/test/test_shelf_item_delegate.h"
33 #include "base/basictypes.h"
34 #include "base/compiler_specific.h"
35 #include "base/memory/scoped_ptr.h"
36 #include "base/strings/string_number_conversions.h"
37 #include "base/test/histogram_tester.h"
38 #include "base/test/user_action_tester.h"
39 #include "base/time/time.h"
40 #include "ui/aura/test/aura_test_base.h"
41 #include "ui/aura/window.h"
42 #include "ui/aura/window_event_dispatcher.h"
43 #include "ui/base/l10n/l10n_util.h"
44 #include "ui/compositor/layer.h"
45 #include "ui/events/event.h"
46 #include "ui/events/event_constants.h"
47 #include "ui/events/event_utils.h"
48 #include "ui/events/test/event_generator.h"
49 #include "ui/gfx/geometry/point.h"
50 #include "ui/views/view_model.h"
51 #include "ui/views/widget/widget.h"
52 #include "ui/views/widget/widget_delegate.h"
53 #include "ui/wm/core/coordinate_conversion.h"
58 ////////////////////////////////////////////////////////////////////////////////
59 // ShelfIconObserver tests.
61 class TestShelfIconObserver
: public ShelfIconObserver
{
63 explicit TestShelfIconObserver(Shelf
* shelf
)
65 change_notified_(false) {
67 shelf_
->AddIconObserver(this);
70 ~TestShelfIconObserver() override
{
72 shelf_
->RemoveIconObserver(this);
75 // ShelfIconObserver implementation.
76 void OnShelfIconPositionsChanged() override
{ change_notified_
= true; }
78 int change_notified() const { return change_notified_
; }
79 void Reset() { change_notified_
= false; }
83 bool change_notified_
;
85 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver
);
88 class ShelfViewIconObserverTest
: public AshTestBase
{
90 ShelfViewIconObserverTest() {}
91 ~ShelfViewIconObserverTest() override
{}
93 void SetUp() override
{
95 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
96 observer_
.reset(new TestShelfIconObserver(shelf
));
98 shelf_view_test_
.reset(
99 new ShelfViewTestAPI(ShelfTestAPI(shelf
).shelf_view()));
100 shelf_view_test_
->SetAnimationDuration(1);
103 void TearDown() override
{
105 AshTestBase::TearDown();
108 TestShelfIconObserver
* observer() { return observer_
.get(); }
110 ShelfViewTestAPI
* shelf_view_test() {
111 return shelf_view_test_
.get();
114 Shelf
* ShelfForSecondaryDisplay() {
115 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
119 scoped_ptr
<TestShelfIconObserver
> observer_
;
120 scoped_ptr
<ShelfViewTestAPI
> shelf_view_test_
;
122 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest
);
125 // TestShelfItemDelegate which tracks whether it gets selected.
126 class ShelfItemSelectionTracker
: public TestShelfItemDelegate
{
128 ShelfItemSelectionTracker()
129 : TestShelfItemDelegate(NULL
),
131 item_selected_action_(kNoAction
) {}
133 ~ShelfItemSelectionTracker() override
{}
135 // Resets to the initial state.
136 void Reset() { selected_
= false; }
138 void set_item_selected_action(
139 ShelfItemDelegate::PerformedAction item_selected_action
) {
140 item_selected_action_
= item_selected_action
;
143 // Returns true if the delegate was selected.
148 // TestShelfItemDelegate:
149 ShelfItemDelegate::PerformedAction
ItemSelected(
150 const ui::Event
& event
) override
{
152 return item_selected_action_
;
158 // The action returned from ItemSelected(const ui::Event&).
159 ShelfItemDelegate::PerformedAction item_selected_action_
;
161 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker
);
164 TEST_F(ShelfViewIconObserverTest
, AddRemove
) {
165 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
166 ASSERT_TRUE(shelf_delegate
);
168 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
169 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
170 params
.bounds
= gfx::Rect(0, 0, 200, 200);
171 params
.context
= CurrentContext();
173 scoped_ptr
<views::Widget
> widget(new views::Widget());
174 widget
->Init(params
);
175 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
176 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
177 EXPECT_TRUE(observer()->change_notified());
181 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
182 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
183 EXPECT_TRUE(observer()->change_notified());
187 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
189 #define MAYBE_AddRemoveWithMultipleDisplays \
190 DISABLED_AddRemoveWithMultipleDisplays
192 #define MAYBE_AddRemoveWithMultipleDisplays \
193 AddRemoveWithMultipleDisplays
195 // Make sure creating/deleting an window on one displays notifies a
196 // shelf on external display as well as one on primary.
197 TEST_F(ShelfViewIconObserverTest
, MAYBE_AddRemoveWithMultipleDisplays
) {
198 UpdateDisplay("400x400,400x400");
199 TestShelfIconObserver
second_observer(ShelfForSecondaryDisplay());
201 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
202 ASSERT_TRUE(shelf_delegate
);
204 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
205 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
206 params
.bounds
= gfx::Rect(0, 0, 200, 200);
207 params
.context
= CurrentContext();
209 scoped_ptr
<views::Widget
> widget(new views::Widget());
210 widget
->Init(params
);
211 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
212 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
213 EXPECT_TRUE(observer()->change_notified());
214 EXPECT_TRUE(second_observer
.change_notified());
216 second_observer
.Reset();
218 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
219 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
220 EXPECT_TRUE(observer()->change_notified());
221 EXPECT_TRUE(second_observer
.change_notified());
224 second_observer
.Reset();
227 TEST_F(ShelfViewIconObserverTest
, BoundsChanged
) {
228 ShelfWidget
* widget
= Shell::GetPrimaryRootWindowController()->shelf();
229 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
230 gfx::Size shelf_size
= widget
->GetWindowBoundsInScreen().size();
231 shelf_size
.set_width(shelf_size
.width() / 2);
232 ASSERT_GT(shelf_size
.width(), 0);
233 shelf
->SetShelfViewBounds(gfx::Rect(shelf_size
));
234 // No animation happens for ShelfView bounds change.
235 EXPECT_TRUE(observer()->change_notified());
239 ////////////////////////////////////////////////////////////////////////////////
242 // A ShelfDelegate test double that will always convert between ShelfIDs and app
243 // ids. This does not support pinning and unpinning operations however CanPin()
244 // will return true and the return value of IsAppPinned(...) is configurable.
245 class TestShelfDelegateForShelfView
: public ShelfDelegate
{
247 explicit TestShelfDelegateForShelfView(ShelfModel
* model
)
249 ~TestShelfDelegateForShelfView() override
{}
251 void set_is_app_pinned(bool is_pinned
) { is_app_pinned_
= is_pinned
; }
253 // ShelfDelegate overrides:
254 void OnShelfCreated(Shelf
* shelf
) override
{}
256 void OnShelfDestroyed(Shelf
* shelf
) override
{}
258 ShelfID
GetShelfIDForAppID(const std::string
& app_id
) override
{
260 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
264 bool HasShelfIDToAppIDMapping(ShelfID id
) const override
{ return true; }
266 const std::string
& GetAppIDForShelfID(ShelfID id
) override
{
267 // Use |app_id_| member variable because returning a reference to local
268 // variable is not allowed.
269 app_id_
= base::IntToString(id
);
273 void PinAppWithID(const std::string
& app_id
) override
{ NOTREACHED(); }
275 bool IsAppPinned(const std::string
& app_id
) override
{
276 return is_app_pinned_
;
279 bool CanPin() const override
{ return true; }
281 void UnpinAppWithID(const std::string
& app_id
) override
{ NOTREACHED(); }
286 // Tracks whether apps are pinned or not.
287 bool is_app_pinned_
= false;
289 // Temp member variable for returning a value. See the comment in the
290 // GetAppIDForShelfID().
293 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView
);
296 class ShelfViewTest
: public AshTestBase
{
299 kTimeBetweenWindowMinimizedAndActivatedActionsHistogramName
;
305 item_manager_(NULL
) {}
306 ~ShelfViewTest() override
{}
308 void SetUp() override
{
309 AshTestBase::SetUp();
310 test::ShellTestApi
test_api(Shell::GetInstance());
311 model_
= test_api
.shelf_model();
312 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
313 shelf_view_
= ShelfTestAPI(shelf
).shelf_view();
315 // The bounds should be big enough for 4 buttons + overflow chevron.
316 shelf_view_
->SetBounds(0, 0, 500, kShelfSize
);
318 test_api_
.reset(new ShelfViewTestAPI(shelf_view_
));
319 test_api_
->SetAnimationDuration(1); // Speeds up animation for test.
321 ReplaceShelfDelegate();
323 item_manager_
= Shell::GetInstance()->shelf_item_delegate_manager();
324 DCHECK(item_manager_
);
326 // Add browser shortcut shelf item at index 0 for test.
327 AddBrowserShortcut();
330 void TearDown() override
{
331 shelf_delegate_
= nullptr;
333 AshTestBase::TearDown();
337 void CreateAndSetShelfItemDelegateForID(ShelfID id
) {
338 scoped_ptr
<ShelfItemDelegate
> delegate(new TestShelfItemDelegate(NULL
));
339 item_manager_
->SetShelfItemDelegate(id
, delegate
.Pass());
342 ShelfID
AddBrowserShortcut() {
343 ShelfItem browser_shortcut
;
344 browser_shortcut
.type
= TYPE_BROWSER_SHORTCUT
;
346 ShelfID id
= model_
->next_id();
347 model_
->AddAt(browser_index_
, browser_shortcut
);
348 CreateAndSetShelfItemDelegateForID(id
);
349 test_api_
->RunMessageLoopUntilAnimationsDone();
353 ShelfID
AddAppShortcut() {
355 item
.type
= TYPE_APP_SHORTCUT
;
356 item
.status
= STATUS_CLOSED
;
358 ShelfID id
= model_
->next_id();
360 CreateAndSetShelfItemDelegateForID(id
);
361 test_api_
->RunMessageLoopUntilAnimationsDone();
366 ShelfID id
= AddPanelNoWait();
367 test_api_
->RunMessageLoopUntilAnimationsDone();
371 ShelfID
AddPlatformAppNoWait() {
373 item
.type
= TYPE_PLATFORM_APP
;
374 item
.status
= STATUS_RUNNING
;
376 ShelfID id
= model_
->next_id();
378 CreateAndSetShelfItemDelegateForID(id
);
382 ShelfID
AddPanelNoWait() {
384 item
.type
= TYPE_APP_PANEL
;
385 item
.status
= STATUS_RUNNING
;
387 ShelfID id
= model_
->next_id();
389 CreateAndSetShelfItemDelegateForID(id
);
393 ShelfID
AddPlatformApp() {
394 ShelfID id
= AddPlatformAppNoWait();
395 test_api_
->RunMessageLoopUntilAnimationsDone();
399 void RemoveByID(ShelfID id
) {
400 model_
->RemoveItemAt(model_
->ItemIndexByID(id
));
401 test_api_
->RunMessageLoopUntilAnimationsDone();
404 ShelfButton
* GetButtonByID(ShelfID id
) {
405 int index
= model_
->ItemIndexByID(id
);
406 return test_api_
->GetButton(index
);
409 ShelfItem
GetItemByID(ShelfID id
) {
410 ShelfItems::const_iterator items
= model_
->ItemByID(id
);
415 const std::vector
<std::pair
<ShelfID
, views::View
*> >& id_map
) {
416 size_t map_index
= 0;
417 for (size_t model_index
= 0;
418 model_index
< model_
->items().size();
420 ShelfItem item
= model_
->items()[model_index
];
421 ShelfID id
= item
.id
;
422 EXPECT_EQ(id_map
[map_index
].first
, id
);
423 EXPECT_EQ(id_map
[map_index
].second
, GetButtonByID(id
));
426 ASSERT_EQ(map_index
, id_map
.size());
429 void VerifyShelfItemBoundsAreValid() {
430 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
431 if (test_api_
->GetButton(i
)) {
432 gfx::Rect shelf_view_bounds
= shelf_view_
->GetLocalBounds();
433 gfx::Rect item_bounds
= test_api_
->GetBoundsByIndex(i
);
434 EXPECT_GE(item_bounds
.x(), 0);
435 EXPECT_GE(item_bounds
.y(), 0);
436 EXPECT_LE(item_bounds
.right(), shelf_view_bounds
.width());
437 EXPECT_LE(item_bounds
.bottom(), shelf_view_bounds
.height());
442 ShelfButton
* SimulateButtonPressed(ShelfButtonHost::Pointer pointer
,
444 ShelfButtonHost
* button_host
= shelf_view_
;
445 ShelfButton
* button
= test_api_
->GetButton(button_index
);
446 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
, gfx::Point(),
447 button
->GetBoundsInScreen().origin(),
448 ui::EventTimeForNow(), 0, 0);
449 button_host
->PointerPressedOnButton(button
, pointer
, click_event
);
453 // Simulates a single mouse click.
454 void SimulateClick(int button_index
) {
455 ShelfButtonHost
* button_host
= shelf_view_
;
456 ShelfButton
* button
=
457 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
458 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
, gfx::Point(),
459 button
->GetBoundsInScreen().origin(),
460 ui::EventTimeForNow(), 0, 0);
461 test_api_
->ButtonPressed(button
, release_event
);
462 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
465 // Simulates the second click of a double click.
466 void SimulateDoubleClick(int button_index
) {
467 ShelfButtonHost
* button_host
= shelf_view_
;
468 ShelfButton
* button
=
469 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
470 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
, gfx::Point(),
471 button
->GetBoundsInScreen().origin(),
472 ui::EventTimeForNow(), ui::EF_IS_DOUBLE_CLICK
,
474 test_api_
->ButtonPressed(button
, release_event
);
475 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
478 views::View
* SimulateDrag(ShelfButtonHost::Pointer pointer
,
480 int destination_index
) {
481 ShelfButtonHost
* button_host
= shelf_view_
;
482 views::View
* button
= SimulateButtonPressed(pointer
, button_index
);
485 views::View
* destination
= test_api_
->GetButton(destination_index
);
486 ui::MouseEvent
drag_event(
487 ui::ET_MOUSE_DRAGGED
, gfx::Point(destination
->x() - button
->x(),
488 destination
->y() - button
->y()),
489 destination
->GetBoundsInScreen().origin(), ui::EventTimeForNow(), 0, 0);
490 button_host
->PointerDraggedOnButton(button
, pointer
, drag_event
);
494 void SetupForDragTest(
495 std::vector
<std::pair
<ShelfID
, views::View
*> >* id_map
) {
496 // Initialize |id_map| with the automatically-created shelf buttons.
497 for (size_t i
= 0; i
< model_
->items().size(); ++i
) {
498 ShelfButton
* button
= test_api_
->GetButton(i
);
499 id_map
->push_back(std::make_pair(model_
->items()[i
].id
, button
));
501 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
503 // Add 5 app shelf buttons for testing.
504 for (int i
= 0; i
< 5; ++i
) {
505 ShelfID id
= AddAppShortcut();
506 // App Icon is located at index 0, and browser shortcut is located at
507 // index 1. So we should start to add app shortcut at index 2.
508 id_map
->insert(id_map
->begin() + (i
+ browser_index_
+ 1),
509 std::make_pair(id
, GetButtonByID(id
)));
511 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
514 views::View
* GetTooltipAnchorView() {
515 return shelf_view_
->tooltip_manager()->anchor_
;
518 void AddButtonsUntilOverflow() {
520 while (!test_api_
->IsOverflowButtonVisible()) {
523 ASSERT_LT(items_added
, 10000);
528 shelf_view_
->tooltip_manager()->ShowInternal();
531 void TestDraggingAnItemFromOverflowToShelf(bool cancel
) {
532 test_api_
->ShowOverflowBubble();
533 ASSERT_TRUE(test_api_
->overflow_bubble() &&
534 test_api_
->overflow_bubble()->IsShowing());
536 ash::test::ShelfViewTestAPI
test_api_for_overflow(
537 test_api_
->overflow_bubble()->shelf_view());
539 int total_item_count
= model_
->item_count();
541 int last_visible_item_id_in_shelf
=
542 GetItemId(test_api_
->GetLastVisibleIndex());
543 int second_last_visible_item_id_in_shelf
=
544 GetItemId(test_api_
->GetLastVisibleIndex() - 1);
545 int first_visible_item_id_in_overflow
=
546 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex());
547 int second_last_visible_item_id_in_overflow
=
548 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1);
550 int drag_item_index
=
551 test_api_for_overflow
.GetLastVisibleIndex();
552 ShelfID drag_item_id
= GetItemId(drag_item_index
);
553 ShelfButton
* drag_button
= test_api_for_overflow
.GetButton(drag_item_index
);
554 gfx::Point center_point_of_drag_item
=
555 drag_button
->GetBoundsInScreen().CenterPoint();
557 ui::test::EventGenerator
generator(ash::Shell::GetPrimaryRootWindow(),
558 center_point_of_drag_item
);
559 // Rip an item off to OverflowBubble.
560 generator
.PressLeftButton();
561 gfx::Point
rip_off_point(center_point_of_drag_item
.x(), 0);
562 generator
.MoveMouseTo(rip_off_point
);
563 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
564 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
565 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
567 // Move a dragged item into Shelf at |drop_index|.
569 gfx::Point drop_point
=
570 test_api_
->GetButton(drop_index
)->GetBoundsInScreen().CenterPoint();
571 int item_width
= test_api_for_overflow
.GetButtonSize();
572 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
574 gfx::Point
modified_drop_point(drop_point
.x() - item_width
/ 4,
576 generator
.MoveMouseTo(modified_drop_point
);
577 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
578 test_api_
->RunMessageLoopUntilAnimationsDone();
579 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
580 ASSERT_TRUE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
583 drag_button
->OnMouseCaptureLost();
585 generator
.ReleaseLeftButton();
587 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
588 test_api_
->RunMessageLoopUntilAnimationsDone();
589 ASSERT_FALSE(test_api_for_overflow
.IsRippedOffFromShelf());
590 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
592 // Compare pre-stored items' id with newly positioned items' after dragging
593 // is canceled or finished.
595 EXPECT_EQ(last_visible_item_id_in_shelf
,
596 GetItemId(test_api_
->GetLastVisibleIndex()));
597 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
598 GetItemId(test_api_
->GetLastVisibleIndex() - 1));
599 EXPECT_EQ(first_visible_item_id_in_overflow
,
600 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
601 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
602 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1));
604 EXPECT_EQ(drag_item_id
, GetItemId(drop_index
));
605 EXPECT_EQ(total_item_count
, model_
->item_count());
606 EXPECT_EQ(last_visible_item_id_in_shelf
,
607 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
608 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
609 GetItemId(test_api_
->GetLastVisibleIndex()));
610 EXPECT_EQ(first_visible_item_id_in_overflow
,
611 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex() + 1));
612 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
613 GetItemId(test_api_for_overflow
.GetLastVisibleIndex()));
617 // Returns the item's ShelfID at |index|.
618 ShelfID
GetItemId(int index
) {
620 return model_
->items()[index
].id
;
623 void ReplaceShelfDelegate() {
624 // Replace ShelfDelegate.
625 test::ShellTestApi
shell_test_api(Shell::GetInstance());
626 shell_test_api
.SetShelfDelegate(NULL
);
627 shelf_delegate_
= new TestShelfDelegateForShelfView(model_
);
628 shell_test_api
.SetShelfDelegate(shelf_delegate_
);
629 test::ShelfTestAPI(Shelf::ForPrimaryDisplay())
630 .SetShelfDelegate(shelf_delegate_
);
631 test_api_
->SetShelfDelegate(shelf_delegate_
);
635 ShelfView
* shelf_view_
;
637 ShelfItemDelegateManager
* item_manager_
;
639 // Owned by ash::Shell.
640 TestShelfDelegateForShelfView
* shelf_delegate_
;
642 scoped_ptr
<ShelfViewTestAPI
> test_api_
;
645 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest
);
649 ShelfViewTest::kTimeBetweenWindowMinimizedAndActivatedActionsHistogramName
=
650 ShelfButtonPressedMetricTracker::
651 kTimeBetweenWindowMinimizedAndActivatedActionsHistogramName
;
653 class ScopedTextDirectionChange
{
655 explicit ScopedTextDirectionChange(bool is_rtl
) : is_rtl_(is_rtl
) {
656 original_locale_
= l10n_util::GetApplicationLocale(std::string());
658 base::i18n::SetICUDefaultLocale("he");
659 CheckTextDirectionIsCorrect();
662 ~ScopedTextDirectionChange() {
664 base::i18n::SetICUDefaultLocale(original_locale_
);
668 void CheckTextDirectionIsCorrect() {
669 ASSERT_EQ(is_rtl_
, base::i18n::IsRTL());
673 std::string original_locale_
;
676 class ShelfViewTextDirectionTest
677 : public ShelfViewTest
,
678 public testing::WithParamInterface
<bool> {
680 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
681 virtual ~ShelfViewTextDirectionTest() {}
683 void SetUp() override
{ ShelfViewTest::SetUp(); }
685 void TearDown() override
{ ShelfViewTest::TearDown(); }
688 ScopedTextDirectionChange text_direction_change_
;
690 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest
);
693 // Checks that the ideal item icon bounds match the view's bounds in the screen
694 // in both LTR and RTL.
695 TEST_P(ShelfViewTextDirectionTest
, IdealBoundsOfItemIcon
) {
696 ShelfID id
= AddPlatformApp();
697 ShelfButton
* button
= GetButtonByID(id
);
698 gfx::Rect item_bounds
= button
->GetBoundsInScreen();
699 gfx::Point icon_offset
= button
->GetIconBounds().origin();
700 item_bounds
.Offset(icon_offset
.OffsetFromOrigin());
701 gfx::Rect ideal_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(id
);
702 gfx::Point screen_origin
;
703 views::View::ConvertPointToScreen(shelf_view_
, &screen_origin
);
704 ideal_bounds
.Offset(screen_origin
.x(), screen_origin
.y());
705 EXPECT_EQ(item_bounds
.x(), ideal_bounds
.x());
706 EXPECT_EQ(item_bounds
.y(), ideal_bounds
.y());
709 // Check that items in the overflow area are returning the overflow button as
711 TEST_F(ShelfViewTest
, OverflowButtonBounds
) {
712 ShelfID first_id
= AddPlatformApp();
713 ShelfID overflow_id
= AddPlatformApp();
715 while (!test_api_
->IsOverflowButtonVisible()) {
716 // Added button is visible after animation while in this loop.
717 EXPECT_TRUE(GetButtonByID(overflow_id
)->visible());
718 overflow_id
= AddPlatformApp();
720 ASSERT_LT(items_added
, 10000);
722 ShelfID last_id
= AddPlatformApp();
724 gfx::Rect first_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(first_id
);
725 gfx::Rect overflow_bounds
=
726 shelf_view_
->GetIdealBoundsOfItemIcon(overflow_id
);
727 gfx::Rect last_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(last_id
);
729 // Check that all items have the same size and that the overflow items are
730 // identical whereas the first one does not match either of them.
731 EXPECT_EQ(first_bounds
.size().ToString(), last_bounds
.size().ToString());
732 EXPECT_NE(first_bounds
.ToString(), last_bounds
.ToString());
733 EXPECT_EQ(overflow_bounds
.ToString(), last_bounds
.ToString());
736 // Checks that shelf view contents are considered in the correct drag group.
737 TEST_F(ShelfViewTest
, EnforceDragType
) {
738 EXPECT_TRUE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_PLATFORM_APP
));
739 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_SHORTCUT
));
740 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
,
741 TYPE_BROWSER_SHORTCUT
));
742 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_WINDOWED_APP
));
743 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_LIST
));
744 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_PANEL
));
746 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_SHORTCUT
));
747 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
748 TYPE_BROWSER_SHORTCUT
));
749 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
751 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_LIST
));
752 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_PANEL
));
754 EXPECT_TRUE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
755 TYPE_BROWSER_SHORTCUT
));
756 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
758 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_LIST
));
759 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_PANEL
));
761 EXPECT_TRUE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_WINDOWED_APP
));
762 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_LIST
));
763 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_PANEL
));
765 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_LIST
));
766 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_PANEL
));
768 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_PANEL
, TYPE_APP_PANEL
));
771 // Adds platform app button until overflow and verifies that the last added
772 // platform app button is hidden.
773 TEST_F(ShelfViewTest
, AddBrowserUntilOverflow
) {
774 // All buttons should be visible.
775 ASSERT_EQ(test_api_
->GetButtonCount(),
776 test_api_
->GetLastVisibleIndex() + 1);
778 // Add platform app button until overflow.
780 ShelfID last_added
= AddPlatformApp();
781 while (!test_api_
->IsOverflowButtonVisible()) {
782 // Added button is visible after animation while in this loop.
783 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
785 last_added
= AddPlatformApp();
787 ASSERT_LT(items_added
, 10000);
790 // The last added button should be invisible.
791 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
794 // Adds one platform app button then adds app shortcut until overflow. Verifies
795 // that the browser button gets hidden on overflow and last added app shortcut
797 TEST_F(ShelfViewTest
, AddAppShortcutWithBrowserButtonUntilOverflow
) {
798 // All buttons should be visible.
799 ASSERT_EQ(test_api_
->GetButtonCount(),
800 test_api_
->GetLastVisibleIndex() + 1);
802 ShelfID browser_button_id
= AddPlatformApp();
804 // Add app shortcut until overflow.
806 ShelfID last_added
= AddAppShortcut();
807 while (!test_api_
->IsOverflowButtonVisible()) {
808 // Added button is visible after animation while in this loop.
809 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
811 last_added
= AddAppShortcut();
813 ASSERT_LT(items_added
, 10000);
816 // And the platform app button is invisible.
817 EXPECT_FALSE(GetButtonByID(browser_button_id
)->visible());
820 TEST_F(ShelfViewTest
, AddPanelHidesPlatformAppButton
) {
821 // All buttons should be visible.
822 ASSERT_EQ(test_api_
->GetButtonCount(),
823 test_api_
->GetLastVisibleIndex() + 1);
825 // Add platform app button until overflow, remember last visible platform app
828 ShelfID first_added
= AddPlatformApp();
829 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
831 ShelfID added
= AddPlatformApp();
832 if (test_api_
->IsOverflowButtonVisible()) {
833 EXPECT_FALSE(GetButtonByID(added
)->visible());
838 ASSERT_LT(items_added
, 10000);
841 ShelfID panel
= AddPanel();
842 EXPECT_TRUE(test_api_
->IsOverflowButtonVisible());
845 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
848 // When there are more panels then platform app buttons we should hide panels
849 // rather than platform apps.
850 TEST_F(ShelfViewTest
, PlatformAppHidesExcessPanels
) {
851 // All buttons should be visible.
852 ASSERT_EQ(test_api_
->GetButtonCount(),
853 test_api_
->GetLastVisibleIndex() + 1);
855 // Add platform app button.
856 ShelfID platform_app
= AddPlatformApp();
857 ShelfID first_panel
= AddPanel();
859 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
860 EXPECT_TRUE(GetButtonByID(first_panel
)->visible());
862 // Add panels until there is an overflow.
863 ShelfID last_panel
= first_panel
;
865 while (!test_api_
->IsOverflowButtonVisible()) {
866 last_panel
= AddPanel();
868 ASSERT_LT(items_added
, 10000);
871 // The first panel should now be hidden by the new platform apps needing
873 EXPECT_FALSE(GetButtonByID(first_panel
)->visible());
874 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
875 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
877 // Adding platform apps should eventually begin to hide platform apps. We will
878 // add platform apps until either the last panel or platform app is hidden.
880 while (GetButtonByID(platform_app
)->visible() &&
881 GetButtonByID(last_panel
)->visible()) {
882 platform_app
= AddPlatformApp();
884 ASSERT_LT(items_added
, 10000);
886 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
887 EXPECT_FALSE(GetButtonByID(platform_app
)->visible());
890 // Making sure that no buttons on the shelf will ever overlap after adding many
892 TEST_F(ShelfViewTest
, AssertNoButtonsOverlap
) {
893 std::vector
<ShelfID
> button_ids
;
894 // Add app icons until the overflow button is visible.
895 while (!test_api_
->IsOverflowButtonVisible()) {
896 ShelfID id
= AddPlatformApp();
897 button_ids
.push_back(id
);
899 ASSERT_LT(button_ids
.size(), 10000U);
900 ASSERT_GT(button_ids
.size(), 2U);
902 // Remove 2 icons to make more room for panel icons, the overflow button
904 for (int i
= 0; i
< 2; ++i
) {
905 ShelfID id
= button_ids
.back();
907 button_ids
.pop_back();
909 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
910 EXPECT_TRUE(GetButtonByID(button_ids
.back())->visible());
912 // Add 20 panel icons, and expect to have overflow.
913 for (int i
= 0; i
< 20; ++i
) {
914 ShelfID id
= AddPanel();
915 button_ids
.push_back(id
);
917 ASSERT_LT(button_ids
.size(), 10000U);
918 EXPECT_TRUE(test_api_
->IsOverflowButtonVisible());
920 // Test that any two successive visible icons never overlap in all shelf
922 const ShelfAlignment kAlignments
[] = {
923 SHELF_ALIGNMENT_LEFT
,
924 SHELF_ALIGNMENT_RIGHT
,
926 SHELF_ALIGNMENT_BOTTOM
929 for (ShelfAlignment alignment
: kAlignments
) {
930 EXPECT_TRUE(shelf_view_
->shelf_layout_manager()->SetAlignment(alignment
));
931 // For every 2 successive visible icons, expect that their bounds don't
933 for (int i
= 1; i
< test_api_
->GetButtonCount() - 1; ++i
) {
934 if (!(test_api_
->GetButton(i
)->visible() &&
935 test_api_
->GetButton(i
+ 1)->visible())) {
939 const gfx::Rect
& bounds1
= test_api_
->GetBoundsByIndex(i
);
940 const gfx::Rect
& bounds2
= test_api_
->GetBoundsByIndex(i
+ 1);
941 EXPECT_FALSE(bounds1
.Intersects(bounds2
));
946 // Adds button until overflow then removes first added one. Verifies that
947 // the last added one changes from invisible to visible and overflow
949 TEST_F(ShelfViewTest
, RemoveButtonRevealsOverflowed
) {
950 // All buttons should be visible.
951 ASSERT_EQ(test_api_
->GetButtonCount(),
952 test_api_
->GetLastVisibleIndex() + 1);
954 // Add platform app buttons until overflow.
956 ShelfID first_added
= AddPlatformApp();
957 ShelfID last_added
= first_added
;
958 while (!test_api_
->IsOverflowButtonVisible()) {
959 last_added
= AddPlatformApp();
961 ASSERT_LT(items_added
, 10000);
964 // Expect add more than 1 button. First added is visible and last is not.
965 EXPECT_NE(first_added
, last_added
);
966 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
967 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
969 // Remove first added.
970 RemoveByID(first_added
);
972 // Last added button becomes visible and overflow chevron is gone.
973 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
974 EXPECT_EQ(1.0f
, GetButtonByID(last_added
)->layer()->opacity());
975 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
978 // Verifies that remove last overflowed button should hide overflow chevron.
979 TEST_F(ShelfViewTest
, RemoveLastOverflowed
) {
980 // All buttons should be visible.
981 ASSERT_EQ(test_api_
->GetButtonCount(),
982 test_api_
->GetLastVisibleIndex() + 1);
984 // Add platform app button until overflow.
986 ShelfID last_added
= AddPlatformApp();
987 while (!test_api_
->IsOverflowButtonVisible()) {
988 last_added
= AddPlatformApp();
990 ASSERT_LT(items_added
, 10000);
993 RemoveByID(last_added
);
994 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
997 // Adds platform app button without waiting for animation to finish and verifies
998 // that all added buttons are visible.
999 TEST_F(ShelfViewTest
, AddButtonQuickly
) {
1000 // All buttons should be visible.
1001 ASSERT_EQ(test_api_
->GetButtonCount(),
1002 test_api_
->GetLastVisibleIndex() + 1);
1004 // Add a few platform buttons quickly without wait for animation.
1005 int added_count
= 0;
1006 while (!test_api_
->IsOverflowButtonVisible()) {
1007 AddPlatformAppNoWait();
1009 ASSERT_LT(added_count
, 10000);
1012 // ShelfView should be big enough to hold at least 3 new buttons.
1013 ASSERT_GE(added_count
, 3);
1015 // Wait for the last animation to finish.
1016 test_api_
->RunMessageLoopUntilAnimationsDone();
1018 // Verifies non-overflow buttons are visible.
1019 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
1020 ShelfButton
* button
= test_api_
->GetButton(i
);
1022 EXPECT_TRUE(button
->visible()) << "button index=" << i
;
1023 EXPECT_EQ(1.0f
, button
->layer()->opacity()) << "button index=" << i
;
1028 // Check that model changes are handled correctly while a shelf icon is being
1030 TEST_F(ShelfViewTest
, ModelChangesWhileDragging
) {
1031 ShelfButtonHost
* button_host
= shelf_view_
;
1033 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1034 SetupForDragTest(&id_map
);
1036 // Dragging browser shortcut at index 1.
1037 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
1038 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1039 std::rotate(id_map
.begin() + 1,
1041 id_map
.begin() + 4);
1042 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1043 button_host
->PointerReleasedOnButton(
1044 dragged_button
, ShelfButtonHost::MOUSE
, false);
1045 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
1047 // Dragging changes model order.
1048 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1049 std::rotate(id_map
.begin() + 1,
1051 id_map
.begin() + 4);
1052 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1054 // Cancelling the drag operation restores previous order.
1055 button_host
->PointerReleasedOnButton(
1056 dragged_button
, ShelfButtonHost::MOUSE
, true);
1057 std::rotate(id_map
.begin() + 1,
1059 id_map
.begin() + 4);
1060 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1062 // Deleting an item keeps the remaining intact.
1063 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1064 model_
->RemoveItemAt(1);
1065 id_map
.erase(id_map
.begin() + 1);
1066 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1067 button_host
->PointerReleasedOnButton(
1068 dragged_button
, ShelfButtonHost::MOUSE
, false);
1070 // Adding a shelf item cancels the drag and respects the order.
1071 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1072 ShelfID new_id
= AddAppShortcut();
1073 id_map
.insert(id_map
.begin() + 6,
1074 std::make_pair(new_id
, GetButtonByID(new_id
)));
1075 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1076 button_host
->PointerReleasedOnButton(
1077 dragged_button
, ShelfButtonHost::MOUSE
, false);
1079 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
1081 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1082 new_id
= AddPanel();
1083 id_map
.insert(id_map
.begin() + 7,
1084 std::make_pair(new_id
, GetButtonByID(new_id
)));
1085 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1086 button_host
->PointerReleasedOnButton(
1087 dragged_button
, ShelfButtonHost::MOUSE
, false);
1090 // Check that 2nd drag from the other pointer would be ignored.
1091 TEST_F(ShelfViewTest
, SimultaneousDrag
) {
1092 ShelfButtonHost
* button_host
= shelf_view_
;
1094 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1095 SetupForDragTest(&id_map
);
1097 // Start a mouse drag.
1098 views::View
* dragged_button_mouse
=
1099 SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1100 std::rotate(id_map
.begin() + 1,
1102 id_map
.begin() + 4);
1103 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1104 // Attempt a touch drag before the mouse drag finishes.
1105 views::View
* dragged_button_touch
=
1106 SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1108 // Nothing changes since 2nd drag is ignored.
1109 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1111 // Finish the mouse drag.
1112 button_host
->PointerReleasedOnButton(
1113 dragged_button_mouse
, ShelfButtonHost::MOUSE
, false);
1114 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1116 // Now start a touch drag.
1117 dragged_button_touch
= SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1118 std::rotate(id_map
.begin() + 3,
1120 id_map
.begin() + 5);
1121 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1123 // And attempt a mouse drag before the touch drag finishes.
1124 dragged_button_mouse
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 2);
1126 // Nothing changes since 2nd drag is ignored.
1127 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1129 button_host
->PointerReleasedOnButton(
1130 dragged_button_touch
, ShelfButtonHost::TOUCH
, false);
1131 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1134 // Check that clicking first on one item and then dragging another works as
1136 TEST_F(ShelfViewTest
, ClickOneDragAnother
) {
1137 ShelfButtonHost
* button_host
= shelf_view_
;
1139 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1140 SetupForDragTest(&id_map
);
1142 // A click on item 1 is simulated.
1145 // Dragging browser index at 0 should change the model order correctly.
1146 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
1147 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1148 std::rotate(id_map
.begin() + 1,
1150 id_map
.begin() + 4);
1151 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1152 button_host
->PointerReleasedOnButton(
1153 dragged_button
, ShelfButtonHost::MOUSE
, false);
1154 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
1157 // Tests that double-clicking an item does not activate it twice.
1158 TEST_F(ShelfViewTest
, ClickingTwiceActivatesOnce
) {
1159 // Watch for selection of the browser shortcut.
1160 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1161 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1162 item_manager_
->SetShelfItemDelegate(
1164 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1166 // A single click selects the item.
1167 SimulateClick(browser_index_
);
1168 EXPECT_TRUE(selection_tracker
->WasSelected());
1170 // A double-click does not select the item.
1171 selection_tracker
->Reset();
1172 SimulateDoubleClick(browser_index_
);
1173 EXPECT_FALSE(selection_tracker
->WasSelected());
1176 // Check that clicking an item and jittering the mouse a bit still selects the
1178 TEST_F(ShelfViewTest
, ClickAndMoveSlightly
) {
1179 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1180 SetupForDragTest(&id_map
);
1182 ShelfID shelf_id
= (id_map
.begin() + 1)->first
;
1183 views::View
* button
= (id_map
.begin() + 1)->second
;
1185 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1186 // the shelf item gets selected.
1187 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1188 item_manager_
->SetShelfItemDelegate(
1190 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1192 gfx::Vector2d
press_offset(5, 30);
1193 gfx::Point press_location
= gfx::Point() + press_offset
;
1194 gfx::Point press_location_in_screen
=
1195 button
->GetBoundsInScreen().origin() + press_offset
;
1197 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
, press_location
,
1198 press_location_in_screen
, ui::EventTimeForNow(),
1199 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1200 button
->OnMousePressed(click_event
);
1202 ui::MouseEvent
drag_event1(
1203 ui::ET_MOUSE_DRAGGED
, press_location
+ gfx::Vector2d(0, 1),
1204 press_location_in_screen
+ gfx::Vector2d(0, 1), ui::EventTimeForNow(),
1205 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1206 button
->OnMouseDragged(drag_event1
);
1208 ui::MouseEvent
drag_event2(
1209 ui::ET_MOUSE_DRAGGED
, press_location
+ gfx::Vector2d(-1, 0),
1210 press_location_in_screen
+ gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1211 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1212 button
->OnMouseDragged(drag_event2
);
1214 ui::MouseEvent
release_event(
1215 ui::ET_MOUSE_RELEASED
, press_location
+ gfx::Vector2d(-1, 0),
1216 press_location_in_screen
+ gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1217 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1218 button
->OnMouseReleased(release_event
);
1220 EXPECT_TRUE(selection_tracker
->WasSelected());
1223 // Confirm that item status changes are reflected in the buttons.
1224 TEST_F(ShelfViewTest
, ShelfItemStatus
) {
1225 // All buttons should be visible.
1226 ASSERT_EQ(test_api_
->GetButtonCount(),
1227 test_api_
->GetLastVisibleIndex() + 1);
1229 // Add platform app button.
1230 ShelfID last_added
= AddPlatformApp();
1231 ShelfItem item
= GetItemByID(last_added
);
1232 int index
= model_
->ItemIndexByID(last_added
);
1233 ShelfButton
* button
= GetButtonByID(last_added
);
1234 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1235 item
.status
= STATUS_ACTIVE
;
1236 model_
->Set(index
, item
);
1237 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1238 item
.status
= STATUS_ATTENTION
;
1239 model_
->Set(index
, item
);
1240 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1243 // Confirm that item status changes are reflected in the buttons
1244 // for platform apps.
1245 TEST_F(ShelfViewTest
, ShelfItemStatusPlatformApp
) {
1246 // All buttons should be visible.
1247 ASSERT_EQ(test_api_
->GetButtonCount(),
1248 test_api_
->GetLastVisibleIndex() + 1);
1250 // Add platform app button.
1251 ShelfID last_added
= AddPlatformApp();
1252 ShelfItem item
= GetItemByID(last_added
);
1253 int index
= model_
->ItemIndexByID(last_added
);
1254 ShelfButton
* button
= GetButtonByID(last_added
);
1255 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1256 item
.status
= STATUS_ACTIVE
;
1257 model_
->Set(index
, item
);
1258 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1259 item
.status
= STATUS_ATTENTION
;
1260 model_
->Set(index
, item
);
1261 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1264 // Confirm that shelf item bounds are correctly updated on shelf changes.
1265 TEST_F(ShelfViewTest
, ShelfItemBoundsCheck
) {
1266 VerifyShelfItemBoundsAreValid();
1267 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1268 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
1269 test_api_
->RunMessageLoopUntilAnimationsDone();
1270 VerifyShelfItemBoundsAreValid();
1271 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1272 SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
1273 test_api_
->RunMessageLoopUntilAnimationsDone();
1274 VerifyShelfItemBoundsAreValid();
1277 TEST_F(ShelfViewTest
, ShelfTooltipTest
) {
1278 ASSERT_EQ(test_api_
->GetLastVisibleIndex() + 1,
1279 test_api_
->GetButtonCount());
1281 // Prepare some items to the shelf.
1282 ShelfID app_button_id
= AddAppShortcut();
1283 ShelfID platform_button_id
= AddPlatformApp();
1285 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1286 ShelfButton
* platform_button
= GetButtonByID(platform_button_id
);
1288 ShelfButtonHost
* button_host
= shelf_view_
;
1289 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1291 button_host
->MouseEnteredButton(app_button
);
1292 // There's a delay to show the tooltip, so it's not visible yet.
1293 EXPECT_FALSE(tooltip_manager
->IsVisible());
1294 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1297 EXPECT_TRUE(tooltip_manager
->IsVisible());
1299 // Once it's visible, it keeps visibility and is pointing to the same
1301 button_host
->MouseExitedButton(app_button
);
1302 EXPECT_TRUE(tooltip_manager
->IsVisible());
1303 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1305 // When entered to another item, it switches to the new item. There is no
1306 // delay for the visibility.
1307 button_host
->MouseEnteredButton(platform_button
);
1308 EXPECT_TRUE(tooltip_manager
->IsVisible());
1309 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1311 button_host
->MouseExitedButton(platform_button
);
1312 tooltip_manager
->Close();
1314 // Next time: enter app_button -> move immediately to tab_button.
1315 button_host
->MouseEnteredButton(app_button
);
1316 button_host
->MouseExitedButton(app_button
);
1317 button_host
->MouseEnteredButton(platform_button
);
1318 EXPECT_FALSE(tooltip_manager
->IsVisible());
1319 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1322 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1323 // button, see crbug.com/288838.
1324 TEST_F(ShelfViewTest
, RemovingItemClosesTooltip
) {
1325 ShelfButtonHost
* button_host
= shelf_view_
;
1326 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1328 // Add an item to the shelf.
1329 ShelfID app_button_id
= AddAppShortcut();
1330 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1332 // Spawn a tooltip on that item.
1333 button_host
->MouseEnteredButton(app_button
);
1335 EXPECT_TRUE(tooltip_manager
->IsVisible());
1337 // Remove the app shortcut while the tooltip is open. The tooltip should be
1339 RemoveByID(app_button_id
);
1340 EXPECT_FALSE(tooltip_manager
->IsVisible());
1342 // Change the shelf layout. This should not crash.
1343 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1344 Shell::GetPrimaryRootWindow());
1347 // Changing the shelf alignment closes any open tooltip.
1348 TEST_F(ShelfViewTest
, ShelfAlignmentClosesTooltip
) {
1349 ShelfButtonHost
* button_host
= shelf_view_
;
1350 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1352 // Add an item to the shelf.
1353 ShelfID app_button_id
= AddAppShortcut();
1354 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1356 // Spawn a tooltip on the item.
1357 button_host
->MouseEnteredButton(app_button
);
1359 EXPECT_TRUE(tooltip_manager
->IsVisible());
1361 // Changing shelf alignment hides the tooltip.
1362 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1363 Shell::GetPrimaryRootWindow());
1364 EXPECT_FALSE(tooltip_manager
->IsVisible());
1367 TEST_F(ShelfViewTest
, ShouldHideTooltipTest
) {
1368 ShelfID app_button_id
= AddAppShortcut();
1369 ShelfID platform_button_id
= AddPlatformApp();
1371 // The tooltip shouldn't hide if the mouse is on normal buttons.
1372 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1373 ShelfButton
* button
= test_api_
->GetButton(i
);
1377 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1378 button
->GetMirroredBounds().CenterPoint()))
1379 << "ShelfView tries to hide on button " << i
;
1382 // The tooltip should not hide on the app-list button.
1383 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1384 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1385 app_list_button
->GetMirroredBounds().CenterPoint()));
1387 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1388 gfx::Rect app_button_rect
= GetButtonByID(app_button_id
)->GetMirroredBounds();
1389 gfx::Rect platform_button_rect
=
1390 GetButtonByID(platform_button_id
)->GetMirroredBounds();
1391 ASSERT_FALSE(app_button_rect
.Intersects(platform_button_rect
));
1392 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1393 gfx::UnionRects(app_button_rect
, platform_button_rect
).CenterPoint()));
1395 // The tooltip should hide if it's outside of all buttons.
1397 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1398 ShelfButton
* button
= test_api_
->GetButton(i
);
1402 all_area
.Union(button
->GetMirroredBounds());
1404 all_area
.Union(shelf_view_
->GetAppListButtonView()->GetMirroredBounds());
1405 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(all_area
.origin()));
1406 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1407 gfx::Point(all_area
.right() - 1, all_area
.bottom() - 1)));
1408 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1409 gfx::Point(all_area
.right(), all_area
.y())));
1410 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1411 gfx::Point(all_area
.x() - 1, all_area
.y())));
1412 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1413 gfx::Point(all_area
.x(), all_area
.y() - 1)));
1414 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1415 gfx::Point(all_area
.x(), all_area
.bottom())));
1418 TEST_F(ShelfViewTest
, ShouldHideTooltipWithAppListWindowTest
) {
1419 Shell::GetInstance()->ShowAppList(NULL
);
1420 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1422 // The tooltip shouldn't hide if the mouse is on normal buttons.
1423 for (int i
= 1; i
< test_api_
->GetButtonCount(); i
++) {
1424 ShelfButton
* button
= test_api_
->GetButton(i
);
1428 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1429 button
->GetMirroredBounds().CenterPoint()))
1430 << "ShelfView tries to hide on button " << i
;
1433 // The tooltip should hide on the app-list button.
1434 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1435 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1436 app_list_button
->GetMirroredBounds().CenterPoint()));
1439 // Test that by moving the mouse cursor off the button onto the bubble it closes
1441 TEST_F(ShelfViewTest
, ShouldHideTooltipWhenHoveringOnTooltip
) {
1442 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1443 tooltip_manager
->CreateZeroDelayTimerForTest();
1444 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1446 // Move the mouse off any item and check that no tooltip is shown.
1447 generator
.MoveMouseTo(gfx::Point(0, 0));
1448 EXPECT_FALSE(tooltip_manager
->IsVisible());
1450 // Move the mouse over the button and check that it is visible.
1451 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1452 gfx::Rect bounds
= app_list_button
->GetBoundsInScreen();
1453 generator
.MoveMouseTo(bounds
.CenterPoint());
1454 // Wait for the timer to go off.
1455 RunAllPendingInMessageLoop();
1456 EXPECT_TRUE(tooltip_manager
->IsVisible());
1458 // Move the mouse cursor slightly to the right of the item. The tooltip should
1460 generator
.MoveMouseBy(bounds
.width() / 2 + 5, 0);
1461 // Make sure there is no delayed close.
1462 RunAllPendingInMessageLoop();
1463 EXPECT_TRUE(tooltip_manager
->IsVisible());
1465 // Move back - it should still stay open.
1466 generator
.MoveMouseBy(-(bounds
.width() / 2 + 5), 0);
1467 // Make sure there is no delayed close.
1468 RunAllPendingInMessageLoop();
1469 EXPECT_TRUE(tooltip_manager
->IsVisible());
1471 // Now move the mouse cursor slightly above the item - so that it is over the
1472 // tooltip bubble. Now it should disappear.
1473 generator
.MoveMouseBy(0, -(bounds
.height() / 2 + 5));
1474 // Wait until the delayed close kicked in.
1475 RunAllPendingInMessageLoop();
1476 EXPECT_FALSE(tooltip_manager
->IsVisible());
1479 // Resizing shelf view while an add animation without fade-in is running,
1480 // which happens when overflow happens. App list button should end up in its
1481 // new ideal bounds.
1482 TEST_F(ShelfViewTest
, ResizeDuringOverflowAddAnimation
) {
1483 // All buttons should be visible.
1484 ASSERT_EQ(test_api_
->GetButtonCount(),
1485 test_api_
->GetLastVisibleIndex() + 1);
1487 // Add buttons until overflow. Let the non-overflow add animations finish but
1488 // leave the last running.
1489 int items_added
= 0;
1490 AddPlatformAppNoWait();
1491 while (!test_api_
->IsOverflowButtonVisible()) {
1492 test_api_
->RunMessageLoopUntilAnimationsDone();
1493 AddPlatformAppNoWait();
1495 ASSERT_LT(items_added
, 10000);
1498 // Resize shelf view with that animation running and stay overflown.
1499 gfx::Rect bounds
= shelf_view_
->bounds();
1500 bounds
.set_width(bounds
.width() - kShelfSize
);
1501 shelf_view_
->SetBoundsRect(bounds
);
1502 ASSERT_TRUE(test_api_
->IsOverflowButtonVisible());
1504 // Finish the animation.
1505 test_api_
->RunMessageLoopUntilAnimationsDone();
1507 // App list button should ends up in its new ideal bounds.
1508 const int app_list_button_index
= test_api_
->GetButtonCount() - 1;
1509 const gfx::Rect
& app_list_ideal_bounds
=
1510 test_api_
->GetIdealBoundsByIndex(app_list_button_index
);
1511 const gfx::Rect
& app_list_bounds
=
1512 test_api_
->GetBoundsByIndex(app_list_button_index
);
1513 EXPECT_EQ(app_list_ideal_bounds
, app_list_bounds
);
1516 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1517 TEST_F(ShelfViewTest
, OverflowBubbleSize
) {
1518 shelf_delegate_
->set_is_app_pinned(true);
1519 AddButtonsUntilOverflow();
1520 // Add one more button to prevent the overflow bubble to disappear upon
1521 // dragging an item out on windows (flakiness, see crbug.com/436131).
1524 // Show overflow bubble.
1525 test_api_
->ShowOverflowBubble();
1526 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1527 test_api_
->overflow_bubble()->IsShowing());
1529 ShelfViewTestAPI
test_for_overflow_view(
1530 test_api_
->overflow_bubble()->shelf_view());
1532 int ripped_index
= test_for_overflow_view
.GetLastVisibleIndex();
1533 gfx::Size bubble_size
= test_for_overflow_view
.GetPreferredSize();
1534 int item_width
= test_for_overflow_view
.GetButtonSize() +
1535 test_for_overflow_view
.GetButtonSpacing();
1537 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1539 ShelfButton
* button
= test_for_overflow_view
.GetButton(ripped_index
);
1540 // Rip off the last visible item.
1541 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1542 gfx::Point
rip_off_point(start_point
.x(), 0);
1543 generator
.MoveMouseTo(start_point
.x(), start_point
.y());
1544 base::MessageLoop::current()->RunUntilIdle();
1545 generator
.PressLeftButton();
1546 base::MessageLoop::current()->RunUntilIdle();
1547 generator
.MoveMouseTo(rip_off_point
.x(), rip_off_point
.y());
1548 base::MessageLoop::current()->RunUntilIdle();
1549 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1551 // Check the overflow bubble size when an item is ripped off.
1552 EXPECT_EQ(bubble_size
.width() - item_width
,
1553 test_for_overflow_view
.GetPreferredSize().width());
1554 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1555 test_api_
->overflow_bubble()->IsShowing());
1557 // Re-insert an item into the overflow bubble.
1558 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1559 button
= test_for_overflow_view
.GetButton(first_index
);
1561 // Check the bubble size after an item is re-inserted.
1562 generator
.MoveMouseTo(button
->GetBoundsInScreen().CenterPoint());
1563 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1564 EXPECT_EQ(bubble_size
.width(),
1565 test_for_overflow_view
.GetPreferredSize().width());
1567 generator
.ReleaseLeftButton();
1568 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1569 EXPECT_EQ(bubble_size
.width(),
1570 test_for_overflow_view
.GetPreferredSize().width());
1573 // Check the drag insertion bounds of scrolled overflow bubble.
1574 TEST_F(ShelfViewTest
, CheckDragInsertBoundsOfScrolledOverflowBubble
) {
1575 UpdateDisplay("400x300");
1577 EXPECT_EQ(2, model_
->item_count());
1579 AddButtonsUntilOverflow();
1581 // Show overflow bubble.
1582 test_api_
->ShowOverflowBubble();
1583 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1584 test_api_
->overflow_bubble()->IsShowing());
1586 int item_width
= test_api_
->GetButtonSize() +
1587 test_api_
->GetButtonSpacing();
1588 OverflowBubbleView
* bubble_view
= test_api_
->overflow_bubble()->bubble_view();
1589 test::OverflowBubbleViewTestAPI
bubble_view_api(bubble_view
);
1591 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1593 while (bubble_view_api
.GetContentsSize().width() <
1594 (bubble_view
->GetContentsBounds().width() + 3 * item_width
))
1597 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1598 test_api_
->overflow_bubble()->IsShowing());
1600 ShelfViewTestAPI
test_for_overflow_view(
1601 test_api_
->overflow_bubble()->shelf_view());
1602 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1603 int last_index
= test_for_overflow_view
.GetLastVisibleIndex();
1605 ShelfButton
* first_button
= test_for_overflow_view
.GetButton(first_index
);
1606 ShelfButton
* last_button
= test_for_overflow_view
.GetButton(last_index
);
1607 gfx::Point first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1608 gfx::Point last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1609 gfx::Rect drag_reinsert_bounds
=
1610 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1611 EXPECT_TRUE(drag_reinsert_bounds
.Contains(first_point
));
1612 EXPECT_FALSE(drag_reinsert_bounds
.Contains(last_point
));
1614 // Scrolls sufficiently to show last item.
1615 bubble_view_api
.ScrollByXOffset(3 * item_width
);
1616 drag_reinsert_bounds
=
1617 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1618 first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1619 last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1620 EXPECT_FALSE(drag_reinsert_bounds
.Contains(first_point
));
1621 EXPECT_TRUE(drag_reinsert_bounds
.Contains(last_point
));
1624 // Check the drag insertion bounds of shelf view in multi monitor environment.
1625 TEST_F(ShelfViewTest
, CheckDragInsertBoundsWithMultiMonitor
) {
1626 // win8-aura doesn't support multiple display.
1627 if (!SupportsMultipleDisplays())
1630 UpdateDisplay("800x600,800x600");
1631 Shelf
* secondary_shelf
= Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1632 ShelfView
* shelf_view_for_secondary
=
1633 ShelfTestAPI(secondary_shelf
).shelf_view();
1635 // The bounds should be big enough for 4 buttons + overflow chevron.
1636 shelf_view_for_secondary
->SetBounds(0, 0, 500, kShelfSize
);
1638 ShelfViewTestAPI
test_api_for_secondary(shelf_view_for_secondary
);
1639 // Speeds up animation for test.
1640 test_api_for_secondary
.SetAnimationDuration(1);
1642 AddButtonsUntilOverflow();
1644 // Test #1: Test drag insertion bounds of primary shelf.
1645 // Show overflow bubble.
1646 test_api_
->ShowOverflowBubble();
1647 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1648 test_api_
->overflow_bubble()->IsShowing());
1650 ShelfViewTestAPI
test_api_for_overflow_view(
1651 test_api_
->overflow_bubble()->shelf_view());
1653 ShelfButton
* button
= test_api_for_overflow_view
.GetButton(
1654 test_api_for_overflow_view
.GetLastVisibleIndex());
1656 // Checks that a point in shelf is contained in drag insert bounds.
1657 gfx::Point point_in_shelf_view
= button
->GetBoundsInScreen().CenterPoint();
1658 gfx::Rect drag_reinsert_bounds
=
1659 test_api_for_overflow_view
.GetBoundsForDragInsertInScreen();
1660 EXPECT_TRUE(drag_reinsert_bounds
.Contains(point_in_shelf_view
));
1661 // Checks that a point out of shelf is not contained in drag insert bounds.
1662 EXPECT_FALSE(drag_reinsert_bounds
.Contains(
1663 gfx::Point(point_in_shelf_view
.x(), 0)));
1665 // Test #2: Test drag insertion bounds of secondary shelf.
1666 // Show overflow bubble.
1667 test_api_for_secondary
.ShowOverflowBubble();
1668 ASSERT_TRUE(test_api_for_secondary
.overflow_bubble() &&
1669 test_api_for_secondary
.overflow_bubble()->IsShowing());
1671 ShelfViewTestAPI
test_api_for_overflow_view_of_secondary(
1672 test_api_for_secondary
.overflow_bubble()->shelf_view());
1674 ShelfButton
* button_in_secondary
=
1675 test_api_for_overflow_view_of_secondary
.GetButton(
1676 test_api_for_overflow_view_of_secondary
.GetLastVisibleIndex());
1678 // Checks that a point in shelf is contained in drag insert bounds.
1679 gfx::Point point_in_secondary_shelf_view
=
1680 button_in_secondary
->GetBoundsInScreen().CenterPoint();
1681 gfx::Rect drag_reinsert_bounds_in_secondary
=
1682 test_api_for_overflow_view_of_secondary
.GetBoundsForDragInsertInScreen();
1683 EXPECT_TRUE(drag_reinsert_bounds_in_secondary
.Contains(
1684 point_in_secondary_shelf_view
));
1685 // Checks that a point out of shelf is not contained in drag insert bounds.
1686 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(
1687 gfx::Point(point_in_secondary_shelf_view
.x(), 0)));
1688 // Checks that a point of overflow bubble in primary shelf should not be
1689 // contained by insert bounds of secondary shelf.
1690 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(point_in_shelf_view
));
1693 // Checks the rip an item off from left aligned shelf in secondary monitor.
1694 TEST_F(ShelfViewTest
, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor
) {
1695 // win8-aura doesn't support multiple display.
1696 if (!SupportsMultipleDisplays())
1699 UpdateDisplay("800x600,800x600");
1700 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1702 aura::Window
* second_root
= Shell::GetAllRootWindows()[1];
1704 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
, second_root
);
1705 ASSERT_EQ(SHELF_ALIGNMENT_LEFT
,
1706 Shell::GetInstance()->GetShelfAlignment(second_root
));
1708 // Initially, app list and browser shortcut are added.
1709 EXPECT_EQ(2, model_
->item_count());
1710 int browser_index
= model_
->GetItemIndexForType(TYPE_BROWSER_SHORTCUT
);
1711 EXPECT_GT(browser_index
, 0);
1713 Shelf
* secondary_shelf
= Shelf::ForWindow(second_root
);
1714 ShelfView
* shelf_view_for_secondary
=
1715 ShelfTestAPI(secondary_shelf
).shelf_view();
1717 ShelfViewTestAPI
test_api_for_secondary_shelf_view(shelf_view_for_secondary
);
1718 ShelfButton
* button
=
1719 test_api_for_secondary_shelf_view
.GetButton(browser_index
);
1721 // Fetch the start point of dragging.
1722 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1723 ::wm::ConvertPointFromScreen(second_root
, &start_point
);
1725 ui::test::EventGenerator
generator(second_root
, start_point
);
1727 // Rip off the browser item.
1728 generator
.PressLeftButton();
1729 generator
.MoveMouseTo(start_point
.x() + 400, start_point
.y());
1730 test_api_for_secondary_shelf_view
.RunMessageLoopUntilAnimationsDone();
1731 EXPECT_TRUE(test_api_for_secondary_shelf_view
.IsRippedOffFromShelf());
1734 // Checks various drag and drop operations from OverflowBubble to Shelf.
1735 TEST_F(ShelfViewTest
, CheckDragAndDropFromOverflowBubbleToShelf
) {
1736 AddButtonsUntilOverflow();
1737 // Add one more button to prevent the overflow bubble to disappear upon
1738 // dragging an item out on windows (flakiness, see crbug.com/425097).
1741 TestDraggingAnItemFromOverflowToShelf(false);
1742 TestDraggingAnItemFromOverflowToShelf(true);
1745 // Tests that the AppListButton renders as active in response to touches.
1746 TEST_F(ShelfViewTest
, AppListButtonTouchFeedback
) {
1747 AppListButton
* app_list_button
=
1748 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1749 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1751 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1752 generator
.set_current_location(app_list_button
->
1753 GetBoundsInScreen().CenterPoint());
1754 generator
.PressTouch();
1755 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1757 generator
.ReleaseTouch();
1758 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1759 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1762 // Tests that a touch that slides out of the bounds of the AppListButton leads
1763 // to the end of rendering an active state.
1764 TEST_F(ShelfViewTest
, AppListButtonTouchFeedbackCancellation
) {
1765 AppListButton
* app_list_button
=
1766 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1767 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1769 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1770 generator
.set_current_location(app_list_button
->
1771 GetBoundsInScreen().CenterPoint());
1772 generator
.PressTouch();
1773 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1775 gfx::Point
moved_point(app_list_button
->GetBoundsInScreen().right() + 1,
1777 GetBoundsInScreen().CenterPoint().y());
1778 generator
.MoveTouch(moved_point
);
1779 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1781 generator
.set_current_location(moved_point
);
1782 generator
.ReleaseTouch();
1783 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1784 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1787 // Verifies that Launcher_ButtonPressed_* UMA user actions are recorded when an
1788 // item is selected.
1789 TEST_F(ShelfViewTest
,
1790 Launcher_ButtonPressedUserActionsRecordedWhenItemSelected
) {
1791 base::UserActionTester user_action_tester
;
1793 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1794 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1795 item_manager_
->SetShelfItemDelegate(
1797 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1799 SimulateClick(browser_index_
);
1801 user_action_tester
.GetActionCount("Launcher_ButtonPressed_Mouse"));
1804 // Verifies that Launcher_*Task UMA user actions are recorded when an item is
1806 TEST_F(ShelfViewTest
, Launcher_TaskUserActionsRecordedWhenItemSelected
) {
1807 base::UserActionTester user_action_tester
;
1809 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1810 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1811 selection_tracker
->set_item_selected_action(
1812 ShelfItemDelegate::kNewWindowCreated
);
1813 item_manager_
->SetShelfItemDelegate(
1815 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1817 SimulateClick(browser_index_
);
1818 EXPECT_EQ(1, user_action_tester
.GetActionCount("Launcher_LaunchTask"));
1821 // Verifies that metrics are recorded when an item is minimized and subsequently
1823 TEST_F(ShelfViewTest
,
1824 VerifyMetricsAreRecordedWhenAnItemIsMinimizedAndActivated
) {
1825 base::HistogramTester histogram_tester
;
1827 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1828 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1829 item_manager_
->SetShelfItemDelegate(
1831 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1833 selection_tracker
->set_item_selected_action(
1834 ShelfItemDelegate::kExistingWindowMinimized
);
1835 SimulateClick(browser_index_
);
1837 selection_tracker
->set_item_selected_action(
1838 ShelfItemDelegate::kExistingWindowActivated
);
1839 SimulateClick(browser_index_
);
1841 histogram_tester
.ExpectTotalCount(
1842 kTimeBetweenWindowMinimizedAndActivatedActionsHistogramName
, 1);
1845 class ShelfViewVisibleBoundsTest
: public ShelfViewTest
,
1846 public testing::WithParamInterface
<bool> {
1848 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1850 void CheckAllItemsAreInBounds() {
1851 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1852 gfx::Rect shelf_bounds
= shelf_view_
->GetBoundsInScreen();
1853 EXPECT_TRUE(shelf_bounds
.Contains(visible_bounds
));
1854 for (int i
= 0; i
< test_api_
->GetButtonCount(); ++i
)
1855 if (ShelfButton
* button
= test_api_
->GetButton(i
))
1856 EXPECT_TRUE(visible_bounds
.Contains(button
->GetBoundsInScreen()));
1857 CheckAppListButtonIsInBounds();
1860 void CheckAppListButtonIsInBounds() {
1861 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1862 gfx::Rect app_list_button_bounds
= shelf_view_
->GetAppListButtonView()->
1863 GetBoundsInScreen();
1864 EXPECT_TRUE(visible_bounds
.Contains(app_list_button_bounds
));
1868 ScopedTextDirectionChange text_direction_change_
;
1870 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest
);
1873 TEST_P(ShelfViewVisibleBoundsTest
, ItemsAreInBounds
) {
1874 // Adding elements leaving some empty space.
1875 for (int i
= 0; i
< 3; i
++) {
1878 test_api_
->RunMessageLoopUntilAnimationsDone();
1879 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
1880 CheckAllItemsAreInBounds();
1881 // Same for overflow case.
1882 while (!test_api_
->IsOverflowButtonVisible()) {
1885 test_api_
->RunMessageLoopUntilAnimationsDone();
1886 CheckAllItemsAreInBounds();
1889 INSTANTIATE_TEST_CASE_P(LtrRtl
, ShelfViewTextDirectionTest
, testing::Bool());
1890 INSTANTIATE_TEST_CASE_P(VisibleBounds
, ShelfViewVisibleBoundsTest
,