1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scheduler/scheduler.h"
9 #include "base/auto_reset.h"
10 #include "base/logging.h"
11 #include "base/profiler/scoped_tracker.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/debug/devtools_instrumentation.h"
16 #include "cc/debug/traced_value.h"
17 #include "cc/scheduler/delay_based_time_source.h"
18 #include "ui/gfx/frame_time.h"
22 BeginFrameSource
* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
23 Scheduler
* scheduler
) {
24 if (scheduler
->settings_
.use_external_begin_frame_source
) {
26 "Scheduler::Scheduler()",
28 "ExternalBeginFrameSource");
29 DCHECK(scheduler
->primary_frame_source_internal_
)
30 << "Need external BeginFrameSource";
31 return scheduler
->primary_frame_source_internal_
.get();
34 "Scheduler::Scheduler()",
36 "SyntheticBeginFrameSource");
37 scoped_ptr
<SyntheticBeginFrameSource
> synthetic_source
=
38 SyntheticBeginFrameSource::Create(scheduler
->task_runner_
.get(),
40 BeginFrameArgs::DefaultInterval());
42 DCHECK(!scheduler
->vsync_observer_
);
43 scheduler
->vsync_observer_
= synthetic_source
.get();
45 DCHECK(!scheduler
->primary_frame_source_internal_
);
46 scheduler
->primary_frame_source_internal_
= synthetic_source
.Pass();
47 return scheduler
->primary_frame_source_internal_
.get();
52 SchedulerFrameSourcesConstructor::ConstructBackgroundFrameSource(
53 Scheduler
* scheduler
) {
55 "Scheduler::Scheduler()",
56 "BackgroundFrameSource",
57 "SyntheticBeginFrameSource");
58 DCHECK(!(scheduler
->background_frame_source_internal_
));
59 scheduler
->background_frame_source_internal_
=
60 SyntheticBeginFrameSource::Create(
61 scheduler
->task_runner_
.get(), scheduler
->Now(),
62 scheduler
->settings_
.background_frame_interval
);
63 return scheduler
->background_frame_source_internal_
.get();
67 SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
68 Scheduler
* scheduler
) {
69 TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
70 "BackToBackBeginFrameSource");
71 DCHECK(!scheduler
->unthrottled_frame_source_internal_
);
72 scheduler
->unthrottled_frame_source_internal_
=
73 BackToBackBeginFrameSource::Create(scheduler
->task_runner_
.get());
74 return scheduler
->unthrottled_frame_source_internal_
.get();
78 SchedulerClient
* client
,
79 const SchedulerSettings
& scheduler_settings
,
80 int layer_tree_host_id
,
81 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
82 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
,
83 SchedulerFrameSourcesConstructor
* frame_sources_constructor
)
85 primary_frame_source_(NULL
),
86 background_frame_source_(NULL
),
87 primary_frame_source_internal_(external_begin_frame_source
.Pass()),
88 background_frame_source_internal_(),
89 vsync_observer_(NULL
),
90 authoritative_vsync_interval_(base::TimeDelta()),
91 last_vsync_timebase_(base::TimeTicks()),
92 throttle_frame_production_(scheduler_settings
.throttle_frame_production
),
93 settings_(scheduler_settings
),
95 layer_tree_host_id_(layer_tree_host_id
),
96 task_runner_(task_runner
),
97 state_machine_(scheduler_settings
),
98 inside_process_scheduled_actions_(false),
99 inside_action_(SchedulerStateMachine::ACTION_NONE
),
100 weak_factory_(this) {
101 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
102 "Scheduler::Scheduler",
104 settings_
.AsValue());
106 DCHECK(!state_machine_
.BeginFrameNeeded());
108 begin_retro_frame_closure_
=
109 base::Bind(&Scheduler::BeginRetroFrame
, weak_factory_
.GetWeakPtr());
110 begin_impl_frame_deadline_closure_
= base::Bind(
111 &Scheduler::OnBeginImplFrameDeadline
, weak_factory_
.GetWeakPtr());
112 poll_for_draw_triggers_closure_
= base::Bind(
113 &Scheduler::PollForAnticipatedDrawTriggers
, weak_factory_
.GetWeakPtr());
114 advance_commit_state_closure_
= base::Bind(
115 &Scheduler::PollToAdvanceCommitState
, weak_factory_
.GetWeakPtr());
117 frame_source_
= BeginFrameSourceMultiplexer::Create();
118 frame_source_
->AddObserver(this);
120 // Primary frame source
121 primary_frame_source_
=
122 frame_sources_constructor
->ConstructPrimaryFrameSource(this);
123 frame_source_
->AddSource(primary_frame_source_
);
124 primary_frame_source_
->SetClientReady();
126 // Background ticking frame source
127 background_frame_source_
=
128 frame_sources_constructor
->ConstructBackgroundFrameSource(this);
129 frame_source_
->AddSource(background_frame_source_
);
131 // Unthrottled frame source
132 unthrottled_frame_source_
=
133 frame_sources_constructor
->ConstructUnthrottledFrameSource(this);
134 frame_source_
->AddSource(unthrottled_frame_source_
);
137 Scheduler::~Scheduler() {
138 if (frame_source_
->NeedsBeginFrames())
139 frame_source_
->SetNeedsBeginFrames(false);
142 base::TimeTicks
Scheduler::Now() const {
143 base::TimeTicks now
= gfx::FrameTime::Now();
144 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
151 void Scheduler::CommitVSyncParameters(base::TimeTicks timebase
,
152 base::TimeDelta interval
) {
153 if (authoritative_vsync_interval_
!= base::TimeDelta()) {
154 interval
= authoritative_vsync_interval_
;
155 } else if (interval
== base::TimeDelta()) {
156 // TODO(brianderson): We should not be receiving 0 intervals.
157 interval
= BeginFrameArgs::DefaultInterval();
160 last_vsync_timebase_
= timebase
;
163 vsync_observer_
->OnUpdateVSyncParameters(timebase
, interval
);
166 void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time
) {
167 DCHECK_GE(draw_time
.ToInternalValue(), 0);
168 estimated_parent_draw_time_
= draw_time
;
171 void Scheduler::SetCanStart() {
172 state_machine_
.SetCanStart();
173 ProcessScheduledActions();
176 void Scheduler::UpdateActiveFrameSource() {
177 if (state_machine_
.visible()) {
178 if (throttle_frame_production_
) {
179 frame_source_
->SetActiveSource(primary_frame_source_
);
181 frame_source_
->SetActiveSource(unthrottled_frame_source_
);
184 frame_source_
->SetActiveSource(background_frame_source_
);
186 ProcessScheduledActions();
189 void Scheduler::SetVisible(bool visible
) {
190 state_machine_
.SetVisible(visible
);
191 UpdateActiveFrameSource();
194 void Scheduler::SetCanDraw(bool can_draw
) {
195 state_machine_
.SetCanDraw(can_draw
);
196 ProcessScheduledActions();
199 void Scheduler::NotifyReadyToActivate() {
200 state_machine_
.NotifyReadyToActivate();
201 ProcessScheduledActions();
204 void Scheduler::NotifyReadyToDraw() {
205 // Empty for now, until we take action based on the notification as part of
206 // crbugs 352894, 383157, 421923.
209 void Scheduler::SetThrottleFrameProduction(bool throttle
) {
210 throttle_frame_production_
= throttle
;
211 UpdateActiveFrameSource();
214 void Scheduler::SetNeedsCommit() {
215 state_machine_
.SetNeedsCommit();
216 ProcessScheduledActions();
219 void Scheduler::SetNeedsRedraw() {
220 state_machine_
.SetNeedsRedraw();
221 ProcessScheduledActions();
224 void Scheduler::SetNeedsAnimate() {
225 state_machine_
.SetNeedsAnimate();
226 ProcessScheduledActions();
229 void Scheduler::SetNeedsPrepareTiles() {
230 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES
));
231 state_machine_
.SetNeedsPrepareTiles();
232 ProcessScheduledActions();
235 void Scheduler::SetMaxSwapsPending(int max
) {
236 state_machine_
.SetMaxSwapsPending(max
);
239 void Scheduler::DidSwapBuffers() {
240 state_machine_
.DidSwapBuffers();
242 // There is no need to call ProcessScheduledActions here because
243 // swapping should not trigger any new actions.
244 if (!inside_process_scheduled_actions_
) {
245 DCHECK_EQ(state_machine_
.NextAction(), SchedulerStateMachine::ACTION_NONE
);
249 void Scheduler::DidSwapBuffersComplete() {
250 state_machine_
.DidSwapBuffersComplete();
251 ProcessScheduledActions();
254 void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority
) {
255 state_machine_
.SetImplLatencyTakesPriority(impl_latency_takes_priority
);
256 ProcessScheduledActions();
259 void Scheduler::NotifyReadyToCommit() {
260 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
261 state_machine_
.NotifyReadyToCommit();
262 ProcessScheduledActions();
265 void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason
) {
266 TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
267 CommitEarlyOutReasonToString(reason
));
268 state_machine_
.BeginMainFrameAborted(reason
);
269 ProcessScheduledActions();
272 void Scheduler::DidPrepareTiles() {
273 state_machine_
.DidPrepareTiles();
276 void Scheduler::DidLoseOutputSurface() {
277 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
278 begin_retro_frame_args_
.clear();
279 begin_retro_frame_task_
.Cancel();
280 state_machine_
.DidLoseOutputSurface();
281 ProcessScheduledActions();
284 void Scheduler::DidCreateAndInitializeOutputSurface() {
285 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
286 DCHECK(!frame_source_
->NeedsBeginFrames());
287 DCHECK(begin_impl_frame_deadline_task_
.IsCancelled());
288 state_machine_
.DidCreateAndInitializeOutputSurface();
289 ProcessScheduledActions();
292 void Scheduler::NotifyBeginMainFrameStarted() {
293 TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
294 state_machine_
.NotifyBeginMainFrameStarted();
297 base::TimeTicks
Scheduler::AnticipatedDrawTime() const {
298 if (!frame_source_
->NeedsBeginFrames() ||
299 begin_impl_frame_args_
.interval
<= base::TimeDelta())
300 return base::TimeTicks();
302 base::TimeTicks now
= Now();
303 base::TimeTicks timebase
= std::max(begin_impl_frame_args_
.frame_time
,
304 begin_impl_frame_args_
.deadline
);
305 int64 intervals
= 1 + ((now
- timebase
) / begin_impl_frame_args_
.interval
);
306 return timebase
+ (begin_impl_frame_args_
.interval
* intervals
);
309 base::TimeTicks
Scheduler::LastBeginImplFrameTime() {
310 return begin_impl_frame_args_
.frame_time
;
313 void Scheduler::SetupNextBeginFrameIfNeeded() {
314 // Never call SetNeedsBeginFrames if the frame source already has the right
316 if (frame_source_
->NeedsBeginFrames() != state_machine_
.BeginFrameNeeded()) {
317 if (state_machine_
.BeginFrameNeeded()) {
318 // Call SetNeedsBeginFrames(true) as soon as possible.
319 frame_source_
->SetNeedsBeginFrames(true);
320 } else if (state_machine_
.begin_impl_frame_state() ==
321 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
) {
322 // Call SetNeedsBeginFrames(false) in between frames only.
323 frame_source_
->SetNeedsBeginFrames(false);
324 client_
->SendBeginMainFrameNotExpectedSoon();
328 PostBeginRetroFrameIfNeeded();
331 // We may need to poll when we can't rely on BeginFrame to advance certain
332 // state or to avoid deadlock.
333 void Scheduler::SetupPollingMechanisms() {
334 bool needs_advance_commit_state_timer
= false;
335 // Setup PollForAnticipatedDrawTriggers if we need to monitor state but
336 // aren't expecting any more BeginFrames. This should only be needed by
337 // the synchronous compositor when BeginFrameNeeded is false.
338 if (state_machine_
.ShouldPollForAnticipatedDrawTriggers()) {
339 DCHECK(!state_machine_
.SupportsProactiveBeginFrame());
340 if (poll_for_draw_triggers_task_
.IsCancelled()) {
341 poll_for_draw_triggers_task_
.Reset(poll_for_draw_triggers_closure_
);
342 base::TimeDelta delay
= begin_impl_frame_args_
.IsValid()
343 ? begin_impl_frame_args_
.interval
344 : BeginFrameArgs::DefaultInterval();
345 task_runner_
->PostDelayedTask(
346 FROM_HERE
, poll_for_draw_triggers_task_
.callback(), delay
);
349 poll_for_draw_triggers_task_
.Cancel();
351 // At this point we'd prefer to advance through the commit flow by
352 // drawing a frame, however it's possible that the frame rate controller
353 // will not give us a BeginFrame until the commit completes. See
354 // crbug.com/317430 for an example of a swap ack being held on commit. Thus
355 // we set a repeating timer to poll on ProcessScheduledActions until we
356 // successfully reach BeginFrame. Synchronous compositor does not use
357 // frame rate controller or have the circular wait in the bug.
358 if (IsBeginMainFrameSentOrStarted() &&
359 !settings_
.using_synchronous_renderer_compositor
) {
360 needs_advance_commit_state_timer
= true;
364 if (needs_advance_commit_state_timer
) {
365 if (advance_commit_state_task_
.IsCancelled() &&
366 begin_impl_frame_args_
.IsValid()) {
367 // Since we'd rather get a BeginImplFrame by the normal mechanism, we
368 // set the interval to twice the interval from the previous frame.
369 advance_commit_state_task_
.Reset(advance_commit_state_closure_
);
370 task_runner_
->PostDelayedTask(FROM_HERE
,
371 advance_commit_state_task_
.callback(),
372 begin_impl_frame_args_
.interval
* 2);
375 advance_commit_state_task_
.Cancel();
379 // BeginFrame is the mechanism that tells us that now is a good time to start
380 // making a frame. Usually this means that user input for the frame is complete.
381 // If the scheduler is busy, we queue the BeginFrame to be handled later as
382 // a BeginRetroFrame.
383 bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs
& args
) {
384 TRACE_EVENT1("cc,benchmark", "Scheduler::BeginFrame", "args", args
.AsValue());
386 // Deliver BeginFrames to children.
387 if (state_machine_
.children_need_begin_frames()) {
388 BeginFrameArgs
adjusted_args_for_children(args
);
389 // Adjust a deadline for child schedulers.
390 // TODO(simonhong): Once we have commitless update, we can get rid of
391 // BeginMainFrameToCommitDurationEstimate() +
392 // CommitToActivateDurationEstimate().
393 adjusted_args_for_children
.deadline
-=
394 (client_
->BeginMainFrameToCommitDurationEstimate() +
395 client_
->CommitToActivateDurationEstimate() +
396 client_
->DrawDurationEstimate() + EstimatedParentDrawTime());
397 client_
->SendBeginFramesToChildren(adjusted_args_for_children
);
400 BeginFrameArgs
adjusted_args(args
);
401 adjusted_args
.deadline
-= EstimatedParentDrawTime();
403 // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
404 // sent us the last BeginFrame we have missed. As we might not be able to
405 // actually make rendering for this call, handle it like a "retro frame".
406 // TODO(brainderson): Add a test for this functionality ASAP!
407 if (adjusted_args
.type
== BeginFrameArgs::MISSED
) {
408 begin_retro_frame_args_
.push_back(adjusted_args
);
409 PostBeginRetroFrameIfNeeded();
413 bool should_defer_begin_frame
;
414 if (settings_
.using_synchronous_renderer_compositor
) {
415 should_defer_begin_frame
= false;
417 should_defer_begin_frame
=
418 !begin_retro_frame_args_
.empty() ||
419 !begin_retro_frame_task_
.IsCancelled() ||
420 !frame_source_
->NeedsBeginFrames() ||
421 (state_machine_
.begin_impl_frame_state() !=
422 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
425 if (should_defer_begin_frame
) {
426 begin_retro_frame_args_
.push_back(adjusted_args
);
427 TRACE_EVENT_INSTANT0(
428 "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD
);
429 // Queuing the frame counts as "using it", so we need to return true.
431 BeginImplFrame(adjusted_args
);
436 void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames
) {
437 state_machine_
.SetChildrenNeedBeginFrames(children_need_begin_frames
);
438 ProcessScheduledActions();
441 void Scheduler::SetAuthoritativeVSyncInterval(const base::TimeDelta
& interval
) {
442 authoritative_vsync_interval_
= interval
;
444 vsync_observer_
->OnUpdateVSyncParameters(last_vsync_timebase_
, interval
);
447 // BeginRetroFrame is called for BeginFrames that we've deferred because
448 // the scheduler was in the middle of processing a previous BeginFrame.
449 void Scheduler::BeginRetroFrame() {
450 TRACE_EVENT0("cc,benchmark", "Scheduler::BeginRetroFrame");
451 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
452 DCHECK(!begin_retro_frame_args_
.empty());
453 DCHECK(!begin_retro_frame_task_
.IsCancelled());
454 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
455 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
457 begin_retro_frame_task_
.Cancel();
459 // Discard expired BeginRetroFrames
460 // Today, we should always end up with at most one un-expired BeginRetroFrame
461 // because deadlines will not be greater than the next frame time. We don't
462 // DCHECK though because some systems don't always have monotonic timestamps.
463 // TODO(brianderson): In the future, long deadlines could result in us not
464 // draining the queue if we don't catch up. If we consistently can't catch
465 // up, our fallback should be to lower our frame rate.
466 base::TimeTicks now
= Now();
468 while (!begin_retro_frame_args_
.empty()) {
469 const BeginFrameArgs
& args
= begin_retro_frame_args_
.front();
470 base::TimeTicks expiration_time
= args
.frame_time
+ args
.interval
;
471 if (now
<= expiration_time
)
473 TRACE_EVENT_INSTANT2(
474 "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD
,
475 "expiration_time - now", (expiration_time
- now
).InMillisecondsF(),
476 "BeginFrameArgs", begin_retro_frame_args_
.front().AsValue());
477 begin_retro_frame_args_
.pop_front();
478 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
481 if (begin_retro_frame_args_
.empty()) {
482 TRACE_EVENT_INSTANT0("cc",
483 "Scheduler::BeginRetroFrames all expired",
484 TRACE_EVENT_SCOPE_THREAD
);
486 BeginFrameArgs front
= begin_retro_frame_args_
.front();
487 begin_retro_frame_args_
.pop_front();
488 BeginImplFrame(front
);
492 // There could be a race between the posted BeginRetroFrame and a new
493 // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
494 // will check if there is a pending BeginRetroFrame to ensure we handle
495 // BeginFrames in FIFO order.
496 void Scheduler::PostBeginRetroFrameIfNeeded() {
497 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
498 "Scheduler::PostBeginRetroFrameIfNeeded",
501 if (!frame_source_
->NeedsBeginFrames())
504 if (begin_retro_frame_args_
.empty() || !begin_retro_frame_task_
.IsCancelled())
507 // begin_retro_frame_args_ should always be empty for the
508 // synchronous compositor.
509 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
511 if (state_machine_
.begin_impl_frame_state() !=
512 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
)
515 begin_retro_frame_task_
.Reset(begin_retro_frame_closure_
);
517 task_runner_
->PostTask(FROM_HERE
, begin_retro_frame_task_
.callback());
520 // BeginImplFrame starts a compositor frame that will wait up until a deadline
521 // for a BeginMainFrame+activation to complete before it times out and draws
522 // any asynchronous animation and scroll/pinch updates.
523 void Scheduler::BeginImplFrame(const BeginFrameArgs
& args
) {
524 bool main_thread_is_in_high_latency_mode
=
525 state_machine_
.MainThreadIsInHighLatencyMode();
526 TRACE_EVENT2("cc,benchmark",
527 "Scheduler::BeginImplFrame",
530 "main_thread_is_high_latency",
531 main_thread_is_in_high_latency_mode
);
532 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
534 main_thread_is_in_high_latency_mode
);
535 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
536 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
537 DCHECK(state_machine_
.HasInitializedOutputSurface());
539 advance_commit_state_task_
.Cancel();
541 begin_impl_frame_args_
= args
;
542 begin_impl_frame_args_
.deadline
-= client_
->DrawDurationEstimate();
544 if (!state_machine_
.impl_latency_takes_priority() &&
545 main_thread_is_in_high_latency_mode
&&
546 CanCommitAndActivateBeforeDeadline()) {
547 state_machine_
.SetSkipNextBeginMainFrameToReduceLatency();
550 state_machine_
.OnBeginImplFrame();
551 devtools_instrumentation::DidBeginFrame(layer_tree_host_id_
);
552 client_
->WillBeginImplFrame(begin_impl_frame_args_
);
554 ProcessScheduledActions();
556 state_machine_
.OnBeginImplFrameDeadlinePending();
558 if (settings_
.using_synchronous_renderer_compositor
) {
559 // The synchronous renderer compositor has to make its GL calls
561 // TODO(brianderson): Have the OutputSurface initiate the deadline tasks
562 // so the synchronous renderer compositor can take advantage of splitting
563 // up the BeginImplFrame and deadline as well.
564 OnBeginImplFrameDeadline();
566 ScheduleBeginImplFrameDeadline();
570 void Scheduler::ScheduleBeginImplFrameDeadline() {
571 // The synchronous compositor does not post a deadline task.
572 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
574 begin_impl_frame_deadline_task_
.Cancel();
575 begin_impl_frame_deadline_task_
.Reset(begin_impl_frame_deadline_closure_
);
577 begin_impl_frame_deadline_mode_
=
578 state_machine_
.CurrentBeginImplFrameDeadlineMode();
580 base::TimeTicks deadline
;
581 switch (begin_impl_frame_deadline_mode_
) {
582 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE
:
583 // We are ready to draw a new active tree immediately.
584 // We don't use Now() here because it's somewhat expensive to call.
585 deadline
= base::TimeTicks();
587 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR
:
588 // We are animating on the impl thread but we can wait for some time.
589 deadline
= begin_impl_frame_args_
.deadline
;
591 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE
:
592 // We are blocked for one reason or another and we should wait.
593 // TODO(brianderson): Handle long deadlines (that are past the next
594 // frame's frame time) properly instead of using this hack.
596 begin_impl_frame_args_
.frame_time
+ begin_impl_frame_args_
.interval
;
601 "cc", "Scheduler::ScheduleBeginImplFrameDeadline", "deadline", deadline
);
603 base::TimeDelta delta
= deadline
- Now();
604 if (delta
<= base::TimeDelta())
605 delta
= base::TimeDelta();
606 task_runner_
->PostDelayedTask(
607 FROM_HERE
, begin_impl_frame_deadline_task_
.callback(), delta
);
610 void Scheduler::RescheduleBeginImplFrameDeadlineIfNeeded() {
611 if (settings_
.using_synchronous_renderer_compositor
)
614 if (state_machine_
.begin_impl_frame_state() !=
615 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME
)
618 if (begin_impl_frame_deadline_mode_
!=
619 state_machine_
.CurrentBeginImplFrameDeadlineMode())
620 ScheduleBeginImplFrameDeadline();
623 void Scheduler::OnBeginImplFrameDeadline() {
624 TRACE_EVENT0("cc,benchmark", "Scheduler::OnBeginImplFrameDeadline");
625 begin_impl_frame_deadline_task_
.Cancel();
626 // We split the deadline actions up into two phases so the state machine
627 // has a chance to trigger actions that should occur durring and after
628 // the deadline separately. For example:
629 // * Sending the BeginMainFrame will not occur after the deadline in
630 // order to wait for more user-input before starting the next commit.
631 // * Creating a new OuputSurface will not occur during the deadline in
632 // order to allow the state machine to "settle" first.
634 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is fixed.
635 tracked_objects::ScopedTracker
tracking_profile1(
636 FROM_HERE_WITH_EXPLICIT_FUNCTION(
637 "461509 Scheduler::OnBeginImplFrameDeadline1"));
638 state_machine_
.OnBeginImplFrameDeadline();
639 ProcessScheduledActions();
640 state_machine_
.OnBeginImplFrameIdle();
641 ProcessScheduledActions();
643 client_
->DidBeginImplFrameDeadline();
644 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
647 void Scheduler::PollForAnticipatedDrawTriggers() {
648 TRACE_EVENT0("cc", "Scheduler::PollForAnticipatedDrawTriggers");
649 poll_for_draw_triggers_task_
.Cancel();
650 state_machine_
.DidEnterPollForAnticipatedDrawTriggers();
651 ProcessScheduledActions();
652 state_machine_
.DidLeavePollForAnticipatedDrawTriggers();
655 void Scheduler::PollToAdvanceCommitState() {
656 TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
657 advance_commit_state_task_
.Cancel();
658 ProcessScheduledActions();
661 void Scheduler::DrawAndSwapIfPossible() {
662 DrawResult result
= client_
->ScheduledActionDrawAndSwapIfPossible();
663 state_machine_
.DidDrawIfPossibleCompleted(result
);
666 void Scheduler::SetDeferCommits(bool defer_commits
) {
667 TRACE_EVENT1("cc", "Scheduler::SetDeferCommits",
670 state_machine_
.SetDeferCommits(defer_commits
);
671 ProcessScheduledActions();
674 void Scheduler::ProcessScheduledActions() {
675 // We do not allow ProcessScheduledActions to be recursive.
676 // The top-level call will iteratively execute the next action for us anyway.
677 if (inside_process_scheduled_actions_
)
680 base::AutoReset
<bool> mark_inside(&inside_process_scheduled_actions_
, true);
682 SchedulerStateMachine::Action action
;
684 action
= state_machine_
.NextAction();
685 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
686 "SchedulerStateMachine",
689 VLOG(2) << "Scheduler::ProcessScheduledActions: "
690 << SchedulerStateMachine::ActionToString(action
) << " "
691 << state_machine_
.GetStatesForDebugging();
692 state_machine_
.UpdateState(action
);
693 base::AutoReset
<SchedulerStateMachine::Action
>
694 mark_inside_action(&inside_action_
, action
);
696 case SchedulerStateMachine::ACTION_NONE
:
698 case SchedulerStateMachine::ACTION_ANIMATE
:
699 client_
->ScheduledActionAnimate();
701 case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME
:
702 client_
->ScheduledActionSendBeginMainFrame();
704 case SchedulerStateMachine::ACTION_COMMIT
: {
705 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
707 tracked_objects::ScopedTracker
tracking_profile4(
708 FROM_HERE_WITH_EXPLICIT_FUNCTION(
709 "461509 Scheduler::ProcessScheduledActions4"));
710 client_
->ScheduledActionCommit();
713 case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE
:
714 client_
->ScheduledActionActivateSyncTree();
716 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE
: {
717 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
719 tracked_objects::ScopedTracker
tracking_profile6(
720 FROM_HERE_WITH_EXPLICIT_FUNCTION(
721 "461509 Scheduler::ProcessScheduledActions6"));
722 DrawAndSwapIfPossible();
725 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED
:
726 client_
->ScheduledActionDrawAndSwapForced();
728 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT
:
729 // No action is actually performed, but this allows the state machine to
730 // advance out of its waiting to draw state without actually drawing.
732 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION
:
733 client_
->ScheduledActionBeginOutputSurfaceCreation();
735 case SchedulerStateMachine::ACTION_PREPARE_TILES
:
736 client_
->ScheduledActionPrepareTiles();
739 } while (action
!= SchedulerStateMachine::ACTION_NONE
);
741 SetupPollingMechanisms();
743 client_
->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
745 RescheduleBeginImplFrameDeadlineIfNeeded();
747 SetupNextBeginFrameIfNeeded();
750 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
> Scheduler::AsValue()
752 scoped_refptr
<base::trace_event::TracedValue
> state
=
753 new base::trace_event::TracedValue();
754 AsValueInto(state
.get());
758 void Scheduler::AsValueInto(base::trace_event::TracedValue
* state
) const {
759 state
->BeginDictionary("state_machine");
760 state_machine_
.AsValueInto(state
);
761 state
->EndDictionary();
763 // Only trace frame sources when explicitly enabled - http://crbug.com/420607
764 bool frame_tracing_enabled
= false;
765 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
766 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
767 &frame_tracing_enabled
);
768 if (frame_tracing_enabled
) {
769 state
->BeginDictionary("frame_source_");
770 frame_source_
->AsValueInto(state
);
771 state
->EndDictionary();
774 state
->BeginDictionary("scheduler_state");
775 state
->SetDouble("time_until_anticipated_draw_time_ms",
776 (AnticipatedDrawTime() - Now()).InMillisecondsF());
777 state
->SetDouble("estimated_parent_draw_time_ms",
778 estimated_parent_draw_time_
.InMillisecondsF());
779 state
->SetBoolean("last_set_needs_begin_frame_",
780 frame_source_
->NeedsBeginFrames());
781 state
->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_
.size());
782 state
->SetBoolean("begin_retro_frame_task_",
783 !begin_retro_frame_task_
.IsCancelled());
784 state
->SetBoolean("begin_impl_frame_deadline_task_",
785 !begin_impl_frame_deadline_task_
.IsCancelled());
786 state
->SetBoolean("poll_for_draw_triggers_task_",
787 !poll_for_draw_triggers_task_
.IsCancelled());
788 state
->SetBoolean("advance_commit_state_task_",
789 !advance_commit_state_task_
.IsCancelled());
790 state
->BeginDictionary("begin_impl_frame_args");
791 begin_impl_frame_args_
.AsValueInto(state
);
792 state
->EndDictionary();
794 base::TimeTicks now
= Now();
795 base::TimeTicks frame_time
= begin_impl_frame_args_
.frame_time
;
796 base::TimeTicks deadline
= begin_impl_frame_args_
.deadline
;
797 base::TimeDelta interval
= begin_impl_frame_args_
.interval
;
798 state
->BeginDictionary("major_timestamps_in_ms");
799 state
->SetDouble("0_interval", interval
.InMillisecondsF());
800 state
->SetDouble("1_now_to_deadline", (deadline
- now
).InMillisecondsF());
801 state
->SetDouble("2_frame_time_to_now", (now
- frame_time
).InMillisecondsF());
802 state
->SetDouble("3_frame_time_to_deadline",
803 (deadline
- frame_time
).InMillisecondsF());
804 state
->SetDouble("4_now", (now
- base::TimeTicks()).InMillisecondsF());
805 state
->SetDouble("5_frame_time",
806 (frame_time
- base::TimeTicks()).InMillisecondsF());
807 state
->SetDouble("6_deadline",
808 (deadline
- base::TimeTicks()).InMillisecondsF());
809 state
->EndDictionary();
811 state
->EndDictionary();
813 state
->BeginDictionary("client_state");
814 state
->SetDouble("draw_duration_estimate_ms",
815 client_
->DrawDurationEstimate().InMillisecondsF());
817 "begin_main_frame_to_commit_duration_estimate_ms",
818 client_
->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
820 "commit_to_activate_duration_estimate_ms",
821 client_
->CommitToActivateDurationEstimate().InMillisecondsF());
822 state
->EndDictionary();
825 bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
826 // Check if the main thread computation and commit can be finished before the
827 // impl thread's deadline.
828 base::TimeTicks estimated_draw_time
=
829 begin_impl_frame_args_
.frame_time
+
830 client_
->BeginMainFrameToCommitDurationEstimate() +
831 client_
->CommitToActivateDurationEstimate();
834 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
835 "CanCommitAndActivateBeforeDeadline",
836 "time_left_after_drawing_ms",
837 (begin_impl_frame_args_
.deadline
- estimated_draw_time
).InMillisecondsF(),
841 return estimated_draw_time
< begin_impl_frame_args_
.deadline
;
844 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
845 return (state_machine_
.commit_state() ==
846 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT
||
847 state_machine_
.commit_state() ==
848 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED
);