Durable Storage: Refactor browser test and test the basic "deny" flow.
[chromium-blink-merge.git] / cc / tiles / picture_layer_tiling.h
bloba0693d22a438bfc4e3b48188994a0256e71b4d59
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TILES_PICTURE_LAYER_TILING_H_
6 #define CC_TILES_PICTURE_LAYER_TILING_H_
8 #include <map>
9 #include <utility>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/containers/scoped_ptr_hash_map.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "cc/base/cc_export.h"
16 #include "cc/base/region.h"
17 #include "cc/base/tiling_data.h"
18 #include "cc/tiles/tile.h"
19 #include "cc/tiles/tile_priority.h"
20 #include "cc/trees/occlusion.h"
21 #include "ui/gfx/geometry/rect.h"
23 namespace base {
24 namespace trace_event {
25 class TracedValue;
29 namespace cc {
31 class PictureLayerTiling;
32 class PrioritizedTile;
33 class RasterSource;
35 class CC_EXPORT PictureLayerTilingClient {
36 public:
37 // Create a tile at the given content_rect (in the contents scale of the
38 // tiling) This might return null if the client cannot create such a tile.
39 virtual ScopedTilePtr CreateTile(float contents_scale,
40 const gfx::Rect& content_rect) = 0;
41 virtual gfx::Size CalculateTileSize(
42 const gfx::Size& content_bounds) const = 0;
43 // This invalidation region defines the area (if any, it can by null) that
44 // tiles can not be shared between pending and active trees.
45 virtual const Region* GetPendingInvalidation() = 0;
46 virtual const PictureLayerTiling* GetPendingOrActiveTwinTiling(
47 const PictureLayerTiling* tiling) const = 0;
48 virtual bool HasValidTilePriorities() const = 0;
49 virtual bool RequiresHighResToDraw() const = 0;
51 protected:
52 virtual ~PictureLayerTilingClient() {}
55 struct TileMapKey {
56 TileMapKey(int x, int y) : index_x(x), index_y(y) {}
57 explicit TileMapKey(const std::pair<int, int>& index)
58 : index_x(index.first), index_y(index.second) {}
60 bool operator==(const TileMapKey& other) const {
61 return index_x == other.index_x && index_y == other.index_y;
64 int index_x;
65 int index_y;
68 } // namespace cc
70 namespace BASE_HASH_NAMESPACE {
71 template <>
72 struct hash<cc::TileMapKey> {
73 size_t operator()(const cc::TileMapKey& key) const {
74 uint16 value1 = static_cast<uint16>(key.index_x);
75 uint16 value2 = static_cast<uint16>(key.index_y);
76 uint32 value1_32 = value1;
77 return (value1_32 << 16) | value2;
80 } // namespace BASE_HASH_NAMESPACE
82 namespace cc {
84 class CC_EXPORT PictureLayerTiling {
85 public:
86 static const int kBorderTexels = 1;
88 PictureLayerTilingClient* client() const { return client_; }
89 ~PictureLayerTiling();
91 static float CalculateSoonBorderDistance(
92 const gfx::Rect& visible_rect_in_content_space,
93 float content_to_screen_scale);
95 // Create a tiling with no tiles. CreateTile() must be called to add some.
96 static scoped_ptr<PictureLayerTiling> Create(
97 WhichTree tree,
98 float contents_scale,
99 scoped_refptr<RasterSource> raster_source,
100 PictureLayerTilingClient* client,
101 size_t tiling_interest_area_padding,
102 float skewport_target_time_in_seconds,
103 int skewport_extrapolation_limit_in_content_pixels);
105 void SetRasterSourceAndResize(scoped_refptr<RasterSource> raster_source);
106 void Invalidate(const Region& layer_invalidation);
107 void CreateMissingTilesInLiveTilesRect();
108 void TakeTilesAndPropertiesFrom(PictureLayerTiling* pending_twin,
109 const Region& layer_invalidation);
111 bool IsTileRequiredForActivation(const Tile* tile) const;
112 bool IsTileRequiredForDraw(const Tile* tile) const;
114 void set_resolution(TileResolution resolution) {
115 resolution_ = resolution;
116 may_contain_low_resolution_tiles_ |= resolution == LOW_RESOLUTION;
118 TileResolution resolution() const { return resolution_; }
119 bool may_contain_low_resolution_tiles() const {
120 return may_contain_low_resolution_tiles_;
122 void reset_may_contain_low_resolution_tiles() {
123 may_contain_low_resolution_tiles_ = false;
125 void set_can_require_tiles_for_activation(bool can_require_tiles) {
126 can_require_tiles_for_activation_ = can_require_tiles;
129 RasterSource* raster_source() const { return raster_source_.get(); }
130 gfx::Size tiling_size() const { return tiling_data_.tiling_size(); }
131 gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
132 gfx::Size tile_size() const { return tiling_data_.max_texture_size(); }
133 float contents_scale() const { return contents_scale_; }
134 const TilingData* tiling_data() const { return &tiling_data_; }
136 Tile* TileAt(int i, int j) const {
137 TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
138 return iter == tiles_.end() ? nullptr : iter->second;
141 bool has_tiles() const { return !tiles_.empty(); }
142 // all_tiles_done() can return false negatives.
143 bool all_tiles_done() const { return all_tiles_done_; }
144 void set_all_tiles_done(bool all_tiles_done) {
145 all_tiles_done_ = all_tiles_done;
148 void VerifyNoTileNeedsRaster() const {
149 #if DCHECK_IS_ON()
150 for (const auto tile_pair : tiles_) {
151 DCHECK(!tile_pair.second->draw_info().NeedsRaster() ||
152 IsTileOccluded(tile_pair.second));
154 #endif // DCHECK_IS_ON()
157 // For testing functionality.
158 void CreateAllTilesForTesting() {
159 SetLiveTilesRect(gfx::Rect(tiling_data_.tiling_size()));
161 const TilingData& TilingDataForTesting() const { return tiling_data_; }
162 std::vector<Tile*> AllTilesForTesting() const {
163 std::vector<Tile*> all_tiles;
164 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
165 all_tiles.push_back(it->second);
166 return all_tiles;
169 void UpdateAllRequiredStateForTesting() {
170 for (const auto& key_tile_pair : tiles_)
171 UpdateRequiredStatesOnTile(key_tile_pair.second);
173 std::map<const Tile*, PrioritizedTile>
174 UpdateAndGetAllPrioritizedTilesForTesting() const;
176 void SetAllTilesOccludedForTesting() {
177 gfx::Rect viewport_in_layer_space =
178 ScaleToEnclosingRect(current_visible_rect_, 1.0f / contents_scale_);
179 current_occlusion_in_layer_space_ =
180 Occlusion(gfx::Transform(),
181 SimpleEnclosedRegion(viewport_in_layer_space),
182 SimpleEnclosedRegion(viewport_in_layer_space));
184 const gfx::Rect& GetCurrentVisibleRectForTesting() const {
185 return current_visible_rect_;
187 void SetTilePriorityRectsForTesting(
188 const gfx::Rect& visible_rect_in_content_space,
189 const gfx::Rect& skewport,
190 const gfx::Rect& soon_border_rect,
191 const gfx::Rect& eventually_rect) {
192 SetTilePriorityRects(1.0f, visible_rect_in_content_space, skewport,
193 soon_border_rect, eventually_rect, Occlusion());
196 // Iterate over all tiles to fill content_rect. Even if tiles are invalid
197 // (i.e. no valid resource) this tiling should still iterate over them.
198 // The union of all geometry_rect calls for each element iterated over should
199 // exactly equal content_rect and no two geometry_rects should intersect.
200 class CC_EXPORT CoverageIterator {
201 public:
202 CoverageIterator();
203 CoverageIterator(const PictureLayerTiling* tiling,
204 float dest_scale,
205 const gfx::Rect& rect);
206 ~CoverageIterator();
208 // Visible rect (no borders), always in the space of content_rect,
209 // regardless of the contents scale of the tiling.
210 gfx::Rect geometry_rect() const;
211 // Texture rect (in texels) for geometry_rect
212 gfx::RectF texture_rect() const;
214 Tile* operator->() const { return current_tile_; }
215 Tile* operator*() const { return current_tile_; }
217 CoverageIterator& operator++();
218 operator bool() const { return tile_j_ <= bottom_; }
220 int i() const { return tile_i_; }
221 int j() const { return tile_j_; }
223 private:
224 const PictureLayerTiling* tiling_;
225 gfx::Rect dest_rect_;
226 float dest_to_content_scale_;
228 Tile* current_tile_;
229 gfx::Rect current_geometry_rect_;
230 int tile_i_;
231 int tile_j_;
232 int left_;
233 int top_;
234 int right_;
235 int bottom_;
237 friend class PictureLayerTiling;
240 void Reset();
242 bool ComputeTilePriorityRects(const gfx::Rect& viewport_in_layer_space,
243 float ideal_contents_scale,
244 double current_frame_time_in_seconds,
245 const Occlusion& occlusion_in_layer_space);
247 void GetAllPrioritizedTilesForTracing(
248 std::vector<PrioritizedTile>* prioritized_tiles) const;
249 void AsValueInto(base::trace_event::TracedValue* array) const;
250 size_t GPUMemoryUsageInBytes() const;
252 protected:
253 friend class CoverageIterator;
254 friend class PrioritizedTile;
255 friend class TilingSetRasterQueueAll;
256 friend class TilingSetRasterQueueRequired;
257 friend class TilingSetEvictionQueue;
259 // PENDING VISIBLE RECT refers to the visible rect that will become current
260 // upon activation (ie, the pending tree's visible rect). Tiles in this
261 // region that are not part of the current visible rect are all handled
262 // here. Note that when processing a pending tree, this rect is the same as
263 // the visible rect so no tiles are processed in this case.
264 enum PriorityRectType {
265 VISIBLE_RECT,
266 PENDING_VISIBLE_RECT,
267 SKEWPORT_RECT,
268 SOON_BORDER_RECT,
269 EVENTUALLY_RECT
272 using TileMap = base::ScopedPtrHashMap<TileMapKey, ScopedTilePtr>;
274 struct FrameVisibleRect {
275 gfx::Rect visible_rect_in_content_space;
276 double frame_time_in_seconds = 0.0;
279 PictureLayerTiling(WhichTree tree,
280 float contents_scale,
281 scoped_refptr<RasterSource> raster_source,
282 PictureLayerTilingClient* client,
283 size_t tiling_interest_area_padding,
284 float skewport_target_time_in_seconds,
285 int skewport_extrapolation_limit_in_content_pixels);
286 void SetLiveTilesRect(const gfx::Rect& live_tiles_rect);
287 void VerifyLiveTilesRect(bool is_on_recycle_tree) const;
288 Tile* CreateTile(int i, int j);
289 ScopedTilePtr TakeTileAt(int i, int j);
290 // Returns true if the Tile existed and was removed from the tiling.
291 bool RemoveTileAt(int i, int j);
292 bool TilingMatchesTileIndices(const PictureLayerTiling* twin) const;
294 // Computes a skewport. The calculation extrapolates the last visible
295 // rect and the current visible rect to expand the skewport to where it
296 // would be in |skewport_target_time| seconds. Note that the skewport
297 // is guaranteed to contain the current visible rect.
298 gfx::Rect ComputeSkewport(double current_frame_time_in_seconds,
299 const gfx::Rect& visible_rect_in_content_space)
300 const;
302 // Save the required data for computing tile priorities later.
303 void SetTilePriorityRects(float content_to_screen_scale_,
304 const gfx::Rect& visible_rect_in_content_space,
305 const gfx::Rect& skewport,
306 const gfx::Rect& soon_border_rect,
307 const gfx::Rect& eventually_rect,
308 const Occlusion& occlusion_in_layer_space);
310 bool NeedsUpdateForFrameAtTimeAndViewport(
311 double frame_time_in_seconds,
312 const gfx::Rect& viewport_in_layer_space) {
313 return frame_time_in_seconds !=
314 visible_rect_history_[0].frame_time_in_seconds ||
315 viewport_in_layer_space != last_viewport_in_layer_space_;
317 void UpdateVisibleRectHistory(
318 double frame_time_in_seconds,
319 const gfx::Rect& visible_rect_in_content_space) {
320 visible_rect_history_[1] = visible_rect_history_[0];
321 visible_rect_history_[0].frame_time_in_seconds = frame_time_in_seconds;
322 visible_rect_history_[0].visible_rect_in_content_space =
323 visible_rect_in_content_space;
324 // If we don't have a second history item, set it to the most recent one.
325 if (visible_rect_history_[1].frame_time_in_seconds == 0.0)
326 visible_rect_history_[1] = visible_rect_history_[0];
328 bool IsTileOccludedOnCurrentTree(const Tile* tile) const;
329 bool ShouldCreateTileAt(int i, int j) const;
330 bool IsTileOccluded(const Tile* tile) const;
331 void UpdateRequiredStatesOnTile(Tile* tile) const;
332 PrioritizedTile MakePrioritizedTile(
333 Tile* tile,
334 PriorityRectType priority_rect_type) const;
335 TilePriority ComputePriorityForTile(
336 const Tile* tile,
337 PriorityRectType priority_rect_type) const;
338 PriorityRectType ComputePriorityRectTypeForTile(const Tile* tile) const;
339 bool has_visible_rect_tiles() const { return has_visible_rect_tiles_; }
340 bool has_skewport_rect_tiles() const { return has_skewport_rect_tiles_; }
341 bool has_soon_border_rect_tiles() const {
342 return has_soon_border_rect_tiles_;
344 bool has_eventually_rect_tiles() const { return has_eventually_rect_tiles_; }
346 const gfx::Rect& current_visible_rect() const {
347 return current_visible_rect_;
349 gfx::Rect pending_visible_rect() const {
350 const PictureLayerTiling* pending_tiling =
351 tree_ == ACTIVE_TREE ? client_->GetPendingOrActiveTwinTiling(this)
352 : this;
353 if (pending_tiling)
354 return pending_tiling->current_visible_rect();
355 return gfx::Rect();
357 const gfx::Rect& current_skewport_rect() const {
358 return current_skewport_rect_;
360 const gfx::Rect& current_soon_border_rect() const {
361 return current_soon_border_rect_;
363 const gfx::Rect& current_eventually_rect() const {
364 return current_eventually_rect_;
366 bool has_ever_been_updated() const {
367 return visible_rect_history_[0].frame_time_in_seconds != 0.0;
369 void RemoveTilesInRegion(const Region& layer_region, bool recreate_tiles);
371 const size_t tiling_interest_area_padding_;
372 const float skewport_target_time_in_seconds_;
373 const int skewport_extrapolation_limit_in_content_pixels_;
375 // Given properties.
376 const float contents_scale_;
377 PictureLayerTilingClient* const client_;
378 const WhichTree tree_;
379 scoped_refptr<RasterSource> raster_source_;
380 TileResolution resolution_;
381 bool may_contain_low_resolution_tiles_;
383 // Internal data.
384 TilingData tiling_data_;
385 TileMap tiles_; // It is not legal to have a NULL tile in the tiles_ map.
386 gfx::Rect live_tiles_rect_;
388 gfx::Rect last_viewport_in_layer_space_;
389 // State saved for computing velocities based upon finite differences.
390 FrameVisibleRect visible_rect_history_[2];
392 bool can_require_tiles_for_activation_;
394 // Iteration rects in content space.
395 gfx::Rect current_visible_rect_;
396 gfx::Rect current_skewport_rect_;
397 gfx::Rect current_soon_border_rect_;
398 gfx::Rect current_eventually_rect_;
399 // Other properties used for tile iteration and prioritization.
400 float current_content_to_screen_scale_;
401 Occlusion current_occlusion_in_layer_space_;
403 bool has_visible_rect_tiles_;
404 bool has_skewport_rect_tiles_;
405 bool has_soon_border_rect_tiles_;
406 bool has_eventually_rect_tiles_;
407 bool all_tiles_done_;
409 private:
410 DISALLOW_ASSIGN(PictureLayerTiling);
413 } // namespace cc
415 #endif // CC_TILES_PICTURE_LAYER_TILING_H_