Update V8 to version 4.5.15.
[chromium-blink-merge.git] / ash / wm / drag_details.h
blob5fe0c6aebf8a4171c1929face152c27056124b76
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_DRAG_DETAILS_H_
6 #define ASH_WM_DRAG_DETAILS_H_
8 #include "ash/ash_export.h"
9 #include "ash/wm/wm_types.h"
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/wm/public/window_move_client.h"
15 namespace aura {
16 class Window;
19 namespace ash {
21 namespace wm {
22 class WindowState;
25 struct ASH_EXPORT DragDetails {
26 DragDetails(aura::Window* window,
27 const gfx::Point& location,
28 int window_component,
29 aura::client::WindowMoveSource source);
30 ~DragDetails();
32 ash::wm::WindowStateType initial_state_type;
34 // Initial bounds of the window in parent coordinates.
35 const gfx::Rect initial_bounds_in_parent;
37 // Restore bounds (in screen coordinates) of the window before the drag
38 // started. Only set if the window is normal and is being dragged.
39 gfx::Rect restore_bounds;
41 // Location passed to the constructor, in |window->parent()|'s coordinates.
42 const gfx::Point initial_location_in_parent;
44 // Initial opacity of the window.
45 const float initial_opacity;
47 // The component the user pressed on.
48 const int window_component;
50 // Bitmask of the |kBoundsChange_| constants.
51 const int bounds_change;
53 // Bitmask of the |kBoundsChangeDirection_| constants.
54 const int position_change_direction;
56 // Bitmask of the |kBoundsChangeDirection_| constants.
57 const int size_change_direction;
59 // Will the drag actually modify the window?
60 const bool is_resizable;
62 // Source of the event initiating the drag.
63 const aura::client::WindowMoveSource source;
65 // True if the window should attach to the shelf after releasing.
66 bool should_attach_to_shelf;
69 } // namespace ash
71 #endif // ASH_WM_DRAG_DETAILS_H_