Windows should animate when they are about to get docked at screen edges.
[chromium-blink-merge.git] / ash / wm / base_layout_manager.cc
blob6842f3e3c0b070ed43ecdc6ca4d9d777f57b31c4
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/base_layout_manager.h"
7 #include "ash/screen_ash.h"
8 #include "ash/session_state_delegate.h"
9 #include "ash/shelf/shelf_layout_manager.h"
10 #include "ash/shell.h"
11 #include "ash/wm/window_animations.h"
12 #include "ash/wm/window_properties.h"
13 #include "ash/wm/window_util.h"
14 #include "ash/wm/workspace/workspace_window_resizer.h"
15 #include "ui/aura/client/activation_client.h"
16 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/root_window.h"
18 #include "ui/aura/window.h"
19 #include "ui/base/ui_base_types.h"
20 #include "ui/compositor/layer.h"
21 #include "ui/gfx/screen.h"
22 #include "ui/views/corewm/corewm_switches.h"
23 #include "ui/views/corewm/window_util.h"
25 namespace ash {
26 namespace internal {
28 /////////////////////////////////////////////////////////////////////////////
29 // BaseLayoutManager, public:
31 BaseLayoutManager::BaseLayoutManager(aura::RootWindow* root_window)
32 : root_window_(root_window) {
33 Shell::GetInstance()->activation_client()->AddObserver(this);
34 Shell::GetInstance()->AddShellObserver(this);
35 root_window_->AddObserver(this);
38 BaseLayoutManager::~BaseLayoutManager() {
39 if (root_window_)
40 root_window_->RemoveObserver(this);
41 for (WindowSet::const_iterator i = windows_.begin(); i != windows_.end(); ++i)
42 (*i)->RemoveObserver(this);
43 Shell::GetInstance()->RemoveShellObserver(this);
44 Shell::GetInstance()->activation_client()->RemoveObserver(this);
47 // static
48 gfx::Rect BaseLayoutManager::BoundsWithScreenEdgeVisible(
49 aura::Window* window,
50 const gfx::Rect& restore_bounds) {
51 gfx::Rect max_bounds =
52 ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window);
53 // If the restore_bounds are more than 1 grid step away from the size the
54 // window would be when maximized, inset it.
55 max_bounds.Inset(ash::internal::WorkspaceWindowResizer::kScreenEdgeInset,
56 ash::internal::WorkspaceWindowResizer::kScreenEdgeInset);
57 if (restore_bounds.Contains(max_bounds))
58 return max_bounds;
59 return restore_bounds;
62 /////////////////////////////////////////////////////////////////////////////
63 // BaseLayoutManager, LayoutManager overrides:
65 void BaseLayoutManager::OnWindowResized() {
68 void BaseLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
69 windows_.insert(child);
70 child->AddObserver(this);
71 // Only update the bounds if the window has a show state that depends on the
72 // workspace area.
73 if (wm::IsWindowMaximized(child) || wm::IsWindowFullscreen(child))
74 UpdateBoundsFromShowState(child);
77 void BaseLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) {
78 windows_.erase(child);
79 child->RemoveObserver(this);
82 void BaseLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) {
85 void BaseLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child,
86 bool visible) {
87 if (visible && wm::IsWindowMinimized(child)) {
88 // Attempting to show a minimized window. Unminimize it.
89 child->SetProperty(aura::client::kShowStateKey,
90 child->GetProperty(aura::client::kRestoreShowStateKey));
91 child->ClearProperty(aura::client::kRestoreShowStateKey);
95 void BaseLayoutManager::SetChildBounds(aura::Window* child,
96 const gfx::Rect& requested_bounds) {
97 gfx::Rect child_bounds(requested_bounds);
98 // Some windows rely on this to set their initial bounds.
99 if (wm::IsWindowMaximized(child))
100 child_bounds = ScreenAsh::GetMaximizedWindowBoundsInParent(child);
101 else if (wm::IsWindowFullscreen(child))
102 child_bounds = ScreenAsh::GetDisplayBoundsInParent(child);
103 SetChildBoundsDirect(child, child_bounds);
106 /////////////////////////////////////////////////////////////////////////////
107 // BaseLayoutManager, ash::ShellObserver overrides:
109 void BaseLayoutManager::OnDisplayWorkAreaInsetsChanged() {
110 AdjustAllWindowsBoundsForWorkAreaChange(
111 ADJUST_WINDOW_WORK_AREA_INSETS_CHANGED);
114 /////////////////////////////////////////////////////////////////////////////
115 // BaseLayoutManager, WindowObserver overrides:
117 void BaseLayoutManager::OnWindowPropertyChanged(aura::Window* window,
118 const void* key,
119 intptr_t old) {
120 if (key == aura::client::kShowStateKey) {
121 ui::WindowShowState old_state = static_cast<ui::WindowShowState>(old);
122 ui::WindowShowState new_state =
123 window->GetProperty(aura::client::kShowStateKey);
124 if (old_state != new_state && old_state != ui::SHOW_STATE_MINIMIZED &&
125 !GetRestoreBoundsInScreen(window) &&
126 ((new_state == ui::SHOW_STATE_MAXIMIZED &&
127 old_state != ui::SHOW_STATE_FULLSCREEN) ||
128 (new_state == ui::SHOW_STATE_FULLSCREEN &&
129 old_state != ui::SHOW_STATE_MAXIMIZED))) {
130 SetRestoreBoundsInParent(window, window->bounds());
133 UpdateBoundsFromShowState(window);
134 ShowStateChanged(window, old_state);
138 void BaseLayoutManager::OnWindowDestroying(aura::Window* window) {
139 if (root_window_ == window) {
140 root_window_->RemoveObserver(this);
141 root_window_ = NULL;
145 void BaseLayoutManager::OnWindowBoundsChanged(aura::Window* window,
146 const gfx::Rect& old_bounds,
147 const gfx::Rect& new_bounds) {
148 if (root_window_ == window)
149 AdjustAllWindowsBoundsForWorkAreaChange(ADJUST_WINDOW_DISPLAY_SIZE_CHANGED);
152 //////////////////////////////////////////////////////////////////////////////
153 // BaseLayoutManager, aura::client::ActivationChangeObserver implementation:
155 void BaseLayoutManager::OnWindowActivated(aura::Window* gained_active,
156 aura::Window* lost_active) {
157 if (views::corewm::UseFocusController()) {
158 if (gained_active && wm::IsWindowMinimized(gained_active) &&
159 !gained_active->IsVisible()) {
160 gained_active->Show();
161 DCHECK(!wm::IsWindowMinimized(gained_active));
166 //////////////////////////////////////////////////////////////////////////////
167 // BaseLayoutManager, protected:
169 void BaseLayoutManager::ShowStateChanged(aura::Window* window,
170 ui::WindowShowState last_show_state) {
171 if (wm::IsWindowMinimized(window)) {
172 // Save the previous show state so that we can correctly restore it.
173 window->SetProperty(aura::client::kRestoreShowStateKey, last_show_state);
174 views::corewm::SetWindowVisibilityAnimationType(
175 window, WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
177 // Hide the window.
178 window->Hide();
179 // Activate another window.
180 if (wm::IsActiveWindow(window))
181 wm::DeactivateWindow(window);
182 } else if ((window->TargetVisibility() ||
183 last_show_state == ui::SHOW_STATE_MINIMIZED) &&
184 !window->layer()->visible()) {
185 // The layer may be hidden if the window was previously minimized. Make
186 // sure it's visible.
187 window->Show();
188 if (last_show_state == ui::SHOW_STATE_MINIMIZED &&
189 !wm::IsWindowMaximized(window) &&
190 !wm::IsWindowFullscreen(window)) {
191 window->ClearProperty(internal::kWindowRestoresToRestoreBounds);
196 void BaseLayoutManager::AdjustAllWindowsBoundsForWorkAreaChange(
197 AdjustWindowReason reason) {
198 // Don't do any adjustments of the insets while we are in screen locked mode.
199 // This would happen if the launcher was auto hidden before the login screen
200 // was shown and then gets shown when the login screen gets presented.
201 if (reason == ADJUST_WINDOW_WORK_AREA_INSETS_CHANGED &&
202 Shell::GetInstance()->session_state_delegate()->IsScreenLocked())
203 return;
205 // If a user plugs an external display into a laptop running Aura the
206 // display size will change. Maximized windows need to resize to match.
207 // We also do this when developers running Aura on a desktop manually resize
208 // the host window.
209 // We also need to do this when the work area insets changes.
210 for (WindowSet::const_iterator it = windows_.begin();
211 it != windows_.end();
212 ++it) {
213 AdjustWindowBoundsForWorkAreaChange(*it, reason);
217 void BaseLayoutManager::AdjustWindowBoundsForWorkAreaChange(
218 aura::Window* window,
219 AdjustWindowReason reason) {
220 if (wm::IsWindowMaximized(window)) {
221 SetChildBoundsDirect(
222 window, ScreenAsh::GetMaximizedWindowBoundsInParent(window));
223 } else if (wm::IsWindowFullscreen(window)) {
224 SetChildBoundsDirect(
225 window, ScreenAsh::GetDisplayBoundsInParent(window));
226 } else {
227 // The work area may be smaller than the full screen.
228 gfx::Rect display_rect =
229 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window);
230 // Put as much of the window as possible within the display area.
231 gfx::Rect bounds = window->bounds();
232 bounds.AdjustToFit(display_rect);
233 window->SetBounds(bounds);
237 //////////////////////////////////////////////////////////////////////////////
238 // BaseLayoutManager, private:
240 void BaseLayoutManager::UpdateBoundsFromShowState(aura::Window* window) {
241 switch (window->GetProperty(aura::client::kShowStateKey)) {
242 case ui::SHOW_STATE_DEFAULT:
243 case ui::SHOW_STATE_NORMAL: {
244 const gfx::Rect* restore = GetRestoreBoundsInScreen(window);
245 if (restore) {
246 gfx::Rect bounds_in_parent =
247 ScreenAsh::ConvertRectFromScreen(window->parent(), *restore);
248 SetChildBoundsDirect(window,
249 BoundsWithScreenEdgeVisible(window,
250 bounds_in_parent));
252 ClearRestoreBounds(window);
253 break;
256 case ui::SHOW_STATE_MAXIMIZED:
257 SetChildBoundsDirect(window,
258 ScreenAsh::GetMaximizedWindowBoundsInParent(window));
259 break;
261 case ui::SHOW_STATE_FULLSCREEN:
262 // Don't animate the full-screen window transition.
263 // TODO(jamescook): Use animation here. Be sure the lock screen works.
264 SetChildBoundsDirect(
265 window, ScreenAsh::GetDisplayBoundsInParent(window));
266 break;
268 default:
269 break;
273 } // namespace internal
274 } // namespace ash