Windows should animate when they are about to get docked at screen edges.
[chromium-blink-merge.git] / ash / wm / always_on_top_controller.h
blob57fbf99e171a0f0277c1fd76a014bbc8579b4305
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_ALWAYS_ON_TOP_CONTROLLER_H_
6 #define ASH_WM_ALWAYS_ON_TOP_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "ui/aura/window_observer.h"
12 namespace aura {
13 class Window;
16 namespace ash {
17 namespace internal {
19 // AlwaysOnTopController puts window into proper containers based on its
20 // 'AlwaysOnTop' property. That is, putting a window into the worskpace
21 // container if its "AlwaysOnTop" property is false. Otherwise, put it in
22 // |always_on_top_container_|.
23 class AlwaysOnTopController : public aura::WindowObserver {
24 public:
25 AlwaysOnTopController();
26 virtual ~AlwaysOnTopController();
28 // Sets the container for always on top windows.
29 void SetAlwaysOnTopContainer(aura::Window* always_on_top_container);
31 // Gets container for given |window| based on its "AlwaysOnTop" property.
32 aura::Window* GetContainer(aura::Window* window) const;
34 private:
35 // Overridden from aura::WindowObserver:
36 virtual void OnWindowAdded(aura::Window* child) OVERRIDE;
37 virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE;
38 virtual void OnWindowPropertyChanged(aura::Window* window,
39 const void* key,
40 intptr_t old) OVERRIDE;
41 virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
43 aura::Window* always_on_top_container_;
45 DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController);
48 } // namepsace internal
49 } // namepsace ash
51 #endif // ASH_WM_ALWAYS_ON_TOP_CONTROLLER_H_