Defer loading tasks when awaiting touch response
[chromium-blink-merge.git] / content / renderer / scheduler / renderer_task_queue_selector_unittest.cc
blob1112beb6b89a6a4f8c7093ec608145877e452e67
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/scheduler/renderer_task_queue_selector.h"
7 #include "base/bind.h"
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/pending_task.h"
11 #include "testing/gmock/include/gmock/gmock.h"
12 #include "testing/gtest/include/gtest/gtest.h"
14 namespace content {
16 class RendererTaskQueueSelectorTest : public testing::Test {
17 public:
18 RendererTaskQueueSelectorTest()
19 : test_closure_(
20 base::Bind(&RendererTaskQueueSelectorTest::TestFunction)) {}
21 ~RendererTaskQueueSelectorTest() override {}
23 std::vector<base::PendingTask> GetTasks(int count) {
24 std::vector<base::PendingTask> tasks;
25 for (int i = 0; i < count; i++) {
26 base::PendingTask task = base::PendingTask(FROM_HERE, test_closure_);
27 task.sequence_num = i;
28 tasks.push_back(task);
30 return tasks;
33 void PushTasks(const std::vector<base::PendingTask>& tasks,
34 const size_t queue_indices[]) {
35 for (size_t i = 0; i < tasks.size(); i++) {
36 task_queues_[queue_indices[i]]->push(tasks[i]);
40 std::vector<size_t> PopTasks() {
41 std::vector<size_t> order;
42 size_t chosen_queue_index;
43 while (selector_.SelectWorkQueueToService(&chosen_queue_index)) {
44 order.push_back(chosen_queue_index);
45 task_queues_[chosen_queue_index]->pop();
47 return order;
50 static void TestFunction() {}
52 protected:
53 void SetUp() final {
54 std::vector<const base::TaskQueue*> const_task_queues;
55 for (size_t i = 0; i < kTaskQueueCount; i++) {
56 scoped_ptr<base::TaskQueue> task_queue(new base::TaskQueue());
57 const_task_queues.push_back(task_queue.get());
58 task_queues_.push_back(task_queue.release());
60 selector_.RegisterWorkQueues(const_task_queues);
61 for (size_t i = 0; i < kTaskQueueCount; i++)
62 EXPECT_TRUE(selector_.IsQueueEnabled(i)) << i;
65 const size_t kTaskQueueCount = 5;
66 base::Closure test_closure_;
67 RendererTaskQueueSelector selector_;
68 ScopedVector<base::TaskQueue> task_queues_;
71 TEST_F(RendererTaskQueueSelectorTest, TestDefaultPriority) {
72 std::vector<base::PendingTask> tasks = GetTasks(5);
73 size_t queue_order[] = {4, 3, 2, 1, 0};
74 PushTasks(tasks, queue_order);
75 EXPECT_THAT(PopTasks(), testing::ElementsAre(4, 3, 2, 1, 0));
78 TEST_F(RendererTaskQueueSelectorTest, TestHighPriority) {
79 std::vector<base::PendingTask> tasks = GetTasks(5);
80 size_t queue_order[] = {0, 1, 2, 3, 4};
81 PushTasks(tasks, queue_order);
82 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
83 EXPECT_THAT(PopTasks(), testing::ElementsAre(2, 0, 1, 3, 4));
86 TEST_F(RendererTaskQueueSelectorTest, TestBestEffortPriority) {
87 std::vector<base::PendingTask> tasks = GetTasks(5);
88 size_t queue_order[] = {0, 1, 2, 3, 4};
89 PushTasks(tasks, queue_order);
90 selector_.SetQueuePriority(0,
91 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
92 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
93 EXPECT_THAT(PopTasks(), testing::ElementsAre(2, 1, 3, 4, 0));
96 TEST_F(RendererTaskQueueSelectorTest, TestControlPriority) {
97 std::vector<base::PendingTask> tasks = GetTasks(5);
98 size_t queue_order[] = {0, 1, 2, 3, 4};
99 PushTasks(tasks, queue_order);
100 selector_.SetQueuePriority(4, RendererTaskQueueSelector::CONTROL_PRIORITY);
101 EXPECT_TRUE(selector_.IsQueueEnabled(4));
102 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
103 EXPECT_TRUE(selector_.IsQueueEnabled(2));
104 EXPECT_THAT(PopTasks(), testing::ElementsAre(4, 2, 0, 1, 3));
107 TEST_F(RendererTaskQueueSelectorTest, TestDisableEnable) {
108 std::vector<base::PendingTask> tasks = GetTasks(5);
109 size_t queue_order[] = {0, 1, 2, 3, 4};
110 PushTasks(tasks, queue_order);
111 selector_.DisableQueue(2);
112 EXPECT_FALSE(selector_.IsQueueEnabled(2));
113 selector_.DisableQueue(4);
114 EXPECT_FALSE(selector_.IsQueueEnabled(4));
115 EXPECT_THAT(PopTasks(), testing::ElementsAre(0, 1, 3));
116 selector_.EnableQueue(2, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
117 EXPECT_THAT(PopTasks(), testing::ElementsAre(2));
118 selector_.EnableQueue(4, RendererTaskQueueSelector::NORMAL_PRIORITY);
119 EXPECT_THAT(PopTasks(), testing::ElementsAre(4));
122 TEST_F(RendererTaskQueueSelectorTest, TestEmptyQueues) {
123 size_t chosen_queue_index = 0;
124 EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index));
126 // Test only disabled queues.
127 std::vector<base::PendingTask> tasks = GetTasks(1);
128 size_t queue_order[] = {0};
129 PushTasks(tasks, queue_order);
130 selector_.DisableQueue(0);
131 EXPECT_FALSE(selector_.IsQueueEnabled(0));
132 EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index));
135 TEST_F(RendererTaskQueueSelectorTest, TestDelay) {
136 std::vector<base::PendingTask> tasks = GetTasks(5);
137 tasks[0].delayed_run_time =
138 base::TimeTicks() + base::TimeDelta::FromMilliseconds(200);
139 tasks[3].delayed_run_time =
140 base::TimeTicks() + base::TimeDelta::FromMilliseconds(100);
141 size_t queue_order[] = {0, 1, 2, 3, 4};
142 PushTasks(tasks, queue_order);
143 EXPECT_THAT(PopTasks(), testing::ElementsAre(1, 2, 4, 3, 0));
146 TEST_F(RendererTaskQueueSelectorTest, TestControlStarvesOthers) {
147 std::vector<base::PendingTask> tasks = GetTasks(4);
148 size_t queue_order[] = {0, 1, 2, 3};
149 PushTasks(tasks, queue_order);
150 selector_.SetQueuePriority(3, RendererTaskQueueSelector::CONTROL_PRIORITY);
151 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
152 selector_.SetQueuePriority(1,
153 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
154 for (int i = 0; i < 100; i++) {
155 size_t chosen_queue_index = 0;
156 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
157 EXPECT_EQ(3ul, chosen_queue_index);
158 // Don't remove task from queue to simulate all queues still being full.
162 TEST_F(RendererTaskQueueSelectorTest, TestHighPriorityDoesNotStarveNormal) {
163 std::vector<base::PendingTask> tasks = GetTasks(3);
164 size_t queue_order[] = {0, 1, 2};
165 PushTasks(tasks, queue_order);
166 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
167 selector_.SetQueuePriority(1,
168 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
169 size_t counts[] = {0, 0, 0};
170 for (int i = 0; i < 100; i++) {
171 size_t chosen_queue_index = 0;
172 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
173 counts[chosen_queue_index]++;
174 // Don't remove task from queue to simulate all queues still being full.
176 EXPECT_GT(counts[0], 0ul); // Check high doesn't starve normal.
177 EXPECT_GT(counts[2], counts[0]); // Check high gets more chance to run.
178 EXPECT_EQ(0ul, counts[1]); // Check best effort is starved.
181 TEST_F(RendererTaskQueueSelectorTest, TestBestEffortGetsStarved) {
182 std::vector<base::PendingTask> tasks = GetTasks(2);
183 size_t queue_order[] = {0, 1};
184 PushTasks(tasks, queue_order);
185 selector_.SetQueuePriority(0,
186 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
187 selector_.SetQueuePriority(1, RendererTaskQueueSelector::NORMAL_PRIORITY);
188 size_t chosen_queue_index = 0;
189 for (int i = 0; i < 100; i++) {
190 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
191 EXPECT_EQ(1ul, chosen_queue_index);
192 // Don't remove task from queue to simulate all queues still being full.
194 selector_.SetQueuePriority(1, RendererTaskQueueSelector::HIGH_PRIORITY);
195 for (int i = 0; i < 100; i++) {
196 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
197 EXPECT_EQ(1ul, chosen_queue_index);
198 // Don't remove task from queue to simulate all queues still being full.
200 selector_.SetQueuePriority(1, RendererTaskQueueSelector::CONTROL_PRIORITY);
201 for (int i = 0; i < 100; i++) {
202 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
203 EXPECT_EQ(1ul, chosen_queue_index);
204 // Don't remove task from queue to simulate all queues still being full.
208 } // namespace content