[Android] Introduce new UMA action for when user copies Image URL from context menu
[chromium-blink-merge.git] / cc / trees / layer_tree_settings.h
blob6334f94bb1311e681dfc91b1d11b8068a98dd150
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/debug/layer_tree_debug_state.h"
11 #include "cc/output/renderer_settings.h"
12 #include "cc/scheduler/scheduler_settings.h"
13 #include "third_party/skia/include/core/SkColor.h"
14 #include "ui/gfx/geometry/size.h"
16 namespace cc {
18 class CC_EXPORT LayerSettings {
19 public:
20 LayerSettings();
21 ~LayerSettings();
23 bool use_compositor_animation_timelines;
26 class CC_EXPORT LayerTreeSettings {
27 public:
28 LayerTreeSettings();
29 ~LayerTreeSettings();
31 RendererSettings renderer_settings;
32 bool single_thread_proxy_scheduler;
33 bool use_external_begin_frame_source;
34 bool main_frame_before_activation_enabled;
35 bool using_synchronous_renderer_compositor;
36 bool report_overscroll_only_for_scrollable_axes;
37 bool accelerated_animation_enabled;
38 bool can_use_lcd_text;
39 bool use_distance_field_text;
40 bool gpu_rasterization_enabled;
41 bool gpu_rasterization_forced;
42 int gpu_rasterization_msaa_sample_count;
43 float gpu_rasterization_skewport_target_time_in_seconds;
44 bool create_low_res_tiling;
46 enum ScrollbarAnimator {
47 NO_ANIMATOR,
48 LINEAR_FADE,
49 THINNING,
51 ScrollbarAnimator scrollbar_animator;
52 int scrollbar_fade_delay_ms;
53 int scrollbar_fade_resize_delay_ms;
54 int scrollbar_fade_duration_ms;
55 float scrollbar_show_scale_threshold;
56 SkColor solid_color_scrollbar_color;
57 bool timeout_and_draw_when_animation_checkerboards;
58 bool layer_transforms_should_scale_layer_contents;
59 bool layers_always_allowed_lcd_text;
60 float minimum_contents_scale;
61 float low_res_contents_scale_factor;
62 float top_controls_show_threshold;
63 float top_controls_hide_threshold;
64 double background_animation_rate;
65 size_t max_partial_texture_updates;
66 gfx::Size default_tile_size;
67 gfx::Size max_untiled_layer_size;
68 gfx::Size default_tile_grid_size;
69 gfx::Size minimum_occlusion_tracking_size;
70 size_t max_tiles_for_interest_area;
71 float skewport_target_time_in_seconds;
72 int skewport_extrapolation_limit_in_content_pixels;
73 size_t max_unused_resource_memory_percentage;
74 size_t max_memory_for_prepaint_percentage;
75 bool strict_layer_property_change_checking;
76 bool use_one_copy;
77 bool use_zero_copy;
78 bool use_persistent_map_for_gpu_memory_buffers;
79 bool enable_elastic_overscroll;
80 unsigned use_image_texture_target;
81 bool ignore_root_layer_flings;
82 size_t scheduled_raster_task_limit;
83 bool use_occlusion_for_tile_prioritization;
84 bool record_full_layer;
85 bool use_display_lists;
86 bool verify_property_trees;
87 bool gather_pixel_refs;
88 bool use_compositor_animation_timelines;
89 bool invert_viewport_scroll_order;
91 LayerTreeDebugState initial_debug_state;
93 SchedulerSettings ToSchedulerSettings() const;
96 } // namespace cc
98 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_